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  • SMAX - My Spectrum Killer App that never quite materialisedThis is basically a copy of my post to CSS, for anyone that doesn't read the group:- One or two of you may, if you have particularly good memories, …

    ... does ) sound editor, code editor, map and sprite editor, other editors ... did get kinda close in basic though ;) except it had much ...
    Sadako Sadako July 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... computer, there are 2 basic attributes about that software that ... A machines display requirements really map to what people common call ... /> Tool currently implements the basic paint toolset, and image manipulation ... (eg. an image, a map or sound) into your source ...
    Kiwi Kiwi August 2004 Development
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... them, of any sort for Basic?

    Cheers again for ... /> Only then, add the flat map option.

    I see ...
    CKay CKay September 2004 Development
  • Retro Gamer #7: The MegaTree / Matthew Smith interviewIssue Seven of Retro Gamer magazine has two items of interest to the Manic Miner & Jet Set Willy community: 1. The data from the MegaTree developmen…

    ... , partly because it's largely BASIC iirc, I think Andrew said ... the mo!) and finishing the map I was compiling along the ...
    jil jil September 2004 Games
  • Why relativly bad colour on Spec compared to other 8bit?Why relatively bad colour on Spec compared to other 8-bit machines like the Master system or even c64? I understand the 8x8 block that you could hav…

    ... that Andrew Wright (of Beta Basic) in one of his newsletters ... the relation between the bit map area and attribute area of ...
    Hex2bin Hex2bin September 2004 Games
  • MemoryI am writing a game for the Spectrum and need to store a lot of map data. What is the lowest address I can start to store the data at ?

    ... wanted to start putting the map data just after the screen ... there. I wont be using Basic other than a few lines ...
    Mr Millside Mr Millside December 2004 Development
  • PAW adventuresIs there anybody here who did develop new PAW adventures (with the Spectrum or with WinPAW) like Colin Woodcock ("Blink"). I solved that adventure at…

    ... way BASin is a Speccy BASIC IDE in windows.

    map, which broke down into an ...
    Dunny Dunny March 2005 Development
  • anybody ever played Carrier Command ?? I am determined to work out how to play it. But everytime I look through the enclcylopedia of instructions which come with the game my determinatio…

    ... strategy game with a more basic boat, buggy and plane simulator ... multiplayer game if the overall map size could be scaled down ...
    Mighty_Zol Mighty_Zol April 2005 Games
  • CronosoftI ordered a few Cronosoft games a short while ago and they arrived today. Although I've only played the games in question (Egghead III and Rough Just…

    ... style games, exploring a large map area

    SPACE HOPPER ... , that can be called from BASIC if necessary, so you can ...
    chaosmongers chaosmongers April 2005 Games
  • Saving BASIC code as CODE... can't start programHi guys! I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon. I'm using the excellent BASin to code…

    128k BASIC can only see the original 48k memory map; the rest of ... as a RAM disk. So BASIC games would be able to ...
    monty.mole monty.mole May 2005 Sinclair Basic
  • Rebelstar Platform game finished[url="http://www.fwl.org.uk/pgd/rebelstar-ion.zip"]http://www.fwl.org.uk/pgd/rebelstar-ion.zip[/url] Rebelstar - Search for the I.O.N Gun 15 screen…

    ... />
    As for a Rebelstar map editor...

    Yup, I ... one back in '89 in BASIC, but now lost forever.
    map is that the computer AI ... .

    However, the edited map could be used for 2player ...
    MatGubbins MatGubbins June 2005 Development
  • Rebelstar Platform game finished[url="http://www.fwl.org.uk/pgd/rebelstar-ion.zip"]http://www.fwl.org.uk/pgd/rebelstar-ion.zip[/url] Rebelstar - Search for the I.O.N Gun 15 screen…

    ... />
    As for a Rebelstar map editor...

    Yup, I ... one back in '89 in BASIC, but now lost forever.
    map is that the computer AI ... .

    However, the edited map could be used for 2player ...
    Skarpo Skarpo June 2005 Development
  • Rebelstar Platform game finished[url="http://www.fwl.org.uk/pgd/rebelstar-ion.zip"]http://www.fwl.org.uk/pgd/rebelstar-ion.zip[/url] Rebelstar - Search for the I.O.N Gun 15 screen…

    ...
    As for a Rebelstar map editor...

