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<1…45678910…34>
  • Best Spectrum game from 2009Ok, its almost 2010, and we have to decide which was the best game this year :) Miles Mad Mission [url]http://www.worldofspectrum.org/infoseekid.cg…

    ... load from disk to memory in one go and don't do ... hard. You again change loading from disk to loading from tape.
    in random order, like for example ... rewinding to find the correct block.

    The worst case ...
    Ralf Ralf January 2010 Games
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ... bad machine, but the one I really wanted was the ... life loading tapes in 48K mode, due to not much 128K or ... ish Amiga A500+ (Which died in about 1992)

    ... got a second hand 486 in about 2001.

    in 2002, and laptop in 2003.
    ...
    Alien 8 Alien 8 March 2010 Chit chat
  • Playing AY sounds with BASIC.Is it possible? If so how? I've seen in one forum a while back mention of using interrupts to play but AFAIK this is machine code only. The goal of …

    ... how? I've seen in one forum a while back ... if it's 48K or 128K Spectrum).
    The ... ON the AY emulation in 48K to hear it. ... write a special small program in BASIC, using DATA commands. ... one.

    Also remember to switch-OFF the music while loading ...
    Yerzmyey Yerzmyey May 2010 Sinclair Basic
  • Message to all programmersHello folks, more and more programmers in the recent time are using special loading routines for their Homebrew-Software. This makes their game runn…

    ... hacking into the game's loading routine, it's still something ... objected to by software houses in the 1980s).

    ... , to added 128K music, to all in one on the 128K loaders where the ... to improve their compatibility with loading systems, or to make his ...
    ewgf ewgf August 2010 Development
  • About BMP2SCR and IFLI filesOne of my doubts with LCD's image tool program is what I can do with IFLI files (ZX 128 mode), once I've converted any image in this format. How can …

    ... you chose ifli over one of the more standard ... data on the TZX, one of which seems to ... the first block (actually labeled block-B)... Iv tried loading the ... 4) I had assumed that one block was data the other some ... they both may be data, in which case - does anyone ...
    kgmcneil kgmcneil August 2010 Sinclair Miscellaneous
  • updated Fatware - keyboard patchHi! I work with Fatware code and already prepare keyboard patch for original version 0.12. Now it's possible to operate disk browser with keys: 1) c…

    ... velesoft's version of 128k Fatware (the English + ... will go to 128k Menu
    - When loading Z80 snapshots ... for a keypress after loading the snapshot (so you ... can look at the loading picture of "perfect" ... begin from adress 8192 in one DivIDE ram page with ...
    velesoft velesoft September 2010 Development
  • Games wrongly listed as 48/128KMartijn, I dont see any difference between the 48 and 128K versions of these games, but I may be slipping some details since I am not a coder!! :) …

    ... seems to provide 128K in-game sound FX when loaded in 128K. :-)

    loading screen is corrupted, so I ... upload a new one)[/quote]The listed Alligata 128K version seems to ... tzx. fle when is loaded in 128k mode!! So, should we consider ...
    mheide mheide September 2010 Infoseek database
  • How to specify 1st byte to be ran in a tap fileI am writing m/c to a tap file. When I load it in an emulator I have to go through the usual PRINT USR 30000 I always thought TAPs couldnt specify …

    ... one of them must be one BASIC one that loads the machine code block ... that just creates the code block. Some assemblers, such as ... /> Finally, if there's only one block in the TAP file, it might ... and data was recorded in that file, so loading it keeps running ...
    Metalbrain Metalbrain October 2010 Development
  • Where's it all going?[Rerouted from 'Assembler Intricacies' in Development Forum] [QUOTE=Timmy;506104]I don't think we're in disagreement here. As I've said it's a niche…

    ... if you go to 128k, suddenly more possibilities open ... Wulf was never one of my favourites in the '80s although ... there is a lot of loading from tape going on -- ... much was going on in one area of the screen ... whereas sp1 only does one draw operation per character ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Sinclair Miscellaneous
  • Divide and multitapDear All, i hope to write into correct section. I have divide and 128+2, i would i likt to play with R-Type, and many games (target renegade)..but …

