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<1234567…34>
  • TAP files for the TS 2068Hi, just recently bought a TS 2068 and found "Taper" on the web. Downloaded it and began to use it only to discover that it would not open TS 2068 fi…

    ... TS2068 has a completely different memory banking scheme than the Spectrum 128 ... they lie in their 8K memory block.

    The ... the RAM in a specific memory block of 16K at the ... excellent explanation of how its banking system works. Its design allowed ...
    Sparky Sparky December 2002 Sinclair Miscellaneous
  • TAP files for the TS 2068Hi, just recently bought a TS 2068 and found "Taper" on the web. Downloaded it and began to use it only to discover that it would not open TS 2068 fi…

    ... TS2068 has a completely different memory banking scheme than the Spectrum 128 ... they lie in their 8K memory block.

    The ... the RAM in a specific memory block of 16K at the ... excellent explanation of how its banking system works. Its design allowed ...
    Tkrap64 Tkrap64 December 2002 Sinclair Miscellaneous
  • Need advice choosing one of these optionsA few spanish friends are willing to help me build and program the ethernet interface for the Speccy. Here are the possibilities. Any advice would be…

    ... is going to require extra memory to be of any use ... bottom up with a flexible memory banking scheme included. So #5 out ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Hardware
  • How much ram has my ZX Spectrum?How can I see how much ram my ZX Spectrum has? C64 has this info in the title screen, the Spectrum not. Thanks! Micky

    ... Spectrum? [/QUOTE]
    And more! Memory banking is your friend. Said that ... "see" up to 64K of memory at a given moment. The ... RAM available depends on the memory map enabled at that moment ...
    mcleod_ideafix mcleod_ideafix December 2009 Hardware
  • 80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…

    ... The BEU is an external memory banking scheme. The TS2068 has a ... that can disable all internal memory. The BEU can accommodate ... can exist in the 64k memory map simultaneously. Whether the ... the designer of the individual memory banks.


    ...
    Alcoholics Anonymous Alcoholics Anonymous August 2012 Sinclair Basic
  • 128k gamesHi. I've come to World of Spectrum for advice. I'm a Commodore guy OK, please be nice to me, as I seek your wisdom! I love the Commodore 128, and I'…

    All this memory banking stuff is very interesting. The ...
    dryjoy dryjoy January 2014 Games
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... sprites controlled from basic and memory mapped registers (at that time ... the air.

    The memory banking will have been extended from ... no need to cripple the banking by sticking to Sinclair's ... z80 side via port or memory mapped io. If people pick ...
    Alcoholics Anonymous Alcoholics Anonymous April 2017 Sinclair Miscellaneous
  • Reading Disks via ASMI'm hoping to port my Amstrad game to the spectrum (See the link in my sig for info) I will be targeting the 128 and +3 - the game will not work on …

    ... the +3 had a special memory banking option where the rom at ...
    keith56 keith56 July 2017 Development
  • Memory mapping: Pentagon compatibility?I'm writing something that will rely heavily on the Spectrum's ability to switch screen buffers in hardware (port 0x7FFD). The original Spectrum 128K…

    ... 0x7FFD). The original Spectrum 128K memory map (with only one 16K ... I use the 64K RAM banking feature of the +2A / +3 ... Second category of expansion of memory over 128k.

    Bit ... Third category of expansion of memory over 128k.[/quote]

    ajmoss ajmoss August 2010 Hardware
  • Memory usageBrowsing the online documentation for the Spectrum I came across a peculiar discrepency. As we all know the start of the RAM is at 16384 which is whe…

    ... is where the screen memory resides. The screen memory ends at 23296 ... is what on earth the memory before KSTATE and after the ... video memory is used for on a ...
    cyborg cyborg November 2002 Sinclair Miscellaneous
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    ... />
    Port 32765 controls the memory paging. Bits 0-2 determine ...
    trellis trellis August 2003 Sinclair Basic
  • ZX80/81 memory expansion and 48k + Lightpen for saleAll are in original packaging and the lightpen has it's software and manual. The memory expansion is a 16k one. E-mail me at [email="patrick@wych01…

    All are in original packaging and the lightpen has it's software and manual.

    The memory expansion is a 16k one.

    E-mail me at [email="patrick@wych01.freeserve.co.uk"]patrick@wych01.freeserve.co.uk[/email] if intrested..
    zeropolis79 zeropolis79 September 2003 Sales
  • memory is filled up under Win XP when opening many filesDear friends, I have the big and strange problem that ZX-Rainbow's game scanner is not working properly under Windows XP. I figured out (during a ti…

    ... in the virtual memory), so that the memory is filled up with ... the file stream, freeing the memory.
    I wrote another testing ... the complete file content in memory.

