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Search Again :: Adv Search 361 results in 0.000s
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  • Why doesn't my routine work?I have a "level" defined by 504 bytes (28 squares across x 18 squares down) I'm trying to write a routine that will take an X,Y coordinate in pixels…

    ... into at the moment are masking sprites and developing the items ...
    sekrets sekrets June 2011 Development
  • Stuck: Multipying 15 by 32 using RRCA in A reg[deleted]

    ... haven't quite got to masking the high byte and low ...
    jonathan jonathan July 2011 Development
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    Cybernoid 1 & 2 (Hewson)
    Savage (Firebird)
    Dan Dare 1 & 2 (Clever use of sprite masking routines to minimise attribute clash whilst attaining lots of colour).
    Hercules Hercules July 2011 Games
  • What's on your saucer?Thanks go out to frobush and zx1 for inspiring* this WoSser to create a yet another excellent WoS thread. Lunch 10 minutes ago. [IMG]http://i300.ph…

    ... with quite a lot of masking tape and even then they ...
    Maroc's Astral Projection Maroc's Astral Projection July 2011 Chit chat
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... ://www.servo7.co.uk/iso/masking.aspx]here[/url] to see ... the more sprites = more sprite masking = more slow down = more rooms ...
    Bangstick Bangstick July 2011 Games
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    You can always use some of the sprites to do the masking for you... Plus it would speed up the code if you did not have to render the hero at all in software...
    maiki maiki July 2011 Games
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... a product of sprite masking. Isometric 3D sprite masking doesn't just ...
    Bangstick Bangstick August 2011 Games
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... the sprites to do the masking for you... Plus it would ... draw that wall into the masking sprite every time. And if ... />
    As for that 'Isometric Masking Tutorial' - I find it hard ...
    joefish joefish August 2011 Games
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... a product of sprite masking. Isometric 3D sprite masking doesn't just ...
    TMR TMR August 2011 Games
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... ;553450]As for that 'Isometric Masking Tutorial' - I find it hard ...
    Bangstick Bangstick August 2011 Games
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... step backwards.
    Are you masking the creatures and the fruit ... them together? If you're masking them, whichever goes in front ...
    joefish joefish August 2011 Development
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... step backwards.
    Are you masking the creatures and the fruit ...
    Sokurah Sokurah August 2011 Development
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... ]
    As for that 'Isometric Masking Tutorial' - I find it hard ...
    AndyC AndyC August 2011 Games
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... hardware sprites, character sets, and masking sprites of a lower priority ... like the speccy - fully bitmapped, masking everything which is why some ...
    Spector Spector August 2011 Games
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... techniques if you needed full masking... but perhaps they are still ... using software to do the masking (watching the gameplay right now ...
    maiki maiki August 2011 Games
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... hardware sprites, character sets, and masking sprites of a lower priority ...
    TMR TMR August 2011 Games
  • Monsters graphics for a roguelike/dungeon crawlerSome time ago I was trying to make some roguelike/dungeon crawler type game. The result looks like this: [URL=http://www.image-share.com/igif-844-4…

    ... colours, maybe with character-based masking if you step over them ...
    joefish joefish August 2011 Development
  • Monsters graphics for a roguelike/dungeon crawlerSome time ago I was trying to make some roguelike/dungeon crawler type game. The result looks like this: [URL=http://www.image-share.com/igif-844-4…

    ... colours, maybe with character-based masking if you step over them ...
    Timmy Timmy August 2011 Development
  • In this day and age!PS3`s, Xbox`s etc.. Just received my Pandora.. and my most played games on there are Kokotoni Wilf and Match Point! Wilf: Game I`ve always started …

    ... good Hubbard/Dalglish/Whittaker soundtrack masking the gameplay?
    Dwayne Dibley Dwayne Dibley August 2011 Games
  • In this day and age!PS3`s, Xbox`s etc.. Just received my Pandora.. and my most played games on there are Kokotoni Wilf and Match Point! Wilf: Game I`ve always started …

    ... good Hubbard/Dalglish/Whittaker soundtrack masking the gameplay?[/QUOTE]

    weesam weesam August 2011 Games
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... , ideally you should be further masking off the results of the ...
    Arjun Arjun August 2011 Emulators
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... things, like the fact that masking is much easier, tend to ...
    AndyC AndyC August 2011 Sinclair Miscellaneous
  • Sold my stencils at an exhibition!Had some paintings in an annual exhibition, and sold 2 of them :) (Keith Richards was commissioned, but still) ?50 for this one... [IMG]http://i4.ph…

    ... thousands of tiny bits of masking tape. Can take anything from ...
    The Lone Magpie The Lone Magpie September 2011 Chit chat
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... 1 or 2 mono sprites masking , that takes up some. It ...
    fog fog September 2011 Sinclair Miscellaneous
  • Address of monitor to load emulator files into real SpeccyI have a monitor/debugger that can load data over serial port really fast. Now I would like to extend it to load standard emulator files over the ser…

    ... would be used for that, masking the "garbage" with attributes with ...
    mcleod_ideafix mcleod_ideafix September 2011 Development
  • Artist RequiredAs some of you may be aware, at the homebrew coding weekend back in July I volunteered to write a Spectrum game to be shown at this year's Replay exh…

    ... ? I've not created any masking for the sprites.

    redballoon redballoon September 2011 Development
  • Artist RequiredAs some of you may be aware, at the homebrew coding weekend back in July I volunteered to write a Spectrum game to be shown at this year's Replay exh…

    ... ? I've not created any masking for the sprites.

    No need to worry about masking for this game, all the ...
    jonathan jonathan September 2011 Development
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... ;) ), I suppose hardware sprites (with masking) and scrolling could be implemented ...
    BiNMaN BiNMaN November 2011 Development
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    ...

    there is no masking in that way, but you ...
    BiNMaN BiNMaN November 2011 Development
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    ... what you mean with the masking, how it could be implemented ...
    TechnicianSi TechnicianSi November 2011 Development
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