    There is a 128K crack of R-Type (originally ... the levels in one go, avoiding the need for multi-loading.

    gasman gasman February 2011 Sinclair Miscellaneous
  • Divide and multitapDear All, i hope to write into correct section. I have divide and 128+2, i would i likt to play with R-Type, and many games (target renegade)..but …

    ... =gasman;514401]There is a 128K crack of R-Type (originally ... the levels in one go, avoiding the need for multi-loading.

    velesoft velesoft February 2011 Sinclair Miscellaneous
  • Push/Pop data copyingWe all know that stack pointer cheese and push/pop is faster to move data than LDIR - which in turn is slower than unrolled LDI's anyway. I rewrote …

    ... multicolour effects on the original 128K Speccy... as far as ... ' is a 4x4 block containing two colours in alternating horizontal stripes. ... to appear side by side in one attribute cell) and the ... re still required to rewrite one complete row of attributes ...
    gasman gasman March 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... place in the code each frame and the particular pre-shifted block ... all PUSHes. Very little LoaDing or POPping in comparison.
    The attributes ... ) and it can only display one block type (or a gap) on ... re-render the screen all in one go.

    [QUOTE= ...
    joefish joefish March 2011 Development
  • The most unique game loaderFor me it has to be Technician Ted, when the stripes give way to walking men and a timer.

    ... without stripes, with unusual screen loading and a counter.
    - ... three colours: one showed that the game was loading OK, red ... meant that a data block had failed ... that games had different loading scheme in re-releases and between ...
    Zup Zup April 2011 Games
  • The most unique game loaderFor me it has to be Technician Ted, when the stripes give way to walking men and a timer.

    ... one with text, Cobra).
    Nowadays it's Ahhhh The tape loading ... .rar[/url]

    All-In-One is a term i coined ... multiload parts into 128k memory at the initial loading phase. Fixed for ... TAP of Ahh The tape loading Era and the TZX original ...
    nuggetreggae nuggetreggae April 2011 Games
  • Maketzx...Whats the state of play?Been out of the whole emulation bit for...a while :) But, back in the saddle, ready to transfer some more tapes.....except...maketzx doesnt seem to w…

    ... in the loading scheme

    So where TZX has (broadly) one block ... type per loading scheme, PZX represents all schemes in just ... t attempt to store loading scheme specific structure information ... process in producing a TZX is cleaner than one ...
    Fred Fred April 2011 Emulators
  • Load! Screen$ questionI've got a basic program listing in BASIN which among other things recalls a screen via Load! (I've Save!'ed a screen into memory before hand). How d…

    ... that it loads in one big chunk.

    (In fact, there ... load the next block off the tape. In your case there ... the user while it's loading from tape - so rather ... than loading it to screen and saving ... , we'll clear a block of space near the top ...
    gasman gasman April 2011 Sinclair Basic
  • Tape preservation toolsIn the latest MakeTZX thread of doom several people said that it would be good to have active development of tape decoding tools. I needed tape file…

    ... the tail pulse, or one before and one after, because the pulse ... the previous one. And if there is no following block, it ... the other strings in the block, though the behaviour in the spec is ... audio2tape to cover some new loading schemes/problem cases if that ...
    Patrik Rak Patrik Rak April 2011 Emulators
  • Captain Slog faulty?So ... saw this game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000815&loadpics=3"]Captain Slog[/URL] mentioned in another thread and th…

    ... ]Maybe you loaded it in 128K mode and then if ... ? If so, then loading it in 48K would make it ... wasting everyones time with this one.

