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Search Again :: Adv Search 1000 results in 0.031s
<1234567…34>
  • Multiload in 48K, single load in 128KIs there a list that reflects which games were multiload in 48K and had single load in 128K? (i.e.: I think Rainbow Islands loaded all levels in 128K…

    Is there a list that reflects which games were multiload in 48K and had single load in 128K? (i.e.: I think Rainbow Islands loaded all levels in 128K mode).
    Zup Zup September 2009 Games
  • DIVIDE is responsible for load failure (128k games)?Hi! For some reason when i try to load some 128k games on my spectrum +3 (from my DIVIDE) i get a reset/crash effect.. It doesnt happen to all 128k …

    ... reason when i try to load some 128k games on my spectrum ... /> It doesnt happen to all 128k games though.. Ive tried many ...
    Costulo Costulo February 2012 Hardware
  • 48k memory dump to 128k???Having problems getting a 48k snapshot to load into 128k mode using ZX Spin. Tried saving 48k memory as a binary file and loading it back in 128k mo…

    ... load into 128k mode using ZX Spin.

    Tried saving 48k memory ... as a binary file and loading it back in 128k ...
    daveysludge daveysludge May 2014 Development
  • What memory pages are being used in a +3DOS disk operation?To make a long story short: what pages are in use by +3DOS while doing read operations from the disk drive? Now, for the details, for those interest…

    ... trying to port a 128K Spectrum game (Where time ... block is loaded into main memory, and then, the ... be loaded in "extended" memory. To avoid side effects, ... the end of main memory. A CLEAR 25000 is ... load a 128K game (which could use nearly all the available memory ...
    mcleod_ideafix mcleod_ideafix March 2011 Development
  • 48k to 128k upgrade - problemsHi friends! I built 128k upgrade according to the [url]http://hw.speccy.cz/128krebuild.html[/url]. After I powered on my Speccy it said hello with s…

    ... friends!

    I built 128k upgrade according to the [url ... not. I also tried to load few 128k games (Total Recall, Carried ... Command) but they crashed after load ... I did wrong or test memory using some program and without ...
    podly podly August 2011 Hardware
  • 128 won't loadI been trying to load a 128k speccy programme ( the fantasy one that came with the speccy 128 ) into a 128k heatsink speccy but it gets so far and th…

    I been trying to load a 128k speccy programme ( the fantasy one ... the speccy 128 ) into a 128k heatsink speccy but it gets ...
    swordheart swordheart November 2006 Sinclair Miscellaneous
  • Treasure Island Dizzy 128k +2a modeHi all! I have a original black spectrum 128k +2a computer in my collection and quite a few games and im a big big fan of codemasters and the Dizzy …

    ... have a original black spectrum 128k +2a computer in my collection ... getting treasure island dizzy to load in 128k mode on my +2a ... this game to play in 128k??

    Thanks ...
    phillip.croxford phillip.croxford January 2013 Games
  • An important question about the archive!Martijn, I have another question :) When You use advanced infoseek there is a category for 48/128...does that category mean that those games work fo…

    ... are 48k games that also load in 128k models but don't ... game when you load it in 48 or 128k models. And the ... me not properly revisiting the memory types? It's all in ...
    mheide mheide May 2010 Infoseek database
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... /> Memory usage

    Cybernoid contains 70 screens in one 48k load ... to fit in one 48k load, it would play the same ... who knows. With a multi-load after 50 levels you could ... (this would still be single load for 128k too)

    Graphics ...
    jesus 666 jesus 666 August 2010 Games
  • Help! Reverse engineering a Spectrum game[deleted]

    ... - A set of fast memory copy and memory store routines
    07 ... and work with a raw memory snapshot of the game from ... . Try to avoid multi-load and 128K games as they can be ...
    ASM ASM October 2010 Development
  • Is it possible to complete Fairlight 2?The last door remains shut waiting for a key...

    ... pennies in here ... going from memory I believe I was able ... think it was a single-load ... so, 128k version?

