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Search Again :: Adv Search 1000 results in 0.118s
<1234567…34>
  • Loading disks in FuseHi, I'm in the process of adding DSK support to Fuse PSP, and it seems like everything's working correctly (LIBDSK and LIB765 are both installed; +3…

    ... 'm in the process of adding DSK support to Fuse PSP, and ...
    uberjack uberjack July 2008 Emulators
  • Some RZX files won't play in FUSESpecifically Lightforce, Batman, and Monty On The Run give libspectrum playback errors in Fuse OS X and stop before the end. Can this be fixed?

    Specifically Lightforce, Batman, and Monty On The Run give libspectrum playback errors in Fuse OS X and stop before the end. Can this be fixed?
    Insert Coin Insert Coin December 2005 Emulators
  • BUG in zxspin and SpecEmu - read Loading speed in WAV fileI'm created a new save, but it can run at 44.1 KHz, to test it, i make a new file from WAV 44.1 KHz to 88.2 KHz. Load this file in a emulator zx-spin…

    ... .2 KHz. Load this file in a emulator zx-spin 0 ... wav file for this loading scheme.
    In wav file of 44 ... , in 256 bytes have up to 1.500 INs errors, the loading ...
    Z80user Z80user March 2012 Emulators
  • The next time you play a game in Fuse...The next time you play a game in Fuse, could you do me a favour and capture some profiling info using Fuse's profiling feature? Here's how to do tha…

    ... you play a game in Fuse, could you do me ... some profiling info using Fuse's profiling feature?
    1. Start a game in Fuse.
    2. Start the profiler ... on adding support for Fuse profiles to the ... being able to analyse Fuse profiles should increase its ...
    SkoolKid SkoolKid November 2012 Games
  • Works in Fuse & SpecEmu, not ZXSpinI decided that I wanted to change the scroll routine which I was using for compiling the Trailblazer maps, as I'd just copied it out of Andrew Hewson…

    ... />
    The problem is that in ZXSpin it runs on its ... I run the map compiler in Fuse or SpecEmu with the new ... fine. If I run it in ZXSpin with a debugger break ... with the new routine works in all of them.

    Battle Bunny Battle Bunny June 2013 Emulators
  • Bug in Fuse 1.1.1 recording RZX filesI've spent a few hours trying to record a completion run of Rasterscan for the RZX Archive website. The recording seemingly records file, and I've m…

    ... play the .rzx files back in Fuse, it gets about 5 or ... : libspectrum_rzx_playback_frame: wrong number of INs in frame 0: expected 14, got ...

    I'm using Fuse 1.1.1 with libspectrum ... . Loaded the game from .tzx in 48k mode, and using keyboard ...
    matja matja December 2013 Emulators
  • Fuse 1.1.1 and DSK file supportDear reades, I'm working with Fuse 1.1.1 for Windows. I'm not able to use a valid (and with Spectaculator and my own tools working) DSK file while i…

    ... />
    I'm working with Fuse 1.1.1 for Windows ... tools working) DSK file while in +3 mode.
    Even ... other hand, when I let Fuse create and insert a new ... already red the topic "Loading disks in Fuse" but this did not help ... />
    Is there a bug in Fuse?
    clausjahn clausjahn December 2014 Emulators
  • So, is the loading noise in Start Trek IV Speccy noise, or something else?I grew up thinking that a few scenes in Star Trek IV had, without a doubt, ZX Spectrum loading noise in the background. I watched it again a couple d…

    ... a doubt, ZX Spectrum loading noise in the background. I ... the mystery was solved in a old topic, but ... old discussion about Spectrum loading noise in one of the ... 01/13/decoding-data-hiding-in-star-trek-iv/
    ... to be ZX Spectrum loading noise, but the first ...
    zxbruno zxbruno February 2017 Sinclair Miscellaneous
  • Is there a way to suppress error R Tape Loading Error in Basic when trying to load only part of fileHi, is there a way to suppress error R Tape Loading Error in Basic when trying to load only part of file. E.g.: I have a Tape-Code-File Start f…

    ... to suppress error R Tape Loading Error in Basic when trying to ... truncate those Bytes which come in the Tape-File from Byte ... this, I get "R Tape Loading error, 0:1"

    Is there a way in Spectrum BASIC (even with a ...
    Luzie Luzie September 2017 Sinclair Basic
  • DivIDE & DivMMC support in FUSE 1.4.0Hello, How do you get DivIDE & DivMMC (with ESXDOS) support working in FUSE? I found some very old posts from 2011 which partially answered he qu…

    ... ; DivMMC (with ESXDOS) support working in FUSE? I found some very old ... in ZESARUX, but would like to give it a go with FUSE ...
    jonesypeter jonesypeter September 2017 Emulators
  • Range breakpoints in FUSE?Hello, Is it possible to set a breakpoint over a range of memory in FUSE? I want to find where a program writes to the screen. Thanks.

