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<1…17181920212223…34>
  • Troubleshooting my +2To put this in context: a while back (i.e. late last year and earlier this year) I was looking to put together a compilation of modern Spectrum games…

    ... 128K+ or +2 mode. So, I thought, why not load ... ve tried to load Treasure Island Dizzy in 128K mode, which ... if I tried to load it from +3 BASIC.

    ... there weren't enough data points to define the ... I tried. Games that load at normal speed (which, ...
    The Mighty Dopethrone The Mighty Dopethrone October 2017 Hardware
  • Clever, yes. Useful? Not so sure. Re: LOAD ""CODE gamesI was always curious about how the (few) games that require that you type LOAD ""CODE, rather than the usual LOAD "" worked, but only just now decide…

    ... load the program, the spectrum first reads the header that contains data ... ).

    About saving BASIC as CODE (beginning at or ... include BASIC and CODE in a single block, so it will load ... utilties on 48k computers (but 128k copiers could do, and it ...
    Zup Zup November 2017 Development
  • multiface basic loaderdoes anyone know how I can see whats in the basic loader of the multiface 1 and 128 basic loaders and how I could convert a tape save from the 1 and…

    ... see whats in the basic loader of the multiface ... 1 and 128 basic loaders
    [/quote]
    load, C=0 for verify
    data block
    scf ;C=1 for load, C ... .

    The 128K version will naturally do some ...
    Ast_A_Moore Ast_A_Moore December 2017 Sinclair Basic
  • BREAK key on 128k SpectrumWhat happens when BREAK is pressed on a 128k Spectrum? Why is it different from what happens on a 48k Spectrum. Is there a way to disable it or to …

    ... but external errors (eg. INPUT, LOAD) can be resolved by making ... /> add a,d ;A =83 +128k; =65 +2; =233 +2A/+3 ... HL,9000 ;line number of BASIC error handler
    ld a ... ERR_SP)) to 23601.
    The DATA at 23601 is "dec sp ...
    Battle Bunny Battle Bunny February 2018 Sinclair Basic
  • Need Some Basic HelpHi all, I’ve decided to give programming in Spectrum Basic a go again (bit of nostalgia trip!) and I’m trying to develop a CYOA style game. How…

    ... just defines 30k characters of data in to entries in a ... decide if this is 48k basic or 128k basic - on the multiple times ... error when I try and load it in either mode.
    Basic or than BasinC can't ...
    TidusRenegade TidusRenegade April 2018 Sinclair Basic
  • Need Some Basic HelpHi all, I’ve decided to give programming in Spectrum Basic a go again (bit of nostalgia trip!) and I’m trying to develop a CYOA style game. How…

    ... defines 30k characters of data in to entries in ... if this is 48k basic or 128k basic - on the multiple ... when I try and load it in either mode ... not achievable in Speccy Basic or than BasinC ... 128K, since the additional memory space is not directly available to BASIC ...
    AndyC AndyC April 2018 Sinclair Basic
  • Saving and restoring data in 128kHi all I'm trying to program a game using compiled ZX Basic for the +2A/+2B/+3. Thanks to a lot of info I found on the forums, I manage to access …

    ... 'main program' in compiled basic, or 128k basic? They act completely different with ... 128k basic, then write your program in your compiled basic and load your extra data ... from there (if that basic can load things ...
    Timmy Timmy December 2018 Development
  • Tape to +3 disk transferWhen the first basic part was merged from tape, to be saved to disk, and it looked like this: [img]https://i.imgur.com/UQx1hc2.jpg[/img] how di…

    ... where every 128k has the paging routines), system variables and BASIC areas ... , but no CLEAR... and both data are correct. If you look ... BASIC program:

    [code]10 CLEAR 32000
    20 LOAD "t:": LOAD ...
    Zup Zup February 2019 Sinclair Basic
  • New Utility to Transfer Z80 Snapshot to +3 DiskSince getting a Gotek for my +3 it has been my go to machine. The biggest downside however is the lack of older games on disk format with pretty much…

    ... tap file with just the data (no basic) @ 16384
    ... be loaded via
    basic which loads the code @ ... use the loader simply load it and then poke ... by the loader code to load the rest. Obviously the ... 0-9?",a
    30 LOAD "loader" CODE
    ...
    TomD TomD May 2019 Development
  • A snapshot to transfer converterI'm programming a tool that takes an snapshot file and convert it to a tape file that mimics those created with transfers. This is a long term projec…

