World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.148s
<1…25262728293031…34>
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    ... and floating bus stuff in ZXDS and there is ... data and still display them in time?). However, as ... on a real machine but unfortunately ULA in my beloved 48k ... tests.html"]zxtests[/URL], ulatest3 in particular.
    [URL=" ... .net/"]Fuse source code[/URL].
    Patrik Rak Patrik Rak September 2007 Emulators
  • Sam Revival issue 19 out now! [Sam CoupIssue 19 of Sam Revival is now out! Let's start off with what's on the coverdisk: Conquest. Written by Peter King in 1997 this originally had a lim…

    ... prototype. Everything is covered in the magazine up to where ... article in this issue is "Programming the Z80", a new machine code ... memory and a couple of machine code instructions with a very small ... date 65C02 cpu emulator code and other enhancements including ...
    Quazar Quazar September 2007 Announcements
  • Can anybody recommend a good assembler?I've just downloaded Toni Baker's "Mastering Machine Code on Your ZX Spectrum" from the books archive and I'm hunting for a good speccy z80 compiler.…

    ... downloaded Toni Baker's "Mastering Machine Code on Your ZX Spectrum" from ...

    ?

    Thanks in advance.

    BigBadMick
    BigBadMick BigBadMick October 2007 Development
  • How could you hear if loading BASIC or MC?When loading a Spectrum program from tape you could usually hear from the sound if it is a BASIC or is some machine code program *. My question is, w…

    ... BASIC or is some machine code program *. My question ... br />
    In BASIC I assume that the ... PRINT) was represented in memory by some kind ... in memory (and to tape) look about the same as a machine code ... , I think loading machine code sounds hard and tight ...
    Rickard Rickard November 2007 Development
  • Tapping into WarlockHello kindly people, I'm after some help. Back in 1984, my dad made a type-in game for the Spectrum called Warlock. It was published in ZX Computing…

    ... help. Back in 1984, my dad made a type-in game for the ... the back have the complete code for the game.

    code. The game, fantastically, is here ... to get at the raw code, so I can just copy ...
    botherer botherer November 2007 Games
  • Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…

    ... BASIC benchmark posted in Creative Computing back in the 80s came up ... we tracked down the BASIC code but the results aren't ... me? All my machines are in storage at the moment and ... reflect the speed of the machine running machine code but it would be ...
    JamesD JamesD December 2007 Sinclair Basic
  • Elite Commander Editors / CreatorsI've noticed 3 of these in the WOS database. One is MIA and the other two have bugs I've discovered and don't edit everything. So, I was going to ma…

    ... noticed 3 of these in the WOS database. One ... possible to place refugees in your cargo bay, even ... with other stuff in there, as I've ... still can't understand much machine code.

    Some ... All this loads into 53332 :)[/code]

    The ...
    mulder mulder March 2008 Games
  • Changing BASIC loader in Chuckie Egg 2Hi, My aim is to include "PAUSE 0" event at the end of the loading of the Chuckie Egg 2 game. The reason is that I use emulator to load the game and…

    ... and disappears as the game code starts to run.
    CODE

    Then you ... screen and game code. Everything is in one block (I ... diffent to what we get in Blockeditor.

    ... CLEAR 65535: LOAD "CE2" CODE: LOAD "CE 2" SCREEN$< ...
    maiki maiki March 2008 Emulators
  • Did you publish any hoax back in the day?I did tons of those. I need to explain the "setting" though: Around 1990, we had this computer classifieds magazine printed on thin crappy recycled p…

    ... to talk weird crap in the Gameboy section, so ... probably 80%+ just nonsense posts in that particular section.
    ... a lot of tongue-in-cheek in those game tips ... with the same phone number in the following issue
    ... staff who had to type in all this crap (you ...
    XTM of TMG XTM of TMG April 2008 Chit chat
  • Looking for an extended BASIC graphics routine from mid- to late-80sHello all, This is my first post here so please go easy. This is basically a cut-and-paste job from comp.sys.sinclair where I've had no luck with an…

    ... a typed-in BASIC extender program. Alas the machine code routines themselves ... likely the routine was printed in ZX Computing or Sinclair ... Programs sometime in the mid 1980s (probably ...
    (Note that the m/code routine I'm looking for ...
    denali denali May 2008 Sinclair Basic
  • 48k disk basicWhen trying to use the CP/M colossal cave adventure .DSK file at [URL="http://www.alchemistresearch.co.uk/"]the CP/M section of this site[/URL] I got…

    ... ", which I can't see in Infoseek.

    I was ... nice as you can indeed type in "CAT" and get a disk ... with identifying what Spectrum your code is running on.

    Jimmy Jimmy June 2008 MIA/STP/SDP
  • A classic thread sub-forum?You know how some sites have a "classic" thread sub-forum? Where any notable threads are moved to, after a certain period of time when no-one has pos…

    ... thread).

    Well in the past day or two ... should have a permenant place in a "classics" sub-forum. ...


