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<1…28293031323334>
  • Tape handling on a +3I'm seeing some strange behaviour when loading a basic program from the Loader option of a +3. I'm currently using the fuse emulator (I don't have an…

    ... a basic program from the Loader option of a +3 ... /> [/CODE]

    then save it to a .tap file ... />
    [CODE]
    SAVE "t:"
    SAVE "autorun" LINE 10

    and save it from fuse as a ... enter (to retry the Loader option), I get the ...
    u6c87 u6c87 October 2013 Hardware
  • Ben Versteeg's November sales[COLOR="Blue"][B][SIZE="6"]Almost ready[/SIZE][/B][/COLOR] [IMG]http://benophetinternet.nl/hobby/vanmezelf/sales/line.jpg[/IMG] [IMG]http://benophet…

    ... :
    - SD card
    - More memory (128KB/512KB)
    - New hardware ... issue 6 and 128K model memory logic)[/B]
    ?10 / ?11 ... !

    Buying directly will save you eBay costs!

    bverstee bverstee November 2013 Sales
  • Simple memory transfer routineI'm looking for a simple memory transfer routine that shifts 32 bytes of data from the address HL is set to 55143, I have tried using LDIR, but cant …

    ... 'm looking for a simple memory transfer routine that shifts 32 ...
    daveysludge daveysludge November 2013 Development
  • Interesting 48K failureI thought I'd recount a failure I've not seen mentioned before that I saw tonight while fixing a 48K issue 6 board. The background: The initial fail…

    ... all of the 4116 memory which will die a ... present and all the 4116 memory was getting warm, so ... I desoldered the 4116 memory, and repowered the board and ... and the dead 4116 memory was just loading this ... routine exits (and also save the border in a snapshot ...
    Winston Winston December 2013 Hardware
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... /> Improved variable caching to save on look-ups, results in ... Added an Out of Memory error for overrunning the various ... Streams can now access memory banks like they are supposed ... operations were overruning their allocated memory
    PRINTing at the ...
    Dunny Dunny December 2013 Sinclair Basic
  • BMP2SCR_EXP where does it save the screens you convert?Hello people, Im trying to do a screen with this great utility but after saving it I cant find it in my computer, and I also cant find any option to…

    Hello people,

    Im trying to do a screen with this great utility but after saving it I cant find it in my computer, and I also cant find any option to set the location where I want to save...

    Any help?

    Thanks!
    Ivanzx Ivanzx December 2013 Sinclair Miscellaneous
  • Born again Speccy user with problemsHello all, Firstly I'd like to say a big hello - this is my first post! When I was 8 or 9 or so my dad bought a ZX Spectrum 48K and a whole bunch o…

    ... that I'd try to save it. I plugged in the ... />
    I then did a memory test that I found somewhere ... ]
    [*]Did I do the memory test correctly? Is IC16 my ...
    namtip namtip January 2014 Hardware
  • Binary to REMHi, I'd like to convert binary data stored on tape into BASIC rem statements that I will then save to disk. Is there a utility to extract the files …

    ... statements that I will then save to disk. Is there a ... tape and then saving the memory area to disk to extract ...
    Speccy_James Speccy_James January 2014 Development
  • Compact Flash Card In "Memory Mode" - (Help)Hello my fellow WoS'ers I have been developing a Z80 8bit interface with a compact flash card port based on Pera's ZXCF "memory mode" interface for …

    ... based on Pera's ZXCF "memory mode" interface for the +2AB ...
    Zetr0 Zetr0 January 2014 Hardware
  • Turbo save?I'm doing some experiments with turbo loaders, and I don't know how to save turbo blocks on virtual tapes. Spectaculator and fuse don't seem to save…

    ... don't know how to save turbo blocks on virtual tapes ... there any emulator that can save turbo data to tape files ... ? If emulators only save data at fixed speeds/timings ... turbo routines... how should I save that data?

