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<1…19202122232425…34>
  • Z88DK fun and gamesHi, I was wondering if anyone here uses Z88DK with TommyGun and knew about how to link the two together (e.g. how do I use a screen, sprite or map e…

    ... separate "colour rectangular area with attributes" function quite easily with the ...
    SnakeOilSteve SnakeOilSteve February 2008 Development
  • redtube.com has been hackedA bloke down the pub who I can't remember the name of has just this second told me that said website has been taken down by hackers. Hope nobody was…

    ... ] and [color=blue]bordercolor[/color] attributes on a [color=red]table ...
    BloodBaz BloodBaz February 2008 Chit chat
  • Tommy GunHi, Got a few suggestions etc. for Tommy Gun. Well done Kiwi et. al. for a fantastic application. I would like to add the following suggestions: …

    [QUOTE=BloodBaz;244308]1) Fair enough. Do you interleave the mask on each row? After each sprite? After animation? Where / How do you add colours (if required). Too many possibilities. Actually, I have written a commandline tool to read the sprite data ...
    Kiwi Kiwi February 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... graphics in one file and attributes in another file anyway. Also ... the mask option for sprite attributes is writing two copies of ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... graphics in one file and attributes in another file anyway. [/QUOTE ... the mask option for sprite attributes is writing two copies of ...
    Kiwi Kiwi February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... remaining positions to set all attributes at the beginning, so the ...
    Einar Saukas Einar Saukas February 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... 't any black on black attributes in any of the frames ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... how to handle the colour attributes so that the buttons can ...
    Digital Prawn Digital Prawn February 2008 Development
  • Copy Software For ZX LPrint Interface.I have a discovered white cassete containing some printer driver software. I have had a breif look in your archive and could not find it. Maybe somo…

    I think Rich from Rwap was looking for Lprint software some time ago, but I'm not sure if it was for that interface or for the Lprint III.
    zxbruno zxbruno February 2008 MIA/STP/SDP
  • Copy Software For ZX LPrint Interface.I have a discovered white cassete containing some printer driver software. I have had a breif look in your archive and could not find it. Maybe somo…

    ... in infoseek we have Lprint and Lprint III, would it be ... to assume there was an Lprint II ?

    ...
    Could it be that LPrint worked okay with 48k machines ... with 128k machines ? Or Lprint 2 was supposed to and ... so they brought out Lprint 3 to sort it ...
    Andrew Barker Andrew Barker February 2008 MIA/STP/SDP
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... by updating
    ; the display attributes
    ; **********************************

    org 50000 ...
    Saboteur Saboteur February 2008 Development
  • Copy Software For ZX LPrint Interface.I have a discovered white cassete containing some printer driver software. I have had a breif look in your archive and could not find it. Maybe somo…

    ... /> I was also thinking about LPrint II ? I think what could ... it was released at just LPrint, then the mk2 software was ... already existed they called it LPrint III ?
    Does that make ...
    Andrew Barker Andrew Barker February 2008 MIA/STP/SDP
  • Copy Software For ZX LPrint Interface.I have a discovered white cassete containing some printer driver software. I have had a breif look in your archive and could not find it. Maybe somo…

    ... 't know which version my LPRINT is. I got it from ... years ago I made a LPRINT III of my own (I ...
    ingo ingo February 2008 MIA/STP/SDP
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... can do. '[B]Skew with attributes[/B]' works amazingly well and ...
    Geoff Geoff February 2008 Emulators
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... be step 2 - handling the attributes. Currently it's hardcoded for ... a display of 256x192, with attributes being 8x8 pixels in a ...
    Dunny Dunny February 2008 Emulators
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... replace only the INK of attributes painted, all three "PBF" flags ...
    Dunny Dunny March 2008 Emulators
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... character set and UDGs, setting attributes for paper, ink etc if ... statements with or without the attributes. This would allow the design ...
    mulder mulder March 2008 Emulators
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... character set and UDGs, setting attributes for paper, ink etc if ... statements with or without the attributes. This would allow the design ...
    Dunny Dunny March 2008 Emulators
  • Remakes using Spectrum graphics - worth doing?After reading the comments in this [post=251540]post[/post], I was surprised to see some support for the idea of a PC remake (or sequel) of a Speccy …

    ... Speccy Style" i.e. 8x8 attributes, colour-clash etc, etc. Easier ... doing corners in an 8x8 attributes, not that easy, there are ...
    ZnorXman ZnorXman March 2008 Games
  • Remakes using Spectrum graphics - worth doing?After reading the comments in this [post=251540]post[/post], I was surprised to see some support for the idea of a PC remake (or sequel) of a Speccy …

    ... Speccy Style" i.e. 8x8 attributes, colour-clash etc, etc. Easier ... doing corners in an 8x8 attributes, not that easy, there are ...
    bobs bobs March 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... to do it with the attributes.
    Instead of showing the ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... to do it with the attributes.
    Instead of showing the ...
    Einar Saukas Einar Saukas March 2008 Development
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... be modified to address the attributes area. The problem with them ... 80 minutes.) However, as the attributes area is only 1/8th ... was redefined to be the attributes area then it could be ...
    Battle Bunny Battle Bunny March 2008 Sinclair Basic
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... the screen starts with all attributes not equal to 0, then ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Sinclair Basic
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    And here is a method that is much, much better.

    [code]
    #include

    int galLFSR(int state)
    {
    static int lfsr;

    if (state)
    lfsr = state;
    else
    lfsr = (lfsr ^ (-( ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Sinclair Basic
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=bigjon;256767]I started to think about doing a lightforce-style scroller[/QUOTE]

    Looks promising!

    Notice that instead of this:

    [CODE]
    s-(IN 64510
    Einar Saukas Einar Saukas March 2008 Development
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... ' BASIC.

    It fills attributes with 255 - for a real ...
    Dunny Dunny March 2008 Sinclair Basic
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ... the flashing K Cursor.
    LPRINT Caps Shift+Symbol Shift, then ...
    Dunny Dunny March 2008 Sinclair Miscellaneous
  • Help with a ZXPrinter and a Opus Discovery 1I bought these [url]http://cgi.ebay.co.uk:80/ws/eBayISAPI.dll?ViewItem&item=140216958425&ssPageName=ADME:B:BCA:GB:1123[/url] Is there an easy way …

    ... programme.[/QUOTE]

    The LPRINT and LLIST commands

    jp jp March 2008 Hardware
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ...
    LOAD : K : J
    LPRINT : E : C
    MERGE : E ...
    icabod icabod March 2008 Sinclair Miscellaneous
<1…19202122232425…34>

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