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  • TKMEM - the 128K interface for 16K SpectrumsHello all! Here in Brazil, we have made a small production of an interface, totally based on Velesoft?s memory expansion ([url]http://velesoft.speccy…

    ... , totally based on Velesoft?s memory expansion ([url]http://velesoft.speccy ... use the 128K menu, 128K basic, etc. :)

    In the ...
    Turrican Turrican December 2012 Hardware
  • Interview with Clive Townsend (Saboteur)Here you have at [URL="http://www.elmundodelspectrum.com"]www.elmundodelspectrum.com[/URL] this exclusive interview with Clive Townsend. Don?t forget…

    ... I started writing games in BASIC...

    [I]P- How ... an actual Spectrum. So in memory I had the source code ... of speed, graphical quality, and memory constraints. The trick is to ...
    jmvbok jmvbok December 2012 Sinclair Miscellaneous
  • How to check the whole memory on a +2 greyHi everybody!!! I suspect that i have a bad memory chip on my +2 Grey. Does anybody know if exist any utility to check the whole memory? Thanks a …

    Hi everybody!!!

    I suspect that i have a bad memory chip on my +2 Grey.

    Does anybody know if exist any utility to check the whole memory?

    Thanks a lot!!!
    ehontecillas ehontecillas January 2013 Hardware
  • MB02+ memory tester[url]http://velesoft.speccy.cz/other/mb02-ram-tester.zip[/url] This is tester of sram 512kB memory in MB02+ interface. Data in tested memory are not…

    [url]http://velesoft.speccy.cz/other/mb02-ram-tester.zip[/url]

    This is tester of sram 512kB memory in MB02+ interface. Data in tested memory are not erased.
    velesoft velesoft January 2013 Hardware
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    ... br />

    [B]The BASIC LOADER HEADER[/B]
    [URL ... /> [/code]This command clears the memory and sets RAM TOP, this ... compound statements to save my basic programs, usually these are the ... I write when writing any BASIC program.

    [code]< ...
    Zetr0 Zetr0 January 2013 Games
  • Converting games to disk: difficult loadersThis thread has an spanish version in foro speccy, but I haven't gathered enough information to overcome my problems. I've been converting some game…

    ... block... so it is doing memory paging while still loading.
    memory, dump the memory after the game has ... form that they use standard BASIC loaders (to use it from ... ), I've loaded everything from BASIC, and then disabled that routine ...
    Zup Zup January 2013 Games
  • RANDOMIZE USRI always thought that this particular basic command was not intuitive! If I understand correctly is means run the code from the memory address, is t…

    ... always thought that this particular basic command was not intuitive!
    memory address, is this right?
    BASIC routines on other platforms have ...
    Van_Dammesque Van_Dammesque February 2013 Sinclair Basic
  • Memory diagnostic toolIs there any sort of memory diagnostic tool for examining .Z80 files so I can easily identify large areas of blank memory? Scrolling through ZX Spin…

    Is there any sort of memory diagnostic tool for examining .Z80 ... identify large areas of blank memory?

    Scrolling through ZX ... just like to view the memory in graph form... If that ...
    daveysludge daveysludge February 2013 Development
  • Screens and BasicA question about the ZX screens. I am using software to convert my own art and drawings to the ZX Spectrum. I have some tools to change .jpg files in…

    ... you know any trick in BASIC to load such a "byte ...
    Spectrum Spectrum February 2013 Sinclair Basic
  • K7ZX - Best encoding?Is there a "best" or most reliable encoding scheme in K7ZX (can't use Otla - won't let me save as an SBB)? The ones I've used are Milks and FSK, alth…

    ... "Nonsense in BASIC", "Integer out of range", "Out of memory", and the ...
    Swevicus Swevicus February 2013 Sinclair Miscellaneous
  • New Game: Advanced Premiership SimulatorHi Friends, I discovered BASin last Saturday, and I've found it rather fun to play with. I ended up producing this; It's basically (no pun intended)…

    ... where you can guess the basic result (home win, away ... seems to be ok for memory, but it's cutting it ... game's about 16k of BASIC and 25k of machine ... was really fun writing in BASIC again, I hadn't ... things, but writing tight BASIC programs seems to be an ...
    joe joe February 2013 Brand new software
  • DIVIDE versus ZX128 ROMDivide interface use hardware mapping of extra memory on this fixed points in 48rom: #0000 - power-on/reset/rst0/software restart #0008 - syntax erro…

    ... problem in comaptibility with Divide memory. Big part of Divide ... mode (48basic with enable 128kB memory).

    Divide system ... editor) contain runable code for basic syntax controll in area # ... (if you write any basic command in 128editor and press ...
    velesoft velesoft February 2013 Development
  • Strange behavior of program compiled with HiSoft BASICA while ago I experimented with HiSoft BASIC 128 (1.2) and compiled [URL="http://www.worldofspectrum.org/forums/showpost.php?p=683349&postcount=140"]…

    ... ago I experimented with HiSoft BASIC 128 (1.2) and compiled ... shows a listing of the BASIC loading/calling program several times ... a look at the original BASIC source (you can extract it ... command is invoked. However HiSoft BASIC 1.2 supports PLAY, and ...
    Alessandro Grussu Alessandro Grussu March 2013 Development
  • Importing binary data to paged memoryI really could use some hint :) Many emulator have a feature - open/ import binary. I select the file, give starting adress and voila ! But most of…

