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<1…78910111213…34>
  • General Sound support for Your new gamesWhile the Sea Dragon is still a fresh example, I would like to promote my help with making a General Sound support for any of a new incoming game. If…

    ... .
    2. Samples/module loading code (+sources) in a library form or ... for your needs.
    3. In-game sounds/music playing/operating ...
    moroz1999 moroz1999 January 2011 Development
  • Where's it all going?[Rerouted from 'Assembler Intricacies' in Development Forum] [QUOTE=Timmy;506104]I don't think we're in disagreement here. As I've said it's a niche…

    [Rerouted from 'Assembler Intricacies' in Development Forum]

    [QUOTE= ... don't think we're in disagreement here. As I've ...
    Turkwel Turkwel January 2011 Sinclair Miscellaneous
  • AnnoyedBin collection this morning (blue + brown) Brown bin (paper) is always first, done no problem. Blue (plastic bottles / cans) bin about an hour later…

    ... (blue + brown)

    Brown bin (paper) is always first, done ... problem. Blue (plastic bottles / cans) bin about an hour later.
    bin in (there's still the odd ... lens?)

    3. The bin lorry itself caught it (unlikely ...
    spider spider February 2011 Chit chat
  • CrozetThere is a bit of confussion with this game also :) The version with the loading screen appeared in a compilation by Ignacio Prini, but the real ga…

    There is a bit of confussion with this game also :)

    The version with the loading screen appeared in a compilation by Ignacio Prini, but the real game has no loading screen and it was a type-in in Microhobby.

    Cheers!
    Ivanzx Ivanzx February 2011 Infoseek database
  • Buying GamesWas reading a thread the other day (can't recall which one now - think I'm suffering RAM pack wobble) which put me in mind of the whole process of bu…

    ... was nowhere to buy games in town (in later years there was ... the inlay and mentally loading the game in my mind.

    in Bath in the morning, but then had ... always enjoyed, Bath were unstoppable in those years. And finally a ...
    Captain Offensive Captain Offensive April 2011 Games
  • Games Without Frontiers (8th Day)These six adventure games were originally released individually by 8th Day Software @ ?1.75 each in a series entitled "Games Without Frontiers" (note…

    ... Software @ ?1.75 each in a series entitled "Games Without ... Station Zero
    5. In Search of Angels
    6 ... Although, according to the loading screen for In Search of Angels, there ... to be 12 games in the series. This isn ... for HRH not In Search of Angels.
    Battle Bunny Battle Bunny April 2011 Infoseek database
  • Platoon (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0003759"]Platoon[/URL], please add the following "known errors" desc…

    ... [*] In the original release, if a tape error occurs when loading a ... different lengths and, when loading certain levels in 128K mode, some ... lost.


    [*] In level 1, pressing control keys ... but nothing else changes. In the BUGFIX version, cheat ...
    Einar Saukas Einar Saukas June 2011 Infoseek database
  • Commodore 64 - First time trying - REVIEW & Pictures!Right, so the 2nd hand shop was selling this Commodore and accessories. So I decided to buy it, as I've never had a Commodore and this is my first ti…

    ... suddenly there is the loading screen of some game.
    It has loading border stripes in multi colours, that change ... colours as its loading.
    loading error" in that the loading stripes suddenly fill ...
    Hedegaard Hedegaard August 2011 Sinclair Miscellaneous
  • +3 troubles :-(Hello peeps! Once again long time no see! Recently dug out my +3 from under my bed so that I can transfer all the disks I made in FUSE to real disks…

    ... all the disks I made in FUSE to real disks using John ...
    pottyboy pottyboy September 2011 Hardware
  • Space Racer (by Loriciels) authorsAccording to the loading screen, the authors are: Program: P. Jarr Graphic: B. Masso, I. Gaidon M. de Floi Conversi: Getb…

    According to the loading screen, the authors are:
    < ... any mistake with the loading screen uploaded in the archive...

    in account the name from the ...
    Ivanzx Ivanzx October 2011 Infoseek database
  • Heartland, AuthorsNot sure if this subject was already raised (searched the Forums but couldn't find anything about it). While checking Odin's [URL="http://www.worldo…

    ... the names are "hidden" in the loading screen, behind a black ink ... /h/scr/Heartland.scr"]loading screen available in WoS[/URL] without the ...
    lfaria lfaria November 2011 Infoseek database
  • Where to put the ROMS directory in Fuse ?Where shall I put the ROMS directory ? It didn't come with the installer package, so I have to install it manually.

