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Search Again :: Adv Search 1000 results in 0.014s
<1234567…34>
  • CronosoftI ordered a few Cronosoft games a short while ago and they arrived today. Although I've only played the games in question (Egghead III and Rough Just…

    ... available is all down to memory remaining, which is displayed in bytes ... the menu screen. Of course, memory is used up in defining ... fewer sprites/graphics frees up memory for more rooms.
    chaosmongers chaosmongers April 2005 Games
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... of code with very little memory remaining, but it's fixed now ...
    jonathan jonathan October 2009 Development
  • Jonathan Cauldwell writes.I also found this in me old archives, which was actually written by Jonathan Cauldwell. Again, typos and editorial tags included for authenticity ;-)…

    ... written. If there is any memory remaining, novel high-score name entry ...
    Shaun.Bebbington Shaun.Bebbington December 2009 Sinclair Miscellaneous
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... levels. The main one is remaining RAM. I'm not using ... ). It's an inefficient format, memory wise, but very easy to ... 's less than 1K of memory remaining after this. The vast majority ...
    Digital Prawn Digital Prawn December 2010 Brand new software
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... I ran out of available memory in the main 48K address ... to my inefficient use of memory. :D

    Who knows ... .

    I have 7K memory remaining in the sequel I am ...
    Digital Prawn Digital Prawn December 2010 Brand new software
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... around 100 bytes of free memory remaining. So, I just stopped creating ... /> This will demand a more memory-efficient re-write of the ... gap in upper memory (in the SP1 library memory map) where I ...
    Digital Prawn Digital Prawn January 2011 Brand new software
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... to free up more memory by juggling things around ... draw and does save some memory as well. (The ... the amount of free memory remaining and may turn out ... only a minimal increase in memory usage.

    ... to avoid running out of memory. Still it's really ...
    Digital Prawn Digital Prawn January 2011 Brand new software
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... enemy sprites into the available memory. Memory was in the end, not ... having them in upper memory, but if memory is an issue (as ... was left with around 8K memory remaining after the game was completed ... a little over 1K of memory remaining. This may be handy for ...
    Digital Prawn Digital Prawn April 2011 Brand new software
  • Need help with a sort of Turing Test programI've not had much luck trying to find Basic how to's about Arrays, Strings what modules can allow for a program that accepts input text and appears t…

    ... type-in called "Smalltalk". From memory it would be exactly what ... name/listing though :/ (and my memory remaining correct for thirty-something years)
    p13z p13z March 2020 BASIC
  • WOM Memory Signetics 25120 Series 9046NHello, here: [url]http://www.ti.com/ww/en/bobpease/assets/www-national-com_rap.pdf[/url] at pages 128 und 129 you can find information about a very …

    ... information about a very usefull memory that unfortunately is not (more ... dependence of the "Number of remaining pins" from the "Number Of ...
    ingo ingo April 2014 Hardware
  • 128k memory musingI've been pondering on the 128k memory thing a bit, and it's just bloody stupid. The 64k memory space is divided in four chunks. One is always los…

    ... stupid.

    The 64k memory space is divided in four ... , no way to page in memory there. Second chunk is "lost ... . Third is fixed to usable memory. Fourth is the bankable chunk ... the always-resident memory (the fixed 16k + the remaining space from the ...
    Sol_HSA Sol_HSA May 2017 Development
  • Memory usageBrowsing the online documentation for the Spectrum I came across a peculiar discrepency. As we all know the start of the RAM is at 16384 which is whe…

    ... is where the screen memory resides. The screen memory ends at 23296 ... is what on earth the memory before KSTATE and after the ... video memory is used for on a ...
    cyborg cyborg November 2002 Sinclair Miscellaneous
  • Helping With The MIA/STP/SDP Projects!I urge anybody who has any interest in the Spectrum to help preserve its memory, for decades to come, by contributing to these worthy projects. Thro…

    ... Spectrum to help preserve its memory, for decades to come, by ... list grows shorter that the remaining software will be increasingly hard ...
    Paul Thompson Paul Thompson March 2003 MIA/STP/SDP
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    ... />
    Port 32765 controls the memory paging. Bits 0-2 determine ...
    trellis trellis August 2003 Sinclair Basic
  • ZX80/81 memory expansion and 48k + Lightpen for saleAll are in original packaging and the lightpen has it's software and manual. The memory expansion is a 16k one. E-mail me at [email="patrick@wych01…

    All are in original packaging and the lightpen has it's software and manual.

    The memory expansion is a 16k one.

    E-mail me at [email="patrick@wych01.freeserve.co.uk"]patrick@wych01.freeserve.co.uk[/email] if intrested..
    zeropolis79 zeropolis79 September 2003 Sales
  • Sad news for ZXSargent48kDue to a jail sentence, ZXSargent48k has instructed me, James Whelan, to delete all of ZXSargent48k's messages. She does not want any memory of her r…

    Due to a jail sentence, ZXSargent48k has instructed me, James Whelan, to delete all of ZXSargent48k's messages. She does not want any memory of her remaining on these boards or in life generally.

