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<1234567…34>
  • multi-scroll m/c subroutine for BASICArising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. whe…

    Arising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. where width is
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Dedicated Spectrum Emulation Machine Based on Raspberry PiI've mentioned this in another thread, so I thought I'd give it a thread of its own. I've wanted to build a dedicated Spectrum emulator for a long t…

    ... dedicated Spectrum emulator for a long time.
    I live in ... decided to follow the general lines of the original machine, ie ...
    Jamesbeat Jamesbeat October 2012 Emulators
  • Velesoft's ZX128+2 with 1.5MB memoryMy old ZX128+2 PROFI (grey model - spanish version) for sale here: [url]http://aukro.cz/super-zx-spectrum-128-2-1-5-mb-i2738723874.html[/url] Back s…

    ... .

    - new reset circuit. Long and clear reset pulse is ... /> - on board are boosted adress lines A8-A15 for keyboard
    velesoft velesoft October 2012 Sales
  • My 48K Speccy has died.Hi fellow WoSer's! Wondering if you could help me with my rubber key 48k Spectrum, which died on me this afternoon. It is one I prevoiusly fixed up j…

    ... paper area with red vertical lines which have dashes in them ... , black paper with the vertical lines. Tried several times reseting the ... I've not waffled too long in this post, thanks.
    Your Spec-chum Your Spec-chum November 2012 Hardware
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    ... /> I use a couple of lines with compound statements to save ... , usually these are the first lines I write when writing any ... can use your own, as long as they tally to the ...
    Zetr0 Zetr0 January 2013 Games
  • Bottom 4 lines of the screen fileI'm wanting to save the bottom 4 lines of the display memory (AT 20,0 to #0; AT 1,31) 23168 is the start of the attributes and its length will be 32…

    ... to save the bottom 4 lines of the display memory (AT ...
    daveysludge daveysludge February 2013 Development
  • Missing games by Ian Richards (Great Giana Sisters and Hop-a-long!)As per his permission: [url]http://www.worldofspectrum.org/showwrap.cgi?permit=individuals/RichardsIan.pmt[/url] Hop-a-long! and Great Giana Sis…

    ... [/url]

    Hop-a-long!

    and

    Ivanzx Ivanzx February 2013 Infoseek database
  • Slight PlusD Mini problemsI'm advancing rapidly now on the PlusD Mini: [IMG]http://benophetinternet.nl/hobby/vanmezelf/20130330_104705.jpg[/IMG] [IMG]http://benophetinternet…

    ... the wiring: there are some long unshielded wires at the prototype ... an OR signal from adress lines, to save space instead of ...
    bverstee bverstee March 2013 Hardware
  • BIN2BAS (load BASIC text into emulator) utilityI've nearly finished testing this. It allows a BASIC program to be loaded from a text file in any emulator which has a "load binary" option. I was wo…

    ... be split across multiple text lines
    [strike];a BASIC line ... the first line)
    ;BASIC lines may be inserted/changed/deleted ... loaded. (In theory, anyway, as long as STKEND doesn't catch ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • About a 'Moonlight Shadow' version found long time agoI think this is the right place to ask about something I'm trying to remember for so long... but I'm unable to find it out for myself. Many years ag…

    ... trying to remember for so long... but I'm unable to ...
    Neil Parsons Neil Parsons April 2013 Sinclair Miscellaneous
  • Arcade Game Designer 4Just released over at the AGD forums. New this time: Sprites can now be individually coloured using the SPRITEINK command. If 16x16 sprites aren't…

    ... the cursor straight to any lines it does not understand instead ... within a REPEAT loop, so long as you use DELAY 1 ...
    jonathan jonathan May 2013 Brand new software
  • Long 80s mashup mixWell if Chris can start a new thread then so can I :razz: When I'm not writing crap Speccy games for the CGC, I make long mixes and mashups. Here's…

    ... for the CGC, I make long mixes and mashups. Here's ...
    leespoons leespoons July 2013 Chit chat
  • The Long Earth (possible JSW mod/hack)I've been reading Terry Pratchett and Stephen Baxter's [I]The Long Earth[/I] series of novels recently - the idea behind it is there are an unknown (…

    ... Stephen Baxter's [I]The Long Earth[/I] series of novels ... platform game based on the Long Earth idea, where you can ...
    leespoons leespoons November 2013 New game ideas
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... attribute for every 2 pixel lines, i.e. each block of ... (even for commercial projects), as long as you clearly mention it ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • Extras: scripted lines or talking b0ll0cks?!When you get films or tv shows with scenes with lots of extras in the background - like a restaurant scene, or in a public place, or whatever - does …

    ... if these extras have scripted lines to say or are just ... unlikely that extras would have lines to learn, but I am ...
    Amfoot Amfoot November 2013 Chit chat
  • Type In Adventure....With a "sage"?I remember as a kid getting a book from the library. One of those type in adventure book thingys... I vaguely remember an adventure with a sage in a…

    ... forest or something on those lines

    Might have been ... it.