    Hello,
    Is it possible to set a breakpoint over a range of memory in FUSE?
    I want to find where a program writes to the screen.
    Thanks.
    i love the z80s i love the z80s March 2019 Emulators
  • Faulty Athena.tzx?I've downloaded both (48 and 128) versions of Athena in tzx format from the archive. I've tried loading them in Fuse for OS X, but after the encrypti…

    ... the archive. I've tried loading them in Fuse for OS X, but ... />
    Is there a fault in the tzx dump?
    Paul van der Laan Paul van der Laan February 2003 Games
  • FuseX on the Xbox :releases, testing and feedbackI'm creating a new thread here to continue on from the thread about emulators on the Xbox ([url="http://www.worldofspectrum.org/forums/viewtopic.php…

    ... failed to load, instead the loading screen appeared, and then ... similar to SGD, for loading games in Fuse (I think SGD is open ... when, after successfully slow loading the Everyone's A Wally ... .tzx (though not totally), before loading the save state, simply to ...
    ewgf ewgf August 2007 Emulators
  • Need som help with fuse code.Hi I'm working on a fuse port for the xbox. Nearly done actually, but I have a question. I would like to see the whole loading cycle (when using .tap…

    ... /> I'm working on a fuse port for the xbox.
    loading cycle (when using .tap file ... ?
    (Have have managed fast loading).
    Thanks in advance
    /Jimmy
    Jmc Jmc June 2004 Emulators
  • Creating a loading screen in 80'sToday painting a picture using a computer is easy with mouse, scanner etc. But in the 80's it was harder. So, how did "game artists" create their loa…

    Today painting a picture using a computer is easy with mouse, scanner etc. But in the 80's it was harder. So, how did "game artists" create their loading screens twenty years ago? Did they use lightpens or some kind of scanner?
    PopoCop PopoCop February 2006 Games
  • Fuse for Mac OS X 0.9.0 ReleasedA new version of Fuse for Mac OS X has been released at the dedicated sourceforge project and shortly here on WoS: [url]http://sourceforge.net/proje…

    ... /[/url]

    Fixing bugs in Fuse for Mac OS X is ... Meunier).
    [*] Add support for loading from WAV tape images (Fredrick ... Meunier).
    [*] Add support for loading from SPC, STA and LTP ...
    Fred Fred March 2008 Emulators
  • Anyone know a game with an in-game screenshot but no loading screenshot?I'm looking at fixing up my Vista "view a random game from WoS" widget since the current version leaks memory. ([url]http://www.worldofspectrum.org/f…

    ... game has an in-game screenshot but no loading screenshot in the database ... . Does anyone know a game in this ...
    mjwilson mjwilson April 2008 Infoseek database
  • Inlay images in TZX files for WoS/TZX Vault?I've just added support to Fuse for Mac OS X for Apple's Quick Look file thumbnailing and previewing system. This allows the OS to see loading scree…

    ... just added support to Fuse for Mac OS X for ... the OS to see loading screens in some TAP files, and ... incorporate the cassette inlays in the same way as ... Album Art is included in MP3 files.

    in other OSs before too ...
    Fred Fred May 2008 MIA/STP/SDP
  • FUSE on the PSP!Great news for us Speccy fans who chose the PSP over the Nintendo DS, only to find the PSP was sadly rather neglected in the Spectrum emulator area …

    ... sadly rather neglected in the Spectrum emulator area - FUSE has finally been ... system, rather than the emulator. Fuse automatically turns off speed limiting ... as it can) when tape loading is in effect, but on the ... /> [url]http://dl.qj.net/Fuse-v0.9.0.1-PSP ...
    ewgf ewgf July 2008 Emulators
  • +3 BREAK-key in FUSEI'm trying to locate the +3 BREAK key (for use in D.I.C.E) in the FUSE emulator. However, reading the docs and reading the source does not immediate…