    Has ...
    Zup Zup January 2014 Emulators
  • Math Quiz - MultiplicationThe topic is fast multiplication routines, from 8x8 to 32x32 and all points in between. These functions sit underneath floating point libraries, gen…

    ... takes a silly amount of memory for tables. So I've ... ; b = D
    push hl ; save HL

    call l0_mulu_24_16x8 ...

    ex (sp),hl ; save LSW(HL * E)

    Alcoholics Anonymous Alcoholics Anonymous January 2014 Development
  • How to load a +3 dos file from disk to memory in z80Hi all again, Are there any example z80 code listings (not BASIC) to load a +3 binary dos file from disk to a specific memory destination? Thanks.

    Hi all again,

    Are there any example z80 code listings (not BASIC) to load a +3 binary dos file from disk to a specific memory destination?

    Thanks.
    Speccy_James Speccy_James February 2014 Development
  • Autoloading bin2tap out there?Hello, my will for coming out with a game of my own seems back somehow, so I've been setting up my developing environment *again* on my new PC. Afte…

    ... a .tap out of the .bin, but the resulting tap is ... ' section is there but the loader is missing or is not ...
    Emlyn_Hughes Emlyn_Hughes February 2014 Development
  • Emulator support for East London Robotics SP80 memory expansion?Do any emulators support the [url=http://www.worldofspectrum.org/infoseekid.cgi?id=1000377]East London Robotics SP80 memory expansion[/url]? That add…

    Do any emulators support the [url=http://www.worldofspectrum.org/infoseekid.cgi?id=1000377]East London Robotics SP80 memory expansion[/url]? That adds another 32KB of RAM which you can page in/out at address $8000.
    mark_k mark_k February 2014 Emulators
  • Toastrack/Grey +2 physical memory layoutI'm looking to extend the functionality of the test ROM used with Winston's diagnostic board to also properly test the RAM of toastrack and grey 128K…

    ... clear to me how the memory is physically laid out.
    memory.

    Could anyone fill ...
    balford balford February 2014 Hardware
  • Mercenary 1+2 CompendiumDear all users of +3 disks, I am an eager fan of Mercenary game, in which I made a good deal of progress years ago. I was looking for some standart …

    ... owing to the speedlock turbo loader, did not found any.
    loader of the games. The save position in the ... to rewrite to standrat ROM loader by myself.


    Hood Hood February 2014 Games
  • USB Memory stick testA friend of mine is selling some USB memory sticks that he claims are 500gb for ?35! I said that can't be right, so he's given me one to try. When I …

    ... mine is selling some USB memory sticks that he claims are ... . I thought you "lost" more memory than that with new drives ... (I'm also aware that memory is getting smaller these days ... Sony have developed a 2TB memory card!).

    All these ...
    Bermondsey Bob Bermondsey Bob March 2014 Chit chat
  • Not so proper +3 releasesI've been converting some games to +3 disks. I did ignore how the games saved data, because I had to think how to patch a game to convert it from tap…

    ... convert it from tape load-save to disk, but now I ... on +3 disks without proper save support. Most adventures released by ... AD) load from disk, but save/game data in tape (i ... ]Chicago's 30[/url] disk loader was buggy and didn't ...
    Zup Zup March 2014 Games
  • danish piratesHi guys! In early days of spectrum games they were cracked by danish pirates. Does anyone know how the turbo loader save mode was made? -sandman & …

    Hi guys!

    In early days of spectrum games they were cracked by danish pirates. Does anyone know how the turbo loader save mode was made?

    -sandman & multiface 2
    valverde valverde March 2014 Games
  • Loading data from 128 memoryAfter all these years I have come across the LOAD! in 128 basic for storing/restoring data in the 128 memory. How do I go about implementing this in…

    After all these years I have come across the LOAD! in 128 basic for storing/restoring data in the 128 memory.

    How do I go about implementing this in machine code?

