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<1234567…34>
  • New compression method: Exomizer 2After I finished working on optimizing aPLib's decoder, I was told that pucrunch did compress better, and while looking for info about pucrunch (it t…

    ... clearly beats both on compression: exomizer 2.

    [url] ... /> [url]http://www.speccy.org/metalbrain/exo_v3.zip[/url]

    exomizer, in raw mode forwards, ... command line:

    exomizer raw -o output input
    Metalbrain Metalbrain December 2007 Development
  • Which packer is the best?Hello folks, we are currently preparing an update to our Disk-Magazine SCENE+. However, looks like more and more coder groups in the Spectrum-Scene d…

    ... />
    Last time I looked Exomizer 2 wasn't included in ... /> [url]http://www.speccy.org/metalbrain/exo_v3.zip[/url]
    StuBruise StuBruise March 2008 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... 3720 bytes
    ==================================
    RESULT: Exomizer gives the BEST results!!!
    Exomizer from:
    [url]http://www.speccy.org/metalbrain/exo_v3 ... Tile GFX already compressed via Exomizer
    3) Assembly Listing: The ...
    kgmcneil kgmcneil February 2010 Development
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... 'exoraw -c' (Exomizer's packer) and depacked with MetalBrain's depacker. gfx ...
    Ketmar Ketmar May 2011 Development
  • Optimisations in Exomizer Z80 decrunch codeThis is the 163 bytes old code (simple and optimized): [CODE] ld iy, exo_mapbasebits ld a, 128 ld b, 52 push de exo…

    ... versions are not still finished, Metalbrain is working on it. They ... versions work directly with the exomizer bitstream.

    About the ... that exoopt.exe process the exomizer bitstream, and you must tell ... thread and later in official exomizer web page.
    antoniovillena antoniovillena December 2012 Development
  • LZ4 decoderI encountered the [URL="http://code.google.com/p/lz4/"]LZ4 compressor[/URL] a few weeks ago. Reading the [URL="http://fastcompression.blogspot.co.uk…

    Hola Metalbrain,

    I had 3 ... 't checked latest works with Exomizer routines. I don't like ...
    Black Hole Black Hole October 2013 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... TommyGun are *.sev files from Metalbrain's utility "SevenuP".

    Sadako Sadako July 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... Jaime Tejedor G?mez, aka Metalbrain

    ;GRAPHIC DATA:
    robpearmain robpearmain September 2004 Development
  • BASin release 12c available for downloadHi again, folks - I've had no more reports of further bugs in BASin, so I'm assuming that we've now got a stable editor. Release 12c is now availab…

    ... should have been "Y, X". (MetalBrain)
    Fixed - Using the Renumber ...
    Dunny Dunny October 2005 Emulators
  • BASin release 12c available for downloadHi again, folks - I've had no more reports of further bugs in BASin, so I'm assuming that we've now got a stable editor. Release 12c is now availab…

    ... should have been "Y, X". (MetalBrain)
    Fixed - Using the Renumber ...
    Dunny Dunny October 2005 Sinclair Basic
  • SevenuP v1.20 availableRight now on my webpage: [url]http://www.speccy.org/metalbrain[/url] and soon on WoS too.

    Right now on my webpage:

    [url]http://www.speccy.org/metalbrain[/url]

    and soon on WoS too.
    Metalbrain Metalbrain April 2006 Development
  • GP2Xpectrum 1.2Hi all! Even though I still haven't been contacted by Hermes, I decided to make this one the final 1.2 release. Next version will be 1.3b1 . Anyway…

    ... /> [url]http://www.speccy.org/metalbrain/GP2Xpectrum1.2.zip[/url]
    Metalbrain Metalbrain September 2006 Emulators
  • The new GP2Xpectrum releases threadYeah, I know the thread title isn't exactly too original, but I've decided that just one post to hold all updates makes more sense than a lot of smal…

    ... /> [url]http://www.speccy.org/metalbrain/GP2Xpectrum1.3b3.zip[/url]
    Metalbrain Metalbrain September 2006 Emulators
  • Free ZX Book goes to...Back when I was soliciting typo help, I said I'd give a free book to whoever found the most errors... I think I've got the final tally here (by coun…

    ... : 5
    TomCat: 4
    MetalBrain: 4
    Frobush: 2
    andrew_rollings andrew_rollings December 2006 Sinclair Miscellaneous
  • What am I playing at?!Now I'm shtump'd. I loaded up a game today (GP2X style thanks to metalbrain :) ) and it was a foreign looking horizontal flip-screen doo-hicky, with…

