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Search Again :: Adv Search 1000 results in 0.072s
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  • Physics of a bombim sure a few of you clever chaps can answer this. Im flying a plane at 100km and hour my altitude about ground level is 1km im flying dead level…

    Just don't ask the missus to do it or all you'll get is "Does my bomb look big in this?"
    joefish joefish October 2011 Chit chat
  • Physics of a bombim sure a few of you clever chaps can answer this. Im flying a plane at 100km and hour my altitude about ground level is 1km im flying dead level…

    ... get is "Does my bomb look big in this?"[/QUOTE]
    I ...
    AndyC AndyC October 2011 Chit chat
  • The Sqijer v1.0This is just a quick'n'dirty utility to convert png to self-printing graphics in assembly which you can easily use from BASIC (or from whatever you w…

    ... used to target different sprites located at different sprites in memory? I am ...
    BloodBaz BloodBaz October 2011 Brand new software
  • Help with custom loader neededAs people here became active recently about MakeTzx and tzx format in general, I have thought that I would post it here. I have some .wav recordings…

    ... let's try different approach. Look at the end of the ... each of those pulses should look like in an ideal case, it ... - tell it to replace everything in the histogram range you used ... rather than PULSE). When sticking in the keywords, make sure you ...
    Patrik Rak Patrik Rak October 2011 Emulators
  • Surely not Buzzsaw+ Already..?But this game has had such a short development time, how can this be? Free version of [I]Buzzsaw+ (Foxton Locks Mix)[/I] available here: [url]http:…

    ... I mis-pronounced the 'Joseph' in the middle, and mothers, as ... any of the sprites in any of the locations in the hopper, and ... once, then fiddling with bits in binary statements and using one ... controls to compile and preview in an emulator.

    [QUOTE ...
    joefish joefish October 2011 Brand new software
  • Gaddafi capturedThe Libyan forces are claiming to have captured Col. Gaddafi, apparently they shot him in both legs to stop him running away!!

    ... I admit, he does look Gaddawful in that photo. When I saw ...
    Spector Spector October 2011 Chit chat
  • Drunken foolery!I've been pissing around with AGD for the last week or so, something may be coming together? Also I've had a few beers, listening to some tunes, lik…

    ... I'm thinking he may look good in cyan or yellow too ... I can have moving platforms in there. I don't ... minigames. They're not related in any way other than they ... of me make a tune in .tun format. Tried using ... had much luck with that in the past either.
    < ...
    dm_boozefreek dm_boozefreek October 2011 Development
  • Got a new game up and coming ?If you got a new game coming up and want to preview it let me know and we will sort it out as the online magazine will have a preview section for all…

    no problem my email is [email]spectrumfever@yahoo.co.uk[/email] I look forward in reviewing your game
    morcar morcar November 2011 Brand new software
  • completely different versions - soldier of fortunedoes any1 knows what happend while porting Soldier of Fortune to another platform? why do these titles differ from each other this much?!? seeing t…

    ... be honest both games look good in their own right,i wonder ...
    jammajup jammajup November 2011 Games
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    [QUOTE=dm_boozefreek;578664]and still had enough time to biff another snout before it was time to go back to graft.[/QUOTE]
    As the Americans look on in confusion asking, "what did that limey just say?"

    :razz:
    Maroc's Astral Projection Maroc's Astral Projection November 2011 Chit chat
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... Projection;578706]As the Americans look on in confusion asking, "what did ...
    dm_boozefreek dm_boozefreek November 2011 Chit chat
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …

    ... /> Does anyone have "Machine code sprites and graphics, for the ZX ... , minutes after Mikrogen expressed interest in the game I was writing ... find out how to do sprites in machine code!"

    Edit ...
    csmith csmith November 2011 Development
  • UDG designer?Looking for a good UDG designer that I can save my designs as binary files to load back into ZX Spin... Any ideas?

    I'm just about to start writing my own! It can't be that hard. I only need a basic BASIC one to design small sprites in. I think I'll be making heavy use of CHR$ 143.
    bigjon bigjon November 2011 Development
  • Worst graphics ever?There's (yet another) thread about the best Spectrum graphics, so here's one about the worst. Of course, if you want to be fair then a "worst" graphi…

    ... crushing disappointment that was the in-game graphics is something I ... fair, the game was released in late 1983 when such graphics ... around had anything resembling proper sprites in them. I don't think ...
    Matt_B Matt_B December 2011 Games
  • What (Speccy) game are you currently playing ?(Quite a few threads on what youre listening to, watching etc) What Speccy game are you currently playing ? After playing a LOT of Invasion of the …

