World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.026s
<1…45678910…34>
  • resident evil zxi thought i might write a text adventure based on the first resident evil game. i'd be happy to map the thing out and write all the code/ text and t…

    ... your hands dirty via a machine code call or two?...

    input concerning Beethovens music...

    kgmcneil kgmcneil October 2009 New game ideas
  • resident evil zxi thought i might write a text adventure based on the first resident evil game. i'd be happy to map the thing out and write all the code/ text and t…

    ... your hands dirty via a machine code call or two?...

    input concerning Beethovens music...

    mile mile October 2009 New game ideas
  • 48K BASIC to ZX81 BASIC conversion possible?Looking for an automated way of converting a BASIC program done on a 48K Spectrum to one for the ZX81. It's obvious that some things cannot be done o…

    ... cause RAM problems

    * INPUT statements should be changed to ... should be multiple of them - INPUT prompts should be changed to ... /> (insert stuff about PEEK/POKE/machine code here - someone with more knowledge ...
    Muzer Muzer November 2009 Sinclair Basic
  • 48K BASIC to ZX81 BASIC conversion possible?Looking for an automated way of converting a BASIC program done on a 48K Spectrum to one for the ZX81. It's obvious that some things cannot be done o…

    ... cause RAM problems

    * INPUT statements should be changed to ... should be multiple of them - INPUT prompts should be changed to ... /> (insert stuff about PEEK/POKE/machine code here - someone with more knowledge ...
    rich_chandler rich_chandler November 2009 Sinclair Basic
  • some debugger in emulators that is able to brakpoint when a mem address is accessed ?Is there a debugger (disassembler) available in some emulator that is able to stop (breakpoint) when a particular memory address is accessed ? For e…

    ... PC reaches 23296:
    Code:
    UNTIL 23296
    Code:
    UNTIL (RADDR=23296 ... The Z80's port input/output ostensibly uses an ... of reading this in machine code is the "IN A ... as demonstrated next:
    Code:
    UNTIL 49152 IF ...
    Ralf Ralf November 2009 Emulators
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... dec e
    #endasm
    }[/CODE]
    [/quote]

    I ... text substitutions on the source code. Things like removing comments, ... object file, which is machine code but with external references not ... a c source file as input and output the result ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • Announcing: The +2A/+3 FLASH ROM adapter boardAs I've mentioned in a couple of other threads, this project is coming along quite well now, so I thought I'd post some details up here. I've built …

    ... /+3romset). A TTL quad 2-input NAND gate IC provides the ... , I have written a small machine code program that writes out the ... and a 7400 quad 2-input NAND IC. It plugs into ...
    guesser guesser December 2009 Hardware
  • Random access, file sizes and more.A few days ago Aowen mentioned that random access to saved data is not a problem. Here are my thoughts, doubts and suggestions regarding this subject…

    ... # and INPUT# from BASIC, or calling read/write in a machine code program ... tape). So instead of LOAD ... CODE STEP, you stick the data ... you can have multiple LOAD ... CODE commands as if you had ...
    Winston Winston January 2010 Development
  • address 23760 etc.Hi all, Where could I find Spectrum 48 addresses, what's in 23760 for instance ? Thanks for advance ! -jp

    ... into a previously set-up machine code program within the REM ... large REM statement containing the machine code that actually creates the ... be revealed by dissassembling the machine code program at 23760 (or ... has an addressable I/O (Input-Output) space which is ...
    Digital Prawn Digital Prawn March 2010 Sinclair Basic
  • address 23760 etc.Hi all, Where could I find Spectrum 48 addresses, what's in 23760 for instance ? Thanks for advance ! -jp

    ... into a previously set-up machine code program within the REM ... large REM statement containing the machine code that actually creates the ... be revealed by dissassembling the machine code program at 23760 (or ... has an addressable I/O (Input-Output) space which is ...
    jukka_k jukka_k March 2010 Sinclair Basic
  • +3 how to detect if a file exist ?Need help. I am making a generic menu to my compilations over the spectrum +3. Exist some way programatically to detect if some file exists on the d…

    ... need to keep the machine code portion of the program ... is battle bunny's code modified slightly for the ... tested)

    [CODE]
    10 CLEAR 48882
    50 INPUT "Name=";n$;".";s$: LET ... 100 GO TO 50
    [/CODE]

    This could ...
    spodula spodula May 2010 Sinclair Basic
  • Adventure Gamebook Solver"It would take me ages to solve that adventure gamebook without AGES" - is what someone might say if they didn't have the [url=http://www.users.globa…

