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  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... with. Speed loading, countdown timer and a retry mechanism all in one.

    The code block is the 27361 ... byte version (although I can easily swap in ...
    GoingDigital GoingDigital September 2013 Development
  • SoftPLAY: Use the PLAY command from 48 BASICNow you don't need 128 BASIC to use the [B]PLAY[/B] command. Just use [B]PRINT #8;[/B] instead. [url]https://dl.dropboxusercontent.com/u/15659782/So…

    ... code can be used in one of additional DIVMMC ram pages ... in USR 0/48k mode without ZX rom modification or loading ... modify this code for use in range address #2000-#3FFF ... divide ram page) ?
    In 48basic(usr0 mode) is PLAY ... be used for 128k ramdisc emulation.
    velesoft velesoft October 2013 Brand new software
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... br /> [CODE]
    ;Biturbo 2 loading routine
    ;by Giovanni "G ... particularly useful in case of, for example, compressed loading screens and ... /or multiple levels for 128K-only ... with a similar all-in-one source code for your ...
    Alessandro Grussu Alessandro Grussu October 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... the sound of uncompressed screens loading, so the "instascreen" ... load the game in a separate block. The compressed screen ... slickness of the whole thing loading in one continuous stream.

    ... to write a bidirectional loading screen that should look ...
    stephenw32768 stephenw32768 October 2013 Development
  • SpectranetHi all, I just bought a spectranet card and have a couple of questions I hope someone can answer for me. I have played around with it on both a +3 …

    ... telnet and is specified in many text-based internet ... - if the 0x0d is in one buffer block, and the 0x0a is ... in the next, you end ... of the blocks it's loading.

    Since ... text files.

    In the meantime you can work ...
    Winston Winston November 2013 Hardware
  • Emulator TZX multiloader help neededHi all, not sure this is the right thread, I use ZX32 as my emulator of choice, but have tried others to see if it is emulator specific. How can I lo…

    Gauntlet TZX loading sequence in ZXSpin +128k (tape auto-load disabled):
    < ... SPACE
    [*]Displays characters: Select one/two players & characters
    [*]In tape browser select File ... Insert ...
    Battle Bunny Battle Bunny March 2014 Emulators
  • writing incrementally to tape without leadersI want to be able to write intermittently & incrementally to some sequential medium which is supported on any Spectrum (emulator, ie. tape); eg. [cod…

    ... I only want the first one, that I don't want ... one at the start of every data block.[/QUOTE]So ... loading[/url] does saving/loading data in blocks of 256 bytes instead of one ... continuous block.
    Jonathan Harston Jonathan Harston March 2014 Development
  • ProTracker manual/instruction in English?Hello. A friend of mine would like to start making AY music on ZX Spectrum. In this purpose he'd like to have a ProTracker's instruction/guide/manu…

    ... for all patterns
    by one click)
    √ Clear sample ... loading module.

    Loader:

    Setups are in basic block ... br /> *csT - transpose selected block
    *F - empty note ... in other case it switches itself off after inputting one note ...
    Alone Coder Alone Coder July 2014 Sinclair Miscellaneous
  • Skool Daze & Back To Skool discussionFollowing my video of Back To Skool ( [url]http://youtu.be/4K2ZUkTOT0g[/url] ) I just wanted to see if these two games are still fondly remembered b…

    ... computer downstairs (we only had one telly and the Spectrum lived ... effect in an emulator on "normal" tape speed if just before loading ... the main turbo block you change IX ... then loads (or, rather, reloads) in small chunks, and when it ...
    Ritchie333 Ritchie333 August 2014 Games
  • Less MIA - Judge Dredd (1990)(Virgin Games)[+3 disk]Hi All, I don't see this is WOS archive ... so .. box top [IMG]http://forest.no-ip.org/wos/jd/box_top.jpg[/IMG] [IMG]http://forest.no-ip.org/wos/jd…

    ... ]would have to find ram in 48K space to store the ... />
    in the 128k mode try put loader at screen and load one block
    goodboy goodboy September 2014 MIA/STP/SDP
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... top parts of missiles in level one, the background overlaping upper ... own backgrounds drawn and scrolled in whole characters using the ... horizontal scrolling comes from pre-loading 16-pixel-wide scenery ... you're severely limited to one block type on each row of ...
    joefish joefish September 2014 Development
  • Alkatraz Protection System - "How to" and compo?I'm thinking about writing a "how to" regarding the [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0020807"]Alkatraz Protection System[/URL].…

    ... usual Program: message when loading the BASIC block. It's just like ... everything you want in one line.

