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  • Has any programmers recently pushed the spectrum to the limits?Hi there. Ive just discovered this great forum and I was brought up with the speccy 16,48 and then 128k. Im just wanting to know if there are any re…

    ... bad thing is that my routine uses port #FF to syncronize ... it to tape so my routine could load them back and patch ...
    mcleod_ideafix mcleod_ideafix August 2009 Development
  • Machine Code Microdrive File LoaderI've been experimenting with transferring games to run from microdrive. Typically I like to see a loading screen while things are happening, and I li…

    ... decompress in MC?
    10 LOAD *"m";1;"decomp"CODE 23296 ...
    10 LOAD *"m";1;"SCREEN"CODE 16384 ... routine at 23296, address is where loaded here 16384
    30 LOAD ... decomproutine+address : REM decomp is routine, address is where loaded here ...
    Dr BEEP Dr BEEP August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... perhaps more feasible is to load the fonts at the top ... expanded main-game colour interrupt routine, as there's no time ...
    joefish joefish August 2009 Development
  • can someone help with a rom routinei have been trying to draw a simple line with a the rom routine , but i just cant get it to work , so if anyone can give me an example in z80 that wo…

    ... />
    The ROM line-drawing routine proper starts at 9399 (24B7h ... uses the calculator stack. The routine takes its start from COORDS ... else you will have to load COORDS with your start position ... alter them. After running the routine they will point to the ...
    Steve(spt) Steve(spt) August 2009 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... game. Hopefully the screen data compression in this version will allow ... ), or can 2.0 successfully load games created with the earlier ...
    jonathan jonathan August 2009 Development
  • Extended memory and SNApshots in emulatorsExist any snapshot fileformat that support extended memory for ZX (clones) ? I see only Z80 fileformat with 48/128 and 256kB(ZS Scorpion 256) support…

    ... to a temporary location and load it from there.[/QUOTE]
    compression/decompression on a real zx ... suggesting they implement ZLib de/compression on the Z80 in just ... code space let alone de/compression of the blocks with complex ...
    Tom-Cat Tom-Cat August 2009 Emulators
  • Extended memory and SNApshots in emulatorsExist any snapshot fileformat that support extended memory for ZX (clones) ? I see only Z80 fileformat with 48/128 and 256kB(ZS Scorpion 256) support…

    ... a temporary location and load it from there.[/QUOTE ... is possible, but (de)compression is slow. I add new ... NMI menu. User can load/save up to 10 ... very fast = I must load/save uncompressed zx ram ... etc...). Is possible disable compression for SAVE *.SZX snapshot ...
    velesoft velesoft August 2009 Emulators
  • Tape loadersi understand how ROM tape loader works but i dont understand why it so 'complicated'. it measure time until two edges in signal appears. why it does…

    ... idea. That's what the routine in OpenZXrom does, and it ... times to get them to load with OpenZXrom - I wonder if ...
    Fred Fred August 2009 Development
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... principle of least surprise (if %load "foo" code is working on ... in a Spectrum container, then %load "foo" code 1234 should do ... the philosophy of having each routine do something small and simple ... earlier) and you just use LOAD "". Basically tape traps treat the ...
    Winston Winston September 2009 Development
  • z80 program to BASIN?I have a BASIC program with UDG:s loaded in a z80 snapshot file. I would like to edit the program with Basin, but I wonder what must be done before…

    ... ). You can use a LOAD "myUDGs" CODE in your ... the .bas file. The LOAD "myUDGS" CODE statement in ... your program will load them in from disk - ... with a POKE routine. To do this, load the UDGs into ... statements, with a POKE routine to get them into memory ...
    Dunny Dunny September 2009 Sinclair Basic
  • Stupid noobie POKEs questionHello all, I was born one year before the Speccy itself, and we always had one in our house - first the 48k rubber-keys, then a +3 - until I got an …

    ... modified loader and proceed to load the game with that. If ... was usually possible, with a routine, to distinguish the game modification ... could be extracted from the routine and entered directly with a ... to type in the whole routine. With emulators, POKEs entered ...
    Battle Bunny Battle Bunny September 2009 Games
  • Stupid noobie POKEs questionHello all, I was born one year before the Speccy itself, and we always had one in our house - first the 48k rubber-keys, then a +3 - until I got an …