    And ...
    ZnorXman ZnorXman November 2010 Games
  • Is it possible to complete Fairlight 2?The last door remains shut waiting for a key...

    ... pennies in here ... going from memory I believe I was able ... think it was a single-load ... so, 128k version?

    And ...
    mjwilson mjwilson November 2010 Games
  • Spectrum +3' AY sound issuesHi everyone - first time poster. I just got a Spectrum +3 for Xmas, and I am over the moon at this - I used to write games which I have here on 3" d…

    ... =Alien 8;504371]If I load Tetris 128K on my +3, but ... that only gets loaded if 128K of memory is available.
    gasman gasman January 2011 Hardware
  • ZXDS 0.9.1 beta 1Hi! After way too much time, new [URL="http://zxds.raxoft.cz/"]ZXDS[/URL] version is available. Doesn't add much stunning features (although the dis…

    ... fully support the Sinclair Spectrum 128K?
    [*]Does it allow ... the loading/saving of 128K Snapshots?
    [*]Is it ... )
    [*] Yes, you can load/save 128K snapshots
    [*] And Yes, it ... doubled up ) and the extra memory ) so if Patrik feels to ...
    Arm73 Arm73 January 2011 Emulators
  • Load! Screen$ questionI've got a basic program listing in BASIN which among other things recalls a screen via Load! (I've Save!'ed a screen into memory before hand). How d…

    ... hacking the zx spectrum's memory and injects the program directly ... /snapshot. When you insert a 128k command eg. PLAY, it just ... swaps the 48k snapshot with 128k snapshot. But normally the state ... 's why when you load a 128k snapshot into basin you'll ...
    Arda Arda April 2011 Sinclair Basic
  • 48k to 128k upgrade - problemsHi friends! I built 128k upgrade according to the [url]http://hw.speccy.cz/128krebuild.html[/url]. After I powered on my Speccy it said hello with s…

    ... friends!

    I built 128k upgrade according to the [url ... not. I also tried to load few 128k games (Total Recall, Carried ... Command) but they crashed after load ... I did wrong or test memory using some program and without ...
    velesoft velesoft August 2011 Hardware
  • Address of monitor to load emulator files into real SpeccyI have a monitor/debugger that can load data over serial port really fast. Now I would like to extend it to load standard emulator files over the ser…

    ... the monitor in screen memory will let you load practically 100% of ... anyone that uses the screen memory for storing data, but ... lets you load a 128K snapshot from Compact Flash to memory and ... uses screen memory for ...
    mcleod_ideafix mcleod_ideafix September 2011 Development
  • Tech Demo of my Latest Game (FADV)Posted in development as technically not a new release just a tech demo of a new game I'm working on. Ok here a tech demo of my latest full game, i…

    ... built compression routine to save memory so there is actually quite ... not even looked at multi-load or 128k mem-swap yet.
    TomD TomD April 2012 Development
  • A loading screen for Mr. HeliWell, I've managed, once more, to make another pic in less than two weeks with ZX Paintbrush tool from Klaus Jahn and show it for all of you. As seve…

    ... ;
    ld bc, $7ffd ; memory paging address for 128/+2 ... 4: 0=ROM 0 (128K Editor), 1=ROM 1 ( ... 01) ; bit 4: 1=128K Mode, 0=48K Mode. [Always ... as I understood, the 128k cassette version loads automatically ... the cassette in 128K load in 128K mode itself?? :)
    Ivanzx Ivanzx June 2013 Games
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... structure is 128K memory bank switching, so you can seamlessly load a 128K program ...
    stephenw32768 stephenw32768 September 2013 Development
  • AAAARRRRR DIV-MMC ENJOY againIve recently been posting trying to get to the bottom of problems with my +48 not working with this rechid addon.Now ive finaly worked out theres not…

    The 128k machines don't use the + ... and TR5 for the RAM memory. So the loss of these ... /> Unless you load a 128k game or run a memory test, it is ...
    1024MAK 1024MAK July 2014 Hardware
  • Best 128 K games?Hello All, Inspired by the "Showing off the Spectrum" thread, I was wondering what games show off the 128 the best? (NOT including the +3).