    In the clip below ... , clear the screen, put in a BASIC protection poke and ... off with the traditional Ultimate loading BEEPs!

    Once ...
    jp jp November 2014 Announcements
  • 128K exclusive single-load games Vs. 128k exclusive multiload gamesAlthough this matter is maybe more suitable to development, I will place it here as it mainly about games ;) I have realized after loading thousand …

    ... might cache the levels after loading, I think Out Run ... does this? But in the case of Out Run ... couldn't load them all in one go anyway.

    ... and test both 48k and 128k versions, most of the ... spend three times as long loading something that they can ...
    RobeeeJay RobeeeJay March 2015 Games
  • The Hobbit 128K editionWhat's this?<br>What better to celebrate the new forum with, than a long-awaited release!<br><br>I got tired of all the quibbling over tiny details i…

    ... of loading tapes to their 128K...

    It's normal, loading 128K always ... took that long, back in ... . Why not just load first block with pictures for first zones ...
    Uto Uto May 2015 Brand new software
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... and load each one using a separate 99-block countdown.  It'd ... 's block-based nature.  As well as the 8x8 squares in the ... to load 256+3 bytes in one go.  Really, dynamic screen loads ... Spectrum, I've had success loading 47loader TZXes into Xpectroid, Spectemu ...
    stephenw32768 stephenw32768 June 2015 Development
  • Games with border effectsI'm putting this up off the back of another discussion about hi-res colour effects in games. Which ones do you remember? I believe that Aquaplane …

    One thing I do remember being ... black screen that filled in the loading screen in sectors, rather than the ... super cool. First one I remember seeing loading like that was 'Cobra ... the tape to find the block that messed up if you ...
    Grunaki Grunaki August 2015 Games
  • saboteur2 new loading screen[img]http://savepic.su/6477378.gif[/img] from Oleg Origin

    ... (just one block for 128K) technology and feature Oleg's superb loading screen.

    On the +2A/+3, the 128K version ... />
    Loading times measured with Tapir: 48K - 1'55", 128K - 2'44 ...
    Alessandro Grussu Alessandro Grussu March 2016 Games
  • Are turbo loaders worth it?I found turbo loaders fascinating and I've spent quite some time disassembling and trying different types, and they work great when I load the games …

    ... by a 48k normal data block. Perhaps they had too many ... loader which loads the screen in one go, but then loads the ... change the colours on the loading screen!

    http://i107 ... 60-odd K block which loads the screen in backwards (after almost ...
    leespoons leespoons March 2016 Development
  • New Game: Vallation.Okay, this has been hinted at by both Redballoon and me a couple of times, but the damn thing is finally done now. :-D [b][url="http://tardis.dk/w…

    ...
    Some suggestions:

    -one or two hit baddies, maybe ... bullets
    -alternative loading screen
    -in game AY
    - ... for the humble 48K. The 128K, on the other hand... ... maybe think about an alternative loading screen. I had never ...
    redballoon redballoon July 2016 Games
  • Sharpshooter by KobrahsoftI've uploaded a WAV of Sharpshooter to the WoS Facebook group at [url="https://www.facebook.com/groups/WorldOfSpectrum.org/1796577180616946"]https://…

    ... good. Have you tried loading the game into a real ... to be one block of about 37kb after the loading screen. Every ... the tape during the main block of code which is ... 's loaded all the data in ok (i.e. I ... data that's been loaded in is actually accurate. The ...
    richl richl October 2016 MIA/STP/SDP
  • 1987-2017Here we are, with our tradional thread about games released thirty years ago, where we can contemplate how bad they have aged, how bad they [i]alread…

    ... .org/pub/sinclair/screens/in-game/a/AliensUSVersion.gif ... .org/pub/sinclair/screens/in-game/c/ColditzStoryThe.gif ... it. Try loading it in to a 128k Speccy and witness ... simple but effective, and one of them even requires ... If you mess up one of the sections the ...
    dm_boozefreek dm_boozefreek January 2017 Games
  • Making your own tapesTowards the end of last year [url=https://www.worldofspectrum.org/forums/discussion/53607/recommend-modern-1994-2017-games]I dropped in here to ask a…

    ... winner.

