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<1234567…34>
  • Looking for Woody's old DiskBuilder utilityI used to have it many moons ago. It writes a +3 .dsk with bin files and had a nice loader with AY player. I used to use it to put loads of games on …

    ... (65024) of the games data/memory.

    Example:
    memory:

    Save 24576-65023 to a gamename.bin file ... it. Delete gamename.bin.
    Save 512 bytes from 65024 ... bin in the games folder.

    You need to update loader ...
    FrankT FrankT December 2020 Sinclair Miscellaneous
  • Important for Game/Demo DevelopersHello Spectrum-friends, I just finished our new Disc-Magazine SCENE+ with newest games, demos, graphics and sounds from the Spectrum Scene. However,…

    ... /> 1. If you have enough memory, do not use RAM below ... you need nearly all the memory and have to put RAMTOP ... the Basic Loader as short as possible. You can save memory by avoiding ...
    Speccyman Speccyman April 2008 Development
  • Unpublished spectrum gameHi there I have a Spectrum PDS development environment and before I get rid of my old PC which has an ISA slot I thought I should ask this question i…

    ... file has a .raw or .bin extension, it will ask for ... , since you cannot load or save memory while in debug mode (that ...
    Black Hole Black Hole March 2006 Games
  • Step by step instructions for putting PGD games together needed.I'm a bit thick, almost as a thick brick, and slightly dumber than the official definition of dumb. So, bear with me but please help me out. I need…

    ... with three blocks - a BASIC loader, a SCREEN$ file, and the ... /> Then, write a Sinclair BASIC loader program like this:


    Save this loader with SAVE "mygame" LINE 10.
    memory at that point. You can then save it to ...
    jonathan jonathan September 2008 Games
  • POKING graphicsI remember using binary code (in BASIC) to POKE graphics (thanks Input magazine!) Using a FOR..NEXT loop you would POKE each square in the 8X8 charac…

    ... do something like:
    BIN 11001111, BIN 11001111, BIN 00110000 etc

    save memory by drawing a graphic, use ... it then clear the memory space and use it for ...
    Retrobrothers Retrobrothers November 2009 Games
  • Message to all programmersHello folks, more and more programmers in the recent time are using special loading routines for their Homebrew-Software. This makes their game runn…

    ... , but the Basic loader just loads an MC-loader. The MC-routine ... may also be useful to save time if someone wants to ... [/URL].
    - The normal speed loader is derived from the turbo ... /> - Having a smaller BASIC loader leaves more memory for the main game ...
    Metalbrain Metalbrain August 2010 Development
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... engineer the token system from memory dumps but as I have ... add an extra command to save the object code to +3 ... how I hacked the Cybernoid loader to save it to 3" disc ...
    ASM ASM November 2010 Emulators
  • Converting TRD-Dos into TapHello, there are still many programs appearing on TRD-Dos or SCL format and users of normal Spectrum cannot run them. Of course I know about emulator…

    ... point of the loader
    * Trace through the loader, looking for ... to the original loader and check memory to find somewhere ... entire loader routine to disk using the emulator's "save memory" function ... /> * Type "copy /b loader.tap+all_code.tap nearly_done.tap ...
    StuBruise StuBruise January 2011 Development
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... addresses for a screen memory plus an attribute memory that is 1 ... as small as possible to save memory for 16K
    2) to ... ]
    ROW HEX RASTER/ATTR BIN RASTER/ATTRIBUTE
    1 10 ...
    TVzombie TVzombie February 2011 Sinclair Basic
  • MF3Z80 without +3e (like M3Unlock)Recently I've had a pop again at putting the copy protected Rainbow Islands onto real +3 disk. Some people may remember I tried to do this some time …

    ... save a complete snapshot of the Spectrum's memory ... already be a ROM loader, and providing it ... [ENTER] to edit BASIC LOADER accordingly. Save "Filename" Line 1
    SAVE "CODE" CODE 12345, 678910
    loader with headers, and ...
    Hercules Hercules March 2011 Sinclair Miscellaneous
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... just don't have any memory of doing it before.
    loader and save out the code so it ... loaded like a normal ROM loader. Unprotected.

    I've ...
    FrankT FrankT June 2012 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... just don't have any memory of doing it before.
    loader and save out the code so it ... loaded like a normal ROM loader. Unprotected.

    I've ... was Bob Stains type-in (loader) the one which allowed GnG ...
    Ivanzx Ivanzx June 2012 Games
  • Custom Spectrum ROMS with modified system fonts?Some of the more memory efficient adventures used the default Spectrum font in order to save bytes for the adventure itself. Level 9 in particular ju…

    ... />
    For example, in EightyOne, save the charset in a TAP ... a custom ROM with "File : Save Memory Block".

    For emulators ... no names), save the charset as a 768-byte BIN and then ...
    Battle Bunny Battle Bunny August 2012 Sinclair Miscellaneous
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    ... single RANDOMIZE USR call. The loader clears the screen, displays ... butts right up against the loader (overwriting the RANDOMIZE USR), ... m wanting to do to save memory is, once the game has ... the memory previously occupied by the BASIC/embedded mc loader?
    snigfarp snigfarp November 2012 Development
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... need to write a BASIC loader and save it, with a LINE ... it at address 32768, then SAVE CODE 32768,6912 to another ... 0 then copies the screen memory up to 32768. Run it ... or SCREEN$.

