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<1…6789101112…34>
  • Opinion on new 128K only gamesHello, Being new to the WOS community, I am unclear on the attitude towards 128K only software, that is; Is there a strong need to support the 48K m…

    ... after the display area. Multi-load is out of the question ... graphics with success.

    Compression is not the problem here ... around including all the secret bits...

    It never got ...
    ASM ASM October 2010 New game ideas
  • 48k Rubber Keys + Bits and BobsNow my pristine 128k has gone, I'm selling all the other bits and bobs left over. As this is a dedicated Speccy site, you lot get first dibs, anyth…

    ... 'm selling all the other bits and bobs left over.
    LOAD" button being one of them ...
    drevans drevans November 2010 Sales
  • ZX Spectrum - seems to work but no soundHi, I bought a box of spectrum bits recently - which included a 48k rubber version. It seems to work - and I can load games... but I am getting no …

    ... bought a box of spectrum bits recently - which included a 48k ... to work - and I can load games... but I am getting ... just don't seem to load - I get 95% of the ... then get a "RTape Loading Error".. I am wondering if this ...
    scribbleuk scribbleuk November 2010 Hardware
  • Why doesn't my routine work?I have a "level" defined by 504 bytes (28 squares across x 18 squares down) I'm trying to write a routine that will take an X,Y coordinate in pixels…

    ... 'm trying to write a routine that will take an X ...

    ld l, a ; load it into low byte of ...
    sekrets sekrets December 2010 Development
  • A fast DRAW routineI was investigating how to speed up the line drawing for the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=20225"]BASIC compiler[/URL]…

    ... an asm Bresenham's drawing routine. The routine was shorter an faster ... >= DX
    ; --------------------------
    ; HL = error = dY / 2
    ld h ... > DY
    ; --------------------------
    ; HL = error = dX / 2
    ld h ...
    boriel boriel December 2010 Development
  • A clever method of using a single 8-bit register to be used for two things at a timeI don't know if this is the way the SAVE routine in the Spectrum works. Anyway, this is what I've learned today. I've been commented the disassembly…

    ... the disassembly of the "save_bytes" routine of the Jupiter ACE. Everything ... MIC, and the counter of bits outputted.

    How does ... , as long as there are bits left to transfer, the L ...
    END_BYTE:
    ;Other stuff... load next byte and so on ...
    mcleod_ideafix mcleod_ideafix January 2011 Development
  • Persistant tape loading error*big cheery wave* Got myself an ebay 48k rubber key speccy recently. Seems to be working ok, excpept for tape loading errors. Tried from a few sour…

    ... /> Signals seem good, loading screens load, it all just seems to ... example, when I try to load manic miner, the loading screen ... of the loading sequence, then error.

    Skool daze loads ... loading sequence, then pops the error up.

    As far ...
    MickyM MickyM February 2011 Hardware
  • Fuse : tape loading errorJust installed fuse on Puppy Linux. What joy. Trying to load a .tzx file - Manic Miner - what else :) Getting: Fuse Error: libspectrum: libspect…

    ... joy.

    Trying to load a .tzx file - Manic Miner ... />
    Getting:

    Fuse Error:
    libspectrum: libspectrum_tape_read: couldn't ...
    dekh dekh April 2011 Emulators
  • quick - Zx80 ASM questionWhile I am ploughing through lots of ASM listings, one of my earlier adaptation attempts surprised me [B][asm code][/B] [code] org 32768 start: ld…

    ... /> call printtext ; call printline routine
    ld hl,text2 ; ... : ; condition met to end the routine
    ret ; return.
    ... text entity I get an error

    [code]
    30 LOAD "" CODE
    40 RANDOMIZE ...
    Zetr0 Zetr0 May 2011 Development
  • CrusoePlease add the following "known errors" description for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0002872"]Crusoe[/URL]: [QUOTE]Bu…

