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<1…28293031323334>
  • Best Car Game On The Specci?Chase HQ is pretty cool and Out Run isn't bad either. But what's everyone's top 5? Mine are- 5) Techncop 4) Chase HQ 3) Out Run 2) Super Cars 1) Lo…

    ... on the Atari ST. Lotus III from Gremlin was awesome. I ...
    Ian Hamilton Ian Hamilton January 2006 Games
  • TOP TIP number 2Pretend that you have an NTSC Spectrum by sellotaping different coloured QUALITY STREET wrappers over each eye.

    ... NTSC-II (we're on -III now to make way for ...
    Alcoholics Anonymous Alcoholics Anonymous January 2006 Chit chat
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... colour, with or without a mask, and then pick how the ... , Seven-uP. How it interleaves mask, graphic and X,Y order ...
    Alcoholics Anonymous Alcoholics Anonymous January 2006 Development
  • Atic Atac and Sabre Wulf walkthroughs on Google VideoYou can now watch these 2 games being completed via your web browser, courtesy of Google Video. Atic Atac: [url="http://video.google.com/videoplay?d…

    ...
    30M i of the mask.AVI
    5.5M international ...
    NickH NickH January 2006 Sinclair Miscellaneous
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... colour, with or without a mask, and then pick how the ...
    Metalbrain Metalbrain January 2006 Development
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... being able to interleave the mask into the bitmap data (so ... 8-bit graphic, 8-bit mask, 8-bit graphic, 8-bit ... mask and so on)

    ...
    bobs bobs January 2006 Development
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... being able to interleave the mask into the bitmap data (so ... 8-bit graphic, 8-bit mask, 8-bit graphic, 8- ... bit mask and so on)

    mask into the bitmap data using ... SevenuP, just move mask to the top of the ...
    jonathan jonathan January 2006 Development
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... able to interleave the mask into the bitmap data ... -bit graphic, 8-bit mask, 8-bit graphic, 8 ... able to interleave the mask into the bitmap data ... using SevenuP, just move mask to the top of ... graphic data before mask data, untick the "Mask Before Graph" option ...
    Metalbrain Metalbrain January 2006 Development
  • Spectrum +2 (ish)Sorry couldn't resist a dodgy pun. First of I realise it's a bit grovelling but congratulations on a wonderful site and community. As a kid brought …

    ... 14:47, Switch625 wrote:
    III) Image Convertor - I admit I ...
    Philip Kendall Philip Kendall January 2006 Sinclair Miscellaneous
  • Spectrum +2 (ish)Sorry couldn't resist a dodgy pun. First of I realise it's a bit grovelling but congratulations on a wonderful site and community. As a kid brought …

    [quote]
    On 2006-01-21 14:47, Switch625 wrote:
    III) Image Convertor - I admit I haven't [/quote]

    Bmp2Scr or Bmp2ScrExp is the way to go. Not sure if WOS has the latest version, might be worthwhile to check LCD's site.
    Alcoholics Anonymous Alcoholics Anonymous January 2006 Sinclair Miscellaneous
<1…28293031323334>

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