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<1234567…34>
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... minor variations on MASK,OR,XOR,LOAD but offering some relative ... /> 6. Sprite colours are now masked. This allows for things like ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • XOR - dodgy magazine referenceThe magazine reference section for Logotron's XOR has a link to a Spanish(?) magazine 'MicroHobby Especial'. All well and good, but the magazine arti…

    The magazine reference section for Logotron's XOR has a link to a Spanish(?) magazine 'MicroHobby Especial'. All well and good, but the magazine article seems to about XORing bits, rather than moving chickens and fish around a maze.
    JamesW JamesW March 2007 Infoseek database
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ... .jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by ... = x ^ (x > 1)
    xor e
    ld e,a ...
    Patrik Rak Patrik Rak December 2008 Development
  • AND,XOR,OR,BIT,RES,SET,CPL,NEG,RLC,RRC,SLA,SRL,RL, RR,SRA for BASICAs this was drifting away from the original INKEY$ thread I thought that I'd create a new one. So here's a routine to provide all of the above mentio…

    ... ,b"
    ;# values: AND=A, XOR=X, OR=O, BIT=B ... ^n)
    inc b
    xor a
    scf
    SETBIT ... ,a,b"
    37 PRINT "XOR ";a;TAB 9;b,"=";USR ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... , and shows many things like masked sprites, beeps, keyboard detection. Some ...
    Timmy Timmy January 2012 Development
  • Vertical XOR filler.. anyone?Hi, I was just wondering whether a vertical filler using XOR has ever been used on Speccy demos/games and if yes when for the first time? Just tryin…

    Hi,

    I was just wondering whether a vertical filler using XOR has ever been used on Speccy demos/games and if yes when for the first time? Just trying to find some references..
    mr.spiv mr.spiv February 2015 Development
  • Any Examples of player controlled masked sprite over flip screen tilemapped rooms?Please does anyone kindly have any z80 code examples of a flip screens tile map with a masked character sprite that you can control via keyboard, ie …

    ... screens tile map with a masked character sprite that you can ...
    alienbanana alienbanana February 2015 Development
  • XOR screenshotsXOR from 1987 is missing the loading screen and the in-game screen, Xor from 1990 has the in-game screen from another game.

    XOR from 1987 is missing the loading screen and the in-game screen, Xor from 1990 has the in-game screen from another game.
    Art Art July 2017 Infoseek database
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... think everyone expects and wants masked graphics.

    However, actually ... background, xor #1, xor #2, xor #3.
    To erase: xor #3, xor #2, xor #1 ... next frame: draw background, xor #1, xor #2, xor #3.

    It ...
    Alcoholics Anonymous Alcoholics Anonymous July 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... think everyone expects and wants masked graphics.

    However, actually ... background, xor #1, xor #2, xor #3.
    To erase: xor #3, xor #2, xor #1 ... next frame: draw background, xor #1, xor #2, xor #3.

    It ...
    Fraser Fraser July 2003 Games
  • Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…

    ...
    [code]

    ;masked sprite

    ;seems to ... )
    or (hl) ;not XOR but OR
    ld (hl ... ;reutrn from sub
    xor a
    ld (DC5), ... ld c, a
    xor a
    ld (DC6), ...
    Fikee Fikee October 2004 Development
  • Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …

    ... currently writing some routines for masked wrap around sprites, so I ... sprite types:

    1. XOR Remove (Check collision) Redraw
    2. XOR Remove and Draw same line ...
    robpearmain robpearmain October 2004 Development
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... operation for the screen, only XOR in the shape of the ... off anding and turn on xor
    120 AND 0; OVER ... /> 129 REM draw the sprite, masked with the background characters @@
    Kiwi Kiwi April 2006 Emulators
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... code]
    #define SP1_ID_MASK2 1 // masked sprite 2-byte definition (mask ... sprite types: MASK, OR, XOR, LOAD and ATTRONLY. Additonally ... MASK, OR, XOR and LOAD can use 1 ... , "SP1_ID_XOR1_NR" is an xor sprite without mask that will ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... OR sprites rather than ten masked sprites. We're still ... but this time for XOR sprites. XOR sprites don't look ... being ignored by the OR, XOR and LOAD draw functions), ... the last 1 to be XOR.

    [code]
    ... to draw than OR/XOR sprites which are in ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... make them.