    ... error was the machine stack overflow, caused by indirect recursive sub-routine ... . Also the LLL option to load a saved game messed up ...
    Einar Saukas Einar Saukas June 2011 Infoseek database
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... routine you wanted. :)
    ;
    ; The bits ...
    ; ----------------------------------------------
    ; ROUTINE: print_message
    ;
    ; ...
    ; ----------------------------------------------
    ; ROUTINE: get_defined_key
    ;
    ; ...
    polomint polomint September 2011 Development
  • St Dragon (Kixx & MAX Compilation)Hi folks, This title has been doing my nut in for years, and I wondered if anyone knew how to make a working TZX. [url]http://dl.dropbox.com/u/15363…

    ... sample above. It doesn't load into an emulator, but appears ... have full blocks without extra bits, these seem to miss 2 ... /> Could it be a duplication error or something ?
    Andrew Barker Andrew Barker December 2011 MIA/STP/SDP
  • Invalid combination of operands and opcodesIt says the error in the title, why is this?? [CODE] ORG 0000 LD HL, 63000 ;LOAD HL WITH STACK LOCATION LD SP, HL ;SET STACK POINTER TO HL LD A, …

    It says the error in the title ... AND 240 ;REMOVE LOWER FOUR BITS
    CP 16 ; ... br />

    ;===============================================================================================
    ;LOAD
    LOAD_
    LD A ...
    Robin Robin December 2011 Sinclair Miscellaneous
  • Indirect Variable AssignmentHere's another wacky routine. This allows assignment of values to variables where the source & destination variables can themselves be defined in var…

    Here's another wacky routine. This allows assignment of values ... " or "Invalid argument" or "Parameter error" or "Nonsense in BASIC".
    bits than I would like. The ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • Retro Invaders 48k - loading errorWhat kind of loader is being used by that game? I cannot load it into my rubber Spectrum. It gives me loading error once the special loader is execut…

    What kind of loader is being used by that game? I cannot load it into my rubber Spectrum. It gives me loading error once the special loader is executed. Is there any normal version without tricky loaders please? I wanted to test it on real CRT...
    maiki maiki January 2012 Games
  • ArturaI tried to load the Artura tzx copy on the archive: [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000282"]http://www.worldofspectrum.org/in…

    I tried to load the Artura tzx copy on ... 't report any error. In the debugger, the loading routine is still ... TZX Vault, that doesn't load either.

    Solution: the ...
    lfaria lfaria February 2012 MIA/STP/SDP
  • The INPUT command routine ($2089)I was looking at the INPUT routine with a view to modifying the intro so that I could pre-load the workspace and edit an existing value, rather than …

    ... was looking at the INPUT routine with a view to modifying ... so that I could pre-load the workspace and edit an ...
    Battle Bunny Battle Bunny February 2012 Development
  • The Sinclair ZX Microdrive Resurrection Project (long)Dear Spectrum fans! [Management summary: Download [url]http://www.bartheld.net/temp/mdv2img.zip[/url] and tell me what you think. All help very much…

    ... giving up) to 16 bits. So I could initialize ... />
    '-': no error
    'H': header checksum error (HDCHK)
    'R ... ': record descriptor checksum error (DESCHK)
    'D': data ...
    FORMAT "b";19200
    LOAD *"b"

    and transfer ...
    Volker Volker March 2012 Emulators
  • What's wrong with this code ?OK, working my way through Jonathan Cauldwells 'How To' tome and I can't get the following to run in either spin or basin. ( iused the assembler in b…

    ... 'B Intger out of range' error.

    I' ... xor a ; quick way to load accumulator with zero.
    ... />
    call 3503 ; ROM routine - clears screen, opens chan 2 ... hl,21+15*256 ; load hl pair with starting coords ...
    Saboteur Saboteur May 2012 Development
  • recovering the stack after an errorMy normal error handler starts with the stack as reset by LD SP,(ERR_SP) in $0053 ERROR_2, sets up some stuff and returns to BASIC via a "JP C,$1e73 …

