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<1…26272829303132…34>
  • 'Yie Ar Kung - Fu' 128k version.Hi Folks. I've noticed that the 128k version of 'Yie Ar Kung - Fu' (which appeared as part of the 'Stars on the 128' compilation) doesn't appear in …

    ... "). New music and slightly different loading screen were the only other ... 's Supertest 128 and Neverending Story 128 - the Stars on 128 versions don ...
    Refrenz Refrenz October 2008 Games
  • David Thorpe - Loading Screens.Hi. I've posted this before to comp.sys.sinclair, but had no luck... I wondered if you guys could help? **************** I've been doing a lot of …

    ... 'Stars on the 128' compilation). Another very nice loading screen (not present ...
    alaggan alaggan October 2008 Games
  • The next update of FUSE?Uberjack (author of the great FUSE PSP) tells me that FUSE (PC/Linux) is due to be updated soon. I thought FUSE more or less did everything (except f…

    ... disks and Beta 128 floppy support, new faster tape loading acceleration and ...
    guesser guesser October 2008 Emulators
  • Interlace demoSorry to reference another thread like this, but in the thread: [url]http://www.worldofspectrum.org/forums/showthread.php?p=313428#post313428[/url] …

    ... alloted modes (48 and/or 128 and/or USR 0 modes ... 's disc drive made, when loading games (when the emulator loads ...
    ewgf ewgf November 2008 Sinclair Miscellaneous
  • Interlace demoSorry to reference another thread like this, but in the thread: [url]http://www.worldofspectrum.org/forums/showthread.php?p=313428#post313428[/url] …

    ... some dodgy camera work). Spectrum 128+, composite video, LCD monitor.
    loading screen) - but we are talking ...
    gasman gasman November 2008 Sinclair Miscellaneous
  • Question about digitized sound and videoI searched the forums and couldn't find the answer, so here it goes. Regarding digitized sound: I remember reading an article long ago about a vid…

    ... firmware loaded at all - just loading my player code from .tap ... have a table of (say) 128 LDI instructions (or actually INI ... , you can't use the 128's second screen as a ...
    gasman gasman November 2008 Development
  • Fuse for Mac OS X beta releasesA beta version of Fuse for Mac OS X has been released at the dedicated sourceforge project: [url]http://sourceforge.net/projects/fuse-for-macosx/[/u…

    ... for expert technical advice).
    [*] Loading acceleration (Philip Kendall).
    [*] Automatic ... (Gergely Szasz).
    [*] Revert Pentagon 128 to being the "base" machine ...
    Fred Fred November 2008 Emulators
  • Random access, file sizes and more.A few days ago Aowen mentioned that random access to saved data is not a problem. Here are my thoughts, doubts and suggestions regarding this subject…

    ... gives the file size mod 128, allowing exact file sizes without ... />
    As for syntax for loading part of a file, I ...
    John Elliott John Elliott November 2008 Development
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... altered to attach a "Multiface 128". Couldn't get it to ... run the built-in "Multiface 128" program instead of this multiface ... "Multiface 128" though.

    EDIT: Also it uses a loading screen ...
    Digital Prawn Digital Prawn December 2008 Games
  • Usr 0 ?I'm not sure I've ever seen this explained before, but why do some programs (only demos, as far as I can see, so far) need USR 0 mode when run on a 1…

    ... thing: Spectrum Basic 48 and 128 runs in interrupt mode 1 ... which disables Interrupts (DI) before loading code and starting it.
    Just loading the code and returning to ...
    LCD LCD December 2008 Sinclair Miscellaneous
  • Hidden porn screen in Cabal?Your Sinclair's review of "Cabal" says: "If you can find the right combination of keys to press on the title page there's a secret and rather fnar-wo…

    ... strange screen stored in memory (128 KB version):

    [url ... /> It looks like an alternate loading screen. I haven't seen ...
    Ralf Ralf December 2008 Games
  • Usr 0 ?I'm not sure I've ever seen this explained before, but why do some programs (only demos, as far as I can see, so far) need USR 0 mode when run on a 1…

    ... the chance to detect the 128 editor by the loader and ... USR 0 mode" and stop loading. On +3e this means, these ...
    LCD LCD December 2008 Sinclair Miscellaneous
  • Usr 0 ?I'm not sure I've ever seen this explained before, but why do some programs (only demos, as far as I can see, so far) need USR 0 mode when run on a 1…

    ... the chance to detect the 128 editor by the loader and ... USR 0 mode" and stop loading. On +3e this means, these ...
    Shadow Maker Shadow Maker December 2008 Sinclair Miscellaneous
  • Fuse PSP has been updated!The brilliant FUSE PSP has just been updated to Fuse 0.10.0.1 (FUSE PSP released on January the 1st, 2009), and is available at: [url]http://psp.ako…

    ... know, there can be about 128 games on a TRDOS disk ... can toggle auto and fast loading on and off.[/quote]
    loading too. But this one do ...
    Shadow Maker Shadow Maker January 2009 Emulators
  • Fuse PSP has been updated!The brilliant FUSE PSP has just been updated to Fuse 0.10.0.1 (FUSE PSP released on January the 1st, 2009), and is available at: [url]http://psp.ako…

    ... know, there can be about 128 games on a TRDOS disk ... have a fast TRDOS disc loading too. But this one do ... existing save slots with auto-loading the tape or disk for ...
    ewgf ewgf January 2009 Emulators
  • updated Fatware - keyboard patchHi! I work with Fatware code and already prepare keyboard patch for original version 0.12. Now it's possible to operate disk browser with keys: 1) c…

