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  • Beats of Rage: Speccy modI don't know if many of you know about Beats of Rage. It's a side-scoller beat em up for pc and Dreamcast that comes with a nifty but timeconsuming …

    ... this should go in another thread but its based on 3 ...
    Bluce_Ree Bluce_Ree April 2004 Games
  • The old days and improving the Spectrum experience.I was reminded of this recently, by a thread about Mask... Back in the day, I used to have a DISCiPLE interface and had to make do with snapshots of…

    ... of this recently, by a thread about Mask...

    Back ... their Spectrum, this is the thread to reply to! :)

    Jmk Jmk May 2004 Sinclair Miscellaneous
  • "Technician Ted: The Megamix" map ---- construction completeI've finally finished mapping this b***h ;)and it should be on the site real soon now. The end result may not be pretty, but it's better than nothing…

    I've finally finished mapping this b***h ;)and it should be on the site real soon now. The end result may not be pretty, but it's better than nothing, I guess.

    You can provide some flam...errr.. feedback on this thread.
    GOC GOC May 2004 Games
  • MobyGames petition to include the Speccy in their list - repostRe-post of a thread by MartinUK from the Adverts section: As you may be aware, the excellent multi-format games documentation site [url="http://www.…

    Re-post of a thread by MartinUK from the Adverts ...
    Arjun Arjun May 2004 Sinclair Miscellaneous
  • The Speccy Games Programming CompetitionFor those who weren't following the OT thread... We have the CGC and we have the Minigames competitions, but we don't have an actual Spectrum Games …

    ... weren't following the OT thread...

    We have the ...
    Arjun Arjun May 2004 Games
  • Help to ID a Game.Hi All, I'm trying to remember the name of a Game I played around 1984. It was a graphic RPG type. Basically you where locked in a tower, it had se…

    ... RPG type. Basically you where locked in a tower, it had ...
    Whiper Whiper May 2004 Games
  • Games that are easier due to bugsThis is a similar type thread, how many games are made easier due to bugs? I remember being able to bounce past the guardians in Underwurlde without…

    This is a similar type thread, how many games are made ...
    Gilby Gilby June 2004 Games
  • The Pre 85 threadMost of our memories are of games that were from 85 and onwards when the programmers had got to grasps with the Speccy and were coding more efficient…

    Most of our memories are of games that were from 85 and onwards when the programmers had got to grasps with the Speccy and were coding more efficient games. But my fondest memories are still with the older games (probably because they were amongst the ...
    GeeKay GeeKay June 2004 Games
  • Striker RemakeI recall a thread about this remake , any one any news ?

    I recall a thread about this remake , any one any news ?
    sirclive1 sirclive1 June 2004 Games
  • Fairlight 2, once againOK, so I'm determined to make Fairlight 2 crumble and reveal its secrets. I've been running around in part 2 with a "go through all locked doors" POK…

    ... with a "go through all locked doors" POKE and have got ...
    mjwilson mjwilson July 2004 Games
  • Best scrolling everHi All - I've been lurking here for a while enjoying reminiscing about my magical 10 years of rubber-keyed fun back in my youth! What game featured …

    ... well on the Spectrum). This thread idea came to me reading ...
    Gwyn Gwyn July 2004 Games
  • Z80 processor question...Suppose we fill the entire $0000-$ffff memory range with $ed. What will the processor do ? I suppose it will get locked, but will it still respond to…

    Suppose we fill the entire $0000-$ffff memory range with $ed. What will the processor do ? I suppose it will get locked, but will it still respond to hardware interrupts ?
    GOC GOC July 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... i didn't revist the thread because if i got another ...
    Sadako Sadako July 2004 Development
  • Commitment to none "Spectrum" computers------------------------------------------ Im sorry that I`ve been unable to browse and search past topics regarding this, but I get logged off a 8 a…

    ... the SAM Coupe in this thread... (oops)
    CKay CKay July 2004 Sinclair Miscellaneous
  • Help with Cascade 50Hi everyone, the thread relating to the "wonderful" Cascade 50 tape made me curious to revisit the old games. I've got both TAP and TZX files, (one f…

    Hi everyone, the thread relating to the "wonderful" Cascade ...
    Steve B Steve B August 2004 Games
  • How about sneaky things they invented to make you BUY the game?!...the dual of that other awesome thread. For instance, I found it annoying to go and search for a Spectrum game to buy, turn over the box to see th…

    ... dual of that other awesome thread.

