World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.041s
<1…28293031323334>
  • Screen$Is there a quick way to get pictures off a PC e.g. from MS Paint, onto the spectrum without having to type in each individual pixel before saving the…

    ... individual pixel before saving the screen$
    I have no digitizer ... like to know how the loading screens on games are done ... loader load run a screen$ and then start loading the actual game ... stop the user closing the screen$ away. I guess there is ...
    guesser guesser October 2004 Sinclair Miscellaneous
  • How do I save to tape, as it wereSo I've written my game, I've written a loading screen, I want to now put everything together with a loader etc so that it is the same as loading str…

    ... game, I've written a loading screen, I want to now put ... loading straight from tape.

    ie. Basic prog load "" code ... 16384, then load "" code 32768 etc
    ... br />
    Followed by the screen

    Followed by ...
    robpearmain robpearmain October 2004 Development
  • BASin Release 11 out nowBASin has been updated once again, for your BASIC programming pleasure! Get it at: [url="http://homepage.ntlworld.com/paul.dunn4/BASin_r11.exe"]htt…

    ... for BASIC files (.bas), CODE files (.bsc) and SCREEN$ files (.scr).

    Added - Multi-Line code mergeing (using for example the ... Geoff Wearmouth)

    Added - Block Delete. You can now delete ... need to wrap around the screen. A green bar will ...
    Dunny Dunny November 2004 Emulators
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    ... after loading from .TAP file? If so, what is the code?

    2.) I've also created a nice loading screen ... show whilst the game is loading?

    3.) There'll ...
    pottyboy pottyboy November 2004 Sinclair Basic
  • Problem with saving picture for game!Thanks for the code guys! The auto-start code is very sweet! And thanks for telling me about programming it to pick up items etc. There's only one p…

    ... . I cannot save my loading screen in SCREEN$ format! Both ZX-paintbrush ... :

    LOAD "myscreen" CODE 16384

    For the ... 'R Tape Loading Error', and the screen clears with no code as soon ... I cannot save it as SCREEN$ file!

    Please ...
    pottyboy pottyboy November 2004 Sinclair Basic
  • Help required to calculate screen addressesDoes anyone have some code that calculates the screen address one pixel below the given address ? Is it best to use a lookup table ? Any examples of …

    Does anyone have some code that calculates the screen address one pixel below the given address ? Is it best to use a lookup table ? Any examples of this.
    Mr Millside Mr Millside November 2004 Development
  • Help needed to speed up functionCan anyone help me to re-factor this code snippet. The "MAP" section holds information about which tiles go where on the screen (handled by another f…

    ... me to re-factor this code snippet. The "MAP" section holds ... on the screen (handled by another function. The following code uses the ... needs a 2x2 colour block. The following code does the job fine ...
    Mr Millside Mr Millside February 2005 Development
  • Map to screen address problemCan anyone help me out with what I guess is a screen address calculation problem. I need to calculate the screen address of a tile based on a number…

    ... what I guess is a screen address calculation problem.

    I need to calculate the screen address of a tile based ... to calculate for the other screen thirds.

    Could someone ... some advice or provide a code snippet to do this. I ...
    Mr Millside Mr Millside April 2005 Development
  • Beaver Bob loading screen competitionI once found scanned picture of crash (?) magazine?s Beaver Bob in dam trouble competition, where were winning pictures for beaver bob?s loading scre…

    ... pictures for beaver bob?s loading screens. But that image was ...
    m?s?xi m?s?xi April 2005 Games
  • Loading screen/inlay card db.Recently I was inspired by our infamous "Name The Game" sessions we have had. I have started a silly little Excel db of loading screens/inlay cards …

    ... silly little Excel db of loading screens/inlay cards where one ... in keywords and one gets loading screens/inlay cards with pictures ...
    Skarpo Skarpo April 2005 Development
  • Bubble Bobble not loading with +2A ????Hello.I have Bubble Bobble but i can't load the game in 128k mode because it crashes on the loader (at block 2D) but it can be loaded at 48 BASIC but…

    ... crashes on the loader (at block 2D) but it can be ... turns off.I've tried loading the game with a grey ...
    rfthunder rfthunder May 2005 Games
  • Saving BASIC code as CODE... can't start programHi guys! I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon. I'm using the excellent BASin to code…

