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  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.
    olaf olaf January 2011 Sinclair Basic
  • Help?Hi All, I wonder if anyone has a few minutes to look at this bit of code I'm working on. I'm trying to move to sprites and want to do it with a scr…

    ... 'm trying to move to sprites and want to do it ...
    R-Tape R-Tape January 2011 Development
  • World Class Rugby - what a game!Just [url=http://www.ysrnry.co.uk/tvprog/whatsnew.htm]dipping my toe[/url] into documentary stuff (a nice diversion whilst vegging out) and reacquain…

    ... , line-outs, etc, detailed well-animated graphics and advanced features such ...
    NickH NickH February 2011 Games
  • Games with Plus3/Disk enhancementsFor about 95% of games of +3 disk, it was simply the tape version with the only benefit being reduced loading times. However, there were a few excep…

    ... , both parts have a brief animated title screen at the beginning ...
    MartynC MartynC February 2011 Games
  • Minotaur Rescue for iOS, recommendedJeff Minter of Llamasoft released a great game with quirky British humour for iOS devices. Its built in the style of an Atari 2600 game but with a mo…

    ... that can handle hundreds of sprites without flicker.

    [youtube ...
    takapa takapa February 2011 Chit chat
  • ZX Spectrum Woes...In my endeavours to get my second Spectrum (Issue 3) working I have replaced the CPU, memory and lower ram. I have fitted sockets for the CPU and me…

    ... has changed from four four animated alternate vertical black and white ... bars to an animated chequerboard, it still shows no ...
    weathereye weathereye March 2011 Hardware
  • SpecBAS 0.628 now availableFor Windows and Linux (Pandora port coming soon!): [url]http://www.zxspectrum4.net/forum/viewtopic.php?f=6&t=28[/url] Quick list of what's new: [c…

    ... , including the "Scroll?" prompt.
    SPRITES! Check the documentation for the ... sprites commands.
    Rotation and scaling ...
    Dunny Dunny March 2011 Sinclair Miscellaneous
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... , but each screen has different animated traps which make them increasingly ...
    Battle Bunny Battle Bunny March 2011 Games
  • Who was making/porting Mr Do!Last year some time, in the [I]Development[/I] or [I]New Games Ideas[/I] forums, someone said that they were working on converting the ancient but st…

    ... even posted up some Spectrum sprites, and I was wondering what ...
    ewgf ewgf March 2011 Games
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... the frame to do game sprites or anything, but I haven ...
    joefish joefish March 2011 Development
  • Designing a game.Hi all Lets say that i have been impressed with the games being created by guys on WOS and want to have a shot at making a game myself,my ageing know…

    ... basic txt adventures and designing sprites about as far as i ...
    jammajup jammajup April 2011 Development
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... almost full frame free for sprites and game logic.

    sprites).

    enJine sources will ...
    Ketmar Ketmar April 2011 Development
  • Name of game needed - sort of robot wars...Well, I reckon this one's a tricky one. Can't quite remember the year, maybe mid-eighties. Have tried WOS searching to no avail. It was: - a 2 pl…

    ... right), battling each other. The sprites were very small. The gameplay ...
    Morkin Morkin April 2011 Games
  • Three Weeks in Paradise V3.0 releasedTeam SpecNG has released V3.0 of our remake. It can be downloaded from the official site: [url]www.specng.org[/url] New in version 3.0 ============…

    ... function that, before hiding the sprites, it checks if they
    marcoagpinto marcoagpinto May 2011 Announcements
  • Hutch the RabbitI'm currently working on the graphics for a game that will hopefully be available for the iPhone/iPad or something. Still in it's very early stages, …

    ... I created the character and animated him in SevenUp. I actually ...
    redballoon redballoon May 2011 Announcements
  • New game! Nanako in CJMC for ZX81!Yup, that's true. We've been busy in crafting a nice, small, simple library to code games in text mode (this is, standard, unexpanded) for the 16K ZX…

