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<1234567…34>
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... you to have masked sprites in your games?
    b) ... as Jonathan has said befor in other threads) take a ... data is saved in one block. If it was saved in seperate parts ... I could edit it in notepad some bits were ... us to put in redefine options in our games so it ...
    BiNMaN BiNMaN March 2013 Development
  • C.G.D - Classic Game Designer[b]UPDATE: August 07, 2013 AN UPDATED VERSION OF CGD IS NOW AVAILABLE, DETAILS HERE: [url]http://www.worldofspectrum.org/forums/showpost.php?p=7155…

    ... probably) have:

    -push block, can push through empty space ... as close to a Sokoban block as the code allows (see ... Can anyone suggest any new block properties they would like to ... couple of already implemented properties in one block (eg exit [I]and[/ ...
    R-Tape R-Tape July 2013 Brand new software
  • Something you seen the spectrum do that impressed you?It can be coding related, graphics etc.... From me... Turbo loaders, graphic masking, the last of the lerm tape copier coding that could do speedloc…

    ... />
    Seeing the beautiful sprites in Gremlin games, showed how high ... conversion.

    The loading game in one of the Joe Blade games.
    CKay CKay December 2013 Games
  • The official Doctor Who threadOH MY GOD! I did [b]NOT[/b] see that coming at the end of the episode!

    ... 'll show all 13 episodes in one block, starting in August or September.
    Sokurah Sokurah February 2014 Chit chat
  • Where does the BASIC program sit 48K Spectrum memory?Hi there First post so be gentle, I've had a spectrum since the 80's and have recently started programming it for fun again. I wrote the followin…

    ... to display them you load in one block of code and operate all ...
    joefish joefish September 2016 Sinclair Basic
  • Interesting crashesI had an interesting Spectrum crash last night, I think it was trying to tell me something's wrong or it's had enough of my games! Or it could be dow…

    ... that make a nice sound in a rhythmical way (e.g ... MCs sampled a Spectrum loading noise in one of their tracks in the 80s
    textvoyage textvoyage November 2016 Development
  • procedural generationhi, is it possible for basic to program itself? i.e with a few pokes, as i know there are no commands for this.

    i wonder if you could pull this code from the coupe and convert it for a spectrum?
    i found the code in the disassembly but its scattered, not in one block
    digital digital December 2018 Development
  • CSSCGC 2020The return of the famous, the one and only... https://www.connosoft.com/csscgc2020/ More details and an official announcement to follow soon...

    ... And they're all loaded in one block, CODE 64000,1536. How ... that I'm not in the big programming leagues, ... url], to the cleaners. In retrospect, I should have ... paid out the money in yen in that game rather than ... deemed "least crap game in the competition", I'm ...
    The Mighty Dopethrone The Mighty Dopethrone April 2020 Announcements
  • Scrolling loader counter in 85 T-States?Would it be possible to write a scrolling loader counter in 85 T-States? I have a custom screen load routine that loads attribute first, then the …

    ... the original is 42000, this one is about 9k shorter anyway ... bit pulses. Original WTHAS loads in one block from the screen, loads part ... 4 from FLAGS?
    And in the code its used only ...
    FrankT FrankT December 2020 Assembler
  • Timing in loading routinesJust for curiosity I have done some experiments with SAVE command in accurate emulators, and then analyzing the generated WAV and I have obtained lit…

    ... as expected in TZX format for standard loading. The reason ... than LD one.

    So in my tests ... br /> 1713.52 instead 1710 in one pulse.

    ... 736 instead 735 for second one.

    All ... values. If we take the 128K clock (3.5469), the ...
    antoniovillena antoniovillena February 2013 Development
  • 128 BASIC-compatible way of loading BASIC as code?On a 48K Speccy (or from 48 BASIC or USR 0 mode on a 128K machine), one can do a silly trick like this: [code];; load a 4000 byte BASIC program ld i…

    ... USR 0 mode on a 128K machine), one can do a silly ... headerless block, optionally using a turboloader.