    ... today (GP2X style thanks to metalbrain :) ) and it was a foreign ...
    Graz Graz July 2007 Games
  • Development IDE collaborationI was wondering if other people making development IDE's (MetalBrain, LCD , Claus Jahn and Carlinski as far as I know) would be interested in combini…

    ... people making development IDE's (MetalBrain, LCD , Claus Jahn and Carlinski ...
    Kiwi Kiwi January 2008 Development
  • Announce: BASin r14a (Bugs fixed) AvailableOk, same as before, but this time I hope I've fixed all your bugs. Well, the ones that were reported. If you didn't report one, then it won't have …

    ... mail to the right address. (Metalbrain)
    Fixed - Lines longer than ... ,999 characters(!) would be truncated. (Metalbrain)
    Fixed - Selections pasted into ... error 2 when auto-run. (MetalBrain)
    Fixed - Win2k users should ...
    Dunny Dunny March 2008 Emulators
  • CEZ GS games in your real Spectrum - Virtual ShopI know this is not the most precise place to post this, cause it's more of a Sales thread, as Metalbrain did before, but, just in case, If you haven'…

    ... of a Sales thread, as Metalbrain did before, but, just in ... here the original message of Metalbrain in Sales section :

    Ivanzx Ivanzx July 2008 Games
  • I Need Speed source codeI've just uploaded it to WoS, so I guess it will be here tonight too. It will also appear soon on CEZ card, but for the moment you can find it here: …

    ... /> [url]http://www.speccy.org/metalbrain/ins/ins_src.zip[/url]
    Metalbrain Metalbrain April 2009 Development
  • New scans for the archive - strange colors!Martijn, I was having a look at the new scans sent to WoS and saw that the ones for : Moonwalker by Metalbrain and ST Dragon by Arturo a darker than …

    ... the ones for : Moonwalker by Metalbrain and ST Dragon by Arturo ...
    Ivanzx Ivanzx November 2009 Support files
  • Jonathan Cauldwell writes.I also found this in me old archives, which was actually written by Jonathan Cauldwell. Again, typos and editorial tags included for authenticity ;-)…

    ... on, and are done with Metalbrain's excellent SevenUp graphics utility ...
    Shaun.Bebbington Shaun.Bebbington December 2009 Sinclair Miscellaneous
  • A New Games Speccy Tour?[B]Just an idea to air BUT ...[/B] Bobs making Harvest Havoc free to download gave me this idea. I immediately thought to nominate it for play on th…

    ... on board. Could anyone beat Metalbrain in a game he hads ...
    Jumping Stack Jumping Stack December 2009 Games
  • Happy Birthday MetalbrainHappy Birthday you cheating sod! That's the last time I give away any clues! "Oh, it's a Spanish game so I knew it." Blah blah blah - yes, and it's…

    Happy Birthday you cheating sod!

    That's the last time I give away any clues!

    "Oh, it's a Spanish game so I knew it." Blah blah blah - yes, and it's MIA. Knew it my arse!
    frobush frobush February 2010 Chit chat
  • iXpectrum, new Iphone ZX Spectrum Emulator.Hi, I have been working in a iPhone port from the gp2xpectrum in which i were working time ago with Metalbrain. I decided to port gp2xpectrum becau…

    ... were working time ago with Metalbrain.

    I decided to ...
    Seleuco Seleuco February 2010 Emulators
  • 42 colums in screen, in anywherethe routine write in anywhere of the screen, it can start to write in 32X24 position and write from it in 42 colums, it is utility to have border wit…

    ... , can use the article of Metalbrain, who collect many routines to ...
    Z80user Z80user March 2010 Development
  • iXpectum 1.2 HD (iPad enabled) is out!iXpectrum now supports iPad on jailbroken devices ;) Thanks to Ryosaebaa for his support... You can download by now at: [url]http://code.google.co…

    ... /> - Improved Z80 emulation, thanks to Metalbrain. Caution, older saved game states ...
    Seleuco Seleuco July 2010 Emulators
<1234567…34>

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  • New compression method: Exomizer 2After I finished working on optimizing aPLib's decoder, I was told that pucrunch did compress better, and while looking for info about pucrunch (it t…
  • Happy Birthday MetalbrainHappy Birthday you cheating sod!<br /> <br /> That's the last time I give away any clues!<br /> <br /> "Oh, it's a Spanish game so I knew it." Blah b…
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