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<1234567…34>
  • What Spectrum projects (Software/Games/Utility)(Hardware)(Others) are you working on?So, basically that :) You dont have to give names or more clues if you dont want to ;) Also, if you are working on more than one, you can tell all of…

    ... . One is a block scrolling in from the left, one is a block rotating in place ... to do one line at a time, re-loading the block pattern graphics ... 're doing it on a 128K and using a hidden screen ... all the rows of blocks in one go, then the second line ...
    joefish joefish October 2012 Development
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... multi-load in 48K, and single-load in 128K.

    In my opinion ... next level when the current one is finished, or the first ... decompression is in a lower level software layer (the compression/block loading engine).
    antoniovillena antoniovillena January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... different types of loaders one day... Something simple ... to dump a block of code in, and give ... br /> ...Hmmmm....

    [One can but wish, huh?]
    loading address or page on a 128k without ... could be sucessfully saved in one long lump. From memory ...
    jamorski jamorski January 2013 Brand new software
  • A loading screen for Mr. HeliWell, I've managed, once more, to make another pic in less than two weeks with ZX Paintbrush tool from Klaus Jahn and show it for all of you. As seve…

    ... br />
    The tape loading sequence seemed to suggest that ... 48k, or load in one go on the 128k machines.[/QUOTE]
    block of basic has some code ... bit 4: 0=ROM 0 (128K Editor), 1=ROM 1 ( ... iy+$01) ; bit 4: 1=128K Mode, 0=48K Mode. [Always ...
    jp jp June 2013 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... large it does not fit in one single post (max 16384 characters ... jp in the first BASIC block.
    [*]Hexagonia: System resets upon loading. [URL ... .
    [*]Three Weeks In Paradise 128K: System resets upon loading. [URL="http://alessandrogrussu ...
    Alessandro Grussu Alessandro Grussu February 2014 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... jp in the first BASIC block.
    [*]Hexagonia: System resets upon loading. [URL ... .it/zx/Road Runner (All-In-One)(128K)(6).zip"]This version by ... .
    [*]Three Weeks In Paradise 128K: System resets upon loading. [URL="http://alessandrogrussu ...
    Alessandro Grussu Alessandro Grussu August 2014 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... by Nuggetreggae ("all-in-one" TZX, works on any 128K Spectrum).

    block. Turbo version included.

    Hexagonia: System resets upon loading ... />
    Three Weeks In Paradise 128K: System resets upon loading. [URL="http://www ...
    Alessandro Grussu Alessandro Grussu March 2016 Games
  • Wheels of Fire: Chase HQ = duff masteringAndy Barker mentioned Chase HQ in the Wheels of Fire compilation as being WIP way back in April 2005... http://www.worldofspectrum.org/forums/discus…

    ... start in 128k mode due to the bad block). Fast loading usually ... br /> I tried loading the tape on one of my +2A's ... and other than that one block it was identical to ... done the Hit Squad one at some point and ... just swap the duff block for one from the original ...
    richl richl July 2016 MIA/STP/SDP
  • Headerless tape loading blocksIs there any way to convert headerless machine code blocks to regular headed blocks? I imagine it involves Taper. I ask because now that I know I'…

    ... Dell FDDM-101 you're in luck though cause they ... a TZX, load that into one +3, save all the ... running on a +3 in 128K mode to ensure it works ... an even simpler case of loading the BASIC blocks into ... , then loading each machine code block into the +3 in turn and ...
    The Mighty Dopethrone The Mighty Dopethrone November 2017 Sinclair Miscellaneous
  • Games With Separate 48K and 128K Versions There are some ZX Spectrum facets that throw up a strong sense of "deja vu" in me when I come across them again (and this particular subject …

    ... it appears that the complex block loading procedure applies to BOTH ... the person who did this one thought I will send ... unfortunately .......

