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<1234567…34>
  • Cannot Load Data Into 48k+I am trying to load data into a 48k+ I though I was going mad, because there is no sound going through whatsoever, so I got my trusty 48k out and tha…

    I am trying to load data into a 48k+ I though ...
    carlinski carlinski July 2008 Hardware
  • Saving and restoring data in 128kHi all I'm trying to program a game using compiled ZX Basic for the +2A/+2B/+3. Thanks to a lot of info I found on the forums, I manage to access …

    ... a game using compiled ZX Basic for the +2A/+2B ... efectively save and retrieve data in the 45152-65535 ... some programs just with data arrays, saved with something ... then load it from the main program but no data is ... it wrong and saving no data at all.

    oblo oblo December 2018 Development
  • Fairlight 2 128K is wrong file?On the Fairlight 2 page: http://www.worldofspectrum.org/infoseek.cgi?regexp=^Fairlight+II$&pub=^The+Edge+Software$&model=spectrum&loadpics=3 the fi…

    ... , as if youo load it in 128K mode in ZX Spin ... no 128K music with the file. However, if you load:
    128K version.


    data file at all. To see this, load the ... how there's no further data in the cassette browser.< ...
    ewgf ewgf February 2009 Infoseek database
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... 1805 128K - "C Nonsense in BASIC, 1500:3" error upon loading first data ... particular will only load on a first generation 128K machine).
    [/list ... /> [*]Shao Lin's Road - Load only under 128K mode.
    [/list]
    Alessandro Grussu Alessandro Grussu May 2011 Games
  • Spectrum 8bit IDE adaptersHello there my fellow WoS'ers Today I am pleased to (finally) release these little adapters into the wilde [URL="http://postimage.org/image/1aceto6…

    ... can load format, partition load and [B]save[/B] programs from basic input ... floppy. you can load 48k and 128k snapshots files from hard ... FUSE

    Getting data to an 8bit device is ... .


    Spectrum 128k (toast rack) and Spectrum +2 ...
    Zetr0 Zetr0 August 2011 Sales
  • Model Railway Timetable Version 1.4.12.0313...Hi Folks, Since November 2010 I have been working on my [B]Model Railway Timetable [/B]software. Thanks to the considerable help and patience of yo…

    ... the original [B]Sinclair 128K Spectrum [/B]and was ... is written in ZX BASIC and uses extensive tips/ ... for the [B]Sinclair 128K Spectrum [/B]I bought ... run on a [B]Sinclair 128K Spectrum [/B](not Amstrad) ... the RAM disk to store/load data files.

    So ...
    Paddy Coleman Paddy Coleman March 2012 Sinclair Basic
  • Converting games to disk: difficult loadersThis thread has an spanish version in foro speccy, but I haven't gathered enough information to overcome my problems. I've been converting some game…

    ... load routine move data while still loading. Also, in 128k games, it does load ... form that they use standard BASIC loaders (to use it from ... , but load everything at once in 128k), I've loaded everything from BASIC ...
    Zup Zup January 2013 Games
  • Varios +3(e)DOS questions?I'm converting tape games to disk, for being used in my +3e. I'm trying to convert them to standard BASIC loaders, so files could be copied using BAS…

    ... >128k) files, but I'd like that +3 BASIC could COPY ... games that load data at 23296, so when loading from BASIC they crash ... . Usually, I put those data at other ... to switch from 128k to 48k mode and keep BASIC programs running ...
    Zup Zup May 2013 Development
  • JSW2 - Game Loader DifferencesThere are three official releases of JSW2. I'm not counting the 'JSW2-128' version here as far as I'm aware this was not in any way 'official' as it …

    ... convert JSW2 to a 128K program. There are no ... the 48K game in 128K with the above additions ... piece of basic containing assembly to headerless load the game ... myself after examining the basic itself I then decided ... a fake header to load the 'basic' at a higher ...
    spider spider September 2013 Sinclair Miscellaneous
  • 128K exclusive single-load games Vs. 128k exclusive multiload gamesAlthough this matter is maybe more suitable to development, I will place it here as it mainly about games ;) I have realized after loading thousand …

