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<1…25262728293031…34>
  • +3 rom disk load/save routines?I`ve been looking everywhere for some documented listing of the +3 rom load/save routines. I want to convert some games to use disk instead of tape.…

    ... listing of the +3 rom load/save routines.

    I ... - The Adventure, it has a load/save game to tape, which ... instead of the tape rom load/save would suffice.

    FrankT FrankT September 2005 Sinclair Miscellaneous
  • 128k scartIs it possible to buy a scart lead for the 128k(heatsink version)off the shelf ?? I'm on a mission to improve the picture on my spectrum128k... am i…

    ... a scart lead for the 128k(heatsink version)off the shelf ...
    stunik101 stunik101 September 2005 Sinclair Miscellaneous
  • 128k Spectrum Intro tapeHi I'm after a boxed copy of the intro tape which came with the 128k Spectrum (the Sinclair, not the Amstrad/+2/+3) Regards Paul.

    Hi

    I'm after a boxed copy of the intro tape which came with the 128k Spectrum (the Sinclair, not the Amstrad/+2/+3)

    Regards
    Paul.
    retrospecced retrospecced October 2005 Wanted
  • divIDE issuesI discovered a few issues with the divIDE hardware and FATware software that may be of interest to some people. 1. ROM paging If your Spectrum is a…

    ... this paging.

    2. 128K Z80 snapshots

    If ... Spectrum has been upgraded to 128K using the standard 144K solution ... , then 128K Z80 snapshots will not work ... because it is copying the memory bank that normally sits in ...
    chev chev October 2005 Development
  • Spectrum Key Codes?Hi guys, I have just been reading up about the Sinclair Keypad that was released to accompany the 128K. I read this on the a website, this was refe…

    ... was released to accompany the 128K.

    I read this ... System Variable named LAST_K at memory location 5C08h'.

    Now ...
    KeepGood KeepGood October 2005 Sinclair Basic
  • Spectrum 128k(Heatsink)Hi A friend of mine picked up a spectrum+ 128k at a carboot sale at the weekend The thing is it did not come with a power pack Reading from anoth…

    ... mine picked up a spectrum+ 128k at a carboot sale at ... the power pack for a 128k is 9v 1.85a
    Kano156 Kano156 October 2005 Sinclair Miscellaneous
  • TLOTRD - compiling problemsOk guys! A new demo for 'The Legend Of The Red Dragon' is nearly finished (just need my bro to draw some artwork as I'm using sample images from the …

    ... intro are loaded into different memory addresses (from 36000 to 56000 ... the demo objective, clears the memory addresses the pictures are stored ... the level, but when you load the level from the main ...
    pottyboy pottyboy October 2005 Sinclair Basic
  • Compiling BASIC programs using Hi-Soft CompilerThis might get me nowhere, but it's worth a try... I'm writing a game in Spectrum BASIC - hopefully, for Simon's CD compilation, if he'll have it - …

    ... compiler were still resident in memory. So I save the compiled ... instructed, reset the emulator and load it in to the address ... I was told to load it into...

    and ...
    woodcock88 woodcock88 November 2005 Sinclair Basic
  • XLR-8 Mastering utils: quick heads-upFirstly, only do this using an emulated 48K rubberkey at this stage because that's all it was ever tested on. "LOADER MAKER" - "First decrypter" - p…

    ... the bottom 2/3 screen memory. It's the address used ... )

    "SCREEN$ DESIGNER" - firstly, load the loading screen. After a ... . All others are self explanatory. Load the game, flick the NMI ...
    JonNorth JonNorth December 2005 Development
  • 128k, +2, +3ok i`ve asked a lot of questions over the few days but this is gonna be my final one on whats what unless i get lost once i get my apeccy so here goe…

    ... of these should i get 128K, +2 or +3 ?

    morcar morcar December 2005 Hardware
  • Transferring Spectrum Games onto tape or diskI've been told you can download Spectrum games in .TZX format and transfer them to a specci through the headphone jack. Can you only then save the ga…

    ... long does it take to load a disk based game as ... of finding out how much memory a games takes up so ...
    mutantcamel mutantcamel December 2005 Emulators
  • Buying a +3I've been told you can download Spectrum games in .TZX format and transfer them to a specci through the headphone jack. Can you only then save the ga…

    ... long does it take to load a disk based game as ... of finding out how much memory a games takes up so ...
    mutantcamel mutantcamel December 2005 Hardware
  • Problems with Castlemaster/the CryptI recently bought these 2 excellent games. The problem is when I get killed and I start playing for the 2nd time, the game begins again and after a s…

    ... the games on a crappy 128k +2A and although it
    load them after every go.
    mutantcamel mutantcamel December 2005 Games
  • A Few QuestionsHi, can you help with a few questions. 1. On ebay you see a lot of rubber key spectrums. How can you tell the difference between a 16k and 48k machi…

    ... eg. Spellbound 48k and Spellbound 128k, so if a game was ... they upgraded to use the memory on the +3 ?

    128k version of Elite on WOS ... ) just like jet set willy 128k ?

