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<1234567…34>
  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen. I can make a 1 one pixel scroll with: ... rl (hl…

    ... pixel left or right horizontal scroll of the spectrum screen.
    scroll with:
    ... rl (hl)/dec ...
    rtunes rtunes March 2003 Sinclair Miscellaneous
  • scroll?Hey guys! Great website! Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?

    Hey guys! Great website!

    Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?
    JohnDoyle JohnDoyle January 2004 Sinclair Basic
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up. In Assembly Language I want to do the following: I have 1 line of text …

    ... Pixel Rows). I want to scroll the whole line left one ...
    robpearmain robpearmain October 2004 Development
  • How to avoid paging (scroll message)After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the sc…

    After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the screen without stopping for this message. Is there a trick?
    georgedb georgedb May 2008 Sinclair Basic
  • Disabling scroll? at the bottom of the screen.Everyone must have written something similar to: 10 PRINT "HELLO" 20 GO TO 10 at some point in their lives. But when you get to the bottom of the s…

    ... you if you want to scroll. How do I stop that ...
    Shaun.Bebbington Shaun.Bebbington September 2008 Sinclair Basic
  • Star Wars scroll/crawl/title effectI may have seen this type of scroll on a Speccy game before, but I've never seen it as a type-in or part of a cover tape. Does anyone know how to do …

    ... have seen this type of scroll on a Speccy game before ...
    zxbruno zxbruno January 2010 Sinclair Miscellaneous
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... . If hardware scroll is supported, use smoth scroll (1 pixel scroll). In this ... supported, use 2 pixel step scroll. Also this code need more ... />
    My idea for hardware scroll is simple. Store in a ...
    antoniovillena antoniovillena October 2011 Development
  • Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…

    ... of the available routines to scroll the entire screen in any ... that would allow me to scroll a specified column (1 x ...
    zxbruno zxbruno May 2012 Development
  • emulators which support H/V scroll bars?You know, for years I've been using Fuse with a pokey little 4" window and moaning about it because the resize arrows didn't (appear to) work, then I…

    ... of it and a vertical scroll bar appears at the right ...
    Battle Bunny Battle Bunny May 2012 Emulators
  • multi-scroll m/c subroutine for BASICArising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. whe…

    Arising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. where width is
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • FZX ScrollI wrote a routine to scroll message in ZX Spectrum screen, using [URL="http://www.worldofspectrum.org/forums/showthread.php?t=44088"]FZX[/URL] fonts.…

    I wrote a routine to scroll message in ZX Spectrum screen, ... . Feel free to use FZX Scroll.

    The [URL="http ...
    TK90XFan TK90XFan June 2014 Development
  • Creating a ZX Spectrum Development Environment on Mac OS XI’ve been using a Macbook for a while now and am so impressed with it I decided shift my ZX Spectrum development from PC. It took me a little while t…

    ... -up SevenuP[/b] - [url]http://metalbrain.speccy.org[/url]

    scroll, you can easily just pick ...
    TomD TomD July 2015 Development
  • im looking for a horizontal scroll routinehi, im looking for a horizontal scroll routine. i read somewhere that you can do it with at 'to' statement, somewhere in a print routine. althoug…

    ... /> im looking for a horizontal scroll routine. i read somewhere that ...
    digital digital June 2017 Sinclair Basic
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... space on the screen, a "scroll?" message appears that not only ...
    Kotek Kotek June 2022 Development
  • Game: the GEM machineHi all, I'm moving this game discussion from the Wanted: Game Ideas! thread to here, so we can concentrate on just the game. Any comments/suggestio…

    [QUOTE=Metalbrain]Detection of lines is ... tricky to make sure you scroll the correct number of ... example shows the need to scroll the middle column twice.< ... the top row produces a scroll replace for all A' ... , and then 2 addition scroll replaces for the 3rd column ...
    Kiwi Kiwi August 2006 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    [QUOTE=Metalbrain;203959]:-?
    All pseudo-random ... is no longer required. The scroll code must complete within 50000 ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • A video interface for the Spectrum, MSX compatibleSo you can use the same code for displaying sprites, tiles, characteres, and so no, on both the Spectrum and the MSX. That is, the Spectrum now has a…

    [QUOTE=Metalbrain;308915]AFAIK it's not ... similar one, but it has scroll support that's not present ... over 9938 is horizontal hardware scroll (other are just additional raster ...
    Shiru Shiru October 2008 Hardware
  • River Raid Tech DemoJust a little something to look at. Enjoy. [URL="http://www.joefish.co.uk/speccy/Joefish_River_Raid_Tech_Demo_01.tap"]Joefish_River_Raid_Tech_Demo_…

    [QUOTE=Metalbrain;354210]I think if the ... just need to follow the scroll down and change one at ...
    joefish joefish May 2009 Development
  • La Abadia Del Crimea - The definitive pollOn a scale of 1 to 10, vote on the score you think LADC deserves. Try and be honest at it while you can. ;) EDIT: This poll is effective for 2 week…

