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<1234567…34>
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... /> ;------
    ;24-character wide 8x2 attribute effect.
    ;Use an unrolled ... /> ;Use wrap-around attribute map to allow vertical attribute-based scrolling.
    ;Full 16x16 masked attribute sprite routines.

    MACRO ...
    joefish joefish March 2014 Development
  • Confounded modern thingsIt appears the server instability has left a gap in the forums listing so I'll post this again. Given a complete lack of anything on the projects pa…

    ... just can't change the attribute colours fast enough. It takes a ...
    cyborg cyborg December 2001 Games
  • Graphic equalizer m.c. program neededBack in the 90's I had a full-screen attribute equalizer that was simple, yet very impressive. We used to listen to Vangelis or Jean M Jarre by conne…

    ... (item 2 above). Once the attribute colours have been set up at ...
    BloodBaz BloodBaz December 2007 Development
  • Making Horace play fair!Hi again Has anyone created a new or twiddled version of Hungry Horace that has a more fair screen 3 and 4? Or a version of the spiders where the f…

    ... acts according to attribute colours. So you can change colours but not with ...
    Arda Arda April 2010 Games
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... issue relates to a wandering attribute. I calculate the length ... if I do this the attribute (in my case green ... The proportional routine automatically applies colours for an additional square. This ... third of the screens the attribute colours will appear 7 lines ...
    Timmy Timmy May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... ]The proportional routine automatically applies colours for an additional square. This ... third of the screens the attribute colours will appear 7 lines back ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • Composite mod - which one?On all my 16K/48K and Plus Spectrums I use to carry out the "Womble" Composite mod: [URL="http://womblesretrorepairshack.blogspot.de/2008/11/zx-spect…

    ... the display output with new attribute colours and resolution, opening the potential ...
    Fruitcake Fruitcake April 2013 Hardware
  • Video output questions...Two questions... [QUOTE]1. The yellow and blue colours seem out of phase on the display. Is this normal for an RF connection to the TV/monitor?[/QUO…

    ... the display output with new attribute colours and resolution, opening the potential ...
    Fruitcake Fruitcake April 2013 Hardware
  • Which games gave you feeling "this can't be spectrum" ?Hello. Long time no post here :) Was looking back into past, thinking about ZX games... So in your opinion, which game (graphically) gave you feel…

    ... like Extreme. Basically anything that masked attribute clash or did some form ...
    BiNMaN BiNMaN August 2013 Games
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... to know how to put attribute colours in tile data and then ...
    alienbanana alienbanana March 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... /> ; call get_screen_location ; returns HL containing attribute co-ordinates on screen
    attribute
    tile_1: ; space
    defb ... less calculations to place the attribute colours for that tile.

    polomint polomint March 2014 Development
  • Using 256 color emulator to remove color clash & update graphicsWhat are your thoughts in using 256 color emulation (like [url]http://www.emulatronia.com/emusdaqui/spec256/download-eng.htm[/url] ) but limiting the…

    ... if it can do 8x8 attribute colours.

    Also, from my ...
    Timmy Timmy March 2014 Games
  • Subliminal messagesJust read an article on Subliminal messages hidden in films and adverts and wondered if any Spectrum games contained any hidden messages! A lot of th…

    ... the screen without it's attribute colours, thereby revealing hidden text.
    ewgf ewgf March 2014 Games
  • THE HOBBIT loading screenHello again, thought I'd have a go at an alternative loading screen for The Hobbit. [IMG]https://dl.dropboxusercontent.com/u/61658082/THE%20HOBBIT%…

    ... graphic, but just change the attribute colours to give the illusion of ...
    weesam weesam March 2014 Games
  • THE HOBBIT loading screenHello again, thought I'd have a go at an alternative loading screen for The Hobbit. [IMG]https://dl.dropboxusercontent.com/u/61658082/THE%20HOBBIT%…

    ... graphic, but just change the attribute colours to give the illusion of ...
    Morkin Morkin March 2014 Games
  • THE HOBBIT loading screenHello again, thought I'd have a go at an alternative loading screen for The Hobbit. [IMG]https://dl.dropboxusercontent.com/u/61658082/THE%20HOBBIT%…

    ... graphic, but just change the attribute colours to give the illusion of ...
    Einar Saukas Einar Saukas March 2014 Games
  • i need a sideways scrolling program written in basicso like ghosts and goblins it scrolls along with the player. i had help with this before in making a tunnel game but this time i need it to be a able…

    ... slow). Instead, Id have fixed attribute colours with perhaps the top layer ...
    kgmcneil kgmcneil January 2018 Development
  • i need a sideways scrolling program written in basicso like ghosts and goblins it scrolls along with the player. i had help with this before in making a tunnel game but this time i need it to be a able…

    ... slow). Instead, Id have fixed attribute colours with perhaps the top layer ...
    digital digital January 2018 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... />
    - #defines for colours, border(), screen address calculations have ... new kind is the attribute-only sprite, though these ...
    6. Sprite colours are now masked. This allows for things ... want to choose different colours depending on sprite rotation ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…

    ... like to create an animated attribute reveal in machine code by ... has a diagonal animation of attribute squares moving from top left ... the actual attribute of the screen. The order of colours in the ... , red, blue then the actual attribute byte. I have a screen ...
    Speccy_James Speccy_James February 2014 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... functions for computing screen and attribute addresses as well as for ... overhead similar to a single masked 3x3 sprite. If this works ... later a 256x192 pixel, 32x192 attribute version that will also be ... ) that allows 4 clash-free colours on screen. For the ti ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... Spectrum (ie more than two colours per attribute cell)

    I ... already enabled the "tile is masked" checkbox but the mask buttons ...
    TrueVideo TrueVideo October 2006 Development
  • Tommy GunHi, Got a few suggestions etc. for Tommy Gun. Well done Kiwi et. al. for a fantastic application. I would like to add the following suggestions: …

    ... ? Where / How do you add colours (if required). Too many possibilities ... the file again with a masked / attributed image and you should ... mask pixels
    is the attribute data

    The letters ...
    Kiwi Kiwi February 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... />
    Anyhow, since attribute masking on a character level ... only, PAPER-only sprite colours without any trouble ( ...
    Only fixes the SevenuP Attribute output.[/QUOTE]

    ... ; Palette: ZX Spectrum
    ; Masked : No
    ; RowOrder: Classic ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... avoid attribute clash.
    (b) was pixel-masked but kept flicking colours at ...
    joefish joefish March 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... avoid attribute clash.
    (b) was pixel-masked but kept flicking colours at ...
    Pegaz Pegaz March 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... avoid attribute clash.
    (b) was pixel-masked but kept flicking colours at ...
    Arda Arda April 2011 Development
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... to their display of colours. The spectrum's attribute clash was one ... ] display colourful moving objects without attribute clash.


    Even ... similar attribute display to the spectrum, the ability to display gradients masked ...
    weesam weesam December 2014 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... to their display of colours. The spectrum's attribute clash was one ... the time.[/QUOTE]

    Attribute systems, even when you "worked ... and scenery might have better masked how little on screen action ...
    AndyC AndyC December 2014 Games
  • Which game(s) had the worst colour clash?I remember colour clash was the bane of the spectrum, but are there any cases where it was particularly bad/good? I remember that R-Type seemed ve…

    ... the sprites are being pixel-masked onto the background, but then ... another format in monochrome, then colours slapped on at random. No ... even slightly to fit the attribute squares.
    joefish joefish October 2018 Games
<1234567…34>

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