    In 128K mode the BLOCK LOADER screen can be ... why no one bothered to correct the broken 128k TZX file.
    harriusherbartio harriusherbartio February 2021 Games
  • Best loading screen.What's the best loading screen in your opinion? I really liked the one on Rescue from Atlantis (maybe minus the text) [url="http://www.worldofspec…

    ... best loading screen in your opinion?

    I really liked the one ...
    Skarpo Skarpo March 2005 Sinclair Miscellaneous
  • tape copier for 48K files on a 128K machineDoes anyone know of a tape copier (that can save out multiple copies of games, like LERM), that will load a whole 48K game into a 128K machine in one…

    ... whole 48K game into a 128K machine in one go?

    Most ... require you to copy games in 'chunks' - are there any that ... the extra memory of a 128K machine?
    chaosmongers chaosmongers April 2005 Sinclair Miscellaneous
  • Presevation malarkey - what i've found in my collectionhey, just gone through all my old speccy games, the original purpose was try get rid of them but i'm finding myself loath to do it anyway, i've run …

    ... usurper which is missing in action on this site< ... 'm afraid!

    one thing i noticed was apps ... the name of this last one but i wonder if ... thats all i found but one thing i noticed that some ... and everything but no loading screenshot in gif or scr?? why ...
    InsertFaveGameNameHere InsertFaveGameNameHere June 2005 MIA/STP/SDP
  • 48k / 128k Game VariationsHi folks! When a game is listed as being for "ZX Spectrum 48K/128K" in the archive does this mean loading it on a 128k definately gives an enhanced …

    ... 48K/128K" in the archive does this mean loading it on a 128k definately ...
    Gigantic Ant Gigantic Ant June 2005 Sinclair Miscellaneous
  • video problem with 128kHi. I bought a 128K (the one with the huge heat sink in the right side) some years ago. Everything seems to work properly except the screen. It doesn…

    ... bought a 128K (the one with the huge heat sink in the right ... 't show anything in the screen but conecting one of the colour ... RGB out to the composite in of a TV it shows ... .
    What could be broken in it?
    autokrator autokrator July 2005 Sinclair Miscellaneous
  • Boxed Spectrum 128K for saleHi fellow speccy fans, I'm planning to sell some of my speccy gear in the near future. The first item for sale is a boxed spectrum 128K (The one wi…

    ... boxed spectrum 128K (The one with the heatsink) It is in good working ... order complete with instructions and and one game ... : Daley Thomsons 128K supertest. The polys are in good ... . The speccy is bought in the UK a couple of ...
    AndersJensen AndersJensen July 2005 Sales
  • Creating a loading screen in 80'sToday painting a picture using a computer is easy with mouse, scanner etc. But in the 80's it was harder. So, how did "game artists" create their loa…

    Today painting a picture using a computer is easy with mouse, scanner etc. But in the 80's it was harder. So, how did "game artists" create their loading screens twenty years ago? Did they use lightpens or some kind of scanner?
    PopoCop PopoCop February 2006 Games
  • How can I tell if 128k in codeIs there an easy way in code to check if the Spectrum has 128k, rather than 48k so I can display a message "Must have 128k" etc

    Is there an easy way in code to check if the Spectrum has 128k, rather than 48k so I can display a message "Must have 128k" etc
    robpearmain robpearmain March 2006 Development
  • Screen LoaderCouple days ago i find very interesting loader routine in ex Yugoslavia magazine "Svet Kompjutera" from january 1987. Authors of article, calls this …

    ... very interesting loader routine in ex Yugoslavia magazine "Svet ... but no doubt is the one of most impressive.
    ... to put that routine in one game for testing and ... at the end of loading main data block, game not start ... i use Mind Trap, one of good games from ...
    Pegaz Pegaz August 2006 Games
  • How did games started with LOAD "" CODE auto-start?Some early games (l remember for example [B]Galaxians[/B] from 1982) was loaded with LOAD "" CODE, which in one single block first loaded the loading…