    ... the AGES programs with some machine code enhancements. The AGES-2 program ... the beginning, due to an input error or a mistake in ... 4 & 44 lines of code respectively, and run instantaneously! - although ...
    Battle Bunny Battle Bunny July 2010 Announcements
  • Beepola v1.01A new version of Beepoa, v1.01, is now available for download from:- [URL]http://freestuff.grok.co.uk/beepola/Beepola_v1.01.00.zip[/URL] (650KiB) …

    ... to replicate the notes in machine code as a kid, never got ... . One question tho - is midi input something you are considering for ...
    Womble Womble August 2010 Announcements
  • Beepola v1.01A new version of Beepoa, v1.01, is now available for download from:- [URL]http://freestuff.grok.co.uk/beepola/Beepola_v1.01.00.zip[/URL] (650KiB) …

    ... to replicate the notes in machine code as a kid, never got ... . One question tho - is midi input something you are considering for ...
    ccowley ccowley August 2010 Announcements
  • compressing basicI thought I'd ask here instead of the basic forum.. in the sense of giving me 1 command line, and NOT the whole listing joined up etc. and it uncom…

    Here's the machine code for manipulating the ... code]
    2 LET get=25600: LET put=25629
    3 INPUT ... GO TO 3
    1000 INPUT "Stack Program# [0-18 ... LET prog=255
    1010 INPUT "Get/Put? [gp] "; ... is program ";this
    1040 INPUT "Again? [yn] ";a$:
    Battle Bunny Battle Bunny September 2010 Development
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... relevant lines with your timing code for comparison. Mine's about ... , so it needed rewriting in machine code before it could be of ... />
    [code]
    1 REM Shell Sort
    10 INPUT n: DIM ... 23672)/50:
    RETURN
    [/code]
    Battle Bunny Battle Bunny September 2010 Sinclair Basic
  • Help! Reverse engineering a Spectrum game[deleted]

    ... in 1986/1987 using Z80 machine code. I got a job in ... hard work into that little machine.

    Like I said ... days... Just books, Speecy magz, Input magazine and the Complete Spectrum ...
    ASM ASM October 2010 Development
  • Help! Reverse engineering a Spectrum game[deleted]

    ... up. Thanks for all the input.[/QUOTE]

    OK ... not familiar with how Z80 machine code is used to create games ... on such a low specification machine such as the Spectrum.
    code. Calculated jump targets would screw ...
    ASM ASM October 2010 Development
  • variable variable names with VAL$It's possible to make the RH-side variable names in a LET statement be themselves variable by using VAL$. Thus, if v$ holds the [b]name[/b] of anothe…

    ... might be done with a machine code routine, but not in BASIC ... LET AB=2
    3 INPUT A$
    4 LET A ... A(2)=2
    4 INPUT B
    5 LET A ...
    Dr BEEP Dr BEEP October 2010 Sinclair Basic
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ...
    [code]
    ; --------------------------------------------------------------------------


    ; Hermite scaling, input must be ... As this thread is about machine code games, here is some ... :)

    Happy machine code programming!!!
    ASM ASM October 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... used a book called 'Spectrum Machine Language For The Absolute Beginner ... , using a basic program to input the machine code into an actual spectrum ... />
    Good luck with your machine coding venture :)
    sekrets sekrets October 2010 Development
  • Simple & Portible means to boost PC Soundcard Line Out?Hi Guys, My older computers were very good at driving a real spectrum's ear socket via their Line Out or Headphone socket. My new Dell's sound card…

    ... on.

    The code:[code] LD BC, 254
    loop ... BORDER + MIC
    JR loop[/code]

    The results ... Could a capacitor across the input line eliminate this? I have ... />

    BTW: The machine code for assembly is position independant ...
    BloodBaz BloodBaz November 2010 Hardware
  • Spanner seeks helpHello, and HNY, all. I am presently writing a game in BASIC. It's a bit - a lot - crap, but I'm enjoying it! Anyway, a couple of questions, if you …

    ... is to write your own input routine using INKEY$ rather than ... relying on the INPUT statement - essentially, you start with ... job (converting your program to machine code to give it a good ...
    gasman gasman January 2011 Sinclair Basic
  • Spanner seeks helpHello, and HNY, all. I am presently writing a game in BASIC. It's a bit - a lot - crap, but I'm enjoying it! Anyway, a couple of questions, if you …