    However, if one tries ... this from 128 BASIC, it all falls in a ... vars to a total crash. Loading BASIC as code from the ...
    stephenw32768 stephenw32768 September 2013 Development
  • Anyone know a game with an in-game screenshot but no loading screenshot?I'm looking at fixing up my Vista "view a random game from WoS" widget since the current version leaks memory. ([url]http://www.worldofspectrum.org/f…

    ... ?t=16061[/url])

    One of its shortfalls is that ... game has an in-game screenshot but no loading screenshot in the database ... . Does anyone know a game in this ...
    mjwilson mjwilson April 2008 Infoseek database
  • Play abc files in 128K mode?I was reading a tutorial on the abc music file format, and it seems the txt file has information that might allow a simple conversion from .abc to st…

    ... strings for the Play command in 128K mode.

    [ ... CDEFGab

    Same scale in 128K Basic:

    cdefgAB
    in 128K Basic, we would have ... programmed to be used in 128K mode, one that would filter irrelevant ...
    zxbruno zxbruno May 2008 Development
  • Spectrum / PC Serial Networking (on 128k, +2's etc)Hello there my fellow WoS'ers I have been looking around getting some system readyfor replay, and in one of these stints I notices a PC (RS232) Seri…

    ... some system readyfor replay, and in one of these stints I notices ... )
    2. Since the latter 128k / +2 and +3 models all ... transfering capabilities - as well as loading really fast too

    in your debt, and if I ...
    Zetr0 Zetr0 October 2011 Hardware
  • The short blocks loaded in Jet Pac(Hope this have not been previously discussed. If so, my apologies) Is there any reason why Jet Pac loads three short blocks after the main block? I…

    ... "" CODE after the loading screen, for one single LOAD ""CODE ... )

    The block labeled with "1" is a ... that moves the previously loaded block "0" four bytes ... the NMI code in ROM and in fact, they patched ... single M/C instruction. In fact, the value poked ...
    mcleod_ideafix mcleod_ideafix November 2011 Games
  • ULAPlus: showing different screen modes in one screenI wanted to write a demo showing the same screen, converted to various screen modes available on the Spectrum (well, a Spectrum clone capable of show…

    ... Currently, I only know of one emulator (Specemu) that handles ... the demo looks both in the emulator (LCD screen ... palette), and the fourth block is a Timex HiColour ... There are some glitches in the border area (visible ... middle of the screen in the first picture) ...
    mcleod_ideafix mcleod_ideafix May 2012 Development
  • JSW2 - Game Loader DifferencesThere are three official releases of JSW2. I'm not counting the 'JSW2-128' version here as far as I'm aware this was not in any way 'official' as it …

    ... as it incorporates a built in cheat mode. Feedback on ... Willy from getting caught in a no-win infinite ... convert JSW2 to a 128K program. There are no ... merely the 48K game in 128K with the above additions ... The loading screen is the same for all versions so one pic ...
    spider spider September 2013 Sinclair Miscellaneous
  • Spectrum +3e acting up...Hello, Well, my Spectrum +3e is starting to act up. All 48k games load fine but now no 128k games will load :/ In one 128k game, in the beginning r…

    ... now no 128k games will load :/

    In one 128k game, in the ... beginning right after the header & 1st block(?), I ... I'm doing a search in the forum as I type ... won't load 128k games. Btw, by not loading, it usually freezes ...
    thomas3120 thomas3120 November 2013 Hardware
  • "In nihilum reverteris": a new big text-adventure 128K in English languageHi guys. "In nihilum reverteris" - another text-game / interactive novel by Yerzmyey. Platform: ZX Spectrum 128K or higher. (C) 2018 by H-PRG.…

    ... guys.

