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<1…78910111213…34>
  • Games with wraparound map/layoutI was recently thinking about the game Wriggler (Romantic Robot) and how if you went certain directions the map would wraparound unrealisticly sendin…

    ... you went certain directions the map would wraparound unrealisticly sending you ...
    jammajup jammajup February 2011 Games
  • Compiling Basic to MCHello, I have a lot of long Basic programs. These are mostly strategy programs, good but slow. I was thinking about how to speed them up without com…

    ... have a lot of long Basic programs. These are mostly strategy ...
    Speccyman Speccyman February 2011 Development
  • BASIC Listing for loading screens then gameCould someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I thin…

    Could someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I think was CHAIN "") from a BASIC listing..

    Thank you..
    zeropolis79 zeropolis79 March 2011 Development
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... that's written entirely in BASIC. I've shown a few ...
    Battle Bunny Battle Bunny March 2011 Games
  • The Hobbit:A guide and how i play it.Yes i know there are walkthroughs and guides on the net but what i want to do here is give chance for those people to complete the hobbit who have no…

    ... way around) so first some basic info then straight too it ... need Elrond to read the map as some random selected ... a precaution give him the map and tell him to ... food)[/i]
    [b]GIVE MAP TO ELROND[/b]
    [ ... b]SAY TO ELROND "READ MAP"[/b] [i](if he is ...
    jammajup jammajup March 2011 Games
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to make it sticky or not (although this used to be the SE Basic forum and I used to be its owner).
    chev chev April 2011 Sinclair Basic
  • SE Basic questionsI've got a 128k heatsink machine which I'm working on modding to include a proper keyboard and built in DivIDE+.. Was I right in reading that the S…

    ... in reading that the SE BASIC ROM can be plugged into ...
    zeropolis79 zeropolis79 April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... ]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really ... segment of memory) in ZX BASIC without resorting to a tedious ... using only standard ZX Spectrum BASIC - and it's not an ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Best Basic games ?Any thoughts on what are (were) good games purely written in basic ? Any type be it adventure / platform / whatever. Nothing compiled although tiny…

    ... ) good games purely written in basic ?

    Any type be ... code are OK in the basic itself.

    I don ...
    spider spider May 2011 Games
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... converting the code back to BASIC much easier.

    If ... will notice there is some BASIC source code between addresses 50290 ... compiled code (not the original BASIC address). There are 2 end ...
    Jimmy Jimmy May 2011 Development
  • CrusoePlease add the following "known errors" description for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0002872"]Crusoe[/URL]: [QUOTE]Bu…

    ... moving back & forth between map sections and had to use ... ; drop all except RET to BASIC
    PATCH: POP BC ; B8F6 ...
    Einar Saukas Einar Saukas June 2011 Infoseek database
  • Bride of Frankenstein mapAs part of the debugging for Bride of Frankenstein I was intending to compile a screen-shot map, as the painted map in SU has some incorrect connecti…

    ... a screen-shot map, as the painted map in SU has ... of arranging a screen-shot map, as the rooms can' ... they were in the SU map. Here's a small ... good way to organise the map in this case. Referring ... -maps/b/BrideOfFrankenstein.jpg]SU map[/url] might help - the ...
    Battle Bunny Battle Bunny June 2011 Support files
  • Which BASIC commands/functions affect FRAMES?Hi Folks, Does someone have a definitive list of BASIC commands/functions that affect the FRAMES counter? The list I have so far: BEEP CAT (thanks…

    ... have a definitive list of BASIC commands/functions that affect the ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • ZX Spectrum Basic on IPOD ?A few days ago someone wrote that the I-POD was able to run ZX Spectrum BASIC. It may have been here or in the sinclair-newsgroup. I can't find the m…

    A few days ago someone wrote that the I-POD was able to run ZX Spectrum BASIC.
    It may have been here or in the sinclair-newsgroup.
    I can't find the message again.
    Have anybode seen it, too ?
    Regards
    Tommy
    Tommy F-H Tommy F-H July 2011 Sinclair Basic
  • HiSoft Basic +3 version and booksI have been summer cleaning and found a couple of old things that might interest some one: HiSoft Basic +3 version in original case with +3 disc and…

    ... some one:

    HiSoft Basic +3 version in original case ...
    JohnFante JohnFante July 2011 Sales
  • ZX81 Basic questionI just got a ZX81 off Ebay and when it arrived it has an Atari joystick hardwired into it. It does work as moving the joystick replicates certain key…