    XOR draw functions take the same ... test program with its ten masked sprites and make modifications ... />
    [code]
    // Create Ten Masked Software-Rotated Sprites

    masked sprite as usual then the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... of screen-layout, through to masked sprites & optimised code. You ... sprite... If your routine uses XOR to put the sprite on ...
    bobs bobs May 2006 Development
  • Xenon TriOxide (Xeo3)I just wanted you all to know that a new cross platform game has started development (well the +4 version has been around a while, but my colleague f…

    ... by LDI, RL(HL) scrolling, XOR sprites, 28*14 (?)
    [*][b ... (HL) in screen, sprites by XOR
    [*][b]green beret, ... by different speed, back buffer, masked sprites
    [*][b]Jetman silly ... , moved by LDI, sprites by XOR, not real background, can manage ...
    Fikee Fikee November 2006 Development
  • JSW... how does the game "finish" in assembly?It seems the ZX and C64 versions of Jet Set Willy suffer from the same "unfinishable" problem. Thankfully the ZX version has been patched with pokes …

    ... 0F RRCA
    8F0B AB XOR E[/quote]

    ...is ... this context. A number gets masked and divided by two making ...
    frobush frobush April 2008 Games
  • Looking for cursor routineIt's been a long time since I programmed a little bit in Basic, so I decided to create a simple cursor routine: [url]http://db.tt/SPnSdpx[/url] I k…

    ... . The pointer is of the masked variety - which (IMHO) looks better ... than the more traditional XOR approach.

    Anyway - it ...
    Chris Pile Chris Pile September 2010 Sinclair Miscellaneous
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... is simple, it gets many masked sprites on screen, and fast ... to shift many sprites in xor-mode for pure speed and ... definitely one of the best masked engine out there.

    Timmy Timmy December 2010 Development
  • Where's it all going?[Rerouted from 'Assembler Intricacies' in Development Forum] [QUOTE=Timmy;506104]I don't think we're in disagreement here. As I've said it's a niche…

    ... and are not masked (I think they are XOR but it is ... of animations and use of XOR drawing on blank backgrounds. I ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Sinclair Miscellaneous
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... for different types of sprites (masked, or, xor, left border, right border ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... , and shows many things like masked sprites, beeps, keyboard detection. Some ...
    AndyOaks AndyOaks March 2012 Development
  • merging bytesPicturing three bytes with their bits identified by letters to make the visualisation easier, what's the best way to perform this transformation? [co…

    If you are writing a masked sprite routine, I'd suggest ... faster would be doing a xor/or mode sprite routine instead ...
    Timmy Timmy August 2012 Development
  • The Disciple clone... doable?Hi. As a spectrum user in the 80's this was the dream interface all-in-one for me. I have a 48k+ and planning on get a 128K toast-rack later. Anyway…

    ... addresses, whereas ROM1 contains an 'xor a' instruction. The instruction in ... in... but if Sinclair had masked the M1 line on the ...
    zub zub February 2013 Hardware
  • New game:The lost island[IMG]http://rghost.ru/44782254/image.png[/IMG] download link - [url]http://speccy-live.untergrund.net/wp-content/uploads/2013/03/The-lost-islandf.zip…

    ... " (look at insects wings) The XOR method of sprite displaying also ... but I believe it supports masked sprites.

    I'd ...
    Ralf Ralf March 2013 Brand new software
  • New game:The lost island[IMG]http://rghost.ru/44782254/image.png[/IMG] download link - [url]http://speccy-live.untergrund.net/wp-content/uploads/2013/03/The-lost-islandf.zip…

    ... but I believe it supports masked sprites.[/QUOTE]

    AGD ... sprites aren't masked and I don't think ... they ever will, Jonathan XOR'ed them to keep the ...
    BiNMaN BiNMaN March 2013 Brand new software
  • New game:The lost island[IMG]http://rghost.ru/44782254/image.png[/IMG] download link - [url]http://speccy-live.untergrund.net/wp-content/uploads/2013/03/The-lost-islandf.zip…

    ... />
    AGD sprites aren't masked and I don't think ... they ever will, Jonathan XOR'ed them to keep the ... /> Your tiles were imported as masked.
    Tiles shouldn't be ... be.
    [/I]
    Masked tiles, masked sprites... There is certainly some ...
    Ralf Ralf March 2013 Brand new software
  • New game:The lost island[IMG]http://rghost.ru/44782254/image.png[/IMG] download link - [url]http://speccy-live.untergrund.net/wp-content/uploads/2013/03/The-lost-islandf.zip…

    ... ;690732]AGD sprites aren't masked and I don't think ... they ever will, Jonathan XOR'ed them to keep the ...
    Sadako Sadako March 2013 Brand new software
<1234567…34>

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