    My normal error handler starts with ... a couple of particular error conditions which I want ... to trap, resolve the error and continue scanning the line ... stack to find the error code, restore SP to ... between $0058 and my routine the stack history gets overwritten ...
    Battle Bunny Battle Bunny October 2012 Development
  • Interview with Clive Townsend (Saboteur)Here you have at [URL="http://www.elmundodelspectrum.com"]www.elmundodelspectrum.com[/URL] this exclusive interview with Clive Townsend. Don?t forget…

    ... to program through trial-and-error and typing in listings from ... I'd work on a routine, compile it, then save it ... to reset the Spectrum and load that bit of code in ... I'd reset again and load my source code and the ...
    jmvbok jmvbok December 2012 Sinclair Miscellaneous
  • SAVE writing zeros after program?Hi there! I hope this is the right forum, but I didn't find any other more appropriate... I'm trying to recover some very old tapes with stuff I mad…

    ... couple of broken bits manually, I got FUSE to load one of ... it says R TAPE LOADING ERROR in the end, the code ... I load that back, I get R TAPE LOADING ERROR or other ...
    gabrielg gabrielg February 2013 Sinclair Basic
  • DIVIDE versus ZX128 ROMDivide interface use hardware mapping of extra memory on this fixed points in 48rom: #0000 - power-on/reset/rst0/software restart #0008 - syntax erro…

    ... error
    #0038 - im1 interrupt/rst #38
    #0066 - nmi routine
    routine
    #0562 - tape load and verify routine
    #3D00 to ...
    velesoft velesoft February 2013 Development
  • BIN2BAS (load BASIC text into emulator) utilityI've nearly finished testing this. It allows a BASIC program to be loaded from a text file in any emulator which has a "load binary" option. I was wo…

    ... any emulator which has a "load binary" option. I was wondering ... /deleted[/quote]
    A syntax error drops out into the editor ... the load has to be re-run once the error has been ... corrected, as an error exit from LINE_SCAN is outside ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • Struggling with this routine... Any ideas?I'm trying to write a routine that plots 3 pixels to decrease the energy bar in the top right corner by 5 units, but it just wont have it! There mus…

    ... 'm trying to write a routine that plots 3 pixels to ... colour
    ld a,(hl) ;load a with energy level
    ld c,a ;load c with ammended value
    call $22E5 ;call ROM plot routine
    pop bc
    inc ...
    daveysludge daveysludge July 2013 Development
  • Full 16*16-digit BASIC multiplicationI liked Andre Adrian's 32-bit long multiplication routine so much that I decided to a decimal version. After all, 2^63 is only 9223372036854775808, a…

    ... version, which follows the original routine quite closely (AA's comments ... an "Integer out of range" error anyway if an element is ... : : REM SBC HL,HL ; RESULT BITS 32..47 = 0
    1030 ... : : REM SBC HL,HL ; RESULT BITS 48..63 = 0
    1050 ...
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • Routine for Currah speechI'm currently writing a routine for the Currah that will provide speech during a game. A timer is set to initiate the speech every 50 cycles of the …

    I'm currently writing a routine for the Currah that will ... , 65361
    ld b, 15 ;load count with 4
    Loop ... , (hl)
    ld (de), a ;load allophone in buffer
    inc ...
    djnz Loop ;loop to load four bytes
    ex de ...
    daveysludge daveysludge August 2013 Development
  • ZX Spin kicking up a strange errorDon't know if this is a 'strange' error or not, but it refuses to load certain Z80 files stating: [B][I]This Z80 file contains a block that decompre…

    Don't know if this is a 'strange' error or not, but it refuses to load certain Z80 files stating:

    [B][I]This Z80 file contains a block that decompresses to greater than 16384 bytes[/I][/B]

    Whats going on?
    daveysludge daveysludge September 2013 Emulators
  • JSW2 - Game Loader DifferencesThere are three official releases of JSW2. I'm not counting the 'JSW2-128' version here as far as I'm aware this was not in any way 'official' as it …

    ... additions.

    Original teleport routine is copyright Your Spectrum issue ... headerless load the game code (47416 bytes) and the keypad routine as ... use a fake header to load the 'basic' at a higher ...
    spider spider September 2013 Sinclair Miscellaneous
<1…6789101112…34>

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