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  • Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…

    ... buffer
    2. Drew the sprites in their correct positions
    sprites move a few pixels at ... calculating offsets for the blocks/sprites and to draw directly to ...
    robpearmain robpearmain May 2009 Development
  • Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…

    ... /> As I tried to draw sprites on basin paintbox, I realized ...
    Arda Arda May 2009 New game ideas
  • List of existing games that needs a port to zx spectrumPlease post here the games that exist in other platform(s) but does not exist in speccy. Please keep in mind this is not a to-do list, so don't hesti…

    ... if available (links to history, sprites, sound, music, story, books, movies ...
    Arda Arda May 2009 New game ideas
  • Making new Spectrum graphics on a MacI would love to have a go and try to do some graphics for a NEW Spectrum game. It would be the first Spectrum game I've worked on since I worked on '…

    ... that would let me produce animated Speccy graphics, loading screens etc ...
    Mark R. Jones Mark R. Jones May 2009 New game ideas
  • Before insanity sets in...I'm trying to locate a game, now I'm a bit sketchy on the details...but... It was a type in adventure BUT it had an animation type bit in the top wi…

    ... "Go East" then the little animated figure would walk east (right ... definitely text based with an animated representation in the top window ...
    STeaM STeaM June 2009 Games
  • Tips on optimizing some newbie assembly routinesI'm starting to learn some assembly language. The best way to learn is to actually code something you are going to use, so I'm creating a very simple…

    ... simplified SP1, but without the sprites on top. I intend to ...
    na_th_an na_th_an June 2009 Development
  • The skiving off topicI'm trying to juggle several (work related) problems here, but I've been at it for so long now that I'm getting distracted, so I'm skiving off for a …

    ... />

    6) Your favourite animated film (cartoon, stop motion models ...
    ewgf ewgf July 2009 Chit chat
  • Your top five lists...If you're bored, skiving off work, or just want to increase your post count, then feel free to post your top five lists of anything at all here. I am…

    ... .


    My favourite animated characters:

    1. Gromit ...
    ewgf ewgf August 2009 Chit chat
  • ZXF on CalameoIn case anyone's interested, all 11 issues of ZXF can now be browsed/downloaded from Calameo at this page: [url]http://en.calameo.com/accounts/79002[…

    In case anyone's interested, all 11 issues of ZXF can now be browsed/downloaded from Calameo at this page: [url]http://en.calameo.com/accounts/79002[/url] It's one of those fancy, Flash animated magazine affairs.

    Enjoy!
    woodcock88 woodcock88 August 2009 Sinclair Miscellaneous
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... with control selection, some new sprites and the score-display font ...
    joefish joefish August 2009 Development
  • animated GIF questionAfter trying a couple of different GIF animators (currently using Ulead's free program), I haven't been able to work out how to do what I want, which…

    After trying a couple of different GIF animators (currently using Ulead's free program), I haven't been able to work out how to do what I want, which seems fairly simple, and is:

    frame 1 - pause 2 seconds -
    frame 2 - pause 2 seconds -
    Battle Bunny Battle Bunny August 2009 Chit chat
  • Trademarks of developersI find some developers have some trademarks on its games, being originals or even conversions. Next some examples: SpecialFX: -Nervous enemies. The…

    ... />
    Graftgold:

    -Small sprites. A lot, and moving smooth ...
    judasEZT judasEZT August 2009 Games
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... to handle collisions between two sprites, especially if you wanted to ... , which switches between two colliding sprites after a COLLISION test, allowing ...
    jonathan jonathan August 2009 Development
  • Rippin GauntletAfter readin Retro gamer the other day and their left for dead thingy for speccy. I was wonderin would it be possible to hack the graphics for gaun…

    After readin Retro gamer the other day and their left for dead thingy for speccy. I was wonderin would it be possible to hack the graphics for gauntlet and replace them with zombie type sprites???
    Countvarg Countvarg September 2009 Games
  • free flash (swf) softwareCan anybody recommend some free software that allows the creation of animated flash banners/logos? Customer knows best don't you know :(

    Can anybody recommend some free software that allows the creation of animated flash banners/logos?