    Yup, ... back in '89 in BASIC, but now lost forever ... problem with editing the map is that the ... />
    However, the edited map could be used for 2player ... the original map, whereas on an edited map they would ...
    MatGubbins MatGubbins June 2005 Development
  • worst game on the spectrumwhat in your opinion was the worse game on the spectrum ever. for me it would proberly be the game majik. i couldn't get very far with the puzzles …

    ... .png"]my huge Magic Carpet map[/url] demonstrates. :p

    BASIC, and I didn't have ...
    jil jil July 2005 Games
  • Which Emulator do you use the most? and whyI currently use ZX32, it's free, which is great but it's not as fast as I'd like. Please everybody, tell me your fave emulator and why. I'm quite …

    ... />
    No plans for a map builder right now, unless we ... />
    I've had a map builder on my site a ... time was written in Visual BASIC and hence was crap and ...
    Dunny Dunny July 2005 Emulators
  • ZX Shed Issue 1[url="http://www.sinclair-heaven.net/sinclair_magazines/zx_shed/Issue_1.pdf"]http://www.sinclair-heaven.net/sinclair_magazines/zx_shed/Issue_1.pdf[/u…

    ... to update the Sinclair BASIC section of this ... ) who started the whole screenshot map thing off.
    < ... br /> The map of Feud was ok, but ... * a good map. Unfortunately the resized map makes the text ... Seeing listings of Speccy BASIC and Hex codes brings ...
    Dunny Dunny August 2005 ZX Shed
  • Rebelstar Map EditorYup, edit the landscape and create your very own moonbase. [url="http://www.angelfire.com/retro/carcass/index.htm"]http://www.angelfire.com/retro/ca…

    ... bolting on an updated BASIC bit and calling it ... t work with version 3 map data (well, they probaly ... would like to create a map editor for Laser Squad - ... br /> Edit the map, save the map data out, load in ... Moonbase data, overwrite the map data, save out the ...
    MatGubbins MatGubbins August 2005 Games
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... it's easy to design map data and place the baddies ... pencil and paper out to map where everything goes. If you ... nothing with the 128's Basic RAMdisk. A RAMdisk is very ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • OT: Graphic Card problemAhem. It's me again with a computer problem! Last time I posted with a problem I was pleasantly suprised with some insightful answers that helped fix…

    ... />
    I wonder if the basic functions are mapped to a ... , and this part of the map is also used during the ...
    DEATH DEATH November 2005 Chit chat
  • did anybody program games for their spectrum?did anybody make games for their spectrum and have you still got them in tap/z80 format. i once attempted to make a side scrolling game but it didn…

    ... writing my own games in Basic in the final stages (of ... -doh!,very tiresome-drawing a map layout,placing items in locations ...
    jammajup jammajup November 2005 Games
  • ZX Advance on the DS....It's fantastic!!! I new soon or later I was bound to get a DS, even though I have Zero time to play with it, and I am glad I did!! First thing I did …

    ... the touch screen while the map is on the upper screen ... plan to write some 48K basic program on it ?
    Don ...
    Arm73 Arm73 December 2005 Sinclair Miscellaneous
  • BASin Release 13 is now availableI'm still at it. BASin is now in it's 13th incarnation (disregarding the inter-version updates) and is now available at [url="http://homepage.ntlw…

    ... the "lock out" of 48 BASIC.

    The SPECTRUM command ... - if I knew how to map the MIDI port commands to ...
    Dunny Dunny February 2006 Emulators
  • 128k Screen Flipping - Sample Code PleaseI know this has been covered before, but I cannot find out code to do the following: On a 128k Spectrum tell the speccy to display from address 4915…

    ... RAM page (0-7) to map into memory at 0C000h
    BASIC.
    Bit 5 If set ... reset.

    The memory map of these computers is:
    Fikee Fikee February 2006 Development
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... location in the I/O map in the Spectrum. The ... of memory. The memory map holds the BASIC ROM, system variables, ... etc. while the I/O map ... peripheral on the I/O map.

    The Z80 ... 254 in the I/O map. The bottom three bits ...
    Blondin235 Blondin235 March 2006 Sinclair Basic
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    ... tell it was written in BASIC. But not so much from ... (with the exception of the map) as for the sound.
    dm_boozefreek dm_boozefreek March 2006 Games
  • Basic or Machine code?Hopefully the correct area of the site to post this question. Anyways, I have got hold of several books on programming my spectrum, and I was wonderi…

    ... a thorough knowldge of Sinclair BASIC. Out of all the languages ... not used.

    Sinclair BASIC provides lots and lots of ... the ROM. They don't map easily onto the processor features ... to how to define the basic interpretation of how certain structures ...
    cyborg cyborg March 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... theme of image editing and map editing.
    Sure I would ... should write reasonable engine with basic physic. while doing this you ...
    Fikee Fikee April 2006 Development
  • TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…

    ... a new version of Spectrum Basic, that had all the original ... a room of the map.

    The Basic would be compiled ...
    mulder mulder April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... the stack in the memory map listed at the end of ... , just as you would in Basic.

    [code]
    // Attach ... includes the IY register. Unfortunately, Basic assumes it has a monopoly ... by default). The default memory map (listed in SP1's customization ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... is a mock-up, the map was built using the inidividual ... map graphics (and graphics user guide ... game. It's just a basic animation, but all the graphics ...
    redballoon redballoon April 2006 Development
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