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  • Mr Do!, and paging ajmoss and othersIn threads like [url]http://www.worldofspectrum.org/forums/showthread.php?p=466099[/url] the possibility of Mr Do! has been discussed, but nothing…

    ... C16 doesn't have hardware sprites either.

    Oh yes ... -clashing colours and use of masked sprites. But in the early days ...
    joefish joefish April 2012 Games
  • Mr Do!, and paging ajmoss and othersIn threads like [url]http://www.worldofspectrum.org/forums/showthread.php?p=466099[/url] the possibility of Mr Do! has been discussed, but nothing…

    ... C16 doesn't have hardware sprites either.

    Oh yes ... -clashing colours and use of masked sprites. But in the early days ...
    Ivanzx Ivanzx April 2012 Games
  • Un-named AGD 3 gameI've been playing about with (and learning a lot about) Mr. Cauldwells excellent AGD 3.0 today (being off work with shot knees has given me a lot of …

    ... the graphics. All the current sprites are animated, and the main character ...
    TechnicianSi TechnicianSi May 2012 New game ideas
  • Kralizec, a MSX development group, publishes "MajiKazo" for ZX Spectrum[youtube]wJI30FyT7Qw[/youtube] It's a port from a MSX game called [URL="http://www.generation-msx.nl/msxdb/softwareinfo/3449"]MajiKazo[/URL] release…

    ... 'd like to see a masked sprite routine used though. Just ... MSX's one-bit hardware sprites, but that doesn't mean ... ]

    The enemy sprites are masked, only the main character isn ...
    Metalbrain Metalbrain May 2012 Brand new software
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... Anonymous;625636] How many sprites and what are their sizes ... faster than " Phantomas Infinity"'s sprites
    [img]http://www. ... t remember if there are animated backgrounds. I don't think ... clipping, xor/or/load/mask sprites, background tiles and animations ...
    DaRkHoRaCe DaRkHoRaCe May 2012 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ...

    - Generic sprites: Collections of similar looking sprites could be reduced ... ...

    - Animation reductions: All sprites are evaluated for the number ... instance).

    - Static Backgrounds: Animated scenary reduced to static fixed ...
    kgmcneil kgmcneil May 2012 New game ideas
  • Un-named AGD 3 gameI've been playing about with (and learning a lot about) Mr. Cauldwells excellent AGD 3.0 today (being off work with shot knees has given me a lot of …

    ... together. Only 5 enemy sprites at the moment, but ... later date. More enemy sprites, and different background styles ... br />
    The sprites are all animated (with the obvious exception ... For illustration purposes the enemy sprites are different colours but ...
    TechnicianSi TechnicianSi May 2012 New game ideas
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... time

    3) copy sprites to 2nd buffer

    masked sprites on a non scrolling background ...
    R-Tape R-Tape May 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... easy. As for the sprites, there are two possibilities ... aren't too much sprites (or at least, ... screen > paint upper sprites > paint lower part ... paint lower sprites. The sprites need to be masked, but you ... fps, and handle the sprites directly in the buffer. ...
    Metalbrain Metalbrain May 2012 Development
  • New graphics of Double DragonHi people, I did a batch of graphics of Double Dragon for speccy. [URL="http://pixdial.blogspot.com.es/2012/06/double-dragon-spectrum-sprites-batch…

    ... remake? :)

    Have you animated any of these sprites?
    Swainy Swainy June 2012 Announcements
  • New graphics of Double DragonHi people, I did a batch of graphics of Double Dragon for speccy. [URL="http://pixdial.blogspot.com.es/2012/06/double-dragon-spectrum-sprites-batch…

    ... />
    Have you animated any of these sprites?[/QUOTE]

    I ...
    judasEZT judasEZT June 2012 Announcements
  • New graphics of Double DragonHi people, I did a batch of graphics of Double Dragon for speccy. [URL="http://pixdial.blogspot.com.es/2012/06/double-dragon-spectrum-sprites-batch…

    [QUOTE=Swainy;633130]Loving these too! Anyone up for a Golden Axe remake? :)

    Have you animated any of these sprites?[/QUOTE]

    agreed, very nice indeed
    Wookiee Wookiee June 2012 Announcements
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    ... porting animated sprite work over from SevenUp to Paintbrush. The sprites involved ... pixel work when tidying up sprites, and still find myself having ...
    kgmcneil kgmcneil July 2012 Emulators
  • About Microdrives.I have my three microdrives sitting pretty on m new shelves above my monitor. I have never noticed it before but the tape heads look like stereo one…