    ... machine-code program that would load their custom loader program, ... it so it would load the game as normal ... that's the machine code routine to apply the changes, rather ... d be a program you load and run. It would ... sets it off to load the rest of the game ...
    joefish joefish September 2009 Games
  • Jumping to BASIC after importing 23296,1703Sorry for the confusing title. :-D Now that I've learned how to stop a game from starting after loading (in Fuse and Specemu), I have a few more que…

    ... to load it and then return to Basic. The following routine will ...
    FrankT FrankT September 2009 Sinclair Miscellaneous
  • Jumping to BASIC after importing 23296,1703Sorry for the confusing title. :-D Now that I've learned how to stop a game from starting after loading (in Fuse and Specemu), I have a few more que…

    ... to load it and then return to Basic. The following routine will ...
    zxbruno zxbruno September 2009 Sinclair Miscellaneous
  • Spectrum Diagnostics Board - 25th Anniversary projectWell, I said I'd try and get something online about this by today, and I have indeed done so. This web page still needs finishing off (in particular,…

    Hmmm. I ought to polish bin2tzx (a routine I wrote so I could reload the Spectranet ROM if I borked it and could no longer boot the Speccy) and release it... it converts arbitrary bytes to a TZX, and you can LOAD "" CODE.
    Winston Winston September 2009 Hardware
  • Monkey Island On Speccy...I would love to see Monkey Island on the speccy...think it can be done...not as much detail or graphics...but along the same story lines.... What ot…

    ... (in speccy terms). With png8 compression, it tooks 78kb. Well, unless ... the game into a single load 128k tape.

    [QUOTE ...
    Arda Arda October 2009 New game ideas
  • szx to real spectrum?Hi, I could not find something about this, but is there any tool that can convert the szx snapshots to tap (for example) or any other way to load th…

    ... 'd need a routine to restore that state and load the data ... file. No guarantees it will load back in successfully, particularly if ...
    Philip Kendall Philip Kendall October 2009 Sinclair Miscellaneous
  • szx to real spectrum?Hi, I could not find something about this, but is there any tool that can convert the szx snapshots to tap (for example) or any other way to load th…

    ... routine as possible.[/QUOTE]

    Indeed. For the Spectranet snapshot load ...
    Winston Winston October 2009 Sinclair Miscellaneous
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... to be able to type LOAD "" to load any modified routines. And ... able to see yourself type LOAD "" on the screen. Even if ... would need a machine code routine to relocate any BASIC you ... that people are willing to load an extension from tape all ...
    joefish joefish November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... to be able to type LOAD "" to load any modified routines.[/quote ... able to see yourself type LOAD "" on the screen.[/quote]
    routine.
    [quote]You would need ... a machine code routine to relocate any BASIC you ...
    chev chev November 2009 Emulators
  • AY programming and notes frequencyHello everybody, I'm Targhan from the french CPC group Arkos, perhaps you've heard of us. I'm currently working on a music tool and I'd like to k…

    ... tables, the compression used to store it in the VT2 playback routine.
    chev chev November 2009 Development
  • AY programming and notes frequencyHello everybody, I'm Targhan from the french CPC group Arkos, perhaps you've heard of us. I'm currently working on a music tool and I'd like to k…

    ... , the compression used to store it in the VT2 playback routine.[/QUOTE ... tone table in the VT2 routine is calculated, not stored in ... 's history, and the VT2 routine has to deal with them ...
    gasman gasman November 2009 Development
  • Magnetic Scrolls Adventures...Look at that: [url]http://www.mobygames.com/game/guild-of-thieves/screenshots[/url] all of the platforms evil c64, little brother cpc, even crappy a…

    ... know it only does ONE load?

    it's 2 ... must have been using some compression etc.. and the engine for ...
    fog fog November 2009 Games
  • packers / crunchers and general compressionI'm just curious where I would find such things, coming from a c64 background also , there is shedloads. I mean the obvious things like crunchers fo…

    ... suppose you could apply algorithmic compression to any of that data ... . Then you have a decompression routine that you can run until ... , and so-on. Do most compression algorithms allow you to unpack ...
    joefish joefish November 2009 Development
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... like to be able to load each line of a new ... even using the fastest multicolour routine around, it can only manage ...
    joefish joefish November 2009 Emulators
<1…28293031323334>

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