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<1…28293031323334>
  • Supertest 128 - Loader QuestionI wonder if someone could explain (in simple terms please) :) , the purpose of the switch code. I see what is doing (going to 48k mode via spectrum)…

    Converting Supertest 128 to +3 disc is doable, ... EQU 0FCFCh
    ;
    ; Daley 128: Loading strategy
    ;
    ; Loader code ...
    John Elliott John Elliott January 2011 Games
  • Maglaxians in the java emulatorWhen I try to play Maglaxians in the archive using the online Java emulator, I can't get the game to start, when I press ENTER. Does anyone else exp…

    ... />
    While the loading screen speaks of "128", it's not a ...
    mheide mheide January 2011 Games
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... the tape from the original loading and saving blocks but maybe ... bytes for a room.
    128 bytes for the room layout ... and 128 bytes for the room name ...
    Joe the Iceman Joe the Iceman January 2011 Games
  • Supertest 128 - Loader QuestionI wonder if someone could explain (in simple terms please) :) , the purpose of the switch code. I see what is doing (going to 48k mode via spectrum)…

    ... , although I could do with loading it into Spin to see ... it works in a original 128 or if its a +3 ...
    spider spider January 2011 Games
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... .
    - If you use the 128/+2 syntax the game won ... computers and vice-versa.
    - Loading from the RAM disk takes ... bad idea having to keep loading new sets from the RAM ...
    na_th_an na_th_an January 2011 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... ;505908]- If you use the 128/+2 syntax the game won ... .

    [QUOTE=na_th_an;505908]- Loading from the RAM disk takes ... bad idea having to keep loading new sets from the RAM ... in BASin or ZXSpin. The loading of data is instananeous - even ...
    Paddy Coleman Paddy Coleman January 2011 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... will only work on the 128 and the +2, but not ... will handle all the saving/loading which calls the correct syntax ... if the computer is a 128/+2 and 0 otherwise. At ... enter the code in a 128/grey +2 though, as the ...
    na_th_an na_th_an January 2011 Sinclair Basic
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... /> It's switchable between 48, 128 and the Russian Pentagon 1024k ... we'll see about that...), loading from SD card, and TR ...
    gasman gasman January 2011 Hardware
  • Games with Plus3/Disk enhancementsFor about 95% of games of +3 disk, it was simply the tape version with the only benefit being reduced loading times. However, there were a few excep…

    ... considering the whole RAM is 128 kB... I guess a lot ... /> You could do better with loading tricks of course. I had ...
    spodula spodula February 2011 Games
  • Divide and multitapDear All, i hope to write into correct section. I have divide and 128+2, i would i likt to play with R-Type, and many games (target renegade)..but …

    ... , avoiding the need for multi-loading.

    Unfortunately I can ... of REMIX 128kB ( R-TYPE 128 ) with all 8 correct levels ... . Also R-TYPE 128 with K-MOUSE support (excellent ...
    velesoft velesoft February 2011 Sinclair Miscellaneous
  • Multiface 1 (Romantic Robot) RepairHello there my fellow ZX'ers! recently I got an Interface 1 + MicroDrive from a friend and since then I have been having awesome geeky moments in fr…

    ... br />
    Anyway, that 128+2 became the start of ... a membrane)
    Spectrum 128 (I really like this ... toast rack)
    Spectrum 128 +2 (3 of these ... now)
    Spectrum 128 +2A (not functioning)
    ... minds to hack this top-loading monster into a +2 ...
    Zetr0 Zetr0 March 2011 Hardware
  • 48k game to 128 DSK ?Yes exist a good way to convert a 48k game from emulator (z80, .sna, etc), to a dsk format to be used by emulators or the real Spectrum +3 ? thx in…

    ... game must use the standard loading routine (no turboloaders). Normally it ... games won't load from 128 mode. In fact, there are ... 48k rom, and simulates tape loading from a tape image saved ...
    pottyboy pottyboy March 2011 Sinclair Miscellaneous
  • New tool: SnapToTap R2it's basically a gui update to VSC. But it's now simpler to convert sna files into tap files. what is special about SnapToTap? it converts snapshots…

    ... the loader to load the loading screen, depack it, ... cart with all the loading screens in higher memory ... screen such as 33, 0, 128, 17, 0, 64, 1 ... marsport with menu program with loading screens for 88K :smile: ... program with three full loading screens went down to ...
    torot torot March 2011 Announcements
  • New tool: SnapToTap R2it's basically a gui update to VSC. But it's now simpler to convert sna files into tap files. what is special about SnapToTap? it converts snapshots…

    ... screen such as 33, 0, 128, 17, 0, 64, 1 ... marsport with menu program with loading screens for 88K :smile ... program with three full loading screens went down to ... for them. But your loading system is more fun. ... outputs on real microdrives. Loading was so fast games ...
    Arda Arda March 2011 Announcements
  • The most unique game loaderFor me it has to be Technician Ted, when the stripes give way to walking men and a timer.

