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Search Again :: Adv Search 1000 results in 0.014s
<1…9101112131415…34>
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …

    ... screen
    b) do not change the position where you have ... db 30,33,82,82,64,94,33,30,0, ... ,47,16,15,0,128,64,64,64,64,128,0
    db ... ,8,7,128,64,160,160,32,160,64,128
    ... ,47,16,15,0,128,64,64,64,64,128,0
    db ... ,8,7,128,64,160,160,32,160,64,128
    ...
    Turkwel Turkwel November 2011 Development
  • A New Day, Another List of Games for saleIn the beginning there were some lists of games, then there were some more. Then it got silly and they kept coming.... Sorry, being a numpty today. …

    ... didn't, just the CBM 64 version.[/QUOTE]

    It ... Martijn can see it and change it as soon as possible ...
    Metalbrain Metalbrain November 2011 Sales
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... . I would rather buy C-64 next to the Spectrum. Or ... keep the same sizes, just change the I/O routines). Some ...
    na_th_an na_th_an November 2011 Sinclair Miscellaneous
  • Vampire Hunter WillyA very nearly finished version of a game I started in 2004. [IMG]http://img.photobucket.com/albums/v627/DaRkSiDe74/VHWTitle.jpg[/IMG] [IMG]http://i…

    I have the tool to change the .tun file in the ... the different variations of JSW 64 are sensitive to different .tun ... a few times trying to change the music to a tune ...
    dm_boozefreek dm_boozefreek December 2011 Brand new software
  • New MM ProjectHaving finished VHW, thought i'd have a crack at doing a Manic Miner game before getting on with AGD. Been on it for a couple of hours so well under…

    ... Plus each variant of JSW 64 has different sets of rules ... up your sprites. JSW 64 has no Guardian tables either ... I'm using JSW 64 and just making it ... come people don't like change, huh, personally it's ... impossible in 20 screens. 64 screens in 128k mode is ...
    TechnicianSi TechnicianSi December 2011 New game ideas
  • PLOT and DRAW in machine codeHow do you go about it? If I posted a really simple BASIC instruction could someone do a machine code routine so I could learn from it? I wouldnt k…

    ...

    ret ; note no change to attribute


    64 and $e0 ; a = LLL0 0000 ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…

    ... only requires a single stack change for each of the read ...
    ld sp,16384 + (line/64)*2048 + ((line/8)%8)*32 ...
    obo obo January 2012 Sinclair Miscellaneous
  • Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…

    ... only requires a single stack change for each of the read ...
    ld sp,16384 + (line/64)*2048 + ((line/8)%8)*32 ...
    climacus climacus January 2012 Sinclair Miscellaneous
  • Space Harrier Redux...For me, Space Harrier 1 on the Speccy was nice and quick but difficult to play because it could be difficult to see what was going on (also it was a …

    ... the day , coz all you 64 and speccy owners got the ... /> * I also owned a speccy / 64 thru the years, so wasn ... think not.. what would you change ? make it plainer , less complex ... />
    and I thought the 64 version was decent enough , considering ...
    fog fog February 2012 New game ideas
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    [QUOTE=Timmy;594378]Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how easy it actually is. (Actually I've already published this one some time ago, but this ...
    AndyOaks AndyOaks March 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... 60 SAVE "tiles"CODE 48500,64*81
    70 STOP
    110 POKE 48500+t*64+f*16+g*2+h ... /> 120 POKE 48500+t*64+f*16+g*2+h ... tile mapping so you can change this part of the ... and fill its area with 64 zeroes:

    [CODE ... TO 63: POKE 48500+X*64+f,0: NEXT f[/ ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Issue 3B only sees 16k (and RAMTOP NO GOOD on loading)A ZX+ with issue 3B board that i got recently, does not see anything more than 32768 (sometimes 37267..) on "PRINT PEEK 23732 + PEEK 23733 * 256 (Ent…

    ... to the DIN connector, and change the signal that is present ... cables for the Dragon 32/64 computer.
    mcleod_ideafix mcleod_ideafix March 2012 Hardware
  • BUG in zxspin and SpecEmu - read Loading speed in WAV fileI'm created a new save, but it can run at 44.1 KHz, to test it, i make a new file from WAV 44.1 KHz to 88.2 KHz. Load this file in a emulator zx-spin…

    ... /> The EAR input "can" be change in 290, 349 or 399 ... not can play perfect in 64 KHz WAV file, ten more ...
    Z80user Z80user March 2012 Emulators
  • 128k to Scart RGB Leads on Ebay.I started this thread as my other one was not getting any attention. Recently, I brought a 128k and +2 (grey) to scart connector on Ebay from Cool N…

    ... possible to make a small change inside the Spectrum and get ... Commodore monitor (like the C-64 or Amiga used) with Scart ...
    Speccyman Speccyman March 2012 Sinclair Miscellaneous
  • 128k to Scart RGB Leads on Ebay.I started this thread as my other one was not getting any attention. Recently, I brought a 128k and +2 (grey) to scart connector on Ebay from Cool N…