    ... really used PEEK commands when basic programming and would use the ... have been better in the Basic forum...
    beanz beanz August 2011 Sinclair Basic
  • 128k RAM paging from BASICI'd always thought that OUT had to be used to page RAM, which from BASIC would be an "OUT 32765,ddd" command, although I don't know if just doing tha…

    ... to page RAM, which from BASIC would be an "OUT 32765 ...
    Battle Bunny Battle Bunny August 2011 Sinclair Basic
  • "ZX" Spanish magazine type-ins and ZX BASIC projectI'm actually performing a complete list of all BASIC type-ins included in this Spanish magazine that haven't been added yet here (it's a huge list). …

    ... a complete list of all BASIC type-ins included in this ... I'm also updating my BASIC project with referees to most ... ="http://proyectobasiczx.wordpress.com/"]Proyecto BASIC ZX[/URL]", it could be ... 've really started with "ZX" BASIC programs. Also, somebody else is ...
    Neil Parsons Neil Parsons August 2011 MIA/STP/SDP
  • Is there a map for Werewolves of London?There's one linked from [url=http://www.worldofspectrum.org/forums/showthread.php?t=10552&highlight=werewolves+map]this thread[/url] from 4 years ago…

    ... ?t=10552&highlight=werewolves+map]this thread[/url] from 4 ... from that thread that the map's exactly the same, but ...
    Vertigo Vertigo September 2011 Games
  • checking bits in BASICThe question of manipulating bit patterns in BASIC was raised recently in this [thread=35728]Keys redefine routine and key check[/thread] thread. I s…

    ... of manipulating bit patterns in BASIC was raised recently in this ... for ease of handling from BASIC, with a little loop to ... binary digit character strings in BASIC for bit manipulation, but the ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • hisoft basic compiler - saveAnd yet another question. I'm sure spamming forums a lot hehe :) Is there anyone expirienced with hisoft basic compiler? I'm working on small program…

    ... there anyone expirienced with hisoft basic compiler?
    I'm working ... save it.
    Unfortunately hisoft basic will not compile save command ...
    rikokun rikokun September 2011 Sinclair Basic
  • JHCon Basic GOTO-less CompoHi there, I've just announced a ZX Spectrum 16/48K Basic compo for JH-Con party in December, with some rules. For details and rules, please visit my …

    ... a ZX Spectrum 16/48K Basic compo for JH-Con party ...
    Factor6 Factor6 September 2011 Sinclair Basic
  • saving part of a BASIC programHere's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to …

    ... to save part of a BASIC program. The idea is that ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • Multi-screen mazes?Well, it's been decades since I last mucked about with speccy BASIC, so over the last couple of weeks I've been starting out as a newbie learning a b…

    ... last mucked about with speccy BASIC, so over the last couple ... single screen based on a map of tiles in memory (at ... basic AI. But do I need to create a full maze map ... can I just build the map 'screen by screen'?

    Morkin Morkin October 2011 Development
  • Books for BASICIs there any godo books out there to learn BASIC ? I want to go from begininer to advanced really even though back in the day I used to write games …

    ... books out there to learn BASIC ?

    I want to ... would still like to use BASIC as well.

    thanks
    morcar morcar October 2011 Sinclair Basic
  • AND,XOR,OR,BIT,RES,SET,CPL,NEG,RLC,RRC,SLA,SRL,RL, RR,SRA for BASICAs this was drifting away from the original INKEY$ thread I thought that I'd create a new one. So here's a routine to provide all of the above mentio…

    ... the above mentioned operations from BASIC. Syntax is explained in the ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • Find-Fill-Copy functions for BASICThere's not much going on here, so here's three m/code routines to provide some data manipulation functions which are otherwise slow to do from BASIC…

    ... otherwise slow to do from BASIC.

    * find array 'a ... can be calculated by the BASIC program; see lines 15 & ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • BASIC menus for PlusD discsIs it possible to use BASIC to code custom autoloader menus for PlusD discs? For instance, I can make a disc copy of Dizzy Collection and could make…

    Is it possible to use BASIC to code custom autoloader menus for PlusD discs?

    For instance, I can make a disc copy of Dizzy Collection and could make a menu to load the programs..

    How feasable would it be?

    Thanks.
    zeropolis79 zeropolis79 October 2011 Sinclair Basic
  • How to use Spectaculator 7.01 for BASIC ?It does not work for me. Problems with the keyboard - in 48 and 128 Mode. Nor can I move downwards with the "Down-Arrow" from: 128 TAPE LOADER 128 BA…

    ... LOADER
    128 BASIC
    CALCULATOR
    48 BASIC
    My prime ... use my registered Spectaculator for BASIC programming, but it seems to ...
    Tommy F-H Tommy F-H December 2011 Emulators
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