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<1…28293031323334>
  • What is the name of this apple/android app?Some time ago* I saw an interesting animation,where someone had drawn a pic and the app registered/replayed every stroke stepbystep. The drawing was…

    ... ago* I saw an interesting animation,where someone had drawn a ...
    ZnorXman ZnorXman July 2013 Chit chat
  • CD Back and possibly coverHello there, I'm in a band and releasing an ep in the very near future. Take a look at us on facebook here. [url]https://www.facebook.com/therealBNK?…

    ... the 2 song titles and sprite versions of us!?! I don ...
    LORDKILL LORDKILL August 2013 Sinclair Miscellaneous
  • Rainbow Chaos(I so want to call this Law of Chaos to pun on lords) Anyway. Dunno if I'll make this. But if I don't /someone/ will want to. It's just too good an …

    ... got just 256 pixels per sprite, with two colours per line ...
    Gedlion Gedlion August 2013 Development
  • AGD and CGD....can we have a compromise?Well I have been using Jonathan Cauldwell's Arcade Game Designer and I started to look at Dave Hughes' Classic Game Designer. I must say that they ar…

    ... , AGD allows more screens, complex sprite animations and let the game ...
    gabriele amore gabriele amore September 2013 Development
  • I've been busy but I'm back[url]http://www.youtube.com/watch?v=V_R2qk8yIyk&feature=player_detailpage[/url] This is only part of an 80s themed video I'm working on. Its a home g…

    ... 've done the graphics and animation myself (and I didn't ...
    Stealthwyvern Stealthwyvern September 2013 Chit chat
  • Just part of a video I'm working on.[url]http://www.youtube.com/watch?list=UUaWxV2cLO5Cng2P4LwisbDw&v=V_R2qk8yIyk&feature=player_detailpage[/url] I did it using Xara Photo and Graphic …

    ... much to my first Spectrum animation simulation so I thought I ...
    Stealthwyvern Stealthwyvern September 2013 Chit chat
  • Super Meat BoyDon't know if anyones mentioned SMB or not but that would be a prime candidate for a conversion or a new spin on the engine... many levels could fit …

    ... and theres often only one sprite.

    Team Meat seem ...
    CKay CKay September 2013 New game ideas
  • Remove colour clash from Everyones a WallyWonder what the game would be like if the main sprite attributes were 8 hence avoiding the awful colour clash. Surely a handful of pokes would remed…

    Wonder what the game would be like if the main sprite attributes were 8 hence avoiding the awful colour clash.

    Surely a handful of pokes would remedy this?
    daveysludge daveysludge September 2013 Games
  • Type-in BASIC contest on Reddit.Not sure how WOS-legal it is to mention/link to other forums, but Reddit is having a contest on r/retrobattlestations, asking readers to type a speci…

    ... , set up, and running the animation. They've provided type-ins ...
    The Lone Magpie The Lone Magpie October 2013 Sinclair Basic
  • Super Wonder Boy in Monster Land (BUGFIX)Please add the following "known errors" description for [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005053"]Super Wonder Boy in Monster L…

    ... graphic corruptions in candle timer animation and heart bonus.
    [*] Multicolour ...
    Einar Saukas Einar Saukas October 2013 Infoseek database
  • How to make Zx Spectrum graphics and animation (videotutorials)Hi all! Im a experienced pixel artist since 25 years ago, i uploaded some tutorials that i hope you help to develope graphics for Zx Spectrum. Enjoy!…

    Hi all!
    Im a experienced pixel artist since 25 years ago, i uploaded some tutorials that i hope you help to develope graphics for Zx Spectrum.
    Enjoy! Thanks and sorry my english, im spanish.

    [URL="http://youtu.be/3Eayb52JacU"] ...
    Leander Leander October 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... ?p=594378#post594378"]Timmy's "Sprite Demo 1" [/URL]- it's ... comment naming "[B][COLOR="blue"]SPRITE PACK v3.0 [/COLOR][/B ...
    szeliga szeliga November 2013 Development
  • Goku Mal ReviewLink to game --------------- [url]http://www.mojontwins.com/juegos_mojonos/goku-mal/[/url] Review -------- Goku Mal is a flip screen platformer wher…

    ... are very good and detailed, animation is super smooth and very ... feel with great graphics, smooth animation, good music and controls it ... standard and so is the animation. It moves silky smooth.
    morcar morcar November 2013 Games
  • SNES versus Megadrive (yet again...)One of the most debated things on the Internet is which is best between the [B]Super Nintendo[/B] and the [B]Megadrive[/B] (we've even covered it on …

    ... both excellent, but which were sprite based not polygons.

    ewgf ewgf November 2013 Chit chat
  • Small demo to show my sprite engine for ZX Spectrum 48KThis demo shows 13 sprites moving at 50fps totally flicker free: 12 enemies bouncing in edges and the main character, controllable with OPSA (note S …

    This demo shows 13 sprites moving at 50fps totally flicker free: 12 enemies bouncing in edges and the main character, controllable with OPSA (note S instead Q).

