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<1…24252627282930…34>
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... graphics editor (and soon a font editor - I've not used ...
    icabod icabod April 2006 Development
  • Legal Sinclair clones?Are any of the cloned Sinclair computers legal, other than the original Timex machines? Are the QL Clones legal? Could a legal clone be produced with…

    ... a clean-room approach - the font. I tried to design my ... own lookalike font, but I'm so familiar ... with the Speccy font that anything so much as ...
    gasman gasman April 2006 Sinclair Miscellaneous
  • 20th AnniversariesOkay, last year saw the 20th anniversary of Live Aid marked with a similar event so I think we should mark some of the major events of 1986 somehow. …

    How about a commemorative Rebelstar tournament?[FONT=Times New Roman][COLOR=black] [/COLOR][/FONT]:-)
    Dave_C Dave_C April 2006 Chit chat
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... deal especially if sprites are masked. A single frame could be ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... with some additional gfx like font and so
    personally i ...
    Fikee Fikee April 2006 Development
  • final version of Raketa(The Rocket)[url]http://bohusk.host.sk/raketa.zip[/url] 2.2MB

    [FONT=Courier New]hm, 7 hours passed, but no mail arrived
    will wait ?till tomorrow, maybe it?stucked on some strange server
    zatial thanks :smile:
    [/FONT]
    de Vandemar Croup de Vandemar Croup April 2006 Sinclair Miscellaneous
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... /> 129 REM draw the sprite, masked with the background characters @@
    Kiwi Kiwi April 2006 Emulators
  • TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…

    ... the option when editing a font -- I always find it useful ...
    icabod icabod April 2006 Development
  • +3e file manager program/projectFirstly let's get one thing sorted. This program/project is written entirely in basic, as I am a lamo who doesnt know enough M/C. It really Is'nt th…

    ... attempting to mount , move change .....[FONT=Arial][/FONT][/LEFT]

    [B ...
    dasteph dasteph April 2006 Sinclair Basic
  • +3e file manager program/projectFirstly let's get one thing sorted. This program/project is written entirely in basic, as I am a lamo who doesnt know enough M/C. It really Is'nt th…

    ... attempting to mount , move change .....[FONT=Arial][/FONT][/LEFT]

    [B ...
    glancaster glancaster April 2006 Sinclair Basic
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... /> // Software rotated masked sprites are slow in ... // speedup achieved using pre-shifted masked sprites.
    /////////////////////////////////////////////////////////////
    < ...
    // Create Ten Masked Software-Rotated Sprites
    < ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • How powerful were the Moon-landing computers?I've meant to ask this before, but I got sidetracked; does anyone know how powerful the computer(s) NASA used in the 1969 Moon landings were, in comp…

    ... Module. These together formed the [/FONT][FONT=Verdana]Apollo Guidance and Navigation ... rewire the core.

    [/FONT][FONT=Verdana]The erasable memory was ... 10 kilos.
    [/FONT][FONT=Arial, Helvetica, sans-serif][FONT=Verdana]
    Without ...
    Lee Fogarty Lee Fogarty April 2006 Chit chat
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... [code]
    #define SP1_ID_MASK2 1 // masked sprite 2-byte definition (mask ... /> #define SP1_ID_MASK2_NR 2 // masked sprite 2-byte definition (mask ... /> #define SP1_ID_MASK2_LB 3 // masked sprite 2-byte definition (mask ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... would obviously have to you masked sprites, so sprite numbers would ...
    Kiwi Kiwi April 2006 Development
  • IDE InterfaceHi all, I've found a diagram for an 8-bit IDE interface...[url]http://www.zxplus3e.plus.com/interface.html[/url] It looks nice and simple and, if I…

    ... of the +3 or 2a.[FONT=Arial][/FONT]
    dasteph dasteph April 2006 Hardware
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... for each direction and all masked.
    redballoon redballoon May 2006 Development
  • Zelda cloneHi all you Zelda fans! This game has been moved from the Wanted: Game Ideas! thread because it seems to have enough people interested in helping wit…

    ... /> ====================================

    I started a font. Only a few characters so ...
    Sadako Sadako May 2006 Development
  • National versions of programming languagesI remember reading in old Polish computer magazines that there were serious plans in the 80-ties to create Polish versions of BASIC, Pascal, Logo so …

    ... could define them in a font, but overwriting existing characters for ...
    XTM of TMG XTM of TMG May 2006 Sinclair Miscellaneous
  • National versions of programming languagesI remember reading in old Polish computer magazines that there were serious plans in the 80-ties to create Polish versions of BASIC, Pascal, Logo so …

    ... could define them in a font, but overwriting existing characters for ...
    Paul van der Laan Paul van der Laan May 2006 Sinclair Miscellaneous
  • Zelda cloneHi all you Zelda fans! This game has been moved from the Wanted: Game Ideas! thread because it seems to have enough people interested in helping wit…

    FONT Update:

    Letters A ...
    Sadako Sadako May 2006 Development
  • Zelda cloneHi all you Zelda fans! This game has been moved from the Wanted: Game Ideas! thread because it seems to have enough people interested in helping wit…

    Very funny test program :-) I like it.

    The font looks nice too.

    Well Done - Sadako/Sentinel
    Kiwi Kiwi May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... look at ten 2-byte masked sprites. Now we're going ... OR sprites rather than ten masked sprites. We're still using ... tap a go -- the 10 masked sprites are replaced by 10 ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Zelda cloneHi all you Zelda fans! This game has been moved from the Wanted: Game Ideas! thread because it seems to have enough people interested in helping wit…

    ... run a zelda game (using masked sprites etc), and data storage ...
    Kiwi Kiwi May 2006 Development
  • How to speed up TZX loading (emu development)With many newer emulators there are options to do faster loading schemes, even for turbo-loader or protected loader blocks in TZX files. For example,…

    ... between loaders. Fill the non-masked areas with bytes to check ...
    Dunny Dunny May 2006 Emulators
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... test program with its ten masked sprites and make modifications to ... />
    [code]
    // Create Ten Masked Software-Rotated Sprites

    masked sprite as usual then the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Music help - CPC/SpecHey, I need some advice or help or something. I have a game in development that will be appearing for the Amstrad CPC and possibly Spectrum (if ther…

    ... of rows displayed and the font used, so you can bump ...
    Lee_dC Lee_dC May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... original test program with 10 masked sprites, but this time done ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Graphics : CPC -> SpectrumOk my CPC game is nowhere near done (the actual coding for the CPC hasn't even begun yet as I'm still preparing enough graphics and animation and doi…

    ... very sparse backgrounds (even a masked bullet might only be 3 ...
    bobs bobs May 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... of screen-layout, through to masked sprites & optimised code. You ...
    bobs bobs May 2006 Development
  • mp3/wav download spectrum gamesI'm new to this board and would like to say hi!.. Just recieved a zx spectrum from ebay today. I used to have tons of tapes many eons ago but they ha…

    ... pesimistic.. I´ve tried
    [FONT=Arial, Helvetica][B][URL="ftp ... Francisco Javier Crespo and
    [/FONT][FONT=Arial, Helvetica][B][URL="ftp ... welcome to the forums :)
    [/FONT]
    de Vandemar Croup de Vandemar Croup May 2006 Games
<1…24252627282930…34>

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HitBox

Word Docs Hits
masked 475 583
font 5.1K 26.2K

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