    Now save your main program (if it ...
    joefish joefish February 2013 Games
  • Free McBootConsidering picking up a Free McBoot Memory Card for my PS2, and wondering if anybody here can give me any ideas as to how beneficial it'd be. I'm n…

    ... McBoot to boot from memory card (later versions also ... load Open PS2 Loader from the memory card, and then ... the hard drive to save/load game saves. Not ... 98%, and Open PS2 Loader is still in development ... .com/forums/official-open-ps2-loader-forum/[/url]

    ewgf ewgf December 2014 Chit chat
  • Free McBootConsidering picking up a Free McBoot Memory Card for my PS2, and wondering if anybody here can give me any ideas as to how beneficial it'd be. I'm n…

    ... McBoot to boot from memory card (later versions also ... load Open PS2 Loader from the memory card, and then ... the hard drive to save/load game saves. Not ... 98%, and Open PS2 Loader is still in development ... .com/forums/official-open-ps2-loader-forum/[/url]

    SimonLCFC SimonLCFC December 2014 Chit chat
  • Free McBootConsidering picking up a Free McBoot Memory Card for my PS2, and wondering if anybody here can give me any ideas as to how beneficial it'd be. I'm n…

    ... McBoot to boot from memory card (later versions also ... load Open PS2 Loader from the memory card, and then ... the hard drive to save/load game saves. Not ... 98%, and Open PS2 Loader is still in development ... .com/forums/official-open-ps2-loader-forum/[/url]

    mel the bell mel the bell December 2014 Chit chat
  • Most played games: Pirated vs BoughtMy confession of guilt in the piracy thread that I'd never legitimately bought an Ultimate game, despite playing Knight Lore to death BITTD, led me t…

    ... to modify the infy lives loader to return to BASIC when ... I could manually invoke a SAVE. Luckily Knight Lore didn't ... every single available byte of memory, so it was possible to ... the code from Critical Mass loader and save to tape using that ...
    Gwyn Gwyn September 2017 Games
  • Turbo loadersDid turbo loaders actually make a 48k game load significantly faster? Taking into account the time taken to load the code for the turbo loader progra…

    ... code for the turbo loader program into memory before you can start ...
    Neil^P Neil^P July 2003 Games
  • Entire Sinclair Software Collection For Sale - Built Up Since 1988!Sinclair Spectrum Software For Sale Information below includes the title of the software, the type of media it is supplied on and the price. I can a…

    ... Improve Your Graphics Programming And Save Memory.]?????????????????????????????????? (Print ?N? Plotter Products ? 1984 ...
    retrogod retrogod March 2004 Sales
  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    ... 704 characters. In order to save memory, and since the maze it ...
    zxbruno zxbruno May 2007 Sinclair Basic
  • Sprites...What is fastest way for drawing masked sprites at any screen position without using preshifted data ? I want to use it for isometric view game... li…

    ... coord...

    And to save memory I would like it not ...
    popmilo popmilo June 2008 Development
  • Definitely Not Stonkers**Or the ZX Spectrum equivalent to Nintendo's Advance Wars. With the simple presentation but demon wars, I've thought about a Spectrum version of Adv…

    ... would be fine
    -to save memory, there would be no real ...
    redballoon redballoon May 2009 New game ideas
  • The [You] awardsI'm bored, so I thought I'd do the traditional ewgf Spectrum awards, for the first time ever. Once you've ignored my post, please post your own winne…

    ... 48K Snapshot (seriously!). You could save memory snapshots, use a Multiface 128K ...
    ewgf ewgf June 2009 Games
  • Speed tip - "e" notationHi Folks, Whilst reading my "new" Sinclair ZX Spectrum BASIC manual I came across "e" notation again. In MRT I have the following line which is use…

    Hi Folks,

    Whilst reading my "new" Sinclair ZX Spectrum BASIC manual I came across "e" notation again. In MRT I have the following line which is used to calculate the current time in hours, minutes and seconds.

    Orginal code:
    ...
    Paddy Coleman Paddy Coleman April 2012 Sinclair Basic
  • Tutorial: ZX-Paintbrush and BIFROST*The latest version of [URL="http://www.zxmodules.de/"]ZX-Paintbrush[/URL] now supports editing multicolor tiles as used in [URL="http://www.worldofsp…

    ... * demo, then select "save binary file" (or "save memory block" in some emulators ... *64 if you want to save k tiles only).

    memory block" depending on the emulator ...
    Einar Saukas Einar Saukas September 2012 Development
  • SAMPLES for Sample-Tracker (GIANTIC pack)Hi,<br><br><span class="crumb crumblast">Adrdesign from Spain made ENORMOUS work and converted all the samples from classic synth </span>Fairlight CM…

    ... is no redundant data to save memory. Hope you like it!"
    Yerzmyey Yerzmyey June 2015 Development
<1234567…34>

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