    ... to filebrowser

    - fix loading from TAP file. LOAD to ... /> - fix FATWARE for work with 128 basic (ROM 0 - 128editor)
    velesoft velesoft January 2009 Development
  • Cro S2008Hi everybody!!! I hope this is right thread? :-) I want to share with you my new project. I call it ?S2008?? The idea was to build Spectrum48K clo…

    ... emulator files (TAP,SNA,Z80) loading. Residos can select/change TAP ... you can use DIVIDE with 128 editor(rom 0). As first ... , but for each ZX128 model (128/+2/+3) must be used ... routines for write commands in 128 basic.
    [img]http://velesoft ...
    velesoft velesoft January 2009 Hardware
  • Cro S2008Hi everybody!!! I hope this is right thread? :-) I want to share with you my new project. I call it ?S2008?? The idea was to build Spectrum48K clo…

    ... chose it. However, TAP loading only works with the original ... br />

    [QUOTE]128 BASIC is overrated. ResiDOS provides ... extra commands without requiring the 128 editor ROM.[/QUOTE]
    ...
    Divide compatibility with 128 rom is good for correct ...
    velesoft velesoft January 2009 Hardware
  • PDA EmulationHi guys help required with obtain an emulator to run on my Dell Axim x30 with windows pocket pc 2003! Any ides? Many thanks Dave

    ... file
    3. Select BASIC 128
    4. Click Reset, the ... usual Spectrum 128 menu appears, with the "Load ... /> To speed up the tape loading:
    1. Click Advanced Settings ... volume up key and the loading process will be accelerated.
    0sAND1s 0sAND1s February 2009 Emulators
  • DivIDE on Spectrum +3Hi all, Is it possible to use the DivIDE on the Spectrum +3 in 128K mode? I have the 'A' jumper set on the board, but my +3 resets into 48K mode wit…

    ... ports only when you want 128 mode support and then switch ... when you want easy snapshot loading.[/QUOTE]

    Yes, +2A ...
    velesoft velesoft February 2009 Hardware
  • ANN: Spud v0.202bJust a minor update as I've added drag and drop support as requested by Arda. Enjoy!! [url]http://homepage.ntlworld.com/richard.chandler2/Spud20090…

    ... the old tape first before Loading a new one. Perhaps the ... 't load.

    Commando 128 "melts" in-game when you ...
    Arjun Arjun February 2009 Emulators
  • ANN: Spud v0.202bJust a minor update as I've added drag and drop support as requested by Arda. Enjoy!! [url]http://homepage.ntlworld.com/richard.chandler2/Spud20090…

    ... the old tape first before Loading a new one. Perhaps the ... .

    [quote]
    Commando 128 "melts" in-game when you ...
    rich_chandler rich_chandler February 2009 Emulators
  • 48k games can be used in 16K?I suppose not but: the games for the 48k can be also used in 48k? Thanks

    ... on my 48k Speccy (the 128 version was out for a ... half and was still loading. Three quarters, still loading, right to the ... end, and *still* loading.

    Then the f ... ****r crashed when the tape loading noise stopped.
    Vampyre Vampyre February 2009 Sinclair Miscellaneous
  • Which Spectrum to have?Hello everybody, I am a dedicated Atari 8-bit user and developer, but ZX Spectrum also attracted me in some way. Please be so kind to answer few que…

    ... machine, you should prolly buy 128.
    If you don't ... 't use tape port for loading.

    I whish you ...
    Mister Beep Mister Beep March 2009 Hardware
  • SupaplexSupaplex aka Megaplex for zx-spectrum 128 111 original levels by Philipp Jespersen and Michael Stopp [B][COLOR="Red"]Bugfixed versions. No more bug…

    ... /> with real spectrum 128:
    while game loading:
    then message appears ...
    Transman Transman March 2009 Games
  • FUSE Problem? Phil, etc, please read.FUSE PSP has been updated ( [URL]http://psp.akop.org/fuse[/URL] ), but the author has been unable to fix two bugs that appeared in the last version…

    ... a “Gluk” boot menu when loading certain files (the menu does ... entry:
    [quote]Revert Pentagon 128 to being the "base" machine ... ) intermittent, but common issues when loading consecutive disk images (the disk ...
    Fred Fred April 2009 Emulators
  • Newbie Loading IssuesSo I just bought some [I]new[/I] games from the internet to bolster my new spectrum collection but I have having trouble loading a couple of them: F…

    ... older games at times. Try loading it by going into 48K ... 't work, try going into 128 Basic mode, type 'Spectrum' (hit ... Load"" (hit enter) and try loading the game then, sometimes that ...
    ToxieDogg ToxieDogg April 2009 Games
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... probably stop this :( ), that's 128 seconds worth of "video".[/QUOTE ... ): I display it simply by loading from TAP File frame after ... in USR0 mode of Spectrum 128).
    The Player is in ...
    LCD LCD May 2009 Sinclair Miscellaneous
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... ): I display it simply by loading from TAP File frame after ... in USR0 mode of Spectrum 128).
    The Player is in ...
    brownb2 brownb2 May 2009 Sinclair Miscellaneous
  • Best way to store vector images in Sinclair BASIC?Let's forget for a moment that Sinclair BASIC is slow. If I have a picture made entirely of vector images, what would be the best way to store that d…

    ... decrease the PEEK value with 128, no conditional testing if the ... number is > 128. Now you can store any ... number from 127 to -128[/QUOTE]

    I suggest ... wish.

    [B]Saving Loading[/B]
    You can save ...
    BloodBaz BloodBaz May 2009 Sinclair Basic
<1…26272829303132…34>

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