    ... is to write your own input routine using INKEY$ rather than ... relying on the INPUT statement - essentially, you start with ... job (converting your program to machine code to give it a good ...
    Paddy Coleman Paddy Coleman January 2011 Sinclair Basic
  • Where's it all going?[Rerouted from 'Assembler Intricacies' in Development Forum] [QUOTE=Timmy;506104]I don't think we're in disagreement here. As I've said it's a niche…

    ... ]

    Thanks for your input on this, especially your views ... said, but of course raw machine code is going to win out ...
    Turkwel Turkwel January 2011 Sinclair Miscellaneous
  • Compiling Basic to MCHello, I have a lot of long Basic programs. These are mostly strategy programs, good but slow. I was thinking about how to speed them up without com…

    ... you going to compile a "INPUT n: GOTO n*1000" line ...
    MCoder 3 produces slow code when compared to its contenders ... way between interpreted BASIC and machine code. That's why it takes ... and much more complex generated code (variable acceses cannot be ...
    na_th_an na_th_an February 2011 Development
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... stream so I could use INPUT # to send that stream ... for output; trying to input from it gives error J ... to call the keyboard input routine instead of the ... else I got an input prompt at the top ... past to pass parameters to machine code, following the examples in ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... should operate on assembly or machine code, right? Should I disassemble ... useful information about emulation of input (keyboard/joystick) and output ( ... a look at the source code for an existing emulator ... interrupt?" The vbSpec source code is a good place to ...
    Arjun Arjun May 2011 Emulators
  • Which Spectrum Game Pushed The Machine To It's Limits? 128kWhere Time Stood Still? Chase HQ? Robocop? Suggestions?

    ... Cavendish's 'Input' magazine which also use to read machine code that were ... was horrendously slow at assembling code put into REM statements, and ... assemble a few lines of code :evil:

    Maybe somebody ...
    Hercules Hercules May 2011 Games
  • Fuse: what do you want to see?An open brainstorm. If you had a team of programmers working on [url=http://fuse-emulator.sf.net/]Fuse[/url], what would you tell them to work on? …

    ... run on a 48K RAM machine
    No
    Encarnado Encarnado July 2011 Emulators
<1…45678910…34>

Latest Posts

  • I am currently watching.....
    mel the bell on 5:54PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Luny on 5:14PM
  • Your Favorite Magazine Cover Tapes.
    dm_boozefreek on 4:45PM
  • "Late Entries"
    harriusherbartio on 4:00PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11

HitBox

Word Docs Hits
machine 27.2K 35.6K
code 41.6K 91.2K
input 7.1K 10.4K

Related Threads

  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it<br /> <br /> Note, for 48k spectrum using TASM<br /> <br /…
  • Converting Basic code into machine codeIm just interested to know if I can converter a game I've written in basic into Machine code, Is their a program that can do this??
  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code?<br /> <br /> I have written the following MC routine that fits into a REM statement in a basic program.<br…
  • Machine Code input / assemblers [naive questions alert]Excuse me for the naive questions...in advance :)<br /> <br /> When I was a kid, I was struggling to understand how to input machine code into Spec…
  • machine code basicsWondered if anyone can help me out. I have been playing round with some disassemblers (Zeus). And Machine code loaders.<br /> <br /> All I want to do…
  • Machine code loaderI was wondering how people wrote games. On the trail to this knowledge I discovered a machine code loader in basic, and also z80 assemblers.<br /> <b…
  • Saving machine code on EmulatorI have been dabbling with Chapter 26 of Stephen Vicker's "ZX Spectrum Manual".<br /> [url="http://www.madhippy.com/8-bit/sinclair/zxspecman/zxmanchap…
  • Machine Code ChallengeHere's a challenge for all you Z80 programmers. Points to be awarded for elegance and brevity. (I haven't got the solution either)<br /> <br /> HL ad…
  • Machine Code Challenge #1 ResultsWell at the stroke of midnight there were 3 <br /> entries so everybody gets to stand on the podium and the 3 Spectrum books will be going out to pri…

Related Searches

  • lowest memory position for machine code
  • lowest memory position machine code
  • lowest memory machine code
  • mastering machine code on your zx spectrum by toni baker
  • mastering machine code on your zx spectrum by toni baker disassembler
  • mastering machine code on your zx spectrum by toni baker pdf
  • machine code routines
  • ultimate games 3 machine code
  • learning machine code
  • spectrum machine code
  • machine code sprite movement in basic
  • add machine code sprite movement to basic
  • beeper from machine code
  • new machine code
  • machine code ide
  • machine code tutorial
  • spectrum machine code ian stewart
  • machine code
  • input machine code
  • machine code input

Copyright © 2024 World of Spectrum