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  • [NEW]: Spectaculator 6.0Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    ... of Injectaload protected games now load correctly.

    - ... Enhanced flash loading to load many games even faster.
    data from either main memory ... .
    o Loading a 128k SNA snapshot will automatically switch ...
    Jon Needle Jon Needle December 2003 Emulators
  • "TommyGun" gets a complete MAKEOVER for next release ...From the author, Tony Thompson ... """""""""""""""""""""""""" [B][I] I hadn't worked on the TommyGun editor for while. But when I got sick (about …

    ... these Editor plugins can optionally load other 'mini plugins'.

    data to WhiteLightning format. (Interested in ... image manipulation tool really. The basic ones that will be released ...
    Sadako Sadako April 2004 Development
  • BASIC compilersI'm looking for a BASIC compiler that can actually handle the SAVE and LOAD basic commands. Hi Soft Basic doesn't, so I'm in a fix now since my BASIC…

    ... a BASIC compiler that can actually handle the SAVE and LOAD basic ... commands. Hi Soft Basic doesn't, so ... since my BASIC program uses the SAVE and LOAD routines. Anyone ... that handles almost all of BASIC commands and generates fairly ...
    Arjun Arjun May 2004 Sinclair Basic
  • Inherited stuffI've recently inherited some Spectrum stuff (see list below), and I am now asking if anyone could estimate what it is worth and where I should sell i…

    ... manuals[/B]
    ZX Spectrum, BASIC Programming
    ZX Spectrum, Microdrive ... v.09 (Norwegian)
    EDB Data valgfag, Jan O. Lervik ( ... -5) (Norwegian)
    EDB Data valgfag II, Jan O. Lervik ... ; programs[/B]
    Gunship 48/128K version (cass) (box)
    ...
    Rooney Rooney July 2004 Sales
  • Beta Basic Manual 3 and 4?Hi all, The Beta Basic V3 manual is here in a pdf doc :- [url="ftp://ftp.worldofspectrum.org/pub/sinclair/utils-info/BetaBasicV3.0.pdf"]ftp://ftp.w…

    ... all,

    The Beta Basic V3 manual is here in ... & 4, - is 4 justthe 128k version?

    thanks Steve ...
    Steve(spt) Steve(spt) July 2004 Sinclair Miscellaneous
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... every 20ms. On the 128K machines, an interrupt is ... (as used by Spectrum BASIC), the processor simply executes ... put random bytes onto the data bus at random times, ... random bytes onto the data bus means a random ... low byte of 'nnnn' from data bus.
    * M3: ...
    Philip Kendall Philip Kendall July 2004 Development
  • Cylu doesn't work in 128KI've played hundreds of 48K games on my original Spectrum 128K+, and all of them load fine, which is more than can be said for the plus2 Spectrums. H…

    ... my original Spectrum 128K+, and all of them load fine, which is ... work at all, even in 128K+ Spectrums: Cylu, a 3D isometric ... game totally incompatible with all 128K models? You'd think there ...
    Spector Spector September 2004 Games
  • New Turbo-Load version of Tales From A Parallel UniverseNot very interesting to most, but I know some of you still use 'real' Spectrums. While fiddling around with a program I created ages ago to build c…

    ... 128k mode (the previous TAP file crashes if you try to load ... ]

    Incidentally, the turbo-load creator thingy needs some cleaning ...
    Lee Tonks Lee Tonks October 2004 Games
  • Including data at compile time in C?Does anyone know how to write a C program (preferably using DJGPP) in which a large block of data is incorporated directly into the executable at com…

    ... which a large block of data is incorporated directly into the ... time, rather than having to load it from an external file ...
    robert@fm robert@fm November 2004 Development
  • Football Director 2Apologies for mentioning football management... I just thought I'd mention a couple of oddities with this title... I originally purchased this cass…

    ... /> (The game was entirely in BASIC and used the ramdisk, so ... be released to used load "m:" instead of load! Also, the ramdisk ... TZXVault is of the original 128K/+2 version, but it doesn ... so that it uses the 128K/+2 ramdisk syntax. It appears ...
    Jmk Jmk December 2004 MIA/STP/SDP
  • problems with 128k (2a) modelI'm trying to use my old 128k but having pulgged into TV, get test signal OK - however when I press 'reset', the test singla just comes back, not the…

