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Search Again :: Adv Search 1000 results in 0.003s
<1…25262728293031…34>
  • Electro BingoEh??? (confused look and shake of the head) (Discuss - mainly what's the point and why)

    ... sort of Painter thing (like Maze Chase) but I'm not ...
    Vertigo Vertigo March 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... limit.

    The initial maze building is now slower, but ...
    Digital Prawn Digital Prawn March 2008 Development
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... a map in a simple maze game. You could also design ...
    mulder mulder March 2008 Emulators
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... a map in a simple maze game. You could also design ...
    Dunny Dunny March 2008 Emulators
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 's a chance that the maze exit could be blocked behind ... the top row of the maze.
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;252036]Time to make my contribution:

    Replace
    [code]
    LET k=CODE INKEY$:
    POKE (k
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... can check if the generated maze can really be solved ( ... since our simplistic maze generator cannot guarantee the maze is always valid ... Even so, increasing the current maze size from 19x19 to 21x31 ... better to rotate the current maze "sideways" (player start on ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ]Even so, increasing the current maze size from 19x19 to 21x31 ... better to rotate the current maze "sideways" (player start on the ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;252324][code]
    POKE n,4+15*(q
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> I agree that making the maze bigger certainly does improve the ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... is great that a 3D maze could be fitted into a ... backstory thus :- "trapped in a maze on a distant planet you ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Digital Prawn;252544]Shouldn't we use a letter other than [b]z[/b], because [b]z[/b] is already in use to store the current player's direction?[/QUOTE]

    No, that's exactly the point!

    Replace this:

    [CODE]
    ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... be always 42 during the maze initialization, it's safe to ...
    Digital Prawn Digital Prawn March 2008 Development
  • Maze ChaseCan somebody help me out here? Back in the day, I remember having an old Sinclair demo tape that came with my first Speccy (a 48K+) and it had 2 gam…

    ... 've done a thread about Maze Chase, and I did a ... ....dodgy.....but that made the Maze Chase experience all the more ...
    ToxieDogg ToxieDogg March 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=bigjon;252602]Rats, I've just realised that will destroy symmetry because the RND result will be different between the two data items.[/QUOTE]

    That's right.

    Using the same RND ensures that every single "room" will always ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... the South border of the maze, and we had a special ... both the player start and maze exit were located away from ... and East borders of the maze, and since the exit is ... problem, I have changed the maze generation slightly, to avoid creating ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... now called "1 Line 3D Maze", so the version number now ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... the top half of the maze, and then change the exit ... 1314, lower down in the maze. (I think 1312 is the ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [code]
    10 FOR i=2 TO 9:
    FOR j=2 TO 9
    20 LET z=i^j:
    LET r$=STR$ (z)
    30 IF LEN r$>3 AND z
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... the top half of the maze, and then change the exit ... 1314, lower down in the maze. (I think 1312 is the ... the player start and the maze exit away from this border ... positions for player start and maze exit as you suggested, we ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    I am stil thinking on altering the LET sequence and the mazedefinition to prevent dead ends and create a perfect maze.

    Still thinking, so still not ready!
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ends and create a perfect maze.

    Still thinking, so ... to have to escape the maze in a limited number of ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ends and create a perfect maze.[/QUOTE]

    I hope ... your mind. Generating a perfect maze won't be so interesting ... ]http://en.wikipedia.org/wiki/Maze[/url] ), one way to ... .

    If the perfect maze generator requires sacrificing the overhead ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... . However it would be a-maze-ing (excuse the pun) to ... see a perfect maze generator in a one-liner ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ]However it would be a-maze-ing (excuse the pun) to ... see a perfect maze generator in a one-liner ... />
    I have a perfect maze generator in my ONELINERS fromm ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;253219]I have a perfect maze generator in my ONELINERS fromm WoS, but that one is too large[/QUOTE]

    Nice!

    I have kept your ONELINERS package on my HDD for reference, so I'll be sure to check this out at some point.
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... very short (albeit slow) "perfect maze" generation algorithm:

    ... just
    outside the maze, so the algorithm will automatically ... create the maze exit for
    ... walk through the entire maze while opening new passages ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... should look at your "perfect maze" generating algorithm. I'm a ... indeed start on a second maze game based on your algorithm ... be called "1 Line 3D Maze 2", (nothing wrong with that ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... working on an improved perfect maze.

    Something like this ... calculated, provided to stay in maze
    6 If new field ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... working on an improved perfect maze.

    Something like this ... will always produce a "solvable" maze and it will certainly run ... will create "loops" inside the maze.

    In order ... this algorithm into a perfect maze generator, we would have to ...
    Einar Saukas Einar Saukas March 2008 Development
<1…25262728293031…34>

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