    ... now includes a 128k mode and that "BASIC" mode that uses ... Ultimate games) compatible with 128k without using 48K BASIC.
    -b can ... tzx (although both devices can load .sna and .z80 directly, ... zeroes so it saves less data), the second one will add ...
    Zup Zup June 2020 Development
  • What Good Serious Successful Software Was Written Exclusively in 128K BASIC?I realize now that 128K BASIC has its serious enthusiasts . But I know very little about this type of BASIC . What good titles were written exclusi…

    ... different and (often) incompatible BASIC syntax are as a ... BASIC could ONLY load and save BASIC programs (along with some other data ... Then the Spanish Sinclair Spectrum 128K (toastrack) and later the ... U.K. Sinclair Spectrum 128K (toastrack) did it differently ...
    1024MAK 1024MAK February 2022 Games
  • Favourite turbo loaders?Hey, guys. Title says it all. Which were your favourite turbo loaders/fast loaders/protection schemes, whatever you want to call them? I have a so…

    ... way to reduce load times is avoiding loading data.
    3.- ... earlier speedlock games can't load in 128k mode. Also, some developers ... used ROM routines and load only the data required. The only ... making a "pause" between the BASIC and next block. Also, some ...
    Zup Zup September 2022 Games
  • Max RAM for ZX Spectrum gamesHow much RAM can be used for single level/whole game? On tape writing.

    ... 128K in machine code, but less if you want to use BASIC ... extra 16K page and load it independently on 128K.[/quote]

    load. Then you do have ... time - short header then data, short header, data etc... only thing there ...
    deusexmachina deusexmachina October 2022 Development
  • Interface for PC ZXSee last entry of former TOPIC. I'm working on the interface. Info about it on MISCELLANEOUS Author: Arjun (---.bng.vsnl.net.in) Date: 08-13-01 …

    ... be able to download (load?) any Speccy related program ... allow the Speccy to load programs via a tape ... working on a parallel-data-system. The main problem ... program was TI extended Basic on the TI99 4A ... on pc,,,TI extended Basic language...any chance you ...
    Dr BEEP Dr BEEP November 2001 Games
  • speccy 128kI have a spectrum 128k that seems to work fine and load games ok. When I power it on for the first time I get the usual options screen, no problem. B…

    ... a spectrum 128k that seems to work fine and load games ok ...
    rubberman rubberman March 2002 Sinclair Miscellaneous
  • ANNOUCE: Spin Public Beta 0.1d now availableWell, after the overwhelming response to the previous announcement here on WOS Forums, I thought I'd best post that SPIN 0.1d is up. Here's the CSS …

    ... where unavoidable, ie, loading a 128k
    snap into a 48k ... load - jumps straight to LOAD "" (48k) or the loader
    option in 128k ... br /> Sailing.csw - Won't load at all
    Added support ... br /> right!).
    Added the basic bones of the debugger - work ...
    Dunny Dunny May 2002 Emulators
  • Some \"newbie\" questions about the Spectrum +2I bought a +2 last week. I had never owned any of the 128k Spectrums before, nor seen them in action. I have a couple of questions; 1) Do all 128k …

    ... never owned any of the 128k Spectrums before, nor seen them ... ) Do all 128k games have to be loaded in 128 basic mode ... mode or can some load in 48k basic mode

    2 ... wee paper insert which said load in 48k mode, and all ...
    thx1138 thx1138 June 2002 Games
  • How To List BASIC?Hi, I want to look at the BASIC coding for a game. Is there a piece of code I can load into a 48k Spectrum which will read in a .TAP file and list i…

    ... want to look at the BASIC coding for a game. Is ... piece of code I can load into a 48k Spectrum which ... way I can list the BASIC program?