    ... expanded memory.
    Daley Thomson's Supertest is good in 128K but ... takes an age to load.
    Most 128K games are the 48K ...
    zx1 zx1 January 2015 Games
  • Best 128 K games?Hello All, Inspired by the "Showing off the Spectrum" thread, I was wondering what games show off the 128 the best? (NOT including the +3).

    ... memory.
    [B]Daley Thomson's Supertest is good in 128K ... takes an age to load.
    Most 128K games are the 48K ... />
    Definitely... Neverending Story 128k is the same - excellent but ... to load up...

    splATTR is an excellent 128k only ...
    SimonLCFC SimonLCFC January 2015 Games
  • Scary video clipI found [url="https://www.youtube.com/watch?v=04rDK7zY7_Y"]this[/url] video on YouTube. It is really scary, but otherwise of great educational value …

    ... -the-spectrum-keyword-on-a-128k#latest

    ... menu option lock the 128K memory paging so that it ... mode, when loading a 128K soft or game, the ... Basic).
    4. Now load the 128K tape or snapshot.
    ... is active and then load that game, it crashes ...
    zPasi zPasi November 2015 Hardware
  • ZX-Uno moddingStarting with ZX-Uno case modding I have not yet received my ZX-Uno yet (it is in the post) but I know that I will have to do at least one mod …

    ... ESXDOS and some loaders for 128K games , that expect certain ... only work from within a 128K environment (a.k.a. ... to page in memory from different banks to load a 128K game
    128K machines ) just before doing the LOAD "" . "
    harriusherbartio harriusherbartio August 2016 Hardware
  • New Utility Z80onMDR - Transfer Z80 snapshot to Microdrive CartridgesWith the growing popularity of the excellent vDrive [url]https://vdrivezx.com/vdrivezx/[/url] I've adapted one of my utilities to create Microdrive …

    ... improvements include:
    - Can load 48k & 128k SNA snapshots as well ... snapped 128k snapshots
    - Added a trainer so you can POKE memory ... br /> - Added a pause on load so you can admire the ... can tweak how the snapshots load to you hearts content.
    TomD TomD April 2022 Brand new software
  • Favourite turbo loaders?Hey, guys. Title says it all. Which were your favourite turbo loaders/fast loaders/protection schemes, whatever you want to call them? I have a so…

    ... earlier speedlock games can't load in 128k mode. Also, some ... loads every byte of memory (speedlock can load only the needed ... drawbacks disappears when used in 128k games.

    Also, ... not saying that Alkatraz/Speedlock load routines are bad, they ...
    Zup Zup September 2022 Games
  • TR-DOSDoes TR-DOS have a problem with loading files into the area #5E00-#7FFF ? It certainly seems to have one in my case, as the routines say they've succ…

    ... />
    Interestingly, Realspectrum refuses to load memory blocks there while TR-DOS ... that can page into the memory at #4000-#7FFF...

    GOC GOC November 2003 Development
  • Pit-Fighter_ProblemHi! Somebody know,why 128k game,Pit-Fighter(.tzx file) don't load in 128k mode?(game reset after 2 blocks,with lenght 16384)...Hit-Squad release als…

    ... (.tzx file) don't load in 128k mode?(game reset after 2 ... -Squad release also don't load... :(

    May be .tzx ...
    biotoxin biotoxin April 2004 Sinclair Miscellaneous
  • Parity ErrorsJust checked my entire collection of TZXs (mostly from WoS) for parity errors - found a few things I wanted to share: "Bubble Bobble" Odd one here!…

    ... and the game won't load in 128k! The TAP and SU ... versions are fine (and also load in 128k)

    --------------------------------

    load fine...

    "Cauldron II ...
    PrinceClumsy PrinceClumsy February 2006 MIA/STP/SDP
<1234567…34>

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