    ... "advanced" ones, that is 128K, can load several or all levels in ... one load, like Ghouls and Ghosts or Chase HQ, while other 128K ... , and so on, have to load the games separetely even if ... making use of the extra 128K. What is the reason? The ...
    Ivanzx Ivanzx March 2015 Games
  • My 128k +2 Clean upI decided to pull my old 128k +2 and 48k rubber key out of the attic this weekend. Not been switched on in 30 years or so. The rubber key is dead …

    ... decided to pull my old 128k +2 and 48k rubber key ... port on the back to load data with? I want to preserve ... possible and also hoped to load this way just in case ...
    Nonsense in BASIC Nonsense in BASIC December 2018 Hardware
  • Saving BASIC code as CODE... can't start programHi guys! I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon. I'm using the excellent BASin to code…

    128k BASIC can only see the original ... disk. So BASIC games would be able to load data from tape; then ... to have larger amounts of data reside in memory all at ...
    monty.mole monty.mole May 2005 Sinclair Basic
  • Thunderbirds (by Firebird) on 128k SpecciesHi all. Anyone got Thunderbirds working on a 128k machine (+2) ? On WOS there is an original TZX and a Z80 snapshot in 48k mode, but you cannot run …

    ... , save it out, then load back on 128k machine :)

    and ... extra system variables on a 128K model (zeros and non-zeros ... loaded with data from tape. But then again, if BASIC gets its ...
    BloodBaz BloodBaz February 2010 Games
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... option then I could load the code into an ... from the clipboard into BASIC or load a .BAS file. ... in 512 BYTES of data into 128K BASIC when I have it ... files using a BASIC stub program to load each one. I ... to have an emulator load a BASIC program from a folder ...
    ASM ASM November 2010 Emulators
  • Loading arrays in BASin...Hi Folks, I have been playing with loading and saving arrays from BASIC in BASin. By trapping the SAVE command the DATA can be saved to a .TAP file…

    ... [/B]:

    [CODE]100 LOAD "DATA" DATA d$()[/CODE]

    where ... ]128K [/B]mode you got a [B]C Nonsense in BASIC[/B ... /> [CODE]100 DIM d$(1): LOAD "DATA" DATA d$()[/CODE]

    Everything ...
    Paddy Coleman Paddy Coleman December 2010 Sinclair Basic
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... 1805 128K - "C Nonsense in BASIC, 1500:3" error upon loading first data ... particular will only load on a first generation 128K machine).
    [/list ... /> [*]Shao Lin's Road - Load only under 128K mode.
    [/list]
    velesoft velesoft May 2011 Games
  • RAM used / corrupted by +3DOSAs I said previously, [url=http://www.worldofspectrum.org/forums/showthread.php?t=41775]I'm trying to put some games in hard disk[/url] so they can b…

    ... found that writing some data in page 7 may ... +2A (try to load Amaurote 128k from tape and see ... what happens).

    Are this data ... to disable caching, then load from BASIC, and from c/m ... READ to read chunks of data.

    Is ...
    Zup Zup January 2013 Games
  • RAM used / corrupted by +3DOSAs I said previously, [url=http://www.worldofspectrum.org/forums/showthread.php?t=41775]I'm trying to put some games in hard disk[/url] so they can b…

    ... found that writing some data in page 7 ... disable caching, then load from BASIC, and from c/ ... data. Is it necessary to call DOS INITIALISE (after all, BASIC ... file to keep all data, and keeping it open ... standard 48k & extended 128k system variables.

    Battle Bunny Battle Bunny January 2013 Games
  • New games - should they be 48K or 128K?Here's a question for new games - which machine should they be developed on? If I write a game for the 48K Spectrum, is it appreciated that it will …

