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  • Testing memory/transistors etc with multimeterAnyone have a rough guide to show how to do this properly? Im using the diode setting on the multimeter to test various components, im touching the b…

    ... the corner pins on the memory etc, getting some steady readings ...
    Macc Macc January 2011 Hardware
  • Best way for programming in BASIC?New to the ZX Spectrum, and fixing up ccowley's vbSpec emulator. Aside from that, I would also like to try programming a game or two in BASIC. What's…

    New to the ZX Spectrum, and fixing up ccowley's vbSpec emulator. Aside from that, I would also like to try programming a game or two in BASIC. What's the fastest way to program in BASIC in a Windows environment?
    olaf olaf January 2011 Sinclair Basic
  • contended memory...so memory contention on the toastrack and the grey +2 is in the wrong place compared to the documentation, yet the +2a/b and +3 it is in the correct …

    so memory contention on the toastrack and the grey +2 is in the wrong place compared to the documentation, yet the +2a/b and +3 it is in the correct place

    can it be altered on the toastrack and grey +2 to match the the +2a/b and +3?
    BiNMaN BiNMaN January 2011 Hardware
  • Sinclair BASIC manual cover artHello, dose anyone out there have any information or links regarding the art work on the 48k's Sinclair BASIC cover ?, I've always thought it was rea…

    ... on the 48k's Sinclair BASIC cover ?, I've always thought ...
    Mikie48k Mikie48k January 2011 Sinclair Miscellaneous
  • DIVIDE with 512kB memory upgrade for saleI sell DIVIDE (original version 57c) with my memory upgrade to 512kB ram. [img]http://velesoft.speccy.cz/other/divide512-smallpic.jpg[/img] More in…

    ... (original version 57c) with my memory upgrade to 512kB ram.
    I sell only divide with memory upgrade and plastic case. Not ...
    velesoft velesoft January 2011 Hardware
  • Compiling Basic to MCHello, I have a lot of long Basic programs. These are mostly strategy programs, good but slow. I was thinking about how to speed them up without com…

    ... have a lot of long Basic programs. These are mostly strategy ...
    Speccyman Speccyman February 2011 Development
  • BASIC Listing for loading screens then gameCould someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I thin…

    Could someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I think was CHAIN "") from a BASIC listing..

    Thank you..
    zeropolis79 zeropolis79 March 2011 Development
  • Memory upgrade for ZX Spectrum 16/48This is external memory upgrade for ZX Spectrum models with 16kB ram. Can be connect also to 48kB models, but need remove 8 dram chips (from sockets …

    This is external memory upgrade for ZX Spectrum ... upgrade:
    + connect external memory to adress space 32768-65535 ... your ZX Spectrum
    + memory upgrade to 48kB,128kB,512kB ... /> + switch for enable/disable extra memory (128kB / 1MB)
    + possibility ...
    velesoft velesoft March 2011 Hardware
  • T/S 2068 & SpectrumBorrowing what you see below from the Timex Sinclair 2068 Beginner/Intermediate Guide, by Fred Blechman. It appears the T/s 2068 was intended to be …

    ... between 255 additional banks of memory. That would allow the T ... expanded to 16 MB of memory :-o. To my knowledge, the ... switching.

    - [B]Spectrum BASIC-Plus[/B]: The T/S ... 2068 came with additional BASIC commands above and beyond the ...
    jegs2 jegs2 March 2011 Hardware
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... that's written entirely in BASIC. I've shown a few ...
    Battle Bunny Battle Bunny March 2011 Games
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to make it sticky or not (although this used to be the SE Basic forum and I used to be its owner).
    chev chev April 2011 Sinclair Basic
  • SE Basic questionsI've got a 128k heatsink machine which I'm working on modding to include a proper keyboard and built in DivIDE+.. Was I right in reading that the S…

    ... in reading that the SE BASIC ROM can be plugged into ...
    zeropolis79 zeropolis79 April 2011 Sinclair Basic
  • Memory card questionI recently decided to get a new phone (a Vodafone VF543) and i want to upgrade the memory so i can put all my music in it (the internal memory is onl…

    ... i want to upgrade the memory so i can put all ... music in it (the internal memory is only 50meg) but i ... no idea which type of memory card it will take. I ...
    zx1 zx1 April 2011 Chit chat
  • Load! Screen$ questionI've got a basic program listing in BASIN which among other things recalls a screen via Load! (I've Save!'ed a screen into memory before hand). How d…

    I've got a basic program listing in BASIN which ... Save!'ed a screen into memory before hand). How do I ... save the screen(s) in memory to one file?