    ... using the excellent BASin to code it, and the game is ... (together with one title screen, password, game over screen with beeper music ... to save each part as CODE. I save the game as ... CODE 30000, and I have created ...
    pottyboy pottyboy May 2005 Sinclair Basic
  • what did the spectrum think as it was loading our games? (attempted joke topic)here is my idea. oh darn, he's loading that game again. display knightlore on the screen (why does he keep trying he never gets anywhere in the gam…

    ... 's loading that game again.

    display knightlore on the screen ...
    mestor mestor May 2005 Games
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... for creating strings with perfect screen wrap
    Clipboard ... display memory to the PC screen
    advanced scaling options ... As.. function
    LOAD CODE/DATA/SCREEN$ etc all functional.
    ... more functionality.
    Supports loading and saving to .tzx/. ...
    Dunny Dunny June 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... for creating strings with perfect screen wrap
    Clipboard ... display memory to the PC screen
    advanced scaling options ... As.. function
    LOAD CODE/DATA/SCREEN$ etc all functional.
    ... more functionality.
    Supports loading and saving to .tzx/. ...
    Dunny Dunny June 2005 Sinclair Basic
  • Need help with denied Prince ClumsyI'm trying to create a TZX from my original Prince Clumsy tape. (I'm using an old walkman (only tape player in the house!), goldwave and maketzx). T…

    ... the whole game including the screen but then after the tape ... nothing happens, it just keeps loading from the tape.


    Block Size DataCRC Flag Parity PauseAfter ... an error in the final block. Can anyone confirm that the ...
    PrinceClumsy PrinceClumsy August 2005 Games
  • Longest Game Loading Time................Hi peeps.... What game do you all reckon was the longest loading time?...I know alot of 128k games took ages cause of levels being loaded all at onc…

    ... all reckon was the longest loading time?...I know alot of ... ERROR" at bottom of the screen just before it nearly loaded ...
    Dusti Dusti August 2005 Sinclair Miscellaneous
  • I've tried dumping spectradraw3, need help, block 6 = X[url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&rd=1&item=8220340869"]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&rd=1&item=8220340869[/url…

    ... has a tape loading error, and the TZX block 6 always has ...
    bleugh bleugh September 2005 MIA/STP/SDP
  • Smallest Reason for Loading a GameHi folks, Every so often I keep loading some games merely for seeing the loading screen or, as in the case of Jet Set Willy, trying to catch the mag…

    ... games merely for seeing the loading screen or, as in the case ...
    SpecMem SpecMem September 2005 Games
  • James day has joined the NGS forum :)yup, he worked for New generation software and coded some games, and yes he did trashman for the commode :p hes also said "I did the spectrum loadin…

    ... did the spectrum loading for trashman (the tape loading code is literally hidden ... in a bush on the loading screen!)"
    mel the bell mel the bell November 2005 Games
  • Return of Speccy screen buffer formatI recently discovered that the Spectrum screen buffer format that allows only two colours in an 8x8 pixel block has made its return in a slightly dif…

    ... recently discovered that the Spectrum screen buffer format that allows only ... colours in an 8x8 pixel block has made its return in ... colors in every 4x4 pixel block.

    I wrote a ...
    vilcans vilcans November 2005 Sinclair Miscellaneous
  • Optimisation Needed! Is this the Fastest way to copy bytes from screen and back again?I have the screen address (say 0,0 i.e 16384) I want to copy 4 bytes wide by 32 bytes high from the screen to an area of memory. I then want to cop…

    ... fastest code (4433 TStates to copy from screen to ... screen

    Can you optimise it more?

    [code ... br />
    ; Clear the screen to show we are bringing ... ; Copy from store to the screen

    ld hl ...
    robpearmain robpearmain November 2005 Development
  • XLR-8 Mastering utils: quick heads-upFirstly, only do this using an emulated 48K rubberkey at this stage because that's all it was ever tested on. "LOADER MAKER" - "First decrypter" - p…

    ... (option 1), save the machine code part of the basic only ... the machine code part of the basic into the screen area which ... it)

    "SCREEN$ DESIGNER" - firstly, load the loading screen. After a short ... is the border colour during loading, 0-7. All others ...
    JonNorth JonNorth December 2005 Development
  • Help, my Sprite Code wont workI have zipped it all up here: [url="http://www.peargames.co.uk/downloads/galagorf.zip"]http://www.peargames.co.uk/downloads/galagorf.zip[/url] If y…

