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  • A thought about Top GunI've been playing a bit of Top Gun earlier, and I'm not convinced it should be classed as a vector 3D game, as I'm seeing really nothing that would m…

    ... talked about I, Of The Mask before, and I`m sure ...
    The Starglider The Starglider July 2007 Games
  • Preferred way of determining Y co-ord in assembly?I know of 2 ways of calculating the y-cord of a pixel row for the speccy in assembly. One is to calculate the address by ways of shifting and masking…

    ... row
    ld a,h ;Mask lower 3 bits of h ...
    Arjun Arjun July 2007 Development
  • Disable onboard memoryWould this work...? Access to onboard I/O can be disabled by holding IORQGE high. Would it be possible to create a MEMRQGE in a similar way to disa…

    ... production stage using a mask. The same as mask ROM. It doesn ...
    Sonic Sonic July 2007 Hardware
  • So long and thanks for all the fishIm off now. Alot of the chat here reminded me too much of of the chat in the school yard etc.... Not bitter, as my sig says just bored. Its been f…

    well im starting to think im the forum gimp

    *scratches face under rubber mask*
    mel the bell mel the bell July 2007 Chit chat
  • So long and thanks for all the fishIm off now. Alot of the chat here reminded me too much of of the chat in the school yard etc.... Not bitter, as my sig says just bored. Its been f…

    [quote=mel the bell;202489]well im starting to think im the forum gimp

    *scratches face under rubber mask*[/quote]
    You're just [B]starting[/B] to think that???
    rich_chandler rich_chandler July 2007 Chit chat
  • So long and thanks for all the fishIm off now. Alot of the chat here reminded me too much of of the chat in the school yard etc.... Not bitter, as my sig says just bored. Its been f…

    [quote=mel the bell;202489]well im starting to think im the forum gimp

    *scratches face under rubber mask*[/quote]

    It puts the lotion in the bucket or it gets kicked off the forum.
    Skarpo Skarpo July 2007 Chit chat
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... uchar doublew_helper(uchar bmp, uchar mask)
    {
    uchar i, res ... return 77665544 if mask=0x80 or 33221100 if mask=0x08

    if (bmp & mask)
    res += 0x03;
    bmp ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • MB02+ troubleI have been using my MB02+ with a +3 power supply for years now. For the last two months I haven't touch my speccy as I had limited free time. Yest…

    ... leather
    The steely iron mask
    As you cut and ...
    DEATH DEATH July 2007 Hardware
  • MB02+ troubleI have been using my MB02+ with a +3 power supply for years now. For the last two months I haven't touch my speccy as I had limited free time. Yest…

    ... leather
    The steely iron mask
    As you cut and ...
    Anestis Anestis July 2007 Hardware
  • Retro Fighter shoot-em-up development updateHi all, Some of you might recall I was developing a little shoot-em-up with the working title of Retro-Fighter. Well after a long hiatus I managed …

    ... the flash using the existing mask rather than another full sprite ...
    dmsmith dmsmith July 2007 Development
  • Softsolid 3D Patent PendingOn the advert for 'Zombie Zombie' it says that the patent was pending for the Softsolid 3D. Was this Patent ever granted? Or was it just advertising …

    What do people think was his best game?

    3D Ant Attack?
    Zombie Zombie?
    Or I, Of The Mask?

    Did he do any more? He didn't did he?
    Mark R. Jones Mark R. Jones July 2007 Games
  • Softsolid 3D Patent PendingOn the advert for 'Zombie Zombie' it says that the patent was pending for the Softsolid 3D. Was this Patent ever granted? Or was it just advertising …

    ... ?
    Or I, Of The Mask?

    Did he do ...
    beanz beanz July 2007 Games
  • Softsolid 3D Patent PendingOn the advert for 'Zombie Zombie' it says that the patent was pending for the Softsolid 3D. Was this Patent ever granted? Or was it just advertising …

    ... ?
    Or I, Of The Mask?

    Did he do ...
    andrew_rollings andrew_rollings July 2007 Games
  • Softsolid 3D Patent PendingOn the advert for 'Zombie Zombie' it says that the patent was pending for the Softsolid 3D. Was this Patent ever granted? Or was it just advertising …

    I've never played Zombie Zombie properly. Both Ant Attack and I Of The Mask are great games but I prefer the former, I think.

