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<1…13141516171819…34>
  • About a 'Moonlight Shadow' version found long time agoI think this is the right place to ask about something I'm trying to remember for so long... but I'm unable to find it out for myself. Many years ag…

    ... trying to remember for so long... but I'm unable to ...
    Neil Parsons Neil Parsons April 2013 Sinclair Miscellaneous
  • Bug ridden unreachable levelsThe CTech Kong thread got me thinking. Apparently, there is a third level that a bug prevents you reaching. Are there other examples of unreachable…

    The CTech Kong thread got me thinking.

    Apparently, there is a third level that a bug prevents you reaching.

    Are there other examples of unreachable levels. Am I naive in thinking a hack could make the levels reachable?
    mickmog mickmog April 2013 Games
  • "Chronos": how fast should it really be?I was reading [URL="http://timfollin.pwp.blueyonder.co.uk/Archive.htm"]Tim Follin's webpage[/URL] the other day and came across a curious remark abou…

    ... speed because of an assembler bug. Ha![/QUOTE]
    Now, I ... immediately clear that the following line
    53486: call 58392
    bug. This must be the bug that Tim Follin ...
    introspec introspec May 2013 Development
  • Arcade Game Designer 4Just released over at the AGD forums. New this time: Sprites can now be individually coloured using the SPRITEINK command. If 16x16 sprites aren't…

    ... within a REPEAT loop, so long as you use DELAY 1 ... need to write a single line of BASIC! However, if you ...
    jonathan jonathan May 2013 Brand new software
  • Chronos (BUGFIX)Please add the following "known errors" entry to [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000951"]Chronos[/URL]: [QUOTE]Bugfix provid…

    ... of an assembler bug".

    This assembler bug introduced an unnecessary ... /> sbc hl,de ; next pixel line address
    djnz 58434[/CODE ... fps.

    Fixing this bug doesn't really make it ...
    Einar Saukas Einar Saukas May 2013 Infoseek database
  • Wiz-'ard?As my foray through The Fifth Quadrant proved so popular, I thought that I'd have a go at another forgotten game with no playing tips in need of a go…

    ... not much in the puzzling line, so that also looked like ... page, on its very own line, was Wiz. No playing tips ... flood
    With swarthy webs. Long stood Sir Bedivere
    Revolving ...
    Battle Bunny Battle Bunny May 2013 Games
  • Problems using Save"program" Line 10 in real +2A!!I typed a loader for a program and when I use the typical Save"program" line 10, the Spectrum just gives me "0 ok, 0:1" What can it be???? I dont w…

    I typed a loader for a program and when I use the typical Save"program" line 10, the Spectrum just gives me "0 ok, 0:1"

    What can it be???? I dont want to type again the loader! So it someones knows how to fix that :)

    Thanks!
    Ivanzx Ivanzx June 2013 Sinclair Miscellaneous
  • Microdrive Serial ProtocolGentlemen, I've been dreaming for a long time to develop a Microdrive emulator, where an SD card loaded with .MDR cartridge images can be accessed t…

    ... 've been dreaming for a long time to develop a Microdrive ... is explained that a data line handles the odd bits and ...
    Falco-F8L Falco-F8L June 2013 Hardware
  • Is there an SNA halt bug?Hello all, I noticed that some SNAs don't work on my emulator but they do work in almost everyone else's, SPUD fails with them too which is a tad sp…

    ... alludes to their being a bug with regard to SNA and ... any reference to such a bug in the SNA specs.
    Korinel Korinel June 2013 Emulators
  • quick RAM copy using LET in BASICI'm in the process of reviewing, revising and refining all the programming tips & utility routines which I've posted on this forum over the last eigh…

    ... the STR$ bug in the ROM, as shown in line 45.
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • Long 80s mashup mixWell if Chris can start a new thread then so can I :razz: When I'm not writing crap Speccy games for the CGC, I make long mixes and mashups. Here's…

    ... for the CGC, I make long mixes and mashups. Here's ...
    leespoons leespoons July 2013 Chit chat
  • Full 16*16-digit BASIC multiplicationI liked Andre Adrian's 32-bit long multiplication routine so much that I decided to a decimal version. After all, 2^63 is only 9223372036854775808, a…

    ... Andre Adrian's 32-bit long multiplication routine so much ... which will fit on a line, could handle up to ... on the right), starting at line 1000. The loop is ... registers" are only 4-digits long as opposed to 8-bits ... if an element is too long. I expect that I' ...
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • Bug in Super Wonder Boy in Monsterland?Hello!:smile: This game seems to have a bug that prevents finalize. The dragon that is in the last level, it is impossible to kill.Remains static.No…

    Hello!:smile:

    This game seems to have a bug that prevents finalize.
    The dragon that is in the last level, it is impossible to kill.Remains static.Not moving.

    Has anyone been able to complete this game?