    Where shall I put the ROMS directory ?
    It didn't come with the installer package, so I have to install it manually.
    Pilsener Pilsener December 2011 Emulators
  • Admiral Graf Spee (AKA)[URL="http://www.worldofspectrum.org/infoseek.cgi?regexp=^Admiral+Graf+Spee$&pub=^Temptation+Software+Ltd$&loadpics=3"]Admiral Graf Spee[/URL] AKA G…

    ... Spee as per the loading screen (and in-game screen).

    ZnorXman ZnorXman February 2012 Infoseek database
  • Brazilian TK90X and TK95SpecEmu provides explicit support for Brazilian TK90X. Other emulators provide indirect support (perhaps the "Spectrum 48K NTSC" option in Fuse?). Al…

    ... the "Spectrum 48K NTSC" option in Fuse?). All emulators allow using the ... about the specific hardware details in the Brazilian sites. I'm ...
    Einar Saukas Einar Saukas May 2012 Emulators
  • Connecting HDF to Emulator with divIDE supportHi Guys, I'm using ESXDOS 0.8.0 on a divIDE 57c but I want to set it up on an emulator. I've created an HDF of my CF card but I'm struggling with i…

    ... installing the HDF file/partition in fuse. Can anyone provide a "stupid ... " to connecting an HDF to Fuse or another emulator.

    BloodBaz BloodBaz June 2012 Emulators
  • 128kB snapshot on ZX48kBWhat is best way for 128kB snapshot loading on 48kB models ? Some Z80 snapshots are 128kB versions (Z80 v2 or v3) but contain 48kB games. Same proble…

    ... best way for 128kB snapshot loading on 48kB models ?
    loading 128 snaps on 48kB ... ( I must add loading ram 0 in last 16kB if port ... /> - stack pointer is in last 16kB of ram (49153 ... high 16kB (IM2 table is in high ram)

    velesoft velesoft August 2012 Emulators
  • Spectranet Module InstallerAnother thing which might be useful to people is my "module installer" creator. This packages up a spectranet rom module with a small installer prog…

    ... spectranet using the current implementation in Fuse (you can't send data ... to fuse using ethup on windows at ... and can be loaded into fuse as you would any tap ... the most user friendly tool in the world, because once it ...
    guesser guesser September 2012 Announcements
  • Crazy Climber aka JumpThis game in its original version doesnt have a loading screen, but the re-release for the Uk does, so I dont know if in these cases the loading scre…

    This game in its original version doesnt have a loading screen, but ... I dont know if in these cases the loading screen should be ... in the UK by Unique, Tuneles Marcianos, does not have loading ... and there is no loading screen displayed in the entry...so looks ...
    Ivanzx Ivanzx October 2012 Infoseek database
  • USR 0I've heard a lot about loading a program in USR 0 (and yes, I know how to do it - "RANDOMIZE USR 0" in 128 BASIC). What I want to know is: What is th…

    I've heard a lot about loading a program in USR 0 (and yes, I know how to do it - "RANDOMIZE USR 0" in 128 BASIC). What I want to know is: What is the point of loading a program in USR 0 mode, and what does it actually DO?
    Swevicus Swevicus November 2012 Hardware
  • Anno Domini: correctionHello! The [I]Machine type[/I] for [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0018312"]Anno Domini[/URL] says "ZX Spectrum 16K". The do…

    ... "ZX Spectrum 16K". The documentation in the tap.zip specifies 48k ... to run under 16k emulation in Fuse; both these facts together suggest ...
    snigfarp snigfarp December 2012 Infoseek database
  • DivIDE on +3Hi guys! I need some help with my DivIDE interface. It?s a standard DivIDE from Ebay, no Plus. It works quite well, but actually I have three proble…

    ... need to do with the bin file in the fatware_v0.12_for_zx128-(roms ... FATware folder and copy the *.bin in or is this not needed ... ?