    She apologises."Sorry"
    ZxSargent48k ZxSargent48k September 2003 Games
  • memory is filled up under Win XP when opening many filesDear friends, I have the big and strange problem that ZX-Rainbow's game scanner is not working properly under Windows XP. I figured out (during a ti…

    ... in the virtual memory), so that the memory is filled up with ... the file stream, freeing the memory.
    I wrote another testing ... the complete file content in memory.

    The problem does ...
    Seejay Seejay April 2004 Development
  • Memory Available for 16k and 48kAm I right in thinking that if I am writing a 16k Game, I have 8k available for the machine code prog 6000h to 8000h, and for a 48k game I have 40K a…

    ... /> If so, what are the memory areas available for 16k and ...
    robpearmain robpearmain May 2004 Development
  • Strange layout of Spectrum video memoryHello, does anyone have an idea why the Spectrum's video memory has such a strange layout? I understand that a resolution of 256x192 is an easy mean…

    ... why the Spectrum's video memory has such a strange layout ... it easier to address video memory. I also understand that the ... ) are a compromise to limited memory. But where does the line ...
    J?rg Pleumann J?rg Pleumann August 2004 Sinclair Miscellaneous
  • what extra port for extra memory ? (256K, 512K, 1024K, etc.)I know that Pentagon uses some extra bits from port 7FFD for extra memory pging: - for 512K model, bit 6 & 7 of port 7FFD - for 1024K model, bit 5, 6…

    ... from port 7FFD for extra memory pging:
    - for ... those bits for extra memory switching and if it ... / port DFFD for extra memory paging.
    What is ... keep track of a memory bank number, by combining ... established port for extra memory, other than the Pentagon ...
    secarica secarica September 2004 Sinclair Miscellaneous
  • SPIN - debugger / fill memory / how ?I try to fill the screen with 00 value, but I don't get the expected result. - pause the game - debugger - hex numbers - fill memory block - fill wi…

    ...
    - hex numbers
    - fill memory block
    - fill with 00 ...
    - main memory
    - start address - 4000
    - ok
    then
    - view memory
    - all screen data is ...
    secarica secarica October 2004 Emulators
  • Data at the top of memoryWhilst viewing memory locations on the "Spin" emulator I noticed data starting at 65336. Does a "real" ZX Spectrum 48k use the top end of available m…

    Whilst viewing memory locations on the "Spin" emulator I noticed data starting at 65336. Does a "real" ZX Spectrum 48k use the top end of available memory ? If so, what is the last memory location that is safe to use ?
    Mr Millside Mr Millside February 2005 Development
  • Emulator Dev: Memory Use When Loading RZXsHi, I am currently working on a port of an emulator to a system with limited memory (64mb). I am running out of memory when loading large snapshots …

    ... to a system with limited memory (64mb). I am running out ... of memory when loading large snapshots (ie ... let me know how much memory is needed to decompress a ...
    Crabfists Crabfists June 2005 Emulators
  • Interface 1 Memory Map(I'm not sure which section this post should go in, but here seems as good as any) Since the Interface 1 ROM is only 8k long, does anyone know what …

    ... appears in the 8-16k memory range when IF1 is paged ...
    MikeW MikeW May 2006 Hardware
  • Wanted: Gamecube memory cardI'm looking to buy a gamecube memory card. I don't need a large capacity memory card but a card that can save information for upto 3 games will do. I…

    ... looking to buy a gamecube memory card. I don't need ... a large capacity memory card but a card that ... they own or a used memory card (in working condition of ...
    Arjun Arjun May 2006 Chit chat
  • The Rocky Horror Show - Alternate version or just weak memory?Ok, I have a question that has been bugging me all my life... "The Rocky Horror Show" was the first game I have ever played, it was for some reason…

    ... a case of blurry child memory?

    And by the ...
    Fred_PJ Fred_PJ August 2006 Games
  • Loading Screen ProblemI am putting together files on a tape that my game needs. The problem that I have is that after loading the "loading screen", the image is spoilt by …

    ... the file name of the remaining file that contains the code ... . If I saved all the memory from 16384 to the end ...
    Mr Millside Mr Millside August 2006 Development
  • Emulator with ability to watch memory?Hi! I'm looking for an emulator that can give me a realtime update of an address in memory. I've tried Fuse (on OS X) where I can set a breakpoint i…

    ... update of an address in memory. I've tried Fuse (on ...
    bigredswitch bigredswitch August 2006 Emulators
  • Where do you keep your tape images? CD, DVD, USB drive or Memory Sticks?I have my most beloved games (well over 300 titles) on my SD memory card. What's your type of archive medium?

    I have my most beloved games (well over 300 titles) on my SD memory card. What's your type of archive medium?
    Uros Zupan Uros Zupan September 2006 Sinclair Miscellaneous
  • Memory Map/ContentionHi I'm new to speccy coding (well I did some z80 coding a few years back - like 20yrs ago :) ), and I'd like to get back into writing some scrolling…

    ... this a correct map for memory contention?

    Address Size ...
    5B00-7fff 08k Contended Memory
    8000-FFFF 32k Fast ... Memory (well normal memory really :) )

    Cheers ...
    ZJones ZJones September 2006 Development
<1234567…34>

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