    Nonsense in BASIC Nonsense in BASIC April 2011 Sinclair Basic
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... or C++. I have the basic understanding of Z80 microprocessor architecture ... I believe they're really basic to most of you and ... think it's something really basic. I looked at a few ... for checking correctness of microprocessor/memory emulation. They perform a series ...
    PeterP PeterP April 2011 Emulators
  • Best Basic games ?Any thoughts on what are (were) good games purely written in basic ? Any type be it adventure / platform / whatever. Nothing compiled although tiny…

    ... ) good games purely written in basic ?

    Any type be ... code are OK in the basic itself.

    I don ...
    spider spider May 2011 Games
  • Trying to remember the name of this magazineA memory of an obscure UK magazine has popped into my head, and wondered if anyone could identify it. It was primarily about learning to program (ma…

    A memory of an obscure UK magazine ... program (mainly or exclusively in BASIC I think) with lots of ... I have a very clear memory of a news story about ...
    antonvaltaz antonvaltaz May 2011 Sinclair Miscellaneous
  • New Game: 2k RGB ChallengeThere is something weirdly adictive in creating games in limited memory (I know I need to get out more). After my two very basic 1k games thought I w…

    ... in creating games in limited memory (I know I need to ... more). After my two very basic 1k games thought I would ...
    TomD TomD May 2011 Brand new software
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... converting the code back to BASIC much easier.

    If ... will notice there is some BASIC source code between addresses 50290 ... compiled code (not the original BASIC address). There are 2 end ...
    Jimmy Jimmy May 2011 Development
  • Shadow ROM partial decoding not implemented in emulatorsOr at least, not implemented in Spectaculator, and it seems that not in Fuse too. [URL="http://www.speccy.org/foro/viewtopic.php?f=8&t=408&start=53"…

    ... of the first 16K of memory, where the shadow ROM resides ...
    ld bc,16384
    ldir
    jp 0700h ;UNPAGE
    mcleod_ideafix mcleod_ideafix June 2011 Emulators
  • Speeding up select processing...Hi Folks, I have the following code in my program and it works fine but is rather "sluggish". I have even moved it to the beginning of the program …

    ... original attributes using the cool basic memory move routine and go to ... off. Releases the memory used by the cool basic memory move routine to ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • PokesAfternoon people, before i begin can i just stress that i am an ultimate newbie when it comes to the spectrum so forgive me for my ignorance,but i ne…

    ... ok message,which breaks into basic.

    As zxspin uses ... when loaded tell you the memory area that needs poking,is ... game?,ie type something into basic.

    Again sorry if ...
    bully bully June 2011 Games
  • Which BASIC commands/functions affect FRAMES?Hi Folks, Does someone have a definitive list of BASIC commands/functions that affect the FRAMES counter? The list I have so far: BEEP CAT (thanks…

    ... have a definitive list of BASIC commands/functions that affect the ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • ZX Spectrum Basic on IPOD ?A few days ago someone wrote that the I-POD was able to run ZX Spectrum BASIC. It may have been here or in the sinclair-newsgroup. I can't find the m…

    A few days ago someone wrote that the I-POD was able to run ZX Spectrum BASIC.
    It may have been here or in the sinclair-newsgroup.
    I can't find the message again.
    Have anybode seen it, too ?
    Regards
    Tommy
    Tommy F-H Tommy F-H July 2011 Sinclair Basic
  • Weird 'semi-crash' I used to be able to make the 48k speccy do.I've always wondered about this (but I seem unable to recreate it at the moment). I used to be able to get the Speccy to display some weird screen o…

    ... '4: Out of memory' or 'C: Nonsense in BASIC', you pressed a ...
    Grunaki Grunaki July 2011 Sinclair Basic
  • Sneak Peak...Hi Folks, A sneak peak of the application I have been writing over the last few months (with a lot of help from this group, BASin and recently ZXDS)…

    ... code is written in Sinclair BASIC apart from the Proportional Print ... ever BASIC tip" - the one where you can move areas of memory ...
    Paddy Coleman Paddy Coleman July 2011 Sinclair Basic
  • A standard emulator "hardware" for console outputAlmost every day, I want to copy text from zx spectrum format, yet, without peeking in the memory spending a lot of time, or typing it by hand, it is…

    ... , yet, without peeking in the memory spending a lot of time ... ? How to communicate it from basic, or m/c? Maybe it ...
    Arda Arda July 2011 Emulators
  • HiSoft Basic +3 version and booksI have been summer cleaning and found a couple of old things that might interest some one: HiSoft Basic +3 version in original case with +3 disc and…

    ... some one:

    HiSoft Basic +3 version in original case ...
    JohnFante JohnFante July 2011 Sales
  • automatic relocating of non-relocatable codeI was pondering upon the problem of changing absolute addresses used by CALL, JP, etc. when code is moved, without reassembling at the new location; …

    ... code is held within the BASIC program area and moves as ... program to find whereabouts in memory it was, as there's ... using a POKE list in BASIC (which is what I was ...
    Battle Bunny Battle Bunny August 2011 Development
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Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
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    mel the bell on April 20

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