    - In order to go to +3 ...
    schombi schombi December 2012 Hardware
  • First new game of 2013: Apulija-13[center]Corporal Jonlan is on a dangerous mission. Under a false identity, he must gain access to an Omni Corporation base, steal the plans for some…

    ... />
    Game and documentation in four languages: Italian, English, German ... and the user manual in PDF format thoroughly before ... [i]Concept art for the loading screen[/i]
    [/center]
    loading scheme created in 1987 by Giovanni "GB ...
    Alessandro Grussu Alessandro Grussu January 2013 Brand new software
  • Converting games to disk: difficult loadersThis thread has an spanish version in foro speccy, but I haven't gathered enough information to overcome my problems. I've been converting some game…

    ... routine move data while still loading. Also, in 128k games, it does ... doing memory paging while still loading.

    - [b]Some ... while the game is loading.

    In most cases the only ... know where the level loading routine is. In Rambo III, Chase HQ ...
    Zup Zup January 2013 Games
  • Magablast! is not 128K onlyIn the Megablast's WOS entry, Machine Type is specified as being 128K only but this is not true. I can run this game in my 48K TK90X and also have te…

    In the Megablast's WOS entry, ... TK90X and also have tested in Fuse emulator in Spectrum 48 mode.
    TK90XFan TK90XFan March 2013 Infoseek database
  • 128k+2 IssueI have been a Spectrum user for many a long year, currently using a Spectrum 48+, and have just had a 128+2 bought for me for my birthday (to recaptu…

    ... out with this machine back in 1986!) and it works beautifully ... to have developed a fault, in 48k mode when you press ... isn't helpful when loading a game in 48k mode. Has anyone ...
    sidney sidney September 2013 Hardware
  • Dominion by Pandora - helpI tried yesterday to play a little bit this game loading the covertape in my +2A and the game actually looks very interesting, or at least the idea. …

    ... little bit this game loading the covertape in my +2A and the ... this game didnt come out in the end, I like the ...
    Ivanzx Ivanzx November 2013 Games
  • Arkanoid Vaus movement issues?After watching Lawnboyspost1975 playing some Arkanoid on Youtube I thought I'd give a whirl as it looked fun on the Speccy. I got an image of it (TA…

    ... (TAP) and loaded it up in Klive but the 'Vaus' paddle ... times it would change speed in the midst of moving. It ... unplayable. So, I tried it in FUSE. The same thing. Then I ...
    The Equalizer The Equalizer December 2013 Games
  • Hacker Chris' Christmas Demo doesn't work[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0007314]Christmas Demo[/url] .z80 file from WOS doesn't work for me. I tested in Fuse and SpecE…

    ... for me. I tested in Fuse and SpecEmu and in both emulators, nothing ... . :-x

    Inspecting with Fuse debugger, I found that program ... is stuck in a HALT instruction with maskable ...
    TK90XFan TK90XFan December 2013 Emulators
  • TAPlist - the emulator versionI've got this working reasonably well; there's just a couple of small extra features which I want to add. (Recall that TAPlist writes a formatted lis…

    ... in need of an assembler re-write.

    Anyhoo ... In the meantime ... In ... Additional "alignable" commands defined in line 9996. These are a ... , although it displays normally in Notepad or Wordpad.
    assembler version in due course.
    ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • EXX ProblemsWondering if any other coders have had problems using the EXX instruction in FUSE... I am calling the BEEP routine from within my own code and prese…

    ... problems using the EXX instruction in FUSE...

    I am calling ... suppose, by PUSHing the registers, in order, to the Stack, and ... interested to hear about them. In the meantime I'll try ... - Mac Core 2 Duo
    Fuse version 1.1.1
    LuMan LuMan April 2014 Development
<1…78910111213…34>

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