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<1…28293031323334>
  • ZX81 back porch fix using LM1881Hello! Has anyone here did the back porch fix for ZX81 using LM1881? I did it this weekend and instead of clear black on white i got black on dark g…

    ... back porch fix for ZX81 using LM1881?
    I did it ... />
    I have rebuilt it using the original schematic with LM1881 ...
    ArtemKuchin ArtemKuchin July 2012 Hardware
  • Using CP and JR Z commandI have been trying to [URL="http://www.worldofspectrum.org/forums/showthread.php?t=40011"]convert a BASIC routine to machine code[/URL], but to no av…

    ... I understood it you would load A with the value and ...
    daveysludge daveysludge July 2012 Development
  • All going well with the 3.5" driveFolks, all going well thanks to you lot on here... I now have a +3 with an external 3.5" floppy and can write .dsk images using samdisk - all very e…

    ... and can write .dsk images using samdisk - all very exciting.
    load in a game and then ...
    bigredjennings bigredjennings July 2012 Hardware
  • SpecBAS 0.747 Now available!Hiya folks - it's update time again! SpecBAS has had a load of new fixes, as well as some new additions! Firstly, as you all wanted it, SpecBAS can…

    ... />
    SpecBAS has had a load of new fixes, as well ... wanted it, SpecBAS can now load and run your programs from ... goes like this:

    LOAD "keyboards:config-keys"

    using a specific range of values ...
    Dunny Dunny July 2012 Sinclair Miscellaneous
  • Saving space using procedural graphicsAfter spending several hours playing around with various packers to squash the Alien8 test screen$ it occured to me that maybe bigger space savings c…

    ... savings could be achieved by using a programmed procedural method to ...
    jamorski jamorski July 2012 Development
  • Copying Files in +3e BASIC (not using COPY command)Hello there my fellow WoS'ers Yet again I find myself in need of guidance, I am sooo close to getting my prototype up. I am writing my own byte cop…

    ... another.

    I am using file-streams for this purpose ... to the system

    Using the routine I tried copying ...
    Zetr0 Zetr0 July 2012 Sinclair Basic
  • Developing apps for ZX Spectrum with SDCCDue to troubles with makebin utility which always starts coversion at memory address 0x0000 and can only produce binaries < 32KB, it can't be used to…

    ... to develop for ZX Spectrum using SDCC. The result is app ... emulator such as Fuse via Load Binary menu option and run ...
    tstih tstih July 2012 Development
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... ]
    I implemented this demo using z88dk, although a Boriel's ... "32767"
    * 20 LOAD "TILES"CODE
    * 30 LOAD "BIFROST*"CODE
    * 40 LOAD "bifrost_h1"CODE
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 2This second demo shows animated and moving tiles together, and also how to implement collision detection. This knowledge should be enough to implemen…

    ... again, I implemented this demo using z88dk, although a Boriel's ... "32767"
    * 20 LOAD "TILES"CODE
    * 30 LOAD "BIFROST*"CODE
    * 40 LOAD "bifrost_h2"CODE
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 3This new demo demonstrates the BIFROST* built-in sprite support that I mentioned before. In BIFROST*, "sprite tiles" are 2 special tiles that BIFROS…

    ... "Manually" drawing tiles on screen (using drawTile) only works properly for ... This is the penalty for using this feature.

    * 20 LOAD "TILES"CODE
    * 30 LOAD "BIFROST*"CODE
    * 40 LOAD "bifrost_h3"CODE
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... is this possible? Easy! Using a technique typically chosen by ... br /> * 20 LOAD "TILES"CODE
    * 30 LOAD "BIFROST*"CODE
    * 40 LOAD "bifrost_h4"CODE
    Using masks would preserve the ...
    Einar Saukas Einar Saukas August 2012 Development
  • Computer repair questionAn ewgf-style post: I'm usually able to find my way around things, search online for solutions and a few other things, but this time I'm unsure of w…

    ... fix it using a Gparted bootable cd but the ... file system was still pretty messed up. After using ... of hard drive tests using Seagate tools, including a ... issue, is it worth using an IDE drive instead ...
    -Run stress test using PC Doctor
    -Test ...
    zxbruno zxbruno August 2012 Chit chat
  • 16k Issue 2 board and DivIDE load errorsI today got an Issue 2 16k board (thank you PMSR) that i added the logic and ram on to get a 48k machine. However, I am unable to load software from …

    ... . However, I am unable to load software from DivIDE. I get ...
    Johan1973 Johan1973 August 2012 Hardware
  • BIFROST* Advanced Programming - part 5In my [URL="http://www.worldofspectrum.org/forums/showthread.php?t=40437"]previous post[/URL] I demonstrated how to move multicolor images smoothly i…

    ... directions, with pixel precision, using pre-shifted tiles. However that ... animation cycle repeated twice, using only 3 tiles. In ... br /> * 20 LOAD "tiles"CODE
    * 30 LOAD "BIFROST*"CODE
    * 40 LOAD "bifrost_h5"CODE
    Einar Saukas Einar Saukas August 2012 Development
  • space available in bytes - questionHi, question: - if i create a *.txt file in pee cee: if empty it will show 0 bytes if i put text "abcde" it will show 5 bytes if i put texte (in 2 l…

    ... 2 lines):
    abc
    cd
    it will show 7 ... tape, when i do load"" it will load all into memory am ...
    tiago tiago August 2012 Sinclair Basic
  • A new ZX spectrum cloneOver the past 12 months i have been developing a new spectrum clone as a hobby project to waste my spare time on. It is still not fully complete yet …