    Thanks,
    kim kim August 2002 Sinclair Miscellaneous
  • ZX Spin 0.3 ReleasedStandard Cut'n'Paste from CSS post again! I can't get to my webpage, so I've uploaded SPIN0.3 to WOS, Alt.Binaries.Comp.Sinclair, and also Daren Pea…

    ... and functions, and a Quick BASIC helper
    which can ... /> manner as the real 128k Spectrum (and the same as ... and opt *not* to load them when they
    open ... to hold down CTRL to load tapes in Usr0 mode... ... support.
    Added a *Basic* TZX editor - you can ...
    Dunny Dunny September 2002 Emulators
  • Connecting a data recorder to a +2A?I have a +2A Spectrum, and getting increasingly frustrated by the unreliable built-in data recorder, I decided to start using an external one. I got…

    ... by the unreliable built-in data recorder, I decided to start ... /> I got a WH Smith data recorder, and the standard Spectrum ... won't acknowledge the incoming data and load it (no flashing border ... actually possible to connect a data recorder to a +2A, or ...
    Queen Frostine Queen Frostine November 2002 Games
  • Spin 0.4 as Basic Editor / tape recording interfaceI'm programming in 128BASIC in Spin *wonderful emulator*, and I use tape recording emulation when I save my humble projects(because neither .sna nor …

    ... .sna nor .z80 working in 128k mode).

    But it ... "prog1"] command from the zx basic editor, tape browser shows the ...
    Arda Arda December 2002 Emulators
  • [ANN]: Spectaculator 5.0 available for downloadHere we go again... *deep breath* ;) Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Specta…

    ... Spectaculator emulates the 16K/48K/128K/+2/+2A/+3 Spectrums ...
    - Accurate emulation to load all those disks with copy ... the Amstrad CPC SYSTEM and DATA
    formats.

    ... and
    transfer data between them quickly and ...
    Jon Needle Jon Needle April 2003 Emulators
  • ANNOUNCE: Fuse 0.6.0 and friendsThe Fuse team announce the release of version 0.6.0 of Fuse, along with version 0.6.0 of the Fuse utilities and version 0.1.1 of libspectrum, the Spe…

    ... similar to flipping between the 128K Spectrum's two screens to ... support (Fredrick Meunier).

    * Load and save .scr files, including ... `listbasic' utility to extract the BASIC listing from a snapshot or ...
    Philip Kendall Philip Kendall April 2003 Emulators
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... time.

    3. Use 128k bank-switching.


    DATA into BASIC ;)

    BTW, after ...
    windenNTW windenNTW July 2003 Games
  • Basic Compilers and My Compressor CodeAs I mentioned in another thread I'm currently writing a set of compression routines for saving +3 disk space. I've done the first stage (write the …

    ... slow so testing on large data isn't feasible.
    ... looking for patterns in the data it's very processor ... I've written it in basic first rather than jumping ... some testing on larger source data?

    Once I ... the logic on larger data and happy that it' ...
    BuzzinRich BuzzinRich September 2003 Sinclair Basic
  • BASin's BASIC Editor! Suggestions?Hi all! I'm just starting BASin's BASIC editor now - and it's finalised as a resizeable window that uses the spectrum font. Kind of like Notepad mee…

    ... 'm just starting BASin's BASIC editor now - and it's ... of like Notepad meets the 128k BASIC editor.

    Any suggestions ...
    Dunny Dunny September 2003 Development
  • Trouble loading old tape - any restoration software available?Hi there, I am trying to load in an 18 year old basic game that a friend of mine wrote. However, I am getting R Tape loading error, 0:1 after about a…

    ... am trying to load in an 18 year old basic game that ... however, is process spectrum data as spectrum data and somehow clean it ... up the audio data in the hope to load it all in ... can only achieve a partial load.
    Any help most appreciated ...
    paynterr paynterr September 2003 MIA/STP/SDP
  • TR-DOSDoes TR-DOS have a problem with loading files into the area #5E00-#7FFF ? It certainly seems to have one in my case, as the routines say they've succ…

    ... />
    Interestingly, Realspectrum refuses to load memory blocks there while TR ... page 2 and loading the data at the upper addresses, but ... in machine code, with no BASIC calls and no bloody INT ...
    GOC GOC November 2003 Development
  • Z80 file: 128K to 48KHow change a 128K Z80 file (a BASIC program) in a "real" 48K Z80 file? If I use the keyword "spectrum" in 128K and save the Z80 file, it is always a …

    How change a 128K Z80 file (a BASIC program) in a "real" 48K Z80 file? If I use the keyword "spectrum" in 128K and save the Z80 file, it is always a 128K file!
    wilko0070 wilko0070 November 2003 Emulators
<1…17181920212223…34>

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