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RetroWorks presents: Gommy, medieval defenderHi all! Our webpage is finally open. We're a new programming group formed by a bunch of ex-CEZ GS people. To start nicely, we're presenting Gommy, …
[QUOTE=Metalbrain;351104]The webpage right now ... -
Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…
[QUOTE=Metalbrain;355203]Such as just saving ... -
Brand new Horace GameWe could think on how should the next Horace Game be, taking in account that the past three are mixtures of old, well established classic arcade game…
... will compress each leve with exomizer and store the addresses on ... -
Brand new Horace GameWe could think on how should the next Horace Game be, taking in account that the past three are mixtures of old, well established classic arcade game…
... will compress each leve with exomizer and store the addresses on ... -
Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…
... the game today. Thanks to Metalbrain's post, I'm now ... -
Tips on optimizing some newbie assembly routinesI'm starting to learn some assembly language. The best way to learn is to actually code something you are going to use, so I'm creating a very simple…
... try them all.
Metalbrain, I am just toying - of ... -
Tips on optimizing some newbie assembly routinesI'm starting to learn some assembly language. The best way to learn is to actually code something you are going to use, so I'm creating a very simple…
The CEZBlocks set of routines Metalbrain is talking about is awesome: ... -
Tips on optimizing some newbie assembly routinesI'm starting to learn some assembly language. The best way to learn is to actually code something you are going to use, so I'm creating a very simple…
... ]The CEZBlocks set of routines Metalbrain is talking about is awesome ... -
Which is the most technically accurate Spectrum Emulator?Ok, which is the most technically accurate Spectrum Emulator? Please don't just vote but give reasons why.
[QUOTE=Metalbrain;362685]GP2Xpectrum 1.7.2 ... -
Which is the most technically accurate Spectrum Emulator?Ok, which is the most technically accurate Spectrum Emulator? Please don't just vote but give reasons why.
[QUOTE=Metalbrain;362919](I'm not planning ... -
Quadrax - Compatibility problems - help!I bought this game last month and when I tried to load it today...it crashes in my +2A!!! Sh*t!! the game was expensive to get, and now I can't play …
... the Basic header.
@Metalbrain : jojo its true, next time ... -
Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…
[QUOTE=Metalbrain;370882](*) I don't understand ... -
Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…
... following amendments over the excelent Metalbrain traslation, in order to try ... -
Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…
... puedo mentir"??
[QUOTE=Metalbrain;370882]6 - Date prisa pu ... -
Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…
... />
[QUOTE=zxbruno;371088][QUOTE=Metalbrain]
6 - Date prisa pu ... -
Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…
[QUOTE=Metalbrain;370882]35 - ?Bien! Sentaos, mi ... -
Erase part of memory in SPIN?A question for SPIN (or perhaps Spectaculator). If I have a game loaded in memory and would like to erase part of the memory while keeping the rest …
[QUOTE=Metalbrain;373317]You can load a block of memory, just use a file of 6912 bytes filled with zeros, and load it right at the start of screen memory (16384).[/QUOTE]
Thanks! Is there an easy way to create the zero file? -
La Abadia Del Crimea - The definitive pollOn a scale of 1 to 10, vote on the score you think LADC deserves. Try and be honest at it while you can. ;) EDIT: This poll is effective for 2 week…
... quote myself:
[QUOTE=Metalbrain;363478]I don't think ... -
Symbos-z80 on a speccy?[url]http://www.uelectronics.info/symbos-z80[/url] If it works with the CPC and MSX, surely the Speccy qualifies too?
[QUOTE=Metalbrain;375767]IIRC, the author discarded ... -
Spectrum Serial Numbers Wanted!![b]This post updated Sept. 26, 2013[/b] As far as I know, the serial numbering system for the Spectrum has never been fully worked out. For the p…
Many thanks Metalbrain, I have added these.
The S0 series are interesting as I have very few of those. -
Multiload in 48K, single load in 128KIs there a list that reflects which games were multiload in 48K and had single load in 128K? (i.e.: I think Rainbow Islands loaded all levels in 128K…
[QUOTE=Metalbrain;380524]Another one:
- Wonder Boy[/QUOTE]
But it doesn't work. The screen becomes corrupt in the castle level. -
Merlin MapThe game map for this Merlin game: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0003132[/url] belongs to this other instead: [url]http://ww…
[QUOTE=Metalbrain;381754]The game map for ... -
Emilio Butragueno Futbol (missing artist)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001610"]Emilio Butragueno Futbol[/URL] has KANTXO or KENTXO design in the lower left corner.…
[QUOTE=Metalbrain;389245]Kantxo Design is a nickname of Ricardo Cancho, who is already present in the credits.[/QUOTE]
Ahhh ... thanks! :-)
It makes sense phonetically with his middle name that is.