    ... of them work with main memory only. It's not problem ... :( I did everything, then checked memory in debugger and nothing changed ...
    Ralf Ralf March 2013 Emulators
  • Printing textThis is probably quite a basic question, or there might be something obvious I'm missing. I'm looking for an economical way of printing formatted te…

    This is probably quite a basic question, or there might be ... the text that uses less memory, or is there a way ...
    Morkin Morkin April 2013 Development
  • 128k Basic used much ?Hi - I was wondering if there were many,if any, games programmed in 128k basic? I was also thinking of doing one myself as I wish to make a text heav…

    ... any, games programmed in 128k basic?
    I was also thinking ...
    retromad retromad April 2013 Sinclair Basic
  • Spectranet: Basic extension to get directory listingThis is a short basic extension for the spectranet to assign a directory listing to a basic variable. No more screen scrapping required! It could be…

    This is a short basic extension for the spectranet to ... a directory listing to a basic variable. No more screen scrapping ...
    smogit smogit April 2013 Brand new software
  • X128 and EMS memoryI installed x128 emulator (latest v0.94 build) on my old notebook Intel P1 266MHz MMX, but I have one problem. It seems that the x128 is very sensiti…

    ... is very sensitive to EMS memory managers (EMM386, Jemm386) and hangs ... to work, together with EMS memory installed?
    Pegaz Pegaz April 2013 Emulators
  • Games written using Laser BasicFrom [URL="http://worldofspectrum.org/forums/showthread.php?t=1124"]this[/URL] thread, it appears that the following games were written using Laser B…

    ... games were written using Laser Basic:

    1) [URL="http ...
    Arjun Arjun May 2013 Infoseek database
  • zx81putil : WAVP conversion utilityRecently, I was lent a ZX81 software I've never seen before: a version of the ZXAS/ZXDB software, distributed in Spain by Indescomp. Details, and lin…

    ... convert it to a .P memory file. This is the default ... video buffer contents or the BASIC listing.

    Source code ...
    mcleod_ideafix mcleod_ideafix May 2013 Sinclair Miscellaneous
  • Varios +3(e)DOS questions?I'm converting tape games to disk, for being used in my +3e. I'm trying to convert them to standard BASIC loaders, so files could be copied using BAS…

    ... to convert them to standard BASIC loaders, so files could be ... making a +3DOS call, the memory map must be +3DOS ROM ... be doing something nasty to BASIC interpreter.

    - What about ... would launch from BASIC, so I guess +3 BASIC has initialized +3DOS ...
    Zup Zup May 2013 Development
  • QL Super BasicDoes anyone know if the Basic on the QL was any good and if so would it be good to write platform games and such ? I am really interested in all ty…

    Does anyone know if the Basic on the QL was any good and if so would it be good to write platform games and such ?

    I am really interested in all types of BASIC on any machine but this one as really got me interested.

    thanks
    morcar morcar May 2013 Sinclair Miscellaneous
  • Another Grey +2 problemGot another grey in, weird problems, works pretty much fine until things are attached to the edge connector. So far this is what has been tried; [L…

    ... the 128 menu, from 128 basic RUN resets into 48k mode ... another ULA to no effect. Memory checks out ok and ive ...
    Macc Macc May 2013 Hardware
  • Avonturen In Basic (Book & Cassette)Couldn't find this in the archive. Avonturen In Basic (Book & Cassette) by [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^Kluwer+Techn…

    ... archive.

    Avonturen In Basic (Book & Cassette) by [URL ...
    Hairy Hairy May 2013 MIA/STP/SDP
  • TXT2EMU enhancementI was looking at the encodings supported by BAS2TAP for entering graphics, print controls, etc. as plain text. Basically, there's only one needed, be…

    ... . (It PEEKs 'l' bytes from memory starting at 's' and returns ... embedded print controls in 128k BASIC listings.
    Battle Bunny Battle Bunny May 2013 Sinclair Basic
  • Enable 128kB paging in emulatorFrom Zx Spectrum documentation ([url]http://www.worldofspectrum.org/faq/reference/128kreference.htm[/url]) [CODE][SIZE="1"]When memory is being pag…

    ... />
    [CODE][SIZE="1"]When memory is being paged, interrupts should ... (0-7) to map into memory at 0xc000.

    Bit ... this does not affect the memory between 0x4000 and 0x7fff, which ... 48K BASIC.

    [COLOR="Red"]Bit 5: If set, memory paging ...
    Ralf Ralf June 2013 Emulators
  • More tea, vicar on disk?Hello, can somebody help me putting the 128k version of this game on disk? The 128k version is free available from Jonathans Webseite. However, the g…

    ... to jump back to Basic and load from Basic.

    I ... be able to save whole memory, even memory bank and so create ... where to jump back from Basic into MC then.

    Speccyman Speccyman June 2013 Sinclair Miscellaneous
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... easy to use in Sinclair BASIC, or called directly from Assembly ... about the same amount of memory as a regular font.
    Einar Saukas Einar Saukas June 2013 Brand new software
  • DIVIDE PLUS - new memory mode DIVIDE128Divide PLUS contain 512kB sram + 512kB flash eprom. Memory paging in this device is enable on two different ports : 1) port #E3 is compatible with o…

    ... sram + 512kB flash eprom.
    Memory paging in this device is ...
    velesoft velesoft June 2013 Hardware
  • Contended Memory woes...Hello All, An iccle problem I have and was hoping one of you fine WoSers could bail me out again... :) I've noticed that my emulator is running sli…

    ... an issue with the contended memory not working as it should ... ]

    I implemented contended memory simplistically but I'm wondering ...
    Korinel Korinel June 2013 Emulators
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