    "In nihilum reverteris" - another text-game ...
    Platform: ZX Spectrum 128K or higher.
    (C) ... In_Nihilum_Reverteris_ENG.zip

    Loading ONLY with the "USR0" mode ... monitors - just like You played in the 80s / 90s.
    Yerzmyey Yerzmyey March 2018 Brand new software
  • problem when game finished loading 128kI have this problem when some 128k games finishes loading. It just hangs, some time the screen gets corrupted, sometimes nothing happens. It looks …

    ... this problem when some 128k games finishes loading.
    It just hangs ... 128k games, not the 48k ones.

    I've tried loading ... doesn't see any problems in any test.

    I ...
    gleegum gleegum November 2020 Hardware
  • Killed Until Dead - Spectrum 128K versionI first got hold of this game about the same time as the film "Clue" started being shown on TV, and there was a "Miss Marple" series on TV, followed …

    ... pieces to make a 128K version (AFAIK the ... 6000 and copies another loading screen onto the display< ... br />
    The 128K version does away with everything ... RAM bank on the 128K Spectrum. However, this ... entire game in RAM in one go so there's one load, ...
    Ritchie333 Ritchie333 August 2021 Assembler
  • Extract files from Plus D IMG files ?Hi folks, I've recently dumped a load of +D/Disciple disks for someone and they have a number of MIA titles on them. Does anyone know of a utility t…

    ... d1;"MIREMARE"K
    (for 128K, note the K must be ... that's what it says in RamSoft's Disciple/+D tutorial ... Disciple/+D -> TAP extractor, one shouldn't be too difficult ... each code block, you could simply try loading the blocks one at a ...
    GOC GOC July 2003 MIA/STP/SDP
  • Double Dash OriginalHi! Found the Double Dash original .VOC file on : [url="http://iec.host.sk/double.rar"]http://iec.host.sk/double.rar[/url] And it seems it has som…

    ... ... couldn't make it load in any of the emus though ... 128k remix one, i.e. one huge block with basic and everything which "finishes" loading ...
    Tom-Cat Tom-Cat March 2004 MIA/STP/SDP
  • 128 ramdisk loaderanyone got a program which will save the contents of ramdisk to tape in one go, rather than saving each file seperately then loading them and save!in…

    Loading one huge block is entirely possible. There ... 128K speedlock 3. Try the 128k version of Gryzor, which has a loading ... time of around 9 minutes in one huge block.
    < ... br /> Speaking of loaders, one of ...
    absorbentgnome absorbentgnome July 2005 Sinclair Basic
  • +2 ramdisk - access in machine codeHow can you access the ramdisk in machine code? I've got a +2, and it seems the ramdisk has never been properly utilised. It would be a handy little…

    ... "one go". It looked like it was loading all 128K in a single block, but in ... loads - well sort of. In a speedlock block, there's sometimes a ... info from his How2Hack stuff in YS all them years ago ...
    DEATH DEATH November 2006 Development
  • Custom SAVE Routine work on emulators?Hi, I'm developing a SAVE routine derived from the one present in ROM 48K, and I'm trying to get it work on several emulators (X128, Spectaculator, …

    ... include the same standard routine in the same standard addresses ... , fast and only one block, plus an instant loading screen appearance, but ... the game present in memory (16K, 48K, 128K depending on emulated ... Game Maker saving a 128K game with Speedlock scheme ...
    worldxxisoft worldxxisoft October 2008 Emulators
  • More questions to ponder/argue/ignore as you wish...Just copying some stuff to a memory stick, and I found some old questions I'd intended to post on these forums to provoke debate, that I'd never got …

    ... message in R-Type to end after loading the first block, before ... you could continue loading the ... And why was there no 128K version of R-Type that ... living world (be it in one bulding, one city, one world, a universe, ...
    ewgf ewgf February 2010 Chit chat
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... in BASIC, 1500:3" error upon loading first data block.
    [*]Cyclone - Upon loading ... upon loading.
    [*]Three Weeks In Paradise 128K - Reset upon loading (this one in particular will ...
    velesoft velesoft May 2011 Games
<1234567…34>

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loading 18.8K 26.3K
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