    I'm trying to use my old 128k but having pulgged into TV, get test signal OK - however when I press 'reset', the test singla just comes back, not the load menu. Any suggestions?
    rad rad February 2005 Sinclair Miscellaneous
  • How To Upload BASIC program To WOS archiveIn 1987 when i was 15 years old,i wrote a program in BASIC on my Speccy 128 called ART STUDIO..yeah i know Its the only basic program i have ever wr…

    ... ,i wrote a program in BASIC on my Speccy 128 called ...

    Its the only basic program i have ever written ... in a format that will load the same way?
    This ...
    M.A.F M.A.F March 2005 Sinclair Basic
  • tape copier for 48K files on a 128K machineDoes anyone know of a tape copier (that can save out multiple copies of games, like LERM), that will load a whole 48K game into a 128K machine in one…

    ... ), that will load a whole 48K game into a 128K machine in ... the extra memory of a 128K machine?
    chaosmongers chaosmongers April 2005 Sinclair Miscellaneous
  • Bubble Bobble not loading with +2A ????Hello.I have Bubble Bobble but i can't load the game in 128k mode because it crashes on the loader (at block 2D) but it can be loaded at 48 BASIC but…

    ... but i can't load the game in 128k mode because it ... can be loaded at 48 BASIC but the music turns off ... with a grey +2 in 128k mode and it worked well ...
    rfthunder rfthunder May 2005 Games
  • Saving BASIC code as CODE... can't start programHi guys! I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon. I'm using the excellent BASin to code…

    ... game for the Speccy in BASIC, called The Legend Of The ... the start, but when I load the game in SPIN as ...
    pottyboy pottyboy May 2005 Sinclair Basic
  • Disable BREAK 128 basicDoes anyone know how to prevent BREAK in 128k basic?

    Does anyone know how to prevent BREAK in 128k basic?
    mgmetro mgmetro July 2005 Sinclair Basic
  • Screen damaged while loadingI've written a simple Spectrum game and did a loading screen for it and now i'm trying to put it together into tzx file. My Basic loader is really s…

    ... Basic loader is really simple:

    1 Load'' Screen$
    2 load ... loaded,
    Spectrum starts loading data and types ugly
    "Bytes ...
    Ralf Ralf July 2005 Development
  • Spin / Emuzwin and reading keys with IN in BasicIt's just a bit of a quirk I've found really, but here goes... Some of the Basic programes and games I've encountered lately , use IN to read the ke…

    ... ...

    Some of the Basic programes and games I've ... Spin, and then tried to load the .tap I saved from ... , it's possible that these Basic games were not programmed with ...
    mulder mulder October 2005 Emulators
  • Mission Fallout 128K ?On the CRASH covertape (Issue 74) there was a game called Mission Fallout. When you load it it comes up with a message saying that there is also a 12…

    ... Mission Fallout.
    When you load it it comes up with ... that there is also a 128k version available (you had to ... that as there is no 128k version in the database.
    martinball martinball October 2005 MIA/STP/SDP
  • BASin and the 128k commandsI've decided to look at incorporating the 128k commands PLAY and LOAD!, SAVE!, MERGE!, VERIFY! for the ramdisk. It won't be full 128k emulation. No …

    ... look at incorporating the 128k commands PLAY and LOAD!, SAVE!, MERGE!, VERIFY ... /> It won't be full 128k emulation. No bank switching. You ... 'll get 128k snapshots out of it, and ... rather have? Full 48k, or 128k?