    Thanks!!!
    arkos arkos August 2013 Games
  • another one of those games lists..... sorryMorning folks, Long time reader, first time poster and all that. I have been toying with the idea (or at least, the missus has) of getting rid of m…

    Morning folks,

    Long time reader, first time poster ... - Red Cassette
    55. Pipe Line
    56. Pool - Blue Ribbon ...
    65. Ship Of The line
    66. Short Circuit
    andicurrie andicurrie August 2013 Games
  • SpecBAS 0.789 releasedHi all! Back with another SpecBAS release - this one's mostly just about sprites and bug fixes. One new addition I do quite like is the expression c…

    ...
    Fixed:

    Strange bug that prevented strings from being ... declared alone on the last line of the program with ... really
    Fixed an offset bug in the DEBUG command, ironically ... enough
    A bug in the sprite frame address ...
    Dunny Dunny September 2013 Sinclair Miscellaneous
  • SCREEN$ bug fixI've been using the SCREEN$() function recently for reading data off the screen rather than taking up space with an array and I got fed up with the s…

    ... fed up with the stacking bug in it so I wrote ...
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • FUSE on OSXHello peeps, Long time no speak! I am trying to set up some emulators on my MacMini (launched via XBMC), and of course, Speccy emulation is a mus…

    Hello peeps,

    Long time no speak!

    < ... full-screen, effictively from Command-Line .... with for example

    line options!) .... it isnt mentioned under ...
    Hungry Horace Hungry Horace October 2013 Emulators
  • Yet another Prisoner (spanish) text adventure!Had you guys a good time playing [url=http://www.worldofspectrum.org/infoseek.cgi?regexp=mansion+kali&loadpics=3]Mansion Kali[/url]? Then, from the v…

    ... />
    Whether you're a long time fan of the [url ... ] and play a bit on-line if you feel like! As ...
    Rockersuke Moroboshi Rockersuke Moroboshi October 2013 Brand new software
  • 30 years ? Domesdos, not DomestosDomesdos was the working title of the operation system for the Sinclair ZX83 which eventually became QDOS for the Sinclair QL. In a CONFIDENTIONAL (…

    ... a flagship of a new line.?

    Decades later, back ... system has proved to be bug free. Time to dig out ...
    QLvsJAGUAR QLvsJAGUAR October 2013 Sinclair Miscellaneous
  • The Long Earth (possible JSW mod/hack)I've been reading Terry Pratchett and Stephen Baxter's [I]The Long Earth[/I] series of novels recently - the idea behind it is there are an unknown (…

    ... Stephen Baxter's [I]The Long Earth[/I] series of novels ... platform game based on the Long Earth idea, where you can ...
    leespoons leespoons November 2013 New game ideas
  • SkoolKit 3.6SkoolKit 3.6 has been released. In case you are unaware, SkoolKit is a set of command line utilities (written in Python) for disassembling Spectrum …

    ... is a set of command line utilities (written in Python) for ... ASM files with or without bug fixes, and with or without ...
    SkoolKid SkoolKid November 2013 Announcements
  • Spin Emulator +D BugHi there, I think, I found a bug in SPIN Emulator. If I select +D Disk emulation and insert a disc into Drive 2, CAT 2 gave me the wrong number of fr…

    ... /> I think, I found a bug in SPIN Emulator.
    If ...
    Gott Gott November 2013 Emulators
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... " (an attribute for each pixel line, i.e. each block of ... (even for commercial projects), as long as you clearly mention it ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... page of the listing.
    * Long strings and names are truncated ... STOP at the end of line 9805 - is encountered then MCTRAP ... STOP was executed and the line=9805, call RestSCR to restore ...
    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • STP: Query about Dizzy prince of yolkfolk and MakeTZXI'm trying to create a TZX from my copy of Dizzy Prince of the Yolkfolk using MakeTZX 2.31 (not sure why I'm not using 2.33), but I can't seem to get…

    ... => F: 0 - Speed: 100% - Line= 0, Length= 20, Pause=2066ms ... to be 1 byte too long. Note that both L & ...
    u6c87 u6c87 January 2014 MIA/STP/SDP
  • Peter Fothergill - Bug Eyes AuthorHi Guys and Gals. Does anyone know if Peter is still about? I've tried to find him online but not having any luck. I'm looking to contact him in rel…

    ... him in relation to a Bug Eyes remake.
    If anyone ...
    scottige scottige January 2014 Sinclair Miscellaneous
  • Using even ports for input?I've been looking for unused ports to use with my clashbasher interface. I understand that the spectrum only considers A0 when decoding its input p…

    ... used to select which half line in the keyboard is to ... the ULA.

    As long as it's only used ...
    Basher Basher January 2014 Hardware
  • Mario Bros - bugat start of each screen, with 2 jumps, player can reach SAFE ZONE (from any of baddies). it's level just below the highest one. bug: from there, wi…

    ... the highest one.

    bug: from there, with jumping you ... collide it with fireball => bug starts... what ever you do ... (even for 'nothing'!)

    bug-2 or feature: from SAFE ... been done here? (at least bug-1)
    Alex_Lux Alex_Lux February 2014 Games
  • ZX Spectrum Evolution Graphic Compo 2014While this year edition of International Vodka Party we would like to organize a graphic compo especially for ZX Spectrum Evolution (320x200 in 16 co…

    ... will be exactly 32118 bytes long.

    This gfx-mode ... consider also making an on-line voting for everybody, after the ...
    Yerzmyey Yerzmyey February 2014 Announcements
  • GEDit syntax highlighting for Boriel's ZX BasicHi! I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works w…

    ... (n?def)?|else|elif|endif|line|warning)
    \b

    byte
    ubyte
    long
    ulong
    integer
    pkersey pkersey February 2014 Development
<1…13141516171819…34>

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    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
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    Renegade on April 21
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