    ... and currently supports 4x4 character sprites to be printed or grabbed ...
    na_th_an na_th_an May 2011 Brand new software
  • Meanwhile... in Fikee's insane mindHere are some ideas im playing with in my mind: [B]#1 Stickman virtua fighter[/B] stickmans from international 3d tennis kicking each other [B]#2 T…

    ... and Micronaut One with prescaled sprites. just you, your hands, flashlight ...
    Fikee Fikee June 2011 New game ideas
  • Remembering a kids TV show.What was that TV show that was shown in the late 1970's to early 1980's that was animated and featured a boy and girl who lived by a port. I remembe…

    What was that TV show that was shown in the late 1970's to early 1980's that was animated and featured a boy and girl who lived by a port.

    I remember the theme tune featuring primarily a guitar and the opening credits to contain sea shells.
    Scottie_uk Scottie_uk June 2011 Chit chat
  • SpecBAS 0.690 Now AvailableHi folks - 0.690 is now available at the usual location: [url]https://sites.google.com/site/pauldunn/SpecOS.zip[/url] You can also download the rece…

    ... size the horizontal scrollbar.
    Sprites, when moved a distance over ...
    Dunny Dunny July 2011 Sinclair Miscellaneous
  • Legend of Kyrandia - ZX Spectrum DemoI was browsing the ZX Open Source site [url]http://opensourcezx.untergrund.net/[/url] and I found an interesting tr-dos disk image of a playable demo…

    ... made a small eye-candy animated gif of it running :-)
    Anestis Anestis July 2011 Development
  • Creating a Demo with TommyGunSome of you may have caught the thread in 'new game ideas' concerning Super Stick Man (a title that WILL eventually change due to how the graphics ha…

    ... have a load of finished sprites in TommyGun. I've drawn ...
    TechnicianSi TechnicianSi July 2011 Development
  • Collision detection in Arcade Game DesignerI've been playing with Arcade Game Designer recently but I can't get the collision detection work between two sprites of the same type even though I'…

    ... collision detection work between two sprites of the same type even ...
    matti1234 matti1234 July 2011 Development
  • grabbing browser video blockeddunno if I asked this before.. but I'm trying to get some mp4 / flv video off a website that I subscribe to... all the other chapters I get fine.. bu…

    ... video and the location is masked / it uses a php script ...
    fog fog July 2011 Chit chat
  • How to get a minimal splib2Hello. We are designing a new engine and stuff, coded in ASM and to be used from z88dk. I was just wondering how to get a minimal splib2 with just th…

    ... nor dynamic block allocation for sprites, nothing.
    na_th_an na_th_an July 2011 Development
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... . I'm happy to have sprites this time instead of chars ...
    R-Tape R-Tape July 2011 Brand new software
  • 59 animated loading screen reveals in 15 minutesHere's the product of a lazy Sunday listening to Test Match Special :) 59 of the more interesting loading screen reveals in 15 minutes - I've doubled…

    Here's the product of a lazy Sunday listening to Test Match Special :) 59 of the more interesting loading screen reveals in 15 minutes - I've doubled the playback speed as original speed is slow enough to send me to sleep!
    [youtube]05Vh77qLMic[/ ...
    NickH NickH July 2011 Sinclair Miscellaneous
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... guess I'm shifting my sprites as I need them), but ... because I wanted to keep sprites/tiles at 16x16 so I ...
    Sokurah Sokurah August 2011 Development
  • Trying to remember...It's another one of them "My memory is crap" threads about getting the name of something long forgotten. In this instance it's a film I once saw whe…

    ... and indian battling bit is animated so it's that mixture ... , there was a stop motion animated piece I watched once that ...
    STeaM STeaM August 2011 Chit chat
  • Artist RequiredAs some of you may be aware, at the homebrew coding weekend back in July I volunteered to write a Spectrum game to be shown at this year's Replay exh…

    ... be up for drawing some sprites?
    jonathan jonathan September 2011 Development
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HitBox

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masked 475 583
animated 1.7K 1.9K
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