    ... tried to implement Derek Smiths code to preshift all bytes before ... this code I draw to a backbuffer then copy to screen
    robpearmain robpearmain December 2005 Development
  • Can't remember name of a Text AdventureHello there! I can't remember the name of this Text Adventure I used to play... and to complicate things further, there's not much i remember from t…

    ... . Possibly there was a nice loading screen, but the game was just ... (I don't mean the code but the descriptions of locations ...
    ZX Rob ZX Rob January 2006 Games
  • Creating a loading screen in 80'sToday painting a picture using a computer is easy with mouse, scanner etc. But in the 80's it was harder. So, how did "game artists" create their loa…

    Today painting a picture using a computer is easy with mouse, scanner etc. But in the 80's it was harder. So, how did "game artists" create their loading screens twenty years ago? Did they use lightpens or some kind of scanner?
    PopoCop PopoCop February 2006 Games
  • Screen DisolveHas anyone got any good assembly code to dissolve the screen I could see

    Has anyone got any good assembly code to dissolve the screen I could see
    robpearmain robpearmain February 2006 Development
  • Loading ScreensThanks to everyone who's so far helped out with the [url=http://www.srcf.ucam.org/~pak21/spectrum/loadscreen]Loading Screens Project[/url]. We're now…

    ... .ucam.org/~pak21/spectrum/loadscreen]Loading Screens Project[/url]. We're ... which don't use a loading screen, please report these via the ...
    Philip Kendall Philip Kendall April 2006 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... in understanding the source code if that is your ... can accommodate your asm code for the heavy lifting.< ...
    - #defines for colours, border(), screen address calculations have been added ... No linking necessary.
    - the block memory allocator is in its ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
<1…28293031323334>

Latest Posts

  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Your Spec-chum on 7:28AM
  • Your Favorite Magazine Cover Tapes.
    Paradigm Shifter on 1:28AM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • I am currently watching.....
    zx1 on April 11
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11
  • Footballer of the year - translated version
    firelord on April 11

HitBox

Word Docs Hits
loading 18.8K 26.3K
block 7.9K 13.4K
screen 45.8K 73.8K
code 41.6K 91.2K

Related Threads

  • Mixed bag - Mangled in-game screen and/or loading screen.[url="http://www.worldofspectrum.org/infoseekid.cgi?id=0012757&amp;loadpics=3"]Black Raven[/url]<br /> <br /> Mangled in-game screen and loading sc…
  • the loading screen.It wasn't so bad in the past, with all the colourful lines during the loading stage. But now that everything has improved so much it is kind of annoy…
  • Loading with CODEHi all! I last played speccy games back in '91. that's when it died IMHO. It's good to see people are keeping the dream alive with emulators and util…
  • windows loading screenhello all, anyone got a windows98 bootup screen that looks like a spectrum tape loading screen? Will be cool isn't it?<br /> <br /> Imagine...a grayi…
  • SCREEN$ - The premier Spectrum Tape Loading Simulation of screensDunny, I have this (a little less than) EXCELLENT SSaver in my laptop, and in my home desktop (both Win2K).<br /> <br /> I'd only hope it could *reme…
  • Loading screen as an gif or png?I'm in search for a gif/png picture with the spectrum loading screen (blue yellow stripes)animated.<br /> Can someone tell me where i can find it?<br…
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it<br /> <br /> Note, for 48k spectrum using TASM<br /> <br /…
  • Spectrum loading screen on Ch4?Hi all, this evening I caught a glimpse of a Spectrum loading screen on Channel 4! Just a brief flash, with the borders and some big writing in the m…
  • Speccy vs C64 loading screen artHi everybody,<br /> <br /> Don't know if someone post this before, but i never see it and was just nice to appreciate. Check this:<br /> <br /> [url=…

Related Searches

  • loading screen
  • game over loading screen mac
  • loading screen game over
  • new loading screen for game over
  • load code hide name on screen
  • joe blade ii loading screen
  • mini game loading screen
  • gauntlet 2 loading screen
  • gauntlet ii loading screen
  • loading screen inspired
  • loading screen inspired original
  • loading screen original
  • loading screen ripoff
  • loading screen saboteur renegade
  • loading screen inspiration saboteur
  • loading screen inspiration
  • loading screen copy
  • loading screen single block
  • loading screen and code
  • machine code in loading screen

Copyright © 2024 World of Spectrum