    Starting on machine code - BASIC first?:

    [URL ...


    secret room in sabouteur 2????:

    [URL ...
    ewgf ewgf June 2008 Sinclair Miscellaneous
  • Unprotecting games without knowning m.c.DivIDE or MB02 users don't need unprotected games, but those who still use the Microdrive, Wafadrive, Timex FDD, +3, Plus D, Disciple or use the new …

    ... lives POKE on a real machine without the use of interfaces ... running machine code, does it matter where the ramtop is?
    -In some ... jumping to the start address. In most cases the game starts ...
    zxbruno zxbruno June 2008 Sinclair Miscellaneous
  • Games sale clean-out...Having a clean-out, and are selling the titles below... PM me if you're interested in any of them. Unsure of any particular prices - make me an off…

    ... me if you're interested in any of them. Unsure of ... upon request - but most are in very good condition. (Some may ... /> White Lightening
    ZX Spectrum Machine-code Assembler


    Magazine ...
    bobs bobs July 2008 Sales
  • Machines and game starter bundles for saleI am just in the process of compiling a new stock list for the Preservation team shop and I am going to add a lot of my spare hardware kit and some o…

    ... are

    Practical Spectrum Machine Code
    Games to play on ... if your looking for something in particular.

    Anybody ... collect from Birmingham.

    In related news now I have ... if I have a spare machine in the gallerys. If I have ...
    ADJB ADJB September 2008 Sales
  • Questions about the Speccy and it's emulationOut of interest, and to raise another interesting discussion, I have some questions about the Spectrum and it's emulation; 1) Is everything known ab…

    ... a 128MB stick of memory in there, with a knackered half ... a "take back" feature? See, in EmuZWin, holding down a certain ... can't read the Z80 machine code in backwards steps, as many instructions ... - I think I read it in the Warajevo instructions, but I ...
    ewgf ewgf September 2008 Emulators
  • Help using M3 ramFrom the Multiface 3 manual. [quote]6.0 The Use of Extra 8K RAM --------------------------- The MULTIFACE's 8K RAM extension can be accessed and us…

    ... , requires a good knowledge of machine code plus further
    information on ... guess its not a simple IN A, (191)?

    I ...
    FrankT FrankT September 2008 Development
  • BEEP conundrumFor the "CSSCGC 2008 Tape Magazine" December edition, I have decided to use a BASIC sound routine I wrote last year which plays a festive tune using …

    ... there's no easy way in BASIC to make the menu ... be a case of a machine code replacement for BEEP, which also ...
    Digital Prawn Digital Prawn October 2008 Development
  • 12-pixel-wide font on 512x192 screenThanks to Geoff I have a working prototype for displaying this font in BASIC. Machine code to follow.

    Thanks to Geoff I have a working prototype for displaying this font in BASIC. Machine code to follow.
    chev chev October 2008 Development
  • Watching screen while debugging???I'll try to state my problem clearly, but I don't know if I'll succeed ..:) I load a Spectrum program into emulator (it doesn't matter which one at …

    ... and enter debugger. In debugger you can execute machine code instructions (or all ... .

    Is it possible, in any emulator, to watch changes ... example if i have the code:

    LD A,255 ... a short line will appear in the corner immediately after the ...
    Ralf Ralf December 2008 Development
  • New for 2009 - mc onelinersI found the limit of one line and one screen's worth of program really useful in (re-)learning BASIC, so I've decided to carry the format over into m…

    ... worth of program really useful in (re-)learning BASIC, so ... carry the format over into machine code, to see what I ... space to b
    in a,(c)
    cp ... ;source of random bytes in ROM
    ld d ... jp principalloop
    ;return score in BC
    gameover
    pop ...
    bigjon bigjon December 2008 Development
  • Crash Magazine, the ZX, and the power of nostalgiaI'm currently selling some Crash mags (see Sales section of WOS *PLUG!*) and I started thinking about the power of nostalgia and what keeps us intere…

    ... what keeps us interested in these retro elements long ... the first ever type-in I programmed in, which was Stasteroids ... was a very early type-in, it had some really ... no avail). Of course, type-ins were a love ... but also jealous your machine couldn't perform to ...
    SteveP SteveP December 2008 Sinclair Miscellaneous
  • Questions about registers, stack, etc.I was told that if I wanted to export code and create unprotected versions of games I should do the following: 1-Find the starting address by using …

    ... if I wanted to export code and create unprotected versions ...
    3-Analyze where code starts and ends, and export ... machine code routine that will set everything according to what was found in ... that will load blocks of code, not headerless unless necessary and ...
    zxbruno zxbruno January 2009 Sinclair Miscellaneous
  • ZXSP and keyboard IN command (BASIC)?Just trying to get Astral Foxgloves type-in working on the ZXSP OS X emulator. Doesn't seem to be picking up the keyboard presses - it uses the IN Co…

