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  • Hardware section....Wonder why here is no specific hardware forum??? No one ever touched a soldering iron here? (o; I'm kinda lost here with my hardware stuff under: "…

    ... :
    Yepp..just plain resistor network for VGA...

    I ...
    pern pern July 2004 Sinclair Miscellaneous
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... area
    Map the sprite (mask and graphics respectively) to the ...
    ekoman ekoman July 2004 Development
  • Basic corruptionDoes anyone have any tips or solutions for when a Basic listing becomes over a certain size and starts to get corrupted due to paging... I remember …

    ... hold the pointer, one for mask, and any String$ to hold ...
    CKay CKay August 2004 Development
  • What hardware Sinclair and not related has everybody got?Just had to try to list all my clutter in the attic and my dads garage (this has got a bit out of hand), anybody else got as much Retro as this (boug…

    ... right *_+

    Anyone network any of them (damn, we ...
    CKay CKay August 2004 Sinclair Miscellaneous
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... /> Each sprite takes 96 bytes(mask and sprite) and there are ...
    dmsmith dmsmith August 2004 Development
  • Dave Perry InterviewI conducted this interview with Dave Perry, famous for games like Turtles, Trantor, Extreme and Dan Dare 3 to name but a few... Enjoy! Dave Perry wa…

    ... programming. My school had a network of 18 linked to a ...
    MatGubbins MatGubbins August 2004 Sinclair Miscellaneous
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... +1),A ;put preshifted mask into draw procedure (left side ... +1),A ;put preshifted mask into draw procedure (right side ... such form:
    ;mask byte, sprite byte, mask byte, sprite byte... ... HL) ;left side of shifted mask
    DRAWB1 OR %00001111 ...
    dmsmith dmsmith August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    The bit I'm most proud of is using the L register for two tasks, as the index for the byte table and also to store the mask. If that hadn't worked I don't think it would have been possible to do without using the alternate registers.
    dmsmith dmsmith August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... C0H ;table with preshifted mask bytes for left and right ... +1),A ;put preshifted mask into draw procedure (left side ... +1),A ;put preshifted mask into draw procedure (right side ... such form:
    ; mask byte, sprite byte, mask byte, sprite byte... ...
    dmsmith dmsmith August 2004 Development
  • Anyone fancy a "meet up" in September?I have a weekend off in September, 25th/26th September, the only one until Xmas, and am postng this invite on a few boards that I post on. I live in…

    ... posts on the ez-board network alone in that time;
    thx1138 thx1138 August 2004 Sinclair Miscellaneous
  • (Not speccy) Networking xp I`m trying ( for two days now! and fed up with it) - to some laptops to my PC. How the hell do you make this work? If anyone wants to help Please s…

    ... my PC and Laptop to network on a wireless system, and ... connection, I mentioned that the network wasn't as good as ... be so he went into network settings and changed a few ...
    rich_chandler rich_chandler August 2004 Sinclair Miscellaneous
  • Clone Project feedbackFinally i now have some time to start again with my clone project. I have decided to drop the 48k project and go directly on a 128k clone. This migh…

    Ethernet Network port ??

    Not sure if it's possible to squeeze a TCP/IP stack in but it would certainly make a for a cracking multiplayer Elite clone..

    Just my two peneth.

    I'll get me coat
    Saboteur Saboteur August 2004 Sinclair Miscellaneous
  • Clone Project feedbackFinally i now have some time to start again with my clone project. I have decided to drop the 48k project and go directly on a 128k clone. This migh…

    ... at least another one to network (I know I would *_ ...
    CKay CKay August 2004 Sinclair Miscellaneous
  • Clone Project feedbackFinally i now have some time to start again with my clone project. I have decided to drop the 48k project and go directly on a 128k clone. This migh…

    ... much better. CD-rom ? Maybe. Network Card ? It's already in ...
    pern pern August 2004 Sinclair Miscellaneous
  • I need ASM for random numberI need to generate a random pair of coardinates in asm so that x=random no between 0 and 31, y=random no between 0 and 23. Any ideas on how to code …