    The problem does ...
    Seejay Seejay April 2004 Development
  • Memory Available for 16k and 48kAm I right in thinking that if I am writing a 16k Game, I have 8k available for the machine code prog 6000h to 8000h, and for a 48k game I have 40K a…

    ... /> If so, what are the memory areas available for 16k and ...
    robpearmain robpearmain May 2004 Development
  • Strange layout of Spectrum video memoryHello, does anyone have an idea why the Spectrum's video memory has such a strange layout? I understand that a resolution of 256x192 is an easy mean…

    ... why the Spectrum's video memory has such a strange layout ... it easier to address video memory. I also understand that the ... ) are a compromise to limited memory. But where does the line ...
    J?rg Pleumann J?rg Pleumann August 2004 Sinclair Miscellaneous
  • what extra port for extra memory ? (256K, 512K, 1024K, etc.)I know that Pentagon uses some extra bits from port 7FFD for extra memory pging: - for 512K model, bit 6 & 7 of port 7FFD - for 1024K model, bit 5, 6…

    ... from port 7FFD for extra memory pging:
    - for ... those bits for extra memory switching and if it ... / port DFFD for extra memory paging.
    What is ... keep track of a memory bank number, by combining ... established port for extra memory, other than the Pentagon ...
    secarica secarica September 2004 Sinclair Miscellaneous
  • SPIN - debugger / fill memory / how ?I try to fill the screen with 00 value, but I don't get the expected result. - pause the game - debugger - hex numbers - fill memory block - fill wi…

    ...
    - hex numbers
    - fill memory block
    - fill with 00 ...
    - main memory
    - start address - 4000
    - ok
    then
    - view memory
    - all screen data is ...
    secarica secarica October 2004 Emulators
  • Data at the top of memoryWhilst viewing memory locations on the "Spin" emulator I noticed data starting at 65336. Does a "real" ZX Spectrum 48k use the top end of available m…

    Whilst viewing memory locations on the "Spin" emulator I noticed data starting at 65336. Does a "real" ZX Spectrum 48k use the top end of available memory ? If so, what is the last memory location that is safe to use ?
    Mr Millside Mr Millside February 2005 Development
  • Emulator Dev: Memory Use When Loading RZXsHi, I am currently working on a port of an emulator to a system with limited memory (64mb). I am running out of memory when loading large snapshots …

    ... to a system with limited memory (64mb). I am running out ... of memory when loading large snapshots (ie ... let me know how much memory is needed to decompress a ...
    Crabfists Crabfists June 2005 Emulators
  • Interface 1 Memory Map(I'm not sure which section this post should go in, but here seems as good as any) Since the Interface 1 ROM is only 8k long, does anyone know what …

    ... appears in the 8-16k memory range when IF1 is paged ...
    MikeW MikeW May 2006 Hardware
  • Wanted: Gamecube memory cardI'm looking to buy a gamecube memory card. I don't need a large capacity memory card but a card that can save information for upto 3 games will do. I…

    ... looking to buy a gamecube memory card. I don't need ... a large capacity memory card but a card that ... they own or a used memory card (in working condition of ...
    Arjun Arjun May 2006 Chit chat
  • The Rocky Horror Show - Alternate version or just weak memory?Ok, I have a question that has been bugging me all my life... "The Rocky Horror Show" was the first game I have ever played, it was for some reason…

    ... a case of blurry child memory?

    And by the ...
    Fred_PJ Fred_PJ August 2006 Games
  • Emulator with ability to watch memory?Hi! I'm looking for an emulator that can give me a realtime update of an address in memory. I've tried Fuse (on OS X) where I can set a breakpoint i…

    ... update of an address in memory. I've tried Fuse (on ...
    bigredswitch bigredswitch August 2006 Emulators
  • Where do you keep your tape images? CD, DVD, USB drive or Memory Sticks?I have my most beloved games (well over 300 titles) on my SD memory card. What's your type of archive medium?

    I have my most beloved games (well over 300 titles) on my SD memory card. What's your type of archive medium?
    Uros Zupan Uros Zupan September 2006 Sinclair Miscellaneous
  • Memory Map/ContentionHi I'm new to speccy coding (well I did some z80 coding a few years back - like 20yrs ago :) ), and I'd like to get back into writing some scrolling…

    ... this a correct map for memory contention?

    Address Size ...
    5B00-7fff 08k Contended Memory
    8000-FFFF 32k Fast ... Memory (well normal memory really :) )

    Cheers ...
    ZJones ZJones September 2006 Development
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... ?) behind ULA's spectrum screen memory interpretation?

    6144 bytes ... behind this implementation? Why screen memory isn't interpreted continuously?
    Arda Arda October 2006 Development
  • 128K memory testingDuring a mad half hour I decided to write a little memory tester program in BASIC using the information from the 48K service manual. Now I was wonder…

    ... decided to write a little memory tester program in BASIC using ...
    BruceNorton BruceNorton October 2006 Sinclair Basic
  • Total amount of memory on a Speccy ?I wonder............ The C64 (excuse me for saying that name in here. I'll hereby name it just "it") has 64k, while only 38k, or so, is available f…

    ... makes me wonder: How much memory does a Speccy have, included ... the memory used by the machine itself ...
    Pilsener Pilsener March 2007 Hardware
  • Issue 1 32K Memory Upgrade neededHi folks, as the title suggest im looking for the original sinclair memory board to make it 48k from 16k. Any other form will do or even instructions…

    ... looking for the original sinclair memory board to make it 48k ...
    ZX-MAD ZX-MAD March 2007 Wanted
<1234567…34>

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  • Memory usageBrowsing the online documentation for the Spectrum I came across a peculiar discrepency.<br /> As we all know the start of the RAM is at 16384 which …
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …
  • ZX80/81 memory expansion and 48k + Lightpen for saleAll are in original packaging and the lightpen has it's software and manual.<br /> <br /> The memory expansion is a 16k one.<br /> <br /> E-mail me a…
  • memory is filled up under Win XP when opening many filesDear friends,<br /> <br /> I have the big and strange problem that ZX-Rainbow's game scanner is not working properly under Windows XP. I figured out …
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