    I unearthed one Maxell UE60 that I'd ... slight pitch variations in the pilot tone and the loading signal when ... high pitch - you know the one I mean) - and I've ... when run in emulation but the loading bars in the Speedlock block retain the ...
    The Mighty Dopethrone The Mighty Dopethrone March 2017 Games
  • Loading on a 128k speccyOffhand I'll confess I didn't do a lot of research on this beforehand, but here's my question; How do you load a large program off tape on a 128k…

    ... anyway: one for BASIC loader), one for screen, one for data, one for code ... can reduce loading time if you compress each block before saving them ... all blocks, then decompress each block in-place before game starts. However ...
    Einar Saukas Einar Saukas May 2017 Development
  • Loading on a 128k speccyOffhand I'll confess I didn't do a lot of research on this beforehand, but here's my question; How do you load a large program off tape on a 128k…

    You can also look at this for loading in one big block [url="https://www.worldofspectrum.org/forums/discussion/47457/"]https://worldofspectrum.org/forums/discussion/47457/[/url]

    TomD
    TomD TomD May 2017 Development
  • Loading on a 128k speccyOffhand I'll confess I didn't do a lot of research on this beforehand, but here's my question; How do you load a large program off tape on a 128k…

    My 48k loading works as follows:

    block 1: basic loader + screen ... to show loading screen, load""code:s the second block and calls ... way to expand that to 128k would be to make the ... loaded once. If I leave one 16k as a scratchpad it ...
    Sol_HSA Sol_HSA May 2017 Development
  • Troubleshooting my +2To put this in context: a while back (i.e. late last year and earlier this year) I was looking to put together a compilation of modern Spectrum games…

    ... socket is likely to be one of three things:
    [ ... a break in one of the copper cores in the cable ... range. So for example, one of the most common ... range of that chip (in a 128k Spectrum, that would be ... during, or after loading, is an error in the data that ...
    1024MAK 1024MAK October 2017 Hardware
  • Troubleshooting my +2To put this in context: a while back (i.e. late last year and earlier this year) I was looking to put together a compilation of modern Spectrum games…

    ... socket is likely to be one of three things:
    ... a break in one of the copper cores in the cable ... range of that chip (in a 128k Spectrum, that would be ... I had one that could test the entire 128K - all ... during, or after loading, is an error in the data that ...
    The Mighty Dopethrone The Mighty Dopethrone October 2017 Hardware
  • TZX/Taper headachesI've been doing a stocktake of all my Spectrum stuff, most of which I bought in a job lot a few years back, and there's a whole load of covertapes in…

    ... the 29K block is "Block 5" and the 12K block is "Block 8" - ... +2B, even in 48K mode; the loading lines appear in red and cyan ... , the loading screen fails ... ]must[/i] be TZXed all in one sitting...?

    Of ...
    The Mighty Dopethrone The Mighty Dopethrone May 2019 Games
  • TZX/Taper headachesI've been doing a stocktake of all my Spectrum stuff, most of which I bought in a job lot a few years back, and there's a whole load of covertapes in…

    ... some tapes all in one go because anything which switches loading schemes part ... Program: header and the data block that follows it is [i ... into Taper, then drop in the "Turbo Loading Block (1 byte)" blocks from ... to continue with the 12K block at the end, so I ...
    The Mighty Dopethrone The Mighty Dopethrone May 2019 Games
<1…6789101112…34>

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HitBox

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128k 16.7K 25K
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one 197.7K 277K
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