    Cheers and have ...
    lv426 lv426 December 2005 Sinclair Miscellaneous
  • Amaurote 128kHi Was amaurote 128k version (Tape) ever released on its own (not in a compilation) or maybe side b of the single tape version? Here What I found s…

    Hi

    Was amaurote 128k version (Tape) ever released on ... version
    Famous Five (comp) - 128k version
    Sinclair Game Compilation ... version
    Plus 3 Hits - 128k version

    P.S ...
    lv426 lv426 January 2006 Games
  • Funniest Spectrum-related memorySeeing the emulated loading screen on the Dreamcast speccy emulator reminded me of something from many moons ago. I was in the local computer shop w…

    ... football game that would never load .. while I grinned like a ...
    JasonWatkins JasonWatkins January 2006 Sinclair Miscellaneous
  • FairlightSo, I already have a copy of this and it works just aces on a 48K machine, but not my 128. Then, I pick up a sealed pack of Spectrum games from Games…

    ... on the spine saying "Contains 128k version". Ooohhh. Of course, it ... side of the tape will load on a 128, but work ...
    redballoon redballoon January 2006 Games
  • BASin Release 13 is now availableI'm still at it. BASin is now in it's 13th incarnation (disregarding the inter-version updates) and is now available at [url="http://homepage.ntlw…

    ... possible!)
    Added - 128k RAMDisk commands - LOAD!, SAVE!, MERGE!, VERIFY!, ... RAMDisk.
    Added - 128k RAM page bank switching ... (Crackfiend)
    Fixed - LOAD ""SCREEN$ didn't display properly ... highlighted).
    Fixed - 128k Errors were corrupting the ...
    Dunny Dunny January 2006 Emulators
  • BASin Release 13 is now available[unashamedly x-posted from Emulators forum] I'm still at it. BASin is now in it's 13th incarnation (disregarding the inter-version updates) and is …

    ... possible!)
    Added - 128k RAMDisk commands - LOAD!, SAVE!, MERGE!, VERIFY!, ... RAMDisk.
    Added - 128k RAM page bank switching ... (Crackfiend)
    Fixed - LOAD ""SCREEN$ didn't display properly ... highlighted).
    Fixed - 128k Errors were corrupting the ...
    Dunny Dunny January 2006 Sinclair Basic
  • TAP/TZX/Z80 to D80?Hello. I've come across a problem in transferring programs from TAP or TZX or other files to D80 format. The SNAP button (used on Didaktik to save …

    ... Didaktik to save all the memory content to the disk) doesn ... the loader to make it load from the disk? Not sure ...
    FRGT/10 FRGT/10 February 2006 Emulators
  • TZX 128k/48k specific blocksBoth TurboOutrun and NightShift (and others I'm sure) have blocks specifically for 128k or for 48k machines in amongst commonly used blocks. How abou…

    ... sure) have blocks specifically for 128k or for 48k machines in ... if 48k or Jump if 128k block?
    Currently Night Shift ...
    PrinceClumsy PrinceClumsy February 2006 Emulators
  • Radio SoftwareDoes anybody remember back in the 80's, local FM radio stations used to close down at night, and every hour or so, transmit Speccy, Commie and BBC pr…

    ... get the bloody things to load. Anybody else have a similar memory?
    DEATH DEATH February 2006 Sinclair Miscellaneous
  • 128k Screen Flipping - Sample Code PleaseI know this has been covered before, but I cannot find out code to do the following: On a 128k Spectrum tell the speccy to display from address 4915…

    ... following:

    On a 128k Spectrum tell the speccy to ...
    robpearmain robpearmain February 2006 Development
  • New Speccy Hardware IdeaHi All, With the growing trend towards consoles-in-a-joystick, I wondered what the likelihood of a speccy model being released? I also have a few i…

    ... Out and a swappable SD memory card.

    My idea ... to allow the unit to load games in real-time or ...
    AndrewPyne AndrewPyne February 2006 Hardware
  • How can I tell if 128k in codeIs there an easy way in code to check if the Spectrum has 128k, rather than 48k so I can display a message "Must have 128k" etc

    Is there an easy way in code to check if the Spectrum has 128k, rather than 48k so I can display a message "Must have 128k" etc
    robpearmain robpearmain March 2006 Development
  • How can I create 128k Sound Effects?Are there any utilities for creating sound fx for the 128k Spectrum (AY Chip) and any sample code Cheers

    Are there any utilities for creating sound fx for the 128k Spectrum (AY Chip) and any sample code

    Cheers
    robpearmain robpearmain March 2006 Development
  • Hawl, we're on the Night ShiftIs it just me, or is it impossible for Night Shift (LucusFilm Games) to load on a 128k machine? My original copy doesn't work and even trying the TZ…

    ... Shift (LucusFilm Games) to load on a 128k machine?

    My ...
    redballoon redballoon March 2006 Games
  • Lemmings on speccy 128k!Just got this game, it's absolutely amazing how they managed to cram all the levels onto a ZX Spectrum! Poor old 128k does chug a bit though trying …

    ... Spectrum!

    Poor old 128k does chug a bit though ...
    Resident0 Resident0 April 2006 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... constraints like speed and available memory. This [URL="http://www. ... necessary.
    - the block memory allocator is in its own ... can specify the location in memory of its structures.
    ... variations on MASK,OR,XOR,LOAD but offering some relative speed ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Interface 1 Memory Map(I'm not sure which section this post should go in, but here seems as good as any) Since the Interface 1 ROM is only 8k long, does anyone know what …

    ... appears in the 8-16k memory range when IF1 is paged ...
    MikeW MikeW May 2006 Hardware
<1…25262728293031…34>

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