    Customer knows best don't you know :(
    dekh dekh September 2009 Chit chat
  • An idea for a possible(?) new interfaceDue to the Spectrum's processor speed and the way the ULA works, there are a couple things (among others) that are difficult to do: -Gigascreen or a…

    ... rendering
    -Animation of big sprites
    -Anything that needs to ...
    zxbruno zxbruno October 2009 Hardware
  • Framerate of arcade gamesThe Golden Age of video games coincided with the birth of 8-bit home computing; this is why every computer of that era has a slew of really bad Pacma…

    ... of Pacman has five moving sprites, and should be doable at ...
    ajmoss ajmoss November 2009 Games
  • ZX81 software interupts?One of the ZX81's main improvements over the ZX80 was the NMI, allowing for SLOW mode and therefore animated graphics/games. But I read SLOW mode ra…

    ... for SLOW mode and therefore animated graphics/games.

    But ... : did any of the ZX81 animated games run in FAST mode ... the ZX80 did to run animated games like that Space Invaders ...
    MartynC MartynC November 2009 Sinclair Basic
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... /> I'm drawing some moving sprites to the screen, first restoring ... old positions and later drawing sprites at new positions.

    Ralf Ralf November 2009 Development
  • Biggles (missing something?)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000521&loadpics=3"]Biggles[/URL] TIMEWARP upper middle. Is this a logo for a company, or pa…

    ... or two loading screens (an animated .GIF flipping between each screen ...
    ZnorXman ZnorXman December 2009 Infoseek database
  • Jonathan Cauldwell writes.I also found this in me old archives, which was actually written by Jonathan Cauldwell. Again, typos and editorial tags included for authenticity ;-)…

    ... the day.
    The main sprites are drawn early on, and ... .
    Once the player's sprites are designed work commences on ...
    Shaun.Bebbington Shaun.Bebbington December 2009 Sinclair Miscellaneous
  • Little Sprite DemoI've managed to make a little headway with my fooling around with sprites, so I thought I'd stick a snapshot demo thing somewhere for anyone who is i…

    ... with my fooling around with sprites, so I thought I'd ...
    RoseCotton RoseCotton December 2009 Development
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... of code that moves my sprites and so on.

    Emlyn_Hughes Emlyn_Hughes December 2009 Development
  • Browser based gameI've been kicking around an idea for a couple of years for a browser based strategy game. The idea is to keep it simple and very easy to pick up wit…

    ... static and some will be animated gifs.

    Anyone here ...
    Lee Fogarty Lee Fogarty December 2009 Chit chat
  • Question on copying screen bufferHi, Al my prevoius games were copying graphics directly to screen memory starting at 16384. Now I'm experimenting with screen buffer where I could d…

    ... I'm not clearing any sprites on the screen, I'm ...
    Ralf Ralf December 2009 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... I discovered all the old sprites again but had lost all ...
    Swainy Swainy January 2010 Development
  • A side scrolling platform game with colour?Just a call to all the zx programmers that a mario/sonic type game needs to be done, love turbo the tortoise but colour is needed in this, even if i…

    ... blue background with different coloured sprites and objects has no clash ...
    rustyredline rustyredline January 2010 New game ideas
  • Jet Set Willy sprite evilities.Hello everyone. I am currently trying my hand at modding Jet Set Willy, but there is a big problem - I can't use half of the sprites. I am using JSWE…

    ... 't use half of the sprites. I am using JSWED. When ... of hexadecimal numbers with eight sprites next to them, for example ... "AD00" has four sprites of pliers, and four sprites of a spinning ...
    nixot nixot January 2010 Development
  • Sorcery - wtf?Clicking on WOS's 'Random' link took me to [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0004650&loadpics=3]Sorcery[/url], so I had a quick g…

    ... 50% when there are 3 sprites on screen!

    What ...
    Tobo Tobo February 2010 Games
  • Have you seen this man?I was digging around in the sprite graphic data of Contact Sam Cruise when I came across this sprite: [IMG]http://pyskool.ca/images/csc-as064.png[/I…

    ... .html#handsUp"]hands up[/url] sprites in Skool Daze.

    Anyhow, here are some more sprites of the same character:
    SkoolKid SkoolKid February 2010 Games
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