    To show the demo dowload the zip and execute demo.tap (only works on 48K). The ...
    antoniovillena antoniovillena December 2013 Development
  • Name the sprite : FishAll sprites taken from Spectrum games. Name the game. [IMG]https://dl.dropboxusercontent.com/s/9hd2jqkgx5k67tj/fish.png[/IMG]

    All sprites taken from Spectrum games. Name the game.

    [IMG]https://dl.dropboxusercontent.com/s/9hd2jqkgx5k67tj/fish.png[/IMG]
    morph morph December 2013 Games
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... region) after SPRITE NEW
    Converted Sprite movement systems to ... non-editable
    SPRITE FLIP and SPRITE MIRROR didn't ... and- the display for sprite-to-sprite collision
    ON COLLIDE ... invalid characters
    Sprite collision now only checks ...
    Dunny Dunny December 2013 Sinclair Basic
  • 128k gamesHi. I've come to World of Spectrum for advice. I'm a Commodore guy OK, please be nice to me, as I seek your wisdom! I love the Commodore 128, and I'…

    ... /bigger world/deeper gameplay? More animation frames or other graphics extras ...
    dryjoy dryjoy January 2014 Games
  • Pseudo-3D map renderingHave been mulling this over for a while, until that isometric thread prompted me to ask. I'm not sure if this is officially classed as 2D, 2.5D, or 3…

    ... indicate where part of the sprite shouldn't be printed, and ... see that part of the sprite is currently obscured behind a ... low wall. If the sprite in the pic moved up ...
    Morkin Morkin January 2014 Development
  • ****ing Awesome Spectrum Engine (FASE)This is a new engine (sprites, tiles, map) for all ZX Spectrum machines. The engine set ups a runtime enviroment that leave between 24K and 30K byt…

    ...
    5c00-5c02 first sprite
    5c00 sprite number, set high bit ... coord
    5c04-5c06 second sprite
    ...
    [/CODE]

    Originally it was a simple sprite engine, but improving the 48K ...
    antoniovillena antoniovillena January 2014 Brand new software
  • Very odd problemHmm, loaded up Sanxion on another 48k+ I have here only to find that when it had loaded there were no enemies on screen, furthermore on loading Atic …

    Hmm, loaded up Sanxion on another 48k+ I have here only to find that when it had loaded there were no enemies on screen, furthermore on loading Atic Atac the player sprite "slid" around and couldnt exit the screen
    Macc Macc January 2014 Hardware
  • Land of Mire Mare[Quote]This game has to be considered as a tribute. It's inspired by the unreleased Mire Mare game & characters created by Ultimate Play The Game in …

    ... I did an original sabreman sprite. Everything else he has put ...
    BiNMaN BiNMaN January 2014 Brand new software
  • Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…

    ... liked which has a diagonal animation of attribute squares moving from ...
    Speccy_James Speccy_James February 2014 Development
  • Dogmole Tuppowski - The New Adventures (128k by Jarlaxe)This is the first game included on the new section of Mojonia's web for games made with Churrera by anyone who wants to add his creation [url]http://…

    ... seems to be good making sprite animations.
    It is fun ...
    hikoki hikoki February 2014 Brand new software
  • New Game looking for artistsHey ya'll I've started on my second game, an Aztec themed shooter. I'm new-ish to the Z80 coding scene, but as you know you can only really learn th…

    ... /> You can see a little sprite demo below:

    [url ...
    Atari_Jetman Atari_Jetman February 2014 Development
  • Using the stack to blit bufferI was using a ldir to blit my back buffer to the screen RAM, and it was working pretty well if not rather slow. After reading about using the stack …

    ... a 'ghosting' effect where the sprite appears at both ends of ...
    Atari_Jetman Atari_Jetman February 2014 Development
  • Spec 48K case with a twist...Some people will have heard of the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=37746"]Harlequin[/URL] project under way which is a r…

    ... the keyboard mat, this was masked off to avoid problems with ...
    balford balford March 2014 Sinclair Miscellaneous
  • Name the sprite : Stickmen[IMG]http://s29.postimg.org/ic1czcik7/stickmen.png[/IMG] Nothing really obscure except maybe c.

    [IMG]http://s29.postimg.org/ic1czcik7/stickmen.png[/IMG]

    Nothing really obscure except maybe c.
    morph morph March 2014 Games
  • Z80 Asm EditorHi, I think this goes in here but if not then the mods can move it.... :) I have been knocking up a multi-tabbed, customizable docking editor for w…

    ... have in mind are a sprite editor (8x8,16x16, maybe others ...
    polomint polomint March 2014 Development
  • Opening my new game projectHi I am working to a new game (tentatively called "Donkey Kong Reloaded Done Better"...i was not happy with the graphics of Donkey Kong Reloaded) whi…

    ... appreciated
    (game graphics and animation are coming along quite nice ...
    gabriele amore gabriele amore April 2014 Announcements
<1…28293031323334>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8

HitBox

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masked 475 583
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