    ... it's Ahhhh The tape loading era (which I hacked to ... - copying all the data to 128 RAM then streaming in using ... 128k memory at the initial loading phase. Fixed for +3 is ... TAP of Ahh The tape loading Era and the TZX original ...
    nuggetreggae nuggetreggae April 2011 Games
  • Minor Update to Gasman's Midi2BEEPDon't know whether this is worthy an announcement, but for those of you who enjoyed Gasman's midi2BEEP utility, a new variant has been made called mi…

    ... TS2068 ports or the Spectrum 128 ports. Most emulators don't ... simple TAP files, before then loading the TAP files into SpecEmu ... 48 mode or IF2 in 128 mode.
    chev chev April 2011 Announcements
  • Fuse : tape loading errorJust installed fuse on Puppy Linux. What joy. Trying to load a .tzx file - Manic Miner - what else :) Getting: Fuse Error: libspectrum: libspect…

    ... to configure it into a 128 with PlusD

    :)[/QUOTE ... with G+DOS loaded, and loading that instead.

    Floppy ...
    zub zub April 2011 Emulators
  • Good morrow comradesHello there, this is my first post. I'm aware of the speccy and have recently managed to at last find a working emulator for mac (having lost two eb…

    ... load if I use the 128 version but hte 48 works ... titel screen and then the loading screen just comes up and ...
    Daibhidh Piobar Daibhidh Piobar April 2011 Emulators
  • So what is the best Spectrum?I've had a search and even though i can remember a similar thread somewhere I'll twist it a bit. Whats the best "unmodified" Spectrum? (modification…

    ... O Speaker * *
    Spectrum+ 128 1985 Spain 3.5469 32K ... 128K 128K 13.5K 2 128, 48 I/O TV * * * ... joystick ports.
    The 128 and +2 have the ' ... t make a racket during loading and saving, composite video ...
    chev chev April 2011 Sinclair Miscellaneous
  • Good art programWhat's the best art program for speccy or for designing speccy screens using a windows program? I'm looking to design a loading screen for a speccy g…

    [QUOTE=Hercules;529969]For designing loading screens on the Speccy you ... significant difference between the 48/128/+3/+D versions?
    ZnorXman ZnorXman April 2011 Development
  • Good art programWhat's the best art program for speccy or for designing speccy screens using a windows program? I'm looking to design a loading screen for a speccy g…

    ... significant difference between the 48/128/+3/+D versions?[/QUOTE]
    loading/saving...
    Hercules Hercules April 2011 Development
  • Good art programWhat's the best art program for speccy or for designing speccy screens using a windows program? I'm looking to design a loading screen for a speccy g…

    ... DOS routines for loading/saving...[/QUOTE]

    The 128 version just ... /SAVE from the RAMdisc in 128 machines (but also works on ...
    chev chev April 2011 Development
  • ANN: Spud v0.210Ok guys, I've made you wait long enough. Here's a new version of Spud for you to love, hate, ridicule or ignore. [URL]http://bit.ly/iAhkXY[/URL] …

    ... .com/u/9498358/30minmusic.sna]128 .sna[/url].
    And snapshots ... I had saved from the 128 basic editor load ok, but ... 't RUN.

    And loading a tap file of my ... /> I succeeded in RUNning a 128 snapshot saved from the editor ...
    FrankT FrankT May 2011 Emulators
  • ANN: Spud v0.210Ok guys, I've made you wait long enough. Here's a new version of Spud for you to love, hate, ridicule or ignore. [URL]http://bit.ly/iAhkXY[/URL] …

    ... .com/u/9498358/30minmusic.sna"]128 .sna[/URL].
    And ... I had saved from the 128 basic editor load ok, ... RUN.

    And loading a tap file of my ... I succeeded in RUNning a 128 snapshot saved from the editor ... />
    As for the 128.sna file then it's ...
    rich_chandler rich_chandler May 2011 Emulators
  • spellbound 48k on a amstrad 128 machine?just curious if it works.. I tried under emulation after someone commenting the tape I sold em didn't work... 48k / + / toastrack work fine.. but on…

    ... for that and 128 versions. and obv. the 128 versions.. but was ... ]

    Did you try loading them under 48 BASIC?
    Alessandro Grussu Alessandro Grussu May 2011 Games
  • DivIDE Real Tape?Am I going mental? I can't get my speecy to load from tape with divIDE installed. So my question is.. How do you load from a real tape when your div…

    ... - you will see that the loading border is different to indicate ... VERIFY operations will emulated (flash loading)
    - if TAP file in ... original rom tape routine) and loading from real tape is enable ... all ZX Spectrum models (ZX48/128/+2/+2A/+3)

    velesoft velesoft May 2011 Hardware
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... life is lost.
    [*]Amaurote 128 - The original release stops with ... BASIC, 2:9" error after loading the first two blocks. The ...
    Alessandro Grussu Alessandro Grussu May 2011 Games
  • Question about divide +Hi A friend has sent my a faultly divide + to see if I can repair it. If I use this divide+ with a spectrum 48K (That works perfectly with my stand…

    ... most popular firmware for easy loading of TAP/Z80 files, although ... on my modification of FATWARE 128 for original DivIDE (as I ...
    velesoft velesoft May 2011 Hardware
  • Frank N SteinThis one > [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001849[/url] Always seems to crash about level 7 (maybe a bit more) or so with an …

    That would be something I'd of come back to (checking 128 specifically +2A / +3 compatibility) at a later date. :)

    I might Alcatraz / Speedlock mine so its a bit quicker loading on a real 48 machine.
    spider spider May 2011 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... .TAP file version of Amaurote 128 for the +2A/+3. I ... original loader so that upon loading the system will halt to ... requires the USR0 reset before loading.
    Alessandro Grussu Alessandro Grussu May 2011 Games
<1…28293031323334>

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