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Search Again :: Adv Search 1000 results in 0.131s
<1…28293031323334>
  • Multicolour demo using z88dk + BIFROST* (+source)This is just a demo to show how to show multicolour using z88dk, using the BIFROST* engine (more info [URL="http://www.worldofspectrum.org/forums/sho…

    ... only meant for exactly one parameter passed in (DE)HL (the ...
    FASTCALL for one parameter will always be in there; a transition ... these names will bring in this entire block of code into the ... The linker will only pull in one copy of sp1_initialize so the ...
    Alcoholics Anonymous Alcoholics Anonymous March 2012 Development
  • Snapshots (SNA) -> Keeping the loading screen?I've seen quite a few Snapshots (SNA) that kind of hesitate on the loading screen prior to entering the game menu... I quite like this. Anyone know …

    ... /> It is only in SNA 48K, in SNA 128K are tixed.

    in one emulator, I make 1 SNA ... /> The SNA run in many emulator, but not in one.

    (by ... now, i find 3 bug in last ...
    Z80user Z80user April 2012 Emulators
  • Willy's Guide to the GalaxyJust starting out, trying something a little different. [IMG]http://img.photobucket.com/albums/v627/DaRkSiDe74/WGttG-BabelFish.jpg[/IMG] The idea i…

    ... reason the link is hidden in one of his previous posts. Only ... proper?

    I tried loading it into a JSW 64 ... then I tried laoding it in to a JSW 64 version ...
    dm_boozefreek dm_boozefreek April 2012 New game ideas
  • BASIN and some nasty type-inI'm using BASin for the first time, and I'm trying to type a listing from a magazine. I'm trying to preserve EXACTLY as it is printed on the magazin…

    ... ]@Arjun:[/b] I guess the 128k tokenizer will do the same ... type in, writing everything I could in BASin and then loading it in an ... emulated 48k and putting in the offending ... code and the programmer used IN, INT, FN and LIST as ...
    Zup Zup April 2012 Emulators
  • Something a bit like Jetpack Joyride in flavour?Jetpack Joyride is a fairly simple horizontal scrolling game, in which the player has one control. That control applies power to the jetpack as long …

    ... not necessarily limited to just one block type. 50Hurts uses two on ... have every block or row of the screen filled in. If you ... 't need to make the block-built scenery all that hazardous ... its own. So for example, one row could have coins to ...
    joefish joefish April 2012 New game ideas
  • about Dan DareHi all, I not think this is for MIA forum but want to ask and I will be grateful if anyone help me with answer. I get from ebay dandare tape, origi…

    ... non-standard loader (for the loading screen at least) but otherwise ... the loading screen in Tapir by adding a Custom info Decode info block ...
    Andrew Barker Andrew Barker April 2012 MIA/STP/SDP
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    [QUOTE=Nonsense in BASIC;624615]OK i' ... would never do in a game and 1 block still won't ... , it has never worked with one block wide.

    also ... FALL on it's own in levels and ladders games ( ... although you could in the initial releases of AGD ...
    BiNMaN BiNMaN May 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... , it has never worked with one block wide.

    also you ... FALL on it's own in levels and ladders games (although ... you could in the initial releases of AGD ...
    Nonsense in BASIC Nonsense in BASIC May 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... , it has never worked with one block wide.

    also ... FALL on it's own in levels and ladders games ( ... although you could in the initial releases of AGD ... ladder if he's in the pixel-perfect right ... guessing I put the code in the wrong place, do ...
    The Lone Magpie The Lone Magpie May 2012 Brand new software
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ... . Or use spin's built in one, which happes to be great ... 's built-in assembler, which can output as a basic block (pokes ...
    Arda Arda May 2012 Development
  • How to create .TAP that loads into high memory banks?I want to create a program that uses the extended 128k memory, the banks that can be switched into the 0xc000-0xffff area. For the simple stuff I've…

    ... REM if you have a loading screen, load it
    ... (channel S) to null, so loading messages won't mess the ... Load data into bank. Each block can be up
    loading screen, and the block size should be so ... page bank 0 back, just in case
    90 RANDOMIZE ...
    mcleod_ideafix mcleod_ideafix May 2012 Development
  • How to create .TAP that loads into high memory banks?I want to create a program that uses the extended 128k memory, the banks that can be switched into the 0xc000-0xffff area. For the simple stuff I've…

    ... work in USR 0 mode (which is the standard route for loading 128K ... , I suppose...

    (Most 128K demos just do the OUT ... and don't work from 128K Basic, either through tradition or ... /rus/zmakebas.html]zmakebas[/url] in my build scripts to create ...
    gasman gasman May 2012 Development
  • How much space does a number take?Hi Folks, Could someone please remind me how much memory a number takes up in a BASIC listing. For example, if you had: [CODE]100 LET a=3000[/CODE…

    ... need, then - 0-255 in one byte, for example, or 0 ... -65535 in two...

    ... - I could only program in Sinclair Basic when I picked ... The downside is that the 128k extensions you use aren't ... cram. LCD has put in a nice proportional print ...
    Gedlion Gedlion May 2012 Sinclair Basic
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... get back to screen one. This also causes two ... /right, so they only animate in one direction.

    ... either freezes, or shifts one screen to the right ... The player keeps dropping one or two pixels down during ... not others. Is it a block issue?