    Necros.
    Ian Hamilton Ian Hamilton July 2007 Games
  • 68000 programming.Anyone here know anything about this? My question is: how does the programmer know how long hisinstructions are? Do determine the operands to branch …

    ... overflowed, you'd need to mask and test for it explicitly ...
    Laser Laser July 2007 Chit chat
  • 68000 programming.Anyone here know anything about this? My question is: how does the programmer know how long hisinstructions are? Do determine the operands to branch …

    ... overflowed, you'd need to mask and test for it explicitly ...
    wilsonsamm wilsonsamm July 2007 Chit chat
  • 3d gamesWhat do you think are technically the best or most fun 3d wireframe or filled polygon games on the Spectrum? There are several games where the framer…

    ... /> Starion
    I of the mask
    Star Wars
    Empire ...
    zx1 zx1 July 2007 Games
  • Things not to do/say/take on a 1st dateDecided to go on a proper date tonight so I need some pointers. What should I avoid taking, saying or doing on a 1st date? I've got some ideas but …

    ... /> A chainsaw and ice hockey mask
    My ex
    My ...
    zeropolis79 zeropolis79 July 2007 Chit chat
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    Anything by Sandy White usually has huge chunks of basic. If I remember correctly I of the Mask even has traces of the code being saved via the IF1 network.
    jp jp August 2007 Sinclair Basic
  • Silent MoviesI was at a screening of Battleship Potemkin last night and Metropolis this afternoon (as part of Kilkenny Arts Week). Both movies featured a brand ne…

    ... house stairs in a skull mask and red cape. It's ...
    Spector Spector August 2007 Chit chat
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... last month, which is to mask off the "ear bit" before ...
    Digital Prawn Digital Prawn August 2007 Development
  • DarkStar.tzx in Spectaculator 6.25Hi all I think I have found a bug in Spectaculator. Darkstar.tzx(OriginalRelease) wiil not not load. DarkStar.tap loads The DarkStar Re-release t…

    ... as it happened to get Mask and Basil working as they ...
    Jon Needle Jon Needle August 2007 Emulators
  • DarkStar.tzx in Spectaculator 6.25Hi all I think I have found a bug in Spectaculator. Darkstar.tzx(OriginalRelease) wiil not not load. DarkStar.tap loads The DarkStar Re-release t…

    ... this problem (see Basil and Mask threads) so it should not ...
    Jon Needle Jon Needle August 2007 Emulators
  • Battle of Games 5!! :)Greetings ladies and gentlemen, and welcome to the Battle of Games 5! This time, we have sort of a Battle Royal of games with a twist: I will allow m…

    ... , masked initially by 0xff (the mask gets shifted right over time ... , masked initially by 0x1 (the mask gets shifted left over time ...

    The 'bigger' the mask (0xff) the less chance of ...
    frobush frobush August 2007 Games
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... we want to bit 0, mask that off and and/or ...
    Alcoholics Anonymous Alcoholics Anonymous August 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... ;exploit], 72, 3); // AND exploit mask into buffer
    memopi(buff ... [g_uchar0], 6, 3); // AND production mask into buffer
    memopi(buff ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... [g_uchar0], 6, 3); // AND production mask into buffer
    memopi(buff ... way but applies an attribute mask in doing so.

    mask and colour
    }

    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... are only graphics and no mask bytes in the graphics ... "struct sp1_cs" is the attribute mask (attr_mask) and attribute (attr) ... and the attribute mask is used to mask out the colour ... background attribute ANDed with attribute mask ORed with attribute).
    < ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Digitized videos and sounds projectAfter starting this thread [url]http://www.worldofspectrum.org/forums/showthread.php?t=14420[/url] I decided to start converting parts of clips and…

    ... compression) r Sprite (with optional mask). All you will need to ...
    LCD LCD October 2007 Sinclair Miscellaneous
  • Why oh why....... did I have to read the thread about cross-assembling using pasmo and ConTEXT......grrrr. Now I've just wasted hours playing with z80 m/c, lol I…

    ... /> - do you want to use mask
    - do you want your ...
    Ralf Ralf October 2007 Development
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