    ... trying to get Astral Foxgloves type-in working on the ZXSP OS ... keyboard presses - it uses the IN Command. May be it only ... .users.globalnet.co.uk/~jg27paw4/type-ins/sincprog/sp8307.zip[/url ...
    SteveP SteveP January 2009 Emulators
  • PC based games editorsSo, how many people use these utils? Utils like JSWED, Bombjack editor, F1 editor, Commando editor and my own Bubble Bobble editor v3. The reason I…

    ... if anybody would be interested in one that edited a completely ... providing a lot more variations in game style and play.
    machine code either. I'm just pondering ...
    mulder mulder January 2009 Sinclair Miscellaneous
  • Biggest gaming disappointmentsThe biggest let down I can remember was Matthew Smith's type-in Andre's Night Off. Surely there would be some magic in those few lines of code you ty…

    ... remember was Matthew Smith's type-in Andre's Night Off. Surely ... some magic in those few lines of code you typed in? So what ... cover, but delivered so little in its gameplay. I still completed ... . Within a year it was in the attic.
    SteveP SteveP January 2009 Games
  • Keyboard Input$/scan problemHi, I'm finally fulfilling my promise to get a reasonable understanding of the Speccy and embarking upon attempting a few simple routines in Assembl…

    ... attempting a few simple routines in Assembly. My current study ... New Generation program "The Complete Machine Code Tutor" and the popular "Spectrum ... minutes to correct and explain (in idiot terms) where I' ... only rewriting line 4 as: 'IN A,(FEh)' and exclude line ...
    Jagd Tiger Jagd Tiger January 2009 Development
  • Need a pointer to using the spectrum calculator from MCHi all, Can anyone point me to a good resource on using the spectrum calculator stack from machine code? I need to work out the number of seconds f…

    ... the spectrum calculator stack from machine code?

    I need to ... to use the ROM code because, as in the BASIC book example ... to play about with dividing in straight machine code! and 10pm + would be ...
    dickydodds dickydodds February 2009 Development
  • Found a great ZX BASIC textbookProgramming Arcade Games for your Spectrum, by Adrian Jones. Found this in a second-hand bookstore over the weekend and if you're anything like me,…

    ... Jones.

    Found this in a second-hand bookstore over ... /> It assumes you've typed in various bits of BASIC, know ... /> Some of the games use machine code sequences - entered by cunning manipulation ... /> For the record, I have in fact done various bits of ...
    Danforth Danforth February 2009 Sinclair Basic
  • ZXSpin for Spectrum DevelopmentI found this handy guide to setting up a cross-platform development environment for the Spectrum: [URL="http://zxspectrumdev.blogspot.com/2009/01/set…

    ... a bootstrap loader and code file already in it. You can ... br /> Is there any way in either of these emulators to ... mode? (Am I right in thinking the TAP file format ... hardware?).

    In ZXSpin's options there's ... to play [I]R-Type[/I] without having to ...
    joefish joefish March 2009 Emulators
<1…25262728293031…34>

Latest Posts

  • Celebrity deaths...
    Paradigm Shifter on 4:41PM
  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8

HitBox

Word Docs Hits
machine 27.2K 35.6K
code 41.6K 91.2K
paint 2.1K 2.6K
type 24.1K 30.4K
in 401.9K 810.5K

Related Threads

  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code?<br /> <br /> I have written the following MC routine that fits into a REM statement in a basic program.<br…
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it<br /> <br /> Note, for 48k spectrum using TASM<br /> <br /…
  • Fast division in machine codeHi<br /> <br /> Does anyone know what is the fastest way to divide a 16 bit number by 24 in machine code.<br /> <br /> Derek<br /> <br /> [ This Mess…
  • help me identify this TYPE-IN for the Spectrum back in '83I've had an amazing time downloading some of the type-ins on this site and bring back lots of fantastic memories (I can still remember typing in Stas…
  • In Machine Code, what is the quickest way to sort bytes?I am playing around with some ordering of sprites, where I want to order them by vertical position.<br /> <br /> I used some Rodnay Zaks code to orde…
  • +2 ramdisk - access in machine codeHow can you access the ramdisk in machine code?<br /> <br /> I've got a +2, and it seems the ramdisk has never been properly utilised.<br /> It would…
  • First steps in Z80 machine codeI never got into machine code much back when I had a speccy, as I didn't have any development tools at the time.<br /> <br /> The only machine code I…
  • How do I clear only a specific area of a screen (quickly) in machine code ?I'm looking for a machine code routine which will<br /> clear the first 20 rows of the Spectrum's display<br /> (or any number of rows or columns) . …
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

Related Searches

  • lowest memory position for machine code
  • machine code sprite movement in basic
  • change tape to disk in machine code
  • machine code in loading screen
  • pause 0 in machine code
  • divide in machine code
  • machine code in rem
  • plot in machine code
  • paint type in
  • paint type in zx computing
  • paint type in sinclair user
  • paint type in multi part
  • paint type in multiple
  • paint type in errors
  • machine code paint tutorial
  • machine code graphics type in
  • paint type in debug
  • machine code in basic
  • loading in machine code
  • set ink in machine code

Copyright © 2024 World of Spectrum