    ... possible to make a small change inside the Spectrum and get ... Commodore monitor (like the C-64 or Amiga used) with Scart ...
    Scottie_uk Scottie_uk March 2012 Sinclair Miscellaneous
  • Routine for clearing screenI was looking for a 'nice' way of clearing a screen of graphics in Z80. After a ridiculous amount of time mucking around, this is the best and most …

    ... /> [CODE]
    patterns:
    db 64,127
    db 65,127 ... db 66,127, 65,191, 64,223
    db 67,127 ... on different places, so small change to routine can be applied ...
    ub880d ub880d March 2012 Development
  • Starquake - hints and tipsNot that many votes for it so I guess some may not even know it. It is a [B]fantastic[/B] platform shoot-em-up hybrid starring B.L.O.B - Bio Logicall…

    ... core elements replaced, however only 64% "adventure score" and a whopping ... you don't want to change then dump it before activating ... - and if it wants to change your mastercard then don't ...
    Rebelstar Rules Rebelstar Rules April 2012 Games
  • Games with time travel mechanics?What games involve time travel or time control in their gameplay mechanics? I don't mean games where time travel is just part of the story (i.e. it's…

    ... the (still excellent) Super Mario 64 came out and astounded the ... BK beign the best will change if I ever play these ... 's interesting seeing the locations change according to the time period ...
    ewgf ewgf April 2012 Chit chat
  • The So What's This Buzzsaw All About Then? Thread.Erm. This: [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap"]http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap[/URL] Keys…

    ... of that picture takes only 64?s to draw. So to ... , you have to change the border colour every 64 microseconds.

    change those attributes, the pixel rows ... , with only 64?s per row, you can only change so many ...
    joefish joefish April 2012 Development
  • 1tracker - Beeper music editorSince Beepola hasn't been updated for long time, and there were some few new music engines created and few old ones found, there is certainly a need …

    ... ', 'how to enter more than 64 notes'. There is similar problem ... want to try make a change of the things there. I ...
    Shiru Shiru April 2012 Announcements
  • Store and restore attribute valuesI am needing ideas on how to write a machine code routine that will store/restore (more important to restore) attribute values to the 22528 area. I …

    ... right-hand attributes shouldn't change between saving & restoring (as ... , 1=get
    RANDOMIZE row*64+col*2+option+USR pg ...
    Battle Bunny Battle Bunny May 2012 Development
  • Multi-sized character screen driverFollowing on from the thread on [url=http://www.worldofspectrum.org/forums/showthread.php?t=24618&page=14]character output routines[/url], I've dug o…

    ... "P". Then PRINT#3 (or LPRINT or PRINT if redirected with ... ]I did eventually write a 64 column display routine in asm ...
    Jonathan Harston Jonathan Harston June 2012 Development
  • Changing the colour Atributes at y,x (+3e BASIC)Hello there my fellow WoS'ers I am currently writing away on my +3e and I am wonder is there a way I can just effect the Paper / Ink attributes at Y…

    ... POKE that address you can change the attribute.


    64 for BRIGHT and 128 for ...
    joefish joefish July 2012 Sinclair Basic
  • real value of some of these books as learning aids?Ok, I admit perhaps it was a late night and frustration. :???: I could have been hallucinating when i was doing the typein. But I think not.. [url]…

    ... to those addresses to immediately change the attribute.

    Try ... squares give you a headache change 255 in line 30 to ... off bright as well, change it to 64 (since second last bit ...
    Arjun Arjun August 2012 Sinclair Basic
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    Greyfell

    No change to the code, just a ... LOAD ""CODE 24100: POKE 24143,64: POKE 24109,255: RANDOMIZE USR ... ,33,95,255,17,157,64,1,7,0,237,176 ...
    jp jp August 2012 Games
  • Successfully updated Issue 2 48k to 128k?Thanks to the donation by PMSR and through the very patient teachings of Velesoft, I have updated the Issue 2 to work with 128k. However. I have yet …

    ... , but VRAM A7 does not change state, then the code for ... .0%)
    ------------------------------------------
    Total 22/64 (34.4%)
    ------------------------------------------

    Johan1973 Johan1973 August 2012 Hardware
  • Rodland in colourAs promised (some time ago already ;) ), here is my hack attempt to add some colour to Rodland : [URL=http://www.image-share.com/ipng-1680-98.html][…

    ... ( 64 replaced by 0)
    ;changed 62453 (with proper page) change 7 ...
    ORG 32780

    ;CHANGE ATTRIBUTE AFTER SOME ROUND

    ;Change - 37954:LD A,(38095) to ... round AFTER WHICH the colour change will happen
    JR ...
    Ralf Ralf August 2012 Games
  • Tutorial: ZX-Paintbrush and BIFROST*The latest version of [URL="http://www.zxmodules.de/"]ZX-Paintbrush[/URL] now supports editing multicolor tiles as used in [URL="http://www.worldofsp…

    ... you have finished editing it, change "raster size" to 8 pixels ... /> SAVE "tiles"CODE 48500,k*64

    to save the ...
    Einar Saukas Einar Saukas September 2012 Development
<1…9101112131415…34>

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