    I'm trying to locate the +3 BREAK key (for use in D.I.C.E) in the FUSE emulator. However, reading the docs and reading the source does not immediately yield a way. Does anyone know?
    The President The President June 2009 Emulators
  • A nice FUSE fullscreen hack I useThis might come in useful - a hack-ish script I wrote to get FUSE to open up in 3x mode on my NC10 netbook (screen resolution 1024x600) as the full-s…

    ... come in useful - a hack-ish script I wrote to get FUSE ... to open up in 3x mode on ... $ cat /usr/local/bin/fuse_wrapper
    #!/bin/sh

    fuse -m 128 ...

    wid=`xdotool search Fuse`
    xdotool windowmove $wid 32 ...
    NickH NickH March 2010 Emulators
  • Kempston joystick in Spin & FuseI was wondering what the trick was to getting Kempston joystick emulation to work in Spin (v0.666) & Fuse (vJan'09). I've searched the Emulator forum…

    ... emulation to work in Spin (v0.666) & Fuse (vJan'09). ... get random movement. In Fuse, selecting 48k + Kempston in both Peripherals and ... won't move at all in Fuse, regardless of which keys ... from the Kempston option in Spin or Fuse, apart from occasional ...
    Battle Bunny Battle Bunny June 2010 Emulators
  • Loading arrays in BASin...Hi Folks, I have been playing with loading and saving arrays from BASIC in BASin. By trapping the SAVE command the DATA can be saved to a .TAP file…

    ... been playing with loading and saving arrays from BASIC in BASin. By ... />
    [INDENT][B]R File Loading Error[/B]
    A file ... />
    Is this a bug in BASin or am I missing ...
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • Fuse for Mac OS X 1.0.0 ReleasedA new version of Fuse for Mac OS X has been released at the dedicated sourceforge project and shortly here on WoS: [url]http://sourceforge.net/proje…

    ... time (Fredrick Meunier).
    [*] Fix loading Warajevo TAPs of raw samples ... .TAP) (Fredrick Meunier).
    [*] Correct loading Beta 128 disks from disk ... -clicking a file to open in Fuse (Fredrick Meunier).
    [*] Restore handling ...
    Fred Fred December 2010 Emulators
  • DivIDE in emulators - the best choiceI tried briefly [B]FUSE [/B]and I don't understand how to get DivIDE working. What exactly do I need, and what exactly should I open. I want to simul…

    I tried briefly [B]FUSE [/B]and I don't ... simulate the real hardware with loading standard programs from TAP files ... some threads about playing videos in Spin but to be honest ... /> This is where I got in FUSE: [B]Options/Peripherals - DivIDE Interface ...
    maiki maiki January 2011 Emulators
  • Dragon Spirit - DSK version not working in FUSE (Mac OS X)This game crashes during the first load before the loading screen appears. Gives you a nice reset back to 48k screen. Any ideas why? I just loaded th…

    ... the first load before the loading screen appears. Gives you a ... . Works on Spectaculator, not on FUSE.

    Cassette versions load ...
    pottyboy pottyboy January 2012 Emulators
  • Incorrect Spectrum +3 emulation: different results on Fuse and SpecEmuWhen developing and testing [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027591"]Rotatrix[/URL], I noticed different results on Fuse and S…

    ... />
    [*] Start either Fuse or SpecEmu, select "Spectrum +3 ... />
    [*] Press SPACE after loading everything from the sample program ... work properly in Fuse, but it will "shake" in SpecEmu.
    in SpecEmu, but it will "shake" in Fuse.
    Einar Saukas Einar Saukas April 2012 Emulators
  • 80 column BASIC in FUSEThis requires FUSE 1.1.0 or later: 1. Select machine [b]Spectrum SE[/b]. 2. Enter the command [b]MODE 1[/b]. Currently tape traps are not supported…

    This requires FUSE 1.1.0 or later:< ... 't have the trapped byte in the expected place so you ...
    chev chev June 2013 Sinclair Basic
  • Addresses in Fuse debuggerFrom Fuse man page: [I]Addresses can be specified in one of two forms: either an absolute addresses, specified by an integer in the range 0x0000 t…

    From Fuse man page:

    [I]Addresses can be specified in one ... addresses, specified by an integer in the range 0x0000 to 0xFFFF ... `R' (e.g. offset 0x1234 in ROM 1 is specified as ...
    TK90XFan TK90XFan October 2013 Emulators
<1234567…34>

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