    ...
    TechnicianSi TechnicianSi May 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... example file which comes in the .tap file. ... AGD forums so everything is in one place.[/QUOTE]

    one or two pixels down during ... SUBTRACT 2 FROM X" in the player movement code, ... not others. Is it a block issue?[/QUOTE]

    The Lone Magpie The Lone Magpie May 2012 Brand new software
  • Repairing a Disciple disk interface - info for othersJust posted this [URL="www.benophetinternet.nl/hobby"]on my weblog[/URL], but I think it's also interesting to put here. This week I did some work o…

    ... the '7805 getting hot problem' in one of my letters being published ... in the good old 'Format - The ... mainly (from my experience) on 128K machines.
    Anestis Anestis May 2012 Hardware
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ... Patrik to support SE BASIC in ZXDS?


    As ... , are you planning on a 128K version one day?

    Paddy
    Paddy Coleman Paddy Coleman May 2012 Sinclair Basic
  • Spectrum30 Show in Cambridge, 08th-09th September 2012Hello Spectrum-fans, after many months of preparation we now proudly present what will be the biggest Spectrum venue of the last 20 years. We manage…

    ... , lovely! Will bring x2 poorly 128k Toastracks with me! :)[/QUOTE]
    128K and +3) too.

    128K video signal improved or the ... take too long to repair in one day - so if a Spectrum ...
    Spirantho Spirantho June 2012 Sinclair Miscellaneous
  • Newbie willing to try doing some gfx...I've tried my wings in creating some hires graphics on C64 and I'd like to try making some also with speccy just out of curiosity, but my knowledge a…

    ... stuff looks awful on a 128k machine on the PAL output ... on green paper (or whatever) in one square and green pixels on ... black paper in the next it will look ...
    guesser guesser June 2012 Sinclair Miscellaneous
  • Newbie willing to try doing some gfx...I've tried my wings in creating some hires graphics on C64 and I'd like to try making some also with speccy just out of curiosity, but my knowledge a…

    ... looks awful on a 128k machine on the PAL ... green paper (or whatever) in one square and green pixels on ... black paper in the next it will ... kind of scanline-dependant differences in pixel blending, ie. if ... indeed be troubleful but one can also take some ...
    Romppainen Romppainen June 2012 Sinclair Miscellaneous
  • 128K+ Keypad Swapsies.I've been offered a swap, a Spanish 128k keypad, for one of my UK microdrives. Is this a good swap?

    ... a friend who bought a 128K in 1985, that included that keypad ... weeks the keypad was packed in its box![/QUOTE]

    one emulator that supports it (Warajevo ...
    chev chev July 2012 Sinclair Miscellaneous
  • Our local nutter has diedI've just heard that our local nutter has died. To be fair, we've got a fair few nutters in this town, but this guy was a legend. He was known as "Th…

    In Manchester there's A woman ... are written in block capitals, have no punctuation and all in one long paragraph ... work and no play' bit in The Shining.
    Jimmo Jimmo July 2012 Chit chat
  • Brazilian TK90X and TK95SpecEmu provides explicit support for Brazilian TK90X. Other emulators provide indirect support (perhaps the "Spectrum 48K NTSC" option in Fuse?). Al…

    ... but not the first one reported in post [URL="http://www ... "normal" (non-late) ZX-Spectrum 128K timings.

    However, ... than "normal" ZX-Spectrum 128K. This is incorrect by 1T ... earlier than "normal" Spectrum 128K. In particular, running program [URL=" ...
    Einar Saukas Einar Saukas August 2012 Emulators
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    ... for the next release. And, in opposite to your first suggestion ... of editing CTILEs: all ctiles in one timex-based picture (having the ... -square as total size) or block-based, with selecting the frame ...
    clausjahn clausjahn August 2012 Emulators
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    [QUOTE=clausjahn;644963]And, in opposite to your first suggestion, ... of editing CTILEs: all ctiles in one timex-based picture (having the ... -square as total size) or block-based, with selecting the frame ...
    Einar Saukas Einar Saukas August 2012 Emulators
  • SPECTRA New from Paul FarrowLooks good! Read about it [URL="http://www.fruitcake.plus.com/Sinclair/Spectrum/Spectra/SpectraInterface.htm"]here[/URL]

    ... matter of detecting and loading an alternative palette, which ... as the idea popped in my head I knew ... different sets and loading the appropriate one based on whether ... could plug the ULAplus in a machine right now!![/ ... and you plug it in in place of the ULA.
    chev chev August 2012 Sinclair Miscellaneous
  • Successfully updated Issue 2 48k to 128k?Thanks to the donation by PMSR and through the very patient teachings of Velesoft, I have updated the Issue 2 to work with 128k. However. I have yet …

    ... do that? I just connected one of the Pin 9 pins ... on one of the lower ram sockets ... fixed that, it is now loading 128K software perfectly.
    Johan1973 Johan1973 August 2012 Hardware
  • Successfully updated Issue 2 48k to 128k?Thanks to the donation by PMSR and through the very patient teachings of Velesoft, I have updated the Issue 2 to work with 128k. However. I have yet …

    ... do that? I just connected one of the Pin 9 pins ... on one of the lower ram sockets ... fixed that, it is now loading 128K software perfectly.[/SIZE] [/QUOTE]
    1024MAK 1024MAK August 2012 Hardware
  • DooM on Spectrum 128kHello my fellow WoS'ers My hope is that you can help me, recently I discovered a DooM clone -esque on the Humble spectrum, - here is a [URL="https:/…

    ... way, but there is one sma-a-a-a-ll ... I've got a 4k block of data left over, being ... cause some quirks in the graphics, in that the floors ... /> 6. save the screen in bits wherever there's space ... /re-construction code. (Compressing in one place would still need at ...
    Battle Bunny Battle Bunny August 2012 Games
<1…28293031323334>

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