    ... rescale random values you can mask it (and 31) or multiply ...
    Fikee Fikee September 2004 Development
  • I need ASM for random numberI need to generate a random pair of coardinates in asm so that x=random no between 0 and 31, y=random no between 0 and 23. Any ideas on how to code …

    A fast psudeo-random rouinte might consider grabbing data from the ROM at sucessive points. You would then only have to mask out the bits that you didn't need.
    cyborg cyborg September 2004 Development
  • ** IMPORTANT PLEASE READ ** 14 Sept 2004If you have an email message saying it?s from HSBC Bank security. DO NOT CLICK ON THE LINK (as if you would!) Its not from the bank and contains a…

    ... loptop and infect our home network, as she banks with HSBC ...
    Steve(spt) Steve(spt) September 2004 Sinclair Miscellaneous
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ...
    RLA ; double value (include mask)
    LD E,A

    LD A,(DE) ; Get Mask
    AND (HL) ; And With ...
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ...
    RLA ; double value (include mask)
    LD E,A

    LD A,(DE) ; Get Mask
    AND (HL) ; And With ...
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... ; double value (include mask)
    LD E,A ... LD A,(DE) ; Get Mask
    AND (HL) ; ... LD A,(DE) ; Get Mask
    AND (HL) ; ... LD A,(DE) ; Get Mask
    AND (HL) ; ...
    robpearmain robpearmain September 2004 Development
  • Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…

    ... /> cpl ;inverse
    and (hl) ;mask by inverse gfx
    ld ...
    Fikee Fikee October 2004 Development
  • I.E 6Can someone please help me! I know this is going to sound stupid but my I.E 6 has changed! It used to be that when I clicked on a file to download i…

    No, but I use the superior eMule which uses the same network as eDonkey.
    cyborg cyborg October 2004 Sinclair Miscellaneous
  • Jack The Nipper 2 Masking ... HowI understand masking i.e. ld a,(de) ; Get Mask and (hl) inc de ld a,(de) ; Get graphic or (hl) But how on Jack the nipper did they get the main ch…

    ... />
    Usually you have a mask associated with the "background" graphic ...
    AndyC AndyC October 2004 Development
  • Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …

    ... example)
    3. Save Background, MASK (AND/OR), Replace Background loop ...
    robpearmain robpearmain October 2004 Development
  • Games you used to haveI used to have virtually all of the Ultimate games including the dire Bubbler and Martianoids and swapped them with people at school for other games.…

    ... my ALMOST complete collection of MASK comics - almost 80 issues in ...
    zeropolis79 zeropolis79 October 2004 Games
  • Slightly OT : Xbox emulationI'm interested if anyone here uses a modded Xbox for emulation purposes. I like the idea of using a console rather than a PC for playing games, but I…

    ... directly to your pc's network card. You set up the ...
    Antiriad Antiriad October 2004 Emulators
  • Slightly OT : Xbox emulationI'm interested if anyone here uses a modded Xbox for emulation purposes. I like the idea of using a console rather than a PC for playing games, but I…

    No you dont need broadband. Just the cable and a network card will do - although I use a router as I have DSL.

    And yes you could simply burn files onto a DVD-R (make sure its one session only) and copy them onto the hd using BoXplorer.
    Antiriad Antiriad October 2004 Emulators
  • i know theres a list ..but wanna your opinionbest games...,give me your top10 ,please... theres a lot of good games that i don?t remember the names ...so this could help. thanks. [ This Messa…

    ...
    FlyingShark
    NavySEALS
    Mask
    Ranarama
    Nebulus
    judasEZT judasEZT October 2004 Games
  • Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …

    ... example)
    3. Save Background, MASK (AND/OR), Replace Background loop ...
    Alcoholics Anonymous Alcoholics Anonymous October 2004 Development
  • Bomb Jack 2Does anyone like this sequel? To me it's a dull, unexciting, badly-designed, visually-horrible mess, even before you consider how great the original …

    ... '85)
    I of The Mask 92% Iss. 23 (Dec '85 ...
    sirclive1 sirclive1 October 2004 Games
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Latest Posts

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