    ... quote myself:

    [QUOTE=Metalbrain;363478]I don't think ... 's screen based and not scroll based as Filmation II games ...
    Metalbrain Metalbrain August 2009 Games
  • LDIR timings in contended RAM?The 48K Spectrum technical reference page ([URL="http://www.worldofspectrum.org/faq/reference/48kreference.htm"]here[/URL]) describes the detailed ti…

    ... /> I think Metalbrain has done a very smooth vertical scroll for the ...
    mcleod_ideafix mcleod_ideafix June 2010 Development
  • LDIR timings in contended RAM?The 48K Spectrum technical reference page ([URL="http://www.worldofspectrum.org/faq/reference/48kreference.htm"]here[/URL]) describes the detailed ti…

    ... ]I think Metalbrain has done a very smooth vertical scroll for the ...
    Metalbrain Metalbrain June 2010 Development
  • Genesis: dawn of a new day, new game from RetroWorks!It's been a long development, but finally we made it. We proudly present the latest game from RetroWorks, Genesis: dawn of a new day. [img]http://ww…

    As Metalbrain said, I coded the engine. ... refresh rate (which means the scroll is not nearly as smooth ...
    utopian utopian November 2010 Games
  • Smooth (vertical) scrolling on ZX SpectrumI was just thinking about this. You know, you have systems like Atari 2600 or Sega SG-1000 that have no hardware scroll, but they have games that sti…

    [QUOTE=Metalbrain;513616]This unfinished project has a nice scroll:
    [url]http ...
    maiki maiki February 2011 Games
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... /> [url]http://www.speccy.org/metalbrain/scroll_test.zip[/url]

    scroll. You may change the speed ... in -1, -2, moving the scroll upwards.

    The buffer ...
    Metalbrain Metalbrain May 2012 Development
  • Compressors are available for Speccys ?Hi folks, although I was an wasn't strictly a speccy coder in the glory days (amstrad & amiga for the most part), I have secides to arse about with …

    ... .exe", the packer that [B]Metalbrain[/B] has been optimising the ...
    joefish joefish November 2012 Development
  • MegaManZXMega Man for ZX Spectrum [center] [IMG]http://i45.tinypic.com/2ho90rd.gif[/IMG] [IMG]http://i49.tinypic.com/dzt7bd.png[/IMG] [IMG]http://i49.tinyp…

    [QUOTE=Metalbrain;686926]Sorry about the confusion, ... two 128k screens. Starting the scroll may take a bit more ...
    Sadako Sadako March 2013 New game ideas
  • Bug in Super Wonder Boy in Monsterland?Hello!:smile: This game seems to have a bug that prevents finalize. The dragon that is in the last level, it is impossible to kill.Remains static.No…

    ... /> defb $23 ;correct victory message scroll screen address

    org ... /> ; pause 48k timing alteration (by Metalbrain)
    ;=============================================================================


    org ...
    Ralf Ralf August 2013 Games
  • Adventures Inchi! I'm a BIG fan of adventures. I have a huge collection of them on my PC. By this I mean of course, games for Speccy, Amstrad, C64, Atari ST AND …

    ... for it, namely the Magnetic Scroll series with graphics (the Speccy ...
    Arjun Arjun April 2001 Emulators
  • spec chums should be friendsafter reading all the replies about cyborg i tried to post a reply but the thread was closed so i will post a new one...i thought cyborg (and alot of…

    ... is easy use the scroll wheel or scroll button and go past ...
    Andy Gurr Andy Gurr February 2002 Games
  • Best way to codeHi, I've been using Zeus Assembler to code MC programs so far. Nothing fancy just the odd scroll left or animation stuff. Wot I'd like to know is, …

    ... . Nothing fancy just the odd scroll left or animation stuff.
    Arjun Arjun August 2001 Sinclair Miscellaneous
<1234567…34>

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Related Threads

  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen.<br /> <br /> <br /> I can make a 1 one pixel scroll…
  • scroll?Hey guys! Great website!<br /> <br /> Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up.<br /> <br /> In Assembly Language I want to do the following:<br /> <br /…
  • How to avoid paging (scroll message)After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the sc…
  • Disabling scroll? at the bottom of the screen.Everyone must have written something similar to:<br /> <br /> 10 PRINT "HELLO"<br /> 20 GO TO 10<br /> <br /> at some point in their lives. But when …
  • Star Wars scroll/crawl/title effectI may have seen this type of scroll on a Speccy game before, but I've never seen it as a type-in or part of a cover tape. Does anyone know how to do …
  • Happy Birthday MetalbrainHappy Birthday you cheating sod!<br /> <br /> That's the last time I give away any clues!<br /> <br /> "Oh, it's a Spanish game so I knew it." Blah b…
  • Happy Birthday Metalbrainhope your having a good one :)
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch:<br /> <br /> 1. If hardw…
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel?<br /> <br /> I've looked at a lot of resources, but as you can imagine,…

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