    ... man' here somewhere that has masked sprites that pre-dates Ultimate's ...
    Scottie_uk Scottie_uk July 2012 Sinclair Miscellaneous
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    ... porting animated sprite work over from SevenUp to Paintbrush. The sprites involved ... pixel work when tidying up sprites, and still find myself having ...
    clausjahn clausjahn July 2012 Emulators
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    ... porting animated sprite work over from SevenUp to Paintbrush. The sprites involved ...
    clausjahn clausjahn July 2012 Emulators
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... - [I]Buzzsaw+[/I] redraws 7 sprites on any pixel row and ... them). There are three moving sprites, 3 animated in the hopper, and ... copy the idea of erasing sprites after the colour routine, by ...
    joefish joefish August 2012 Brand new software
  • 80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…

    ... no more memory than ordinary masked sprites - which require two bitplanes anyway ...
    joefish joefish August 2012 Sinclair Basic
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... - [I]Buzzsaw+[/I] redraws 7 sprites on any pixel row and ... any character column) and 3 animated tiles at fixed locations (odd ... copy the idea of erasing sprites after the colour routine, by ...
    Einar Saukas Einar Saukas August 2012 Brand new software
  • merging bytesPicturing three bytes with their bits identified by letters to make the visualisation easier, what's the best way to perform this transformation? [co…

    ... Timmy says?

    For masked sprites and shifting them I used ... /> 3) shift masks just like sprites on the fly (well, almost ... like sprites, you put 1s instead of ... you treat masks just like sprites.
    Ralf Ralf August 2012 Development
  • Assembly game programming on ZX how-to?Hi. I'm planning to build and release new software for the Speccy but I'm pretty lame as to handle its hardware despite a good mastery of Z80 assembl…

    ... different techniques of drawing sprites - ORed, XORed, masked. It's quite possible ...
    Ralf Ralf September 2012 Development
  • Space PhantomsWith Halloween fast approaching a horror theme shooter could be of interest to someone looking to start a new project,something like the arcade game …

    ... a limit to number of sprites on screen but when the ... large blocks with many being animated as a group.
    jammajup jammajup October 2012 New game ideas
  • Using RST 16 and udg flickerHi there! I'm using UDGs and RST 16 to make a simple canyon bomber game. I've got the game mechanics working ( finally ) but now I'd like to make …

    ... />
    If sprite moved or animated, delete and redraw, else do ... deleting and drawing as many sprites as you can in a ... will depend on how many sprites you have and how long ...
    csmith csmith October 2012 Development
  • Un-named AGD 3 gameI've been playing about with (and learning a lot about) Mr. Cauldwells excellent AGD 3.0 today (being off work with shot knees has given me a lot of …

    ... the exterior graphics are done. Sprites animated, no main character graphics though ... ]

    The current enemy sprites consist of: Tribesman, Myconid, Spider ...
    SimonLCFC SimonLCFC November 2012 New game ideas
  • What were your gamin WOW! moments?I was playing Assassins Creed 3 on my PS3 the other day and I though 'there's just something missing, I'm not getting that buzz that I used to get'. …

    ... featured large, smoothly animated and fully coloured sprites on the screen. And ... hadn't seen a character animated so well, and the puzzles ...
    Arjun Arjun December 2012 Chit chat
  • What (Speccy) game are you currently playing ?(Quite a few threads on what youre listening to, watching etc) What Speccy game are you currently playing ? After playing a LOT of Invasion of the …

    ... a beautiful map with great masked sprites, yet no define keys option ...
    R-Tape R-Tape December 2012 Games
  • What (Speccy) game are you currently playing ?(Quite a few threads on what youre listening to, watching etc) What Speccy game are you currently playing ? After playing a LOT of Invasion of the …

    ... a beautiful map with great masked sprites, yet no define keys option ...
    Rebelstar without a cause Rebelstar without a cause December 2012 Games
  • What (Speccy) game are you currently playing ?(Quite a few threads on what youre listening to, watching etc) What Speccy game are you currently playing ? After playing a LOT of Invasion of the …

    ... a beautiful map with great masked sprites, yet no define keys option ...
    zeropolis79 zeropolis79 January 2013 Games
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... in trying.

    Character sprites, if based on say [I ... pixels) so they can be animated and pre-shifted in a ...
    joefish joefish January 2013 New game ideas
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... white, cyan, yellow) and the sprites are all black. Green could ... could probably have the character sprites in different colours.
    ... the sprite needn't be masked, but could use transparent ... preference would be for non-masked sprites that just blank the ...
    joefish joefish January 2013 New game ideas
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HitBox

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masked 475 583
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