    ... FAT32 storage accessible from BASIC using Interface 1 style commands
    using a BASIC command and then ... list of tzx files to load
    Implement a floating point ...
    mspec mspec August 2012 Hardware
  • Making my game a TAP file??!!Hi- Wasn't sure where in the Forum to post this question, but I kinda asked it in hardware a while back n I'm still needing help... I really really c…

    ... of you.
    I can load them successfully on my actual ... from that? When I try using Audacity to record the tapes ...
    retromad retromad September 2012 Development
  • Tutorial: ZX-Paintbrush and BIFROST*The latest version of [URL="http://www.zxmodules.de/"]ZX-Paintbrush[/URL] now supports editing multicolor tiles as used in [URL="http://www.worldofsp…

    ... you want to edit. Using your favorite emulator, load the BIFROST* demo ... is running, select "load binary file" (or "load memory block" depending on ...
    Einar Saukas Einar Saukas September 2012 Development
  • Game launcher / front end for Mac OS X FUSEI'm using FUSE on Mac OS X Lion, very good it is too [i](FUSE, that is, not Lion, although that's good too)[/i], but I'd like some kind of game launc…

    I'm using FUSE on Mac OS X ... I've already configured to load into FUSE.

    I ...
    Mousey Mousey September 2012 Emulators
  • new car documents ?didn't have an MOT for 3+ years , was surprsied to see it's changed from the green sheet..so i had my MOT the other day.. MOT paperwork looks like so…

    ... the DVLA has had a load of the old blue / green ... making up fake log books (using the green / blue book).
    fog fog September 2012 Chit chat
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ... screen at the same time using BIFROST*. Although you might ... area with proper values, using building blocks as static tiles ... ) to this scenery, all using na_th_an's images. The player ... VAL "32767"
    * 20 LOAD "tiles"CODE: LOAD "tilemap"CODE
    * 30 ...
    Einar Saukas Einar Saukas September 2012 Development
  • WoSBridge for Spectranet - early previewAs it's been mentioned in the Spectranet thread, I thought I'd post a quick heads up about the WoSBridge for Spectranet. [B]What is it?[/B] Well, i…

    ... search for a game, simply %cd "Your search term". The WoSBridge ... a .tap file,you can load it with:

    %tapein ... "filename.tap"
    LOAD ""

    [B]Any other ... /> %tapein "*tap"

    To load the first .tap file in ...
    Tuna Tuna September 2012 Hardware
  • Spectranet Module InstallerAnother thing which might be useful to people is my "module installer" creator. This packages up a spectranet rom module with a small installer prog…

    ... "ethup".
    The requirement of using ethup means you can't ... modules into an emulated spectranet using the current implementation in Fuse ... would any tap file, then LOAD""
    Alternatively it can be ... "foo.pkg" followed by the LOAD""


    The ...
    guesser guesser September 2012 Announcements
  • Using R as a loop counterThis is just something silly I've found a while back. xD [b][How-to][/b] Setup your routine like this:[code] ld a,X ;see below ld r,a loop ;your …

    ... times and reflect the fact using the border.[code] di
    using an 8-bit register, yay ...
    Hikaru Hikaru October 2012 Development
  • Games Menu v2Hello WoS, Following [URL="http://www.worldofspectrum.org/forums/showpost.php?p=651506&postcount=234"]JTB's Games Menu v1[/URL], here's one I did w…

    ... games/j/JOEBLA~2.TAP": LOAD ""
    310 DATA " ... /games/j/JUGGER~1.TAP": LOAD ""
    .
    .
    LOAD "": DATA "EOL": STOP : ... tap' file.

    Using Paul Dunn's Basin, I ... games/j/JetSet~1.TAP: LOAD "" (space between '.ti' ...
    XvarZ XvarZ October 2012 Announcements
  • JSpeccy v0.92A new JSpeccy version has been released. Summary of changes, - Screen redrawing is a bit optimized now and a bug when speed > 1 has been corrected. …

    ... the difference between versions with using a [b]play "O8cdefgabC"[/b ... .

    - In SZX's load/save, honour the HALT & ...
    zx81 zx81 October 2012 Emulators
  • Tape loading from PCSo, I found that I had been using the wrong audio jack socket on my 48k for tape loading (my spectrum is in a third party case, so there are not labe…

    ... that I had been using the wrong audio jack ... why I am unable to load some programs.

    using tape2wav from the fuse ... emulator package. I'm using a mono audio jack ... volume. I even tried using mplayer's software volume control ...
    vext01 vext01 October 2012 Hardware
  • Dixons Spectrum + BundleHi, I'm new here, but I've been a Spectrum fanatic for a long time! I am from the UK, but I live in the States now, so I am exclusively using emulato…

    ... now, so I am exclusively using emulators.
    I'm mostly ... using my Nintendo DS, but I ... header so it wouldn't load!)
    Frog Hopper
    Super ...
    Jamesbeat Jamesbeat October 2012 Games
  • Using RST 16 and udg flickerHi there! I'm using UDGs and RST 16 to make a simple canyon bomber game. I've got the game mechanics working ( finally ) but now I'd like to make …

    ... there!

    I'm using UDGs and RST 16 to ... .

    I'm also using a sound effect that slows ...
    Atari_Jetman Atari_Jetman October 2012 Development
  • Everdrive 64 (N64 backup device)Since I can't get N64 emulation to work right (unlike every other machine I try to emulate, why is N64 emulation still so riddled with incompatibilit…

    ... use menu, allowing you to load any games stored on the ... about them all being written using a utility that encodes them ... ), and the three seconds to load a game time (brilliant!) and ...
    ewgf ewgf October 2012 Chit chat
<1…28293031323334>

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