    Its a long shot I know.....

    rubberkeys rubberkeys December 2013 Games
  • Isometric GamesAs a longer term project I'm thinking of attempting an isometric game, along the lines of Alien8, but with Magic Knight. No promises though, because …

    ... an isometric game, along the lines of Alien8, but with Magic ... I'd like to do long term.
    David Jones David Jones January 2014 Development
  • It's my turn to look for a film...I'm looking for a film that I saw in my local CEX ages ago and I wish I'd bought it, but I didn't (it was only ?1.50 too) and it's basically a Batman…

    ... criminals or something along those lines.

    Now, the problem ... was called, but I've long forgotten. Any ideas what that ...
    Bermondsey Bob Bermondsey Bob January 2014 Chit chat
  • Using even ports for input?I've been looking for unused ports to use with my clashbasher interface. I understand that the spectrum only considers A0 when decoding its input p…

    ... because all the high address lines are deselected, the EAR input ... the ULA.

    As long as it's only used ...
    Basher Basher January 2014 Hardware
  • Clearing 22 lines of the screenHow do I go about clearing the top 22 lines of the screen and leave the bottom #0 area untouched? I have a routine to reset the attributes, but cant…

    ... about clearing the top 22 lines of the screen and leave ... me reverting to PRINTING 22 lines of 32 spaces?
    daveysludge daveysludge January 2014 Development
  • TAPlist - the emulator versionI've got this working reasonably well; there's just a couple of small extra features which I want to add. (Recall that TAPlist writes a formatted lis…

    ... occupies lines 9900-9999 and 3.9kb (prog+vars) with long variable ... in Notepad or Wordpad.
    [*]Lines starting REM are wrapped at ... point.
    [*]Don't wrap lines to start with a number ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • Read Data from memoryHi there. Not been on this scene for a long time. Does anyone know how to do a routine to read data from memory(peek..etc) rather than using lines of…

    ... on this scene for a long time. Does anyone know how ... (peek..etc) rather than using lines of data in basic...
    davepierce07 davepierce07 May 2014 Sinclair Basic
  • USB Keyboard Interface interest?Hi, I was wondering if anyone else out there is interested in a USB interface for the ZX Spectrum (particularly the rubber key models, though it sho…

    ... power circuitry to remain reliable long term and emulation works accurately ... run the broken out keyboard lines along a thin strip (potentially ...
    BarryK BarryK May 2014 Hardware
  • BASin + INKEY$ + SymbolShiftHow can I get BASin to recognise SymbolShifted keys with INKEY$ while running a program? The Help tells me that Control = SymbolShift, but I've tried…

    ... a short time or a long time, pressing them quickly or ... code. The character in "" in lines 521-523 is the token ...
    Battle Bunny Battle Bunny July 2014 Sinclair Basic
  • Why no PLOT, etc. on bottom two lines?I was pondering if there was any way to get PLOT, etc. to address the full screen from BASIC without having to write a few lines of assembler to bypa…

    ... having to write a few lines of assembler to bypass that ... commands to the top 22 lines anyway? Why not just have ... , SCREEN$ can address all 24 lines (0-23), so why restrict ... #0 for the bottom two lines?
    Battle Bunny Battle Bunny August 2014 Sinclair Basic
  • PLOTTER - display file utilityI've been disassembling Gyron and needed something to help with working out where things were being put on the screen, so I wrote this program. I was…

    ... top left.
    Plot coordinate lines: -16:+175 origin at bottom ... 0 to 23 or pixel lines +175 to -16.

    long if the black area fits ...
    Battle Bunny Battle Bunny August 2014 Development
  • Bad (new) 100uF caps causing video disturbanceJust to let you know about one of my small experiences: I had a couple of 48K boards I was refurbishing: new electrolytic caps, composite video, te…

    ... the video output with horizontal lines, look:

    [IMG]http ... .
    It didn't take long to discover it were these ...
    bverstee bverstee August 2014 Hardware
  • Issue 2 Fuzzy LinesHow can I improve this picture? the colors etc are good but the lines are rather annoying... I'd played with VR1/VR2 but apart from making it nice an…

    ... etc are good but the lines are rather annoying... I'd ...
    dreamscape dreamscape September 2014 Hardware
  • Issue 4s - Not 'Jailbars' but lines alloverIt's not another 'Jailbars' question!, but I've got this Issue 4S that aside from the 'Jailbars' on the Paper area of the screen which I can live wit…

    ... alternating light and dark vertical lines all across the screen even ... BC547's, yet the vertical lines in the border are still ...
    retrogamemart retrogamemart September 2014 Hardware
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    A long (long, long, long) time ago a few people ... compliant subset. 400 functions, 30000 lines of asm code

    Alcoholics Anonymous Alcoholics Anonymous December 2014 Development
<1234567…34>

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