    D ...
    Dunny Dunny November 2005 Sinclair Basic
  • Verification of data from MakeTZX (FAO Steve specifically)Hi all, I've TZX'd up a tape of files which just use the Spectrum ROM loader (Steve, FYI it's the XLR-8 mastering utilites we were talking about on …

    ... verifying the ingetrity of the data in the TZX's? Would ... Tape Loading Error if the load had failed? How do I ...
    JonNorth JonNorth November 2005 MIA/STP/SDP
  • 128k +2 Manual scans neededHi all - BASin is now able to use the 128k PLAY and RAMDisk commands. The RAMDisk is accessed with the LOAD! SAVE! etc commands, and as such I now…

    ... now able to use the 128k PLAY and RAMDisk commands.
    LOAD! SAVE! etc commands, and as ... new commands.

    The 128k +2a manual I have has ... +2 models.

    The 128k manual is crap, but the ...
    Dunny Dunny November 2005 Sinclair Basic
  • Compiling BASIC programs using Hi-Soft CompilerThis might get me nowhere, but it's worth a try... I'm writing a game in Spectrum BASIC - hopefully, for Simon's CD compilation, if he'll have it - …

    ... Spectaculator/SPIN running Hi-Soft BASIC compiler. I've been testing ... test the compiled program whilst BASIC program and compiler were still ... instructed, reset the emulator and load it in to the address ... I was told to load it into...

    and ...
    woodcock88 woodcock88 November 2005 Sinclair Basic
  • How to recover data from old Microdrive cartridges?I have 17 Microdrive cartridges that I filled with games (some listed in the "Missing in Action" section of this website) about 20 years ago. My or…

    ... seconds. Almost any attempt at LOAD* gives 2 minutes of grinding ... to load a few SCREEN$ files eventually, and one 4 line BASIC ...
    Ron101 Ron101 December 2005 Hardware
  • Detecting TR-DOS from BASICIs there a simple (or contrived :D ) way to detect the presence of a TR-DOS/Betadisk interface from BASIC? For fairly obvious reasons this can't rel…

    ... TR-DOS/Betadisk interface from BASIC?

    For fairly obvious ... to have to resort to DATA statements or REM-based buffoonery ...
    pissedbob pissedbob January 2006 Development
  • BASin Release 13 is now availableI'm still at it. BASin is now in it's 13th incarnation (disregarding the inter-version updates) and is now available at [url="http://homepage.ntlw…

    ... you can create your BASIC programs with consummate ease ... possible!)
    Added - 128k RAMDisk commands - LOAD!, SAVE!, MERGE!, VERIFY!, ... RAMDisk.
    Added - 128k RAM page bank switching ... (Crackfiend)
    Fixed - LOAD ""SCREEN$ didn't display properly ...
    Dunny Dunny January 2006 Emulators
  • BASin Release 13 is now available[unashamedly x-posted from Emulators forum] I'm still at it. BASin is now in it's 13th incarnation (disregarding the inter-version updates) and is …

    ... you can create your BASIC programs with consummate ease ... possible!)
    Added - 128k RAMDisk commands - LOAD!, SAVE!, MERGE!, VERIFY!, ... RAMDisk.
    Added - 128k RAM page bank switching ... (Crackfiend)
    Fixed - LOAD ""SCREEN$ didn't display properly ...
    Dunny Dunny January 2006 Sinclair Basic
  • Spectaculator and MicrodrivesBeing unable to program machine code I've been looking at ways of improving the speed of my basic and I've hit on the idea of loading data from micro…

    ... my basic and I've hit on the idea of loading data ... /> My question is does spectaculator load from and save to microdrives ...
    chop983 chop983 February 2006 Emulators
  • Using a 128k as a midi synth?Yo guys how do you do it? I just noticed my old 128k has a midi port at the back! Of course I wondered whether or not it could be controlled as a mid…

    ... ? I just noticed my old 128k has a midi port at ... /> Is there any software to load in which can set it ...
    Atebit Atebit March 2006 Sinclair Miscellaneous
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Latest Posts

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    harriusherbartio on 11:01AM
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HitBox

Word Docs Hits
load 29K 41.7K
data 17.9K 34.5K
basic 24.7K 39K
128k 16.7K 25K

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  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…
  • Cannot Load Data Into 48k+I am trying to load data into a 48k+ I though I was going mad, because there is no sound going through whatsoever, so I got my trusty 48k out and tha…
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