    I ... with the emu being in 48k mode but because ... which apparently uses 128k) it defaulted to 128k without my knowledge ...
    ZnorXman ZnorXman April 2011 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Bane 128K: Stops after loading the second data block with a "C Nonsense in ... found on the WOS archive in ZX-Editor, so that the ...
    Alessandro Grussu Alessandro Grussu June 2011 Games
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... overlap you refer to. All in one source file if needs be ... a single 128K bin file, or splitting, depending on your loading scheme ... thinks we need to do in asm development, and I'll ...
    csmith csmith June 2011 Development
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... the final part-snapshots loading routine. I already ... /> 2. Bit 4 set in one of bytes of .Z80 file ... appear in one file.

    5. Compressed block of data in ... " instead. They inserted one ED too many, right ... instructions and are available in .SNA or .Z80 ...
    PeterP PeterP August 2011 Emulators
  • BUZZSAW+ Demo No. 3Right, another demo of BUZZSAW+. [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_3.tap"]Joefish_Buzzsaw_Demo_3.tap[/URL] The default con…

    ... br /> What's the loading screen going to be?[/ ... I've already got a loading screen. You'll have ... to copy blocks from one TAP to another, but ... with the loading addresses of the headers in the Block Editor.
    one after I did my ...
    joefish joefish August 2011 Development
  • Krakatoa not workingI can't get any of the Krakatoa files in the archive to load on spin or zxds. Anyone else had this problem?

    ... time from the previous one as the loader is ...
    By flash-loading, I guess you mean running ... possible (unlike hooking the loading routines in ROM)? If yes, ... pulses and pause after block), using fastloading or not ... tzx :) only one Myla Di'Kaich in ebay cost now ...
    lfaria lfaria November 2011 Games
  • Clopit!Well here it is :) Get it here for now: [url]http://www.sendspace.com/file/i75gsq[/url] Forgive me for being a complete dingus? But I can't find th…

    ... file I haven't used in one of my released JSW ... a tune for the JSW 128k cheat mode that plays ... />
    There is a 128k BASIC prog called maketune, but ... .tun file. AFAIK JSW 128k and JSW64 are the only ... thought the drop back to loading screen and death noises ...
    Wookiee Wookiee November 2011 Brand new software
  • Animated Strip Poker (Knightsoft)There doesn't seem to be an entry for this game in the database. [URL="http://www.ebay.co.uk/itm/160663510388"]Animated Strip Poker Ebay Link[/URL]

    ... the BASIC from the one already on WOS it ... wanted a better loading screen.

    In Tapir you can ... double click on the 49154 byte block ... dump is earlier than the one on WoS.

    in the credits (Archive Info ...
    Andrew Barker Andrew Barker December 2011 MIA/STP/SDP
  • Gloop Troops: The Lost CrownHi all, sorry I've been a bit late to chat about this game. I've uploaded the .TAP file to World of Spectrum archive: [URL="http://www.worldofspectru…

    ... the current Gloop Troops 2 loading screen :-)[/QUOTE]
    < ... there with the best loading Spectrum loading screens ever made. ... that appears to only one per screen, or at ... did you could add 128K music too, and the ... to play the deluxe all in one boxset of GT1, GT2 ...
    ewgf ewgf February 2012 Games
  • Bubble Bobble BUGS !Is it a known fact about the bugs in Bubble Bobble when you put the music on? When I had this game years ago I worked out that typing ON before the t…

    ... actual spectrum !! ...I'll look in to that... though I use ... having the case and cover.. loading a game from tape, not ... actually have a toast rack 128k.. same one I've always used ...
    retromad retromad April 2012 Games
  • NEW Jonathan Cauldwell release MORE TEA VICAR? - 30th ANNIVERSARY GAMEThe long awaited Jonathan Cauldwell game MORE TEA VICAR? cassette version is released today, on the 30th birthday of the Speccy. Available from the …

    ... maybe I messed up in the way I saved it ... to BASIC after loading the big code block, used the POKE ... to be), started ZX Block editor, opened the big ... code block, imported the block that had the ... must have done something wrong in one of these steps. That ...
    zxbruno zxbruno May 2012 Announcements
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