    For instance, I ...
    Alessandro Tommasi Alessandro Tommasi August 2004 Games
  • Another name game thread.Hello all. I expect you're probably tired of people registering just to request the name of a game they vaguely remember so err... Sorry :) A frien…

    Hello all.

    I expect you're probably tired of people registering just to request the name of a game they vaguely remember so err... Sorry :)

    A friend of mine claims to remember, well I'll just quote her...

    [B]Heres ...
    Wij Wij August 2004 Games
  • Whatever happened to SGPC??!!!I remember a thread where Fikee said he was going to start a website for the Speccy Game Programming Competition. I can't find either the website or …

    I remember a thread where Fikee said he was ... either the website or the thread (the latter probably b'cos ...
    Arjun Arjun August 2004 Games
  • Name the game(s)Another thread reminded of this compilation that had one of the most addictive games ever that had me and my brother playing for ages. I'm sure the …

    Another thread reminded of this compilation that ...
    Tobo Tobo August 2004 Games
  • Spectrums games vs. modern games; very interesting... I've read a number of replies (on Matt's tears thread) regarding spectrum and modern console games. I found it very interesting. I think the games …

    ... replies (on Matt's tears thread) regarding spectrum and modern console ...
    Parky Parky August 2004 Games
  • What *Should* Have Been the Last Game to Be PublishedHi All, Inspired by the the thread about the last public/official/etc. Spectrum game, in your opinion, what would have been the ultimate (no hint in…

    ... />
    Inspired by the the thread about the last public/official ...
    SpecMem SpecMem September 2004 Games
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... loop idea from the previous thread to use IM2 interrupts to ...
    robpearmain robpearmain September 2004 Development
  • Games which are just about impossible to *not* completeWe've had a thread about games which can't be completed (revived by me to add Xavior to the hall of shame), so how about games which you're almost ce…

    We've had a thread about games which can't ...
    robert@fm robert@fm September 2004 Games
  • Things that make you go D'ohI could probably keep this thread going for eternity on my own, but I'll start with the best... When I was still at school, a friend of mine had a p…

    I could probably keep this thread going for eternity on my ...
    Lee Fogarty Lee Fogarty September 2004 Sinclair Miscellaneous
  • Char Based SpritesI've been looking at Rob's assembly example for character-based sprites in the other thread with interest. However, I find I'm not following it very …

    ... -based sprites in the other thread with interest. However, I find ...
    Lee Tonks Lee Tonks September 2004 Development
  • On 48k, can I copy 4k before next screen updateFollowing on from my thread at [url="http://www.worldofspectrum.org/forums/viewtopic.php?topic=6423&forum=11"]http://www.worldofspectrum.org/forums/v…

    Following on from my thread at [url="http://www.worldofspectrum. ...
    robpearmain robpearmain September 2004 Development
  • The ZX80 lives againI have often wondered if there was ever *any* commercially released software for the ZX80. I have never seen any, or even seen any info about it. Bu…

    ... announcement of the Crap Games thread that I'm going to ...
    The Mighty Dopethrone The Mighty Dopethrone September 2004 Games
  • For everyone who sends stuff to the U.S.AFor all the eBayers, sellers, and swappers.... [url="http://forums.ebay.ca/thread.jsp?forum=7&thread=300013102&modified=1095873373697"]http://forums…

    ... ://forums.ebay.ca/thread.jsp?forum=7&thread=300013102&modified ... ://forums.ebay.ca/thread.jsp?forum=7&thread=300013102&modified ...
    thx1138 thx1138 September 2004 Sinclair Miscellaneous
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... a follow up to the thread on smooth screen scrolling.
    dmsmith dmsmith September 2004 Development
  • Why did you choose your nick?Referencing the end (currently, thoough if more than a month or so have gone by it may by now be the middle) of [url="http://www.worldofspectrum.org/…

    ... =2&10"]this[/url] thread. :)

    Mine is fairly ...
    robert@fm robert@fm October 2004 Sinclair Miscellaneous
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