    Thanks in advance...
    daveysludge daveysludge March 2014 Development
  • TAPlist - the emulator versionI've got this working reasonably well; there's just a couple of small extra features which I want to add. (Recall that TAPlist writes a formatted lis…

    ... of the BASIC program in memory to a TAP file. Just ... byte written by the ROM SAVE routine. Some editors might treat ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • WOM Memory Signetics 25120 Series 9046NHello, here: [url]http://www.ti.com/ww/en/bobpease/assets/www-national-com_rap.pdf[/url] at pages 128 und 129 you can find information about a very …

    ... information about a very usefull memory that unfortunately is not (more ...
    ingo ingo April 2014 Hardware
  • Colourful Game Loader BordersI'm quite interested in colour loading scheme effects. On youtube there is a [URL="https://www.youtube.com/watch?v=uAWPe7G5CRM"]Loader[/URL] at 3:50 …

    ... .youtube.com/watch?v=uAWPe7G5CRM"]Loader[/URL] at 3:50 onward ...
    cole cole April 2014 Sinclair Miscellaneous
  • Timex contended memory timings, the TS2068 kludge board and EXROM at $4000 - $7FFFI haven't seen this documented anywhere yet so I thought I'd share my findings. I've been investigating contended memory timings on the Timex Sinclai…

    ... 've been investigating contended memory timings on the Timex Sinclair ... Timex SCLD still applies memory contention at these locations ... 4000 - $7FFF making a memory access at each location during ... in port F4 when applying memory contention; contention is applied ...
    rga24 rga24 May 2014 Hardware
  • Read Data from memoryHi there. Not been on this scene for a long time. Does anyone know how to do a routine to read data from memory(peek..etc) rather than using lines of…

    ... routine to read data from memory(peek..etc) rather than using ...
    davepierce07 davepierce07 May 2014 Sinclair Basic
  • 48k memory dump to 128k???Having problems getting a 48k snapshot to load into 128k mode using ZX Spin. Tried saving 48k memory as a binary file and loading it back in 128k mo…

    ... .

    Tried saving 48k memory as a binary file and ...
    daveysludge daveysludge May 2014 Development
  • Unusual custom turbo loaders - with sourcesI have always been fascinated by turbo loaders; my games all feature a TZX version with one of such schemes implemented, and I have been experimentin…

    ... in order to 're-save' them as turbo speed data ... [B]UPDATE:[/B] A fifth loader, found in Erbe Software's ... 2:[/B] A sixth loader from Alternative has been added ... reverse engineering of a custom loader[/url] but at the ... used as the custom loader for the TZX files ...
    Alessandro Grussu Alessandro Grussu May 2014 Development
  • Games and Beta 48I was reading the listing of tape loader program of [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0003952]Pyracurse[/url]: [code] 10 GOTO 3…

    ... reading the listing of tape loader program of [url=http://www ... 50000
    40 SAVE "pyra" LINE 20: SAVE "ldcde"CODE 50000,35 ...
    TK90XFan TK90XFan May 2014 Games
  • New version Emulator ZEsarUX-1.0Hi I have uploaded a new version of my Spectrum/ZX80/ZX81 emulator. This is a major stable version, with real timing for all the models and with hi-…

    ... Rainbow edition

    Contended memory and real timing for Spectrum ... Inves Spectrum +: no contended memory, snow in border, colour ... Added option to load and save binary data
    Added ... registers
    Added option to save video file
    Improved ...
    chernandezba chernandezba May 2014 Emulators
  • ANN: Pro-Dos V2 for Sam COUPE onlinefrom [url=http://www.samcoupe-pro-dos.co.uk]www.samcoupe-pro-dos.co.uk[/url] A big thank you to Chris Pile for his work on getting this project fini…

    ... of course!

    Will save/restore your chosen screen colours ... sorted columns

    Better memory use to allow v2.0 ...
    Steve(spt) Steve(spt) May 2014 Announcements
<1…28293031323334>

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HitBox

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loader 6.2K 9.3K
bin 3.7K 6.1K
save 14.4K 19.9K
memory 21.8K 32.5K

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