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<1234567…34>
  • Your views on...Wriggler[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0005761]Wriggler[/url] I didn't really play this game much, but I thought it was ok. Good move…

    ... was probably my most favouritest maze game evah!

    And ... from which there's no exit (it says "DIE" in the ...
    robert@fm robert@fm March 2007 Games
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... br />
    Since the pacman maze is a flattened array, this ... then there is only one "exit" from the current position - Take ... appear to be following the maze.

    Although, looking at ... are probably overcomplicated, since the maze I have doesn't have ...
    Digital Prawn Digital Prawn August 2007 Development
  • Minigame Compo 2007Hi there, also this year, there'll be a minigame competition, open to all 8-bit computers and consoles. It consists on writing games whose size (…

    ... Random 3D Maze that counts your steps before reaching the exit
    Dr BEEP Dr BEEP January 2008 Development
  • Minigame Compo 2007Hi there, also this year, there'll be a minigame competition, open to all 8-bit computers and consoles. It consists on writing games whose size (…

    ... Random 3D Maze that counts your steps before reaching the exit
    Paolo Ferraris Paolo Ferraris January 2008 Development
  • Minigame Compo 2007Hi there, also this year, there'll be a minigame competition, open to all 8-bit computers and consoles. It consists on writing games whose size (…

    ... Random 3D Maze that counts your steps before reaching the exit
    Dr BEEP Dr BEEP January 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... game is actually called "3D Maze II", by Graham Charlton, found ... no visible indication for the exit.

    I will extract ... /> Yes, whilst lost in the maze, there is no indicator for ... indicator in that free 3D maze game that comes with the ...
    Digital Prawn Digital Prawn February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... per the original game & maze parameters .3,.7

    maze occured 1 time.

    maze.

    A simple solution ... ) corner of the maze. Then randomize the exit position at the top ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... corner of the maze. Then randomize the exit position at the top ... realized the analysis of a maze difficulty must take into account ... center of the maze looking North (and knowing the exit is somewhere ... 18,10), and generate the exit somewhere in positions from (1 ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... the player start and maze exits should be placed ... ,10), and generate the exit somewhere in positions from ( ... of the player or exit in the extreme corners ... in the corners of the maze.

    For ... possibility of player & exit being directly or nearly ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... can check if the generated maze can really be solved ( ... since our simplistic maze generator cannot guarantee the maze is always valid ... Even so, increasing the current maze size from 19x19 to 21x31 ... current maze "sideways" (player start on the left side and exit ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ]Even so, increasing the current maze size from 19x19 to 21x31 ... current maze "sideways" (player start on the left side and exit location ... from the player to the exit, which should make it much ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;252324][code]
    POKE n,4+15*(q
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... too well aligned with the exit!

    An alternative is ... half of the maze, and then change the exit offset from 1306 ... 1314, lower down in the maze. (I think 1312 is the ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... :

    1) Generate the maze (my routine does not show ... the maze which for this gameversion will be relevant) with an exit ... field, goto 2 while not exit reached.
    4 End game
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> Game 1 "One Line 3D Maze":-
    Completed, but pending any ... />
    Game2 "One Line 3D Maze 2":-
    Under development, This ... -release.

    The second maze game might create a perfect ... . We make an entry and exit and with PLOT and POINT ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... make an entry and exit and with PLOT and POINT ... The size of this maze will be 4 times the ... a faster, more complex "perfect maze" generator. Also, since algorithm ... it to generate a maze 4 times bigger would take ... the exact kind of maze required for the game ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... here.

    The first maze game was almost finished. The ... be able to increase the maze size a little more (as ... they start facing towards the exit anyway. Thus I have now ... (possibly final) of the first maze game, now renamed to [B ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... can take over development of "Maze 4". The idea I have ... enough to fit a better maze generator.

    The perfect ... maze generator listed in #404 can ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... for 'q=672' because the maze would wrap around onto the ... size of the maze, one row lower than the exit. Now I ... see that the last column of the maze ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... Prawn;255306]By the way, "Maze 4" is quite a challenging ... a screen dump of the maze in front of you!
    exit's direction using [B]"> ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... work well in the other maze games, because it would be ... "3D Maze" always starts inside a dead-end with a single exit ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Digital Prawn;255725]Labyrin3D is looking good now with at least 19 under.

    I think this means we can go with the turn-based move limit as described many posts back.[/QUOTE]

    OK, I implemented your idea as suggested:
    < ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... moves are typically needed to exit the maze.

    I'm ... .

    In a "lucky maze" my best score was 157 ... about 65-70 moves to exit the maze, but I have played ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... moves with minor mistakes to exit the maze on most occasions.
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... as you get nearer the exit.

    Feel free to ... "novice" players and [B]3D Maze[/B] for "more experienced" players ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Playtesting [b]A-Maze[/b] with [b] ... game, very close to exit, but I had made ... Game 3:- Looked at Maze twice, completed with 6 remaining ... Game 4:- Very complicated maze layout, went the wrong way ... at map once. Easy Maze. Completed game with 17 remaining ...
    Digital Prawn Digital Prawn April 2008 Development
  • After-Christmas mapsCavelon [url="http://maps.speccy.cz/map.php?id=Cavelon"]http://maps.speccy.cz/map.php?id=Cavelon[/url] Doombase [url="http://maps.speccy.cz/map.php?…

    ... one little part of a maze. In a place numbered with ... fall into a place without exit (it's kind of trap ... map.

    2. The maze of Arthura is divided into ... you reach part of the maze with green doors, when you ...
    Ralf Ralf October 2008 Support files
  • Did you ever had such a good idea...... that you thought about registering it and developping it for the market? I now have an idea for a new kind of puzzle. The first puzzles creat…

    ... one you released as "123 Maze"? If so, I haven't ... there is not just 1 exit.

    The good thing ...
    Dr BEEP Dr BEEP March 2009 Chit chat
  • Crashable Spectrum games?Following the discussion at: [url]http://www.worldofspectrum.org/forums/showthread.php?t=24821[/url] I was wondering what Spectrum games could be m…

    ... is a top down viewed maze game where each screen is ... a section of the maze e.g. A right hand ... you could go in an exit path going up.
    < ... area of memory holding the maze layouts has become corrupted, or ... walled in and could not exit.

    I used ...
    Scottie_uk Scottie_uk May 2009 Games
  • Last Sunset for Lattica - I've Escaped Into Hidden Secret BitsWell I spoke recently about this game in the thread about game crashes. When I used to play this game on the 48k the game would crash and make up ra…

    ... you get a cluster of maze layouts... then a few ... screens, then another cluster of maze bits.

    Its ... right most room with an exit that does not line ... to the left on the exit path and then jump ... plonk you outside the game maze.

    :D
    ...
    Scottie_uk Scottie_uk May 2009 Games
<1234567…34>

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