    ... LOAD "" CODE, which in one single block first loaded the loading screen, then rest ... the display file in memory (due to the game loading both screen ...
    Rickard Rickard May 2007 Development
  • Spectrum 128K heatsink wantedI'm in search of a Spectrum 128k toastrack in a good condition and at a reasonable price (really can't afford a great amount of money). I don't mind …

    I'm in search of a Spectrum 128k toastrack in a good condition and ... condition (no scratches, broken legs, loading 128k games ok, etc).
    Please ...
    gtsamour gtsamour June 2007 Wanted
  • Tape not loading - ideasI have two spectrum 48k rubbers. The tape drive is one that has a data mode and a ph mode. The data mode overrides the volume control. Prior to last…

    ... rubbers. The tape drive is one that has a data mode ... /volume)

    In the worse case the loading strip didn't ... appear, in the best I ... alignment. If so can some one give me some info please ...
    Toxitalk Toxitalk June 2007 Hardware
  • Holiday disasters and injuriesJust come back after a 10 day camping trip to France... Four days into it the missus wanted a block of butter cut so did it whilst holding the butter…

    ... block of butter cut so did it whilst holding the butter in one ... day of holiday I was loading the trailer and it toppled ... doing anyway. I just stayed in the tent and worked on ...
    IN31 IN31 September 2007 Chit chat
  • Inlay images in TZX files for WoS/TZX Vault?I've just added support to Fuse for Mac OS X for Apple's Quick Look file thumbnailing and previewing system. This allows the OS to see loading scree…

    ... allows the OS to see loading screens in some TAP files, and ... Custom Block, which allows me to incorporate the cassette inlays in the ... as Album Art is included in MP3 files.

    ... similar features will become available in other OSs before too long ...
    Fred Fred May 2008 MIA/STP/SDP
  • Fairlight 2 128K is wrong file?On the Fairlight 2 page: http://www.worldofspectrum.org/infoseek.cgi?regexp=^Fairlight+II$&pub=^The+Edge+Software$&model=spectrum&loadpics=3 the fi…

    ... if youo load it in 128K mode in ZX Spin then the ... to it in the game, unlike the 128K version that ... . Also there is no 128K music with the file. ... then the game loads in in one go, and has 128K music, so this ... is clearly the 128K version.


    ewgf ewgf February 2009 Infoseek database
  • Reclaimed my REAL 128k SpectrumI've just been on a mission while at my parents and reclaimed all my old Speccy stuff that was hiding in their attic. I now have a 128k Spectrum (wit…

    ... hiding in their attic. I now have a 128k Spectrum ... t plug INto the 128k Speccy, one lead won't ... wardrobe instead of getting dusty in the attic!)

    in Manc. I needed something ... leads? (in the event that I MAY one day want ...
    Mark R. Jones Mark R. Jones March 2009 Wanted
  • Blake's 7I've got an idea for a Blake's 7 video game for the 128K Spectrum (Only problem is I can't code in neither machine code or Sinclair BASIC, so I will …

    ... the 128K Spectrum (Only problem is I can't code in neither ... /> Music?: Yes (B7 theme tune in AY form and other tunes ... ). Each side would be loaded in one go (About 10 minutes for ... Scheme?: Yes - Alkatraz Loader
    Loading Screen: Blake's 7 Logo ...
    Swevicus Swevicus May 2009 New game ideas
  • Loading screenI was reading the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=26571"]loading screen thread[/URL] and was a bit insipired. I went to…

    ... I remembered had no loading screens - in fact I remember the ... the first one comes up with "[Does not use a loading screen ... reveals that this is in fact post-loading screens. The original Artic ... those qualify as a loading screen? If so, which one, and why? :-)
    The President The President October 2009 Infoseek database
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ... of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , ... into two problems with 128k games and with games ... code all in one (16384 on...).

    In the first ... TO BE USED ON THE 128K VERSION
    50 ... to turn these into normal loading files?

    ...
    batsilos batsilos January 2010 Emulators
<1234567…34>

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HitBox

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128k 16.7K 25K
in 401.9K 810.5K
one 197.7K 277K
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