    Just been having a play on two games i always liked the look of in Crash , even though they got poor reviews - both by Dollarsoft - Suicide Island and The Black Tower...Crash were spot on.
    sirclive1 sirclive1 December 2011 Games
  • Too few light gun games available? Any ideas for a decent shooter game?Terminator 2: The Arcade Game ported from the original GameBoy would be an excellent addition to the Spectrum's light gun collection. What shooter d…

    ... it dead. so with that in mind if I wrote one ... is pressed and highlight the sprites in binary sequence to determine which ... flashes to distinguish between 8 sprites though (actually 6 if you ...
    jonathan jonathan December 2011 New game ideas
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... System that has hires multicolor sprites. But Master System is much ... are not true hires multicolor sprites + they consume already small ... br />
    [quote]Yes, 8 sprites / scanline is not enough for ... with only a handful of sprites in software. It's not like ...
    Matt_B Matt_B December 2011 Sinclair Miscellaneous
  • Game IDHi guys, I've been waiting 24 hours for my account to be activated in the hope that someone can help. I'm trying to find a game that I had on my old…

    ... for posterity when I look back in a year or two).
    in 1989 to buy [url=http ... remember that the actual tape in the cassette, at the start ...
    Streaky Streaky December 2011 Games
  • Game IDHi guys, I've been waiting 24 hours for my account to be activated in the hope that someone can help. I'm trying to find a game that I had on my old…

    ... for posterity when I look back in a year or two).
    in 1989 to buy [url=http ... remember that the actual tape in the cassette, at the start ... .[/QUOTE]

    Also came in a Limited Edition, with ninja ...
    Hairy Hairy December 2011 Games
  • 3DS and Speccy Emulators?Noticed that there seems to 3 or 4 emulators for the Nintendo DS. I've just picked up a 3DS. iS there any one that works best to go for? I'm assuming…

    ... have popped my AceKard 2i in to the machine and started ... get the Spectrum keyboard image in the bottom screen (48K or ... does not make much difference. In terms of how fuzzzy - think ... some poor anti-aliased fonts look like in Windows.

    2 ...
    Paddy Coleman Paddy Coleman December 2011 Emulators
  • New Spectrum (Spaceship) Mascot?Original spark here...[url]http://www.worldofspectrum.org/forums/showthread.php?p=588993#post588993[/url] I'm trying to write this without sounding …

    well I enjoyed doing the ship so much I started altering the sprites in nemesis (I know it's cack) once I'm done I'll have to post a sprite sheet
    BiNMaN BiNMaN December 2011 New game ideas
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    With a 128k is too easy... I want to do something interesting in 48k. Now I?m thinking that in a game with 10 or 15 sprites in screen perhaps dump method is the best
    climacus climacus January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... Joffa's developments were in rendering scrolling scenery as fast ... there'll be no change in the TV picture until ... the screen and draw the sprites in the next 2 frames. Again ... and PUSHed to the screen in the right order so ... do it. Then the sprites are added.
    joefish joefish January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... ][...]I dump all the buffer in the real screen. Does anybody ... Looter can handle lots of sprites and I think it draws ... still hard to get 10+ sprites in 25 fps.
    Timmy Timmy January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... want to do something interesting in 48k. Now I?m thinking ... game with 10 or 15 sprites in screen perhaps dump method is ... me to put even more sprites. It's the well known ...
    mcleod_ideafix mcleod_ideafix January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... things when drawing multiple sprites that overlap in the same location. ... an issue in reality.

    5. Sprites that do ... Most methods draw all sprites on screen in every update. sp1 will ... half the enemy sprites in one update and half in another to ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... things when drawing multiple sprites that overlap in the same location. ... an issue in reality.

    5. Sprites that do ... Most methods draw all sprites on screen in every update. sp1 will ... half the enemy sprites in one update and half in another to ...
    climacus climacus January 2012 Development
  • Games with Parallax ScrollingI loved that effect. It gave a false depth to the game.. To me a game with parallax scrolling was a better game. How wrong I was.. anyway, a list of…

    ... [/I], the brick walls in that [I]Turtles[/I] ... a little each time in the opposite direction so ... machines that could do it in hardware. Even then, ... more colours to moving sprites.

    In short, if you ... , because they all cheated in one way or another. ...
    joefish joefish January 2012 Games
  • Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…

    ... whether you do it in line order bottom up ... frame below) occur lower in the screen than the bottom ... change frame to frame. In Fairlight I don't ... screen. If you sort sprites in Y order and draw them ... redraw risks having several sprites cut in half as the raster ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Sinclair Miscellaneous
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... , though that's obviously without sprites or any real game going ... feeling that drawing those masked sprites in [I]Cobra[/I] is a ... , I'm only really interested in it if I can do ... four copies of the background in memory, each pre-shifted by ...
    joefish joefish January 2012 Development
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