    ... of supporting all the various 128k models. On the 128ks, contended ... know how to load data in all the banks from basic yet. I ...
    Timmy Timmy March 2014 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... 128K: Returns "C Nonsense in BASIC, 2:9" error after the second data ... 128K: Returns "C Nonsense in BASIC, 1500:3" error after the first data ... br /> [*]Gallipoli 128K: Returns "C Nonsense in BASIC, 22:1" ... . Note: It will load on any 128K Spectrum.
    [*]Their ...
    Alessandro Grussu Alessandro Grussu August 2014 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... they found that if you load data to RAM7 with interrupts enabled ... /> Erbe used BASIC loaders on some of their 128k games (i.e ... .: Renegade 128k, Typhoon, Operation Wolf ... seems that side 1 is 128k and side 2 is 48k ...
    Zup Zup October 2014 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... found that if you load data to RAM7 with interrupts ... Erbe used BASIC loaders on some of their 128k games (i. ... e.: Renegade 128k, Typhoon, Operation ... that side 1 is 128k and side 2 is ... is erroneous, as when I load the side B (2) ...
    Ivanzx Ivanzx October 2014 Games
  • What is the "SPECTRUM" keyword on a 128K?The 128K replaced UDG characters T and U with new commands; PLAY and SPECTRUM (or possibly the other way around.) The manual ([url="http://www.wor…

    ... SPECTRUM command, or select 48K BASIC from the start menu, ... to get back to the 128K BASIC editor mode, other than reseting ... /> CALL OVERW_P ; Overwrite 'P' channel data to use the ZX Printer ... br /> Now, if you load this in 128K editor mode, and do ...
    zPasi zPasi October 2015 Sinclair Basic
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... . I extracted with Tapir the data from the TZX file containing ... 128K: Returns "C Nonsense in BASIC, 1500:3" error after the first data ... the 128K features. Otherwise switch to 48 BASIC in order to load it ...
    Alessandro Grussu Alessandro Grussu March 2016 Games
  • Some Graphic Coding & Audio help.Hello my fellow WoS'ers I am in the process of writing some code for graphical purposes - I have Z88DK raring to go but I do not know how to take…

    ... at what memory address to load the data. So the way to ... to load data from disk. This way you recoup memory lost to basic ... char buffer[1024];" and load the disk data to address "buffer". You ... a 128k spectrum I would load all the data into banks needed in basic ...
    Alcoholics Anonymous Alcoholics Anonymous August 2016 Software
  • Accessing +3 DOS with DivIDE enabledI'm thinking about making a tool that copies files from a FAT partition to a IDEDOS partition. Currently, I've got two problems: - Getting the ESX…

    ... Loader option (or loading from 128k BASIC): every program works.

    load data from disk". They may crash when returning to BASIC.
    Zup Zup September 2016 Development
  • Loading on a 128k speccyOffhand I'll confess I didn't do a lot of research on this beforehand, but here's my question; How do you load a large program off tape on a 128k…

    ... screen data. basic loader calls unpacker to show loading screen, load""code:s ... 2: unpacker + packed data. Unpacker unpacks data over the basic (and everything else ... expand that to 128k would be to make the basic loader to ...
    Sol_HSA Sol_HSA May 2017 Development
  • New Utility to Transfer Z80 Snapshot to +3 DiskSince getting a Gotek for my +3 it has been my go to machine. The biggest downside however is the lack of older games on disk format with pretty much…

    ... page/bank 4
    2) Load compressed loading screen into page ... banks, as there may be data in all the pages/banks ... the loader code, autorun basic & 128k 2nd file visible on disk ... br /> Useful for 128k snapshots with erroneous data in the extra ...
    TomD TomD May 2019 Development
  • k7zx, a utility to load programs to Spectrum at very high speedk7zx is a windows program that convert .tap, .tzx , .sna and .z80 files to a wav file that can be played to a real Spectrum. You can down load it f…

    ...
    You can down load it from here: [url]http ... k7zx is that can load data to the Spectrum at ... means that you can load a complete 48k snapshot in ... that fulfil the Spectrum standard load.

    I ... , not all emulators will load the higher speeds. It' ...
    decicoder decicoder January 2007 Development
  • How to compile a BASin program with Hisoft Basic Compiler?If I write a Basic program with the BASin application and then wants to use Hisoft Basic Compiler to compile to machine code, what are the steps to a…

    If I write a Basic program with the BASin ... then wants to use Hisoft Basic Compiler to compile to machine ... in a emulator and then load the basic program. But must the ... basic program be in some ... format to be able to load and merge